
Sequince
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Posted - 2006.05.27 03:33:00 -
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0.0 space has many shortcomings in the way of logistics. Sure you have the best ores ,the best rats, and the best moons. But you lack the little things in a great enough quantity to really support all out separation from empire. Having to make 30-40 sometimes more jumps to get a ship, a module, or some ammo. Or you end up paying wayyyyyyyyyyy to much for it if it happens to be available in 0.0. Ice! I wonÆt even go there. I just finished reading through a three thread whine about isotopes and seeding fuel items in 0.0. I have a quick question. The NPC stations you conquer down there they were NPC stations right? Held by the NPCÆs in the area right? DoesnÆt it seem that those NPC factions when they had the control of the stations had the manpower to move the necessary fuel down there? I mean there is an unlimited supply of pilots for them to keep making appearances in belts why not an unseen logistic train. Now the stations are owned by POD pilots. Seems to me they should have the responsibility of fueling their stations. Not just POSÆs and outposts, but all of their stations. Me thinks you kind of have gotten over there. But thatÆs just me. Would kind of makes it more realistic, actually having to run the station. Not just live in it. Sorry got off topic that ice thread upset me though.
There is a separation in this game, empire and no security space. I will leave low sec empire out of the thread. Having stuff in greater quantity out there would make things easier would it not? Or have I missed something. But you guys and gals (Alliances) have other important things going on. Wars and other territorial nonsense, itÆs hard to find the time to mine anything less than gnesiss. The amount of isotopes required to run all the sovereignty POSÆs must be mind boggling, when you look at it from a total 0.0 perspective. Just to throw a preemptive flame inhibitor out there,
I KNOW THIS DOSNöT APPLY TO EVERYONE IN EVERY SITUATION.
But surely even those alliances that have logistic trains into and out of 0.0 lack things. You can only move so much. So after having made you read all of this banter I will leave you with one quick thought. How about opening up your space to smaller empire corps who have solid foundations in mining research and industry. Oh wait NVM were all spies for the enemy. We all just want to mine out your rare ores and leave when war breaks out. I forget were all the same in empire. No good greedy Carebears who donÆt know the first thing about honor, integrity, or dedication. ôJoin an Allianceö you say. But I only have a few active Corp members. Barring the fact that my small Corp of empire spies can mine 10 BSÆs a week plus enough to build thousands of modules. We still fall way short of most minimums for alliances. I mean seriously the only thing 0.0 would do for my corp would be to save to save us isk on megacyte and zydrine. I am not even talking about it being free. I am talking about it being closer so cheaper. There are corps out there that like to mine and build as much as some like to PVP. Some of us prefer to make things not break them. We need common minerals to do this. You need higher quantities of all sorts of things in 0.0. I hear 0.0 is just full of big fat common ore roids. IS anyone making a connection here? Oh wait were all spies and out only for your rare ore, sorry I forget that sometimes.
TRUST anyone?
Actually I am just going to leave it at this. If you want the convenience of the empire market in 0.0 your going to have to let some of us down there to provide it for you. You cannot possibly make me believe that a 3000 pilot alliance would have much to worry about from a 15 person industrial corp. Wait I keep forgetting were all spies, were all non honorable greedy 13 year olds.
Yes this is my main FLAME AWAY
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