| Author |
Thread Statistics | Show CCP posts - 5 post(s) |

Omnathious Deninard
Novis Initiis
2355
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Posted - 2014.05.21 15:16:00 -
[1] - Quote
I support this change. Odyssey made scanning way to easy as it was then adding in extra modules to make scanning even easier was just too much. -á --á |

Omnathious Deninard
Novis Initiis
2355
|
Posted - 2014.05.21 15:16:00 -
[2] - Quote
Fonac wrote:CCP SoniClover wrote:This change is not coming in Kronos, but we're looking at doing it in Crius (late July). The reason for this change is that combat scanning is too fast/easy right now and we want to rectify that. Since Odyssey we've been monitoring possible fallout from the scan changes, with combat scanning being one area we felt there was a risk of it becoming too powerful. Scanning while cloaked is very powerful right now and we want there to be more of a choice between staying cloaked, but be a little less efficient in scanning, or uncloaking and scanning faster. Surely there must be a way, to do this without changing the effects this has on the PVE aspect of exploration and scanning? - Maybe only have the modules needed to be activated for combat probes? They are completely unnecessary for PVE scanning. -á --á |

Omnathious Deninard
Novis Initiis
2356
|
Posted - 2014.05.21 16:04:00 -
[3] - Quote
CCP SoniClover wrote:Meytal wrote:CCP SoniClover wrote:I, and countless other players, managed to live in w-space long before these modules existed. So them being passive is not a do-or-die issue for living there. Will their usage drop? Almost certainly, in the short run at least, but this is a change we feel is necessary for the overall balance of scanning. What about making Combat probes ignore these modules? That could accomplish your stated goal everywhere instead of just in wormhole space where cloaking is a must, while simultaneously not nerfing the Core probes. Could be possible, as we're delaying making any changes here until Crius, we can take a look. We'll keep you updated once we dug into it a bit more. Removing there effect from only combat probes does not address the risk vs reward ratio that is brought by them for PVE scanning though. Making them active does. -á --á |
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