Pages: 1 [2] :: one page |
|
Author |
Thread Statistics | Show CCP posts - 1 post(s) |
Gully Alex Foyle
Black Fox Marauders Repeat 0ffenders
413
|
Posted - 2014.05.30 14:23:00 -
[31] - Quote
Cooper Gribbles wrote:I have been both on the receiving end and the giving end of shutting down carebear operations. I believe cloaking up and remaining AFK is an acceptable tactic in being a thorn in an alliance's side and essentially screwing up a mining op or PvE session. I do however also think that it's too easy for one person to do it. One person sitting AFK, cloaked up, probably at work for 8-12 hours can cost an alliance/corporation/pilot billions of ISK worth of mining and PvE operations with the risk of losing a 30 million ISK bomber. I saw in one of many threads on this subject, that someone suggested a low rate of fuel consumption for the cloak. I somewhat like the idea. As an individual sitting cloaked I can shut someone's operation down for a while. With a team effort and another cloaky ship running the fuel back and forth, WE can shut down an operation as long as the fuel is kept flowing. Is it not the inability of the alliance/corp/pilot to deal with the possibility of a covert hotdrop that costs them billions of ISK?
Or: why should you make billions of ISK in sov null if you cannot protect yourself? |
Cephelange du'Krevviq
Senex Legio
203
|
Posted - 2014.05.30 15:41:00 -
[32] - Quote
Cooper Gribbles wrote:I have been both on the receiving end and the giving end of shutting down carebear operations. I believe cloaking up and remaining AFK is an acceptable tactic in being a thorn in an alliance's side and essentially screwing up a mining op or PvE session. I do however also think that it's too easy for one person to do it. One person sitting AFK, cloaked up, probably at work for 8-12 hours can cost an alliance/corporation/pilot billions of ISK worth of mining and PvE operations with the risk of losing a 30 million ISK bomber. I saw in one of many threads on this subject, that someone suggested a low rate of fuel consumption for the cloak. I somewhat like the idea. As an individual sitting cloaked I can shut someone's operation down for a while. With a team effort and another cloaky ship running the fuel back and forth, WE can shut down an operation as long as the fuel is kept flowing.
The person camping cloaked and AFK is not the sole ingredient in that recipe. The corp/alliance members that are incapable of adapting and taking pretty simple protective measures are, by far, the biggest portion of the recipe.
Seriously, if you can't take certain minimal steps to protect/defend yourself, then you shouldn't be living in null.
Finally, I wish this would be the last time I had to say this, but someone that is AFK...
Can
Not
Hurt
You. "I am a leaf on the...ah, frak it!" |
Machiavelli's Nemesis
Angry Mustellid
479
|
Posted - 2014.05.30 16:02:00 -
[33] - Quote
Wow an AFK cloaker whinethread.
Thank you for providing some original and well thought-out content.
BTW highsec is that way ----> |
Cooper Gribbles
Gespenster Kompanie Circle-Of-Two
1
|
Posted - 2014.05.30 20:36:00 -
[34] - Quote
Gully Alex Foyle wrote:Cooper Gribbles wrote:I have been both on the receiving end and the giving end of shutting down carebear operations. I believe cloaking up and remaining AFK is an acceptable tactic in being a thorn in an alliance's side and essentially screwing up a mining op or PvE session. I do however also think that it's too easy for one person to do it. One person sitting AFK, cloaked up, probably at work for 8-12 hours can cost an alliance/corporation/pilot billions of ISK worth of mining and PvE operations with the risk of losing a 30 million ISK bomber. I saw in one of many threads on this subject, that someone suggested a low rate of fuel consumption for the cloak. I somewhat like the idea. As an individual sitting cloaked I can shut someone's operation down for a while. With a team effort and another cloaky ship running the fuel back and forth, WE can shut down an operation as long as the fuel is kept flowing. Is it not the inability of the alliance/corp/pilot to deal with the possibility of a covert hotdrop that costs them billions of ISK? Or: why should you make billions of ISK in sov null if you cannot protect yourself?
I agree. It is definitely up to the sov owners to defend their space. Never said it wasn't. With the proposal from above I borrowed from another thread, the hot drop is still a definite possiblity and probability. The only thing it would change is that you couldn't stay cloaked for 8 hours straight without access to the fuel the cloak is consuming. It simply makes shutting down an enemy system for an extended period, a team effort. I think the tactic should still exist, just not as lazily done.
As for the guy who keeps saying an AFK person can't kill you... I present the "Theory of Schrodinger's Cloaking Device": The cloaked individual is both AFK and not AFK, until you put a shiny ship out there you will never know. :) CEO Gespenster Kompanie A good leader's men fight with him, while the leader fights for his men |
Cephelange du'Krevviq
Senex Legio
203
|
Posted - 2014.05.30 21:46:00 -
[35] - Quote
Cooper Gribbles wrote:As for the guy who keeps saying an AFK person can't kill you... I present the "Theory of Schrodinger's Cloaking Device": The cloaked individual is both AFK and not AFK, until you put a shiny ship out there you will never know. :)
No, they are either AFK or they aren't.
AFK cloaker = can't hurt you.
Active cloaker = can (potentially) hurt you.
(For the record, yes, I understand and appreciate the Schr+¦dinger reference.)
My point remains, it doesn't take all that much of an effort to prepare for a non-AFK cloaker in your system. but people don't want to, because ::effort::. "I am a leaf on the...ah, frak it!" |
Catherine Woodville
Black Watch Guard Curatores Veritatis Alliance
3
|
Posted - 2014.05.31 02:43:00 -
[36] - Quote
Here are direct counters to a cloaky camper that took me..... almost 3 seconds to think of:
Fleet up to go ratting. Include some high alpha dps ships for protection and general lulz when a bomber decloaks. Bait them and counter drop them. This is very entertaining. Move to another system and rat. This is quite effective as afk campers won't follow you will they.
I'm sorry if your right to rat afk in your null sec pocket is being disrupted but that is no excuse for being bad. |
Christopher Mabata
Dominion Tenebrarum New Eden's Misfits Alliance
10
|
Posted - 2014.05.31 02:56:00 -
[37] - Quote
Catherine Woodville wrote:Here are direct counters to a cloaky camper that took me..... almost 3 seconds to think of:
Fleet up to go ratting. Include some high alpha dps ships for protection and general lulz when a bomber decloaks. Bait them and counter drop them. This is very entertaining. Move to another system and rat. This is quite effective as afk campers won't follow you will they.
I'm sorry if your right to rat afk in your null sec pocket is being disrupted but that is no excuse for being bad.
I'm surprised you didn't mention what CVA and Provi Usually do, which is task a small assault frigate squad to the system to deal with bomber gangs before they can kill their intended targets. Been on the receiving end of that a few times on hotdrops ( as im sure your alliance is more than aware of ) and i would say its one of your most effective tactics against a cloaky Squad like mine.
I like to give Provi crap about some of their players but generally speaking they do know how to deal with a bomber gang when it comes to assault frigates Christopher "The Mabata" CEO, Black Ops Admiral, And Head US TZ Diplo Dominion Tenebrarum / New Eden's Misfits Alliance / The Dark Corner Coalition |
Kiro Shinijami
Brave Newbies Inc. Brave Collective
0
|
Posted - 2014.06.01 23:04:00 -
[38] - Quote
I actually like having the cloaky campers in systems, as a new null sec resident, they provide me all sorts of intel, like who their BLOPS friends are and what BLOPS are most active (add to watchlist), and what ships they usually like to camp in. Both pieces of info can be gained from killboards if you're willing to do some basic research.
Once you add the BLOPS battleships to your watchlist, you see how many are actually online, if none, go and rat some, but take a few precautions like staying off the beacon or dropping some cans, if you kill fairly quick, the wrecks you create may decloak them as they warp to you in a site.
Always be aligned to something, if something decloaks next to you, they probably won't be able to lock you instantly, so you can get away if you have quick reflexes.
Watch DSCAN, even though their ship may be cloaked, their probes aren't, you will still pick them up when they try to get a pinpoint scan. Even if someone specifically fits their camping ship for the best possible scan speed/probe strength and has maxed skills (unlikely) they still need a period of time for their probes to actually warp to your site and start their scan cycle, then they need to warp in to you. Being aligned will let you get out as soon as you see the probes.
I haven't tried the counterdrop thing yet, but I had some ideas with taking a cloaked dictor alt with me into sites so I could bubble the BLOPS when they came and call in the defence fleet.
|
|
ISD Dorrim Barstorlode
ISD Community Communications Liaisons
3088
|
Posted - 2014.06.05 22:59:00 -
[39] - Quote
Quote:16. Redundant and re-posted threads will be locked.
As a courtesy to other forum users, please search to see if there is a thread already open on the topic you wish to discuss. If so, please place your comments there instead. Multiple threads on the same subject clutter up the forums needlessly, causing good feedback and ideas to be lost. Please keep discussions regarding a topic to a single thread. Thread closed. ISD Dorrim Barstorlode Captain Community Communication Liaisons (CCLs) Interstellar Services Department |
|
|
|
|
Pages: 1 [2] :: one page |
First page | Previous page | Next page | Last page |