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Sith1s Spectre
Rolled Out
1037
|
Posted - 2014.05.21 04:44:00 -
[1] - Quote
Not sure if you guys were aware of this, however it's a pretty big change for residents in C6 space and it's only been brought up in the back end discussion of another thread like the last time they brought up another change in WH space...
https://forums.eveonline.com/default.aspx?g=posts&m=4616696#post4616696
I'd encourage you guys to get involved and put your 2 isk in. Nothing to see here.... Move along
|

Michael1995
Lazerhawks
127
|
Posted - 2014.05.21 04:46:00 -
[2] - Quote
wtb roaming c5>c5 wormholes. like what c2s have with other c2s.
One does not simply buy their way into Goonswarm. |

Trinkets friend
Sudden Buggery
1453
|
Posted - 2014.05.21 05:18:00 -
[3] - Quote
There's also a discussion of C4>K and K>C4 connections. I voted no. You may want differently. J's before K's. ::brofist:: http://www.localectomy.blogspot.com.au
|

corbexx
eXceed Inc. No Holes Barred
385
|
Posted - 2014.05.21 05:49:00 -
[4] - Quote
Sith1s Spectre wrote:Not sure if you guys were aware of this, however it's a pretty big change for residents in C6 space and it's only been brought up in the back end discussion of another thread like the last time they brought up another change in WH space...
From the amount of people who mailed/skyped me alot of people did know.
Trinkets friend wrote:There's also a discussion of C4>K and K>C4 connections. I voted no. You may want differently.
Yep feed back on that is handy as well. Corbexx for CSM 9 - Wormholes deserve better |

Jack Miton
Rolled Out
3394
|
Posted - 2014.05.21 06:08:00 -
[5] - Quote
Lot of random ass 5 year old bugs coming to light in this expansion... Wonder if it will be another decade before CCP hire a testing team :roll: Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ Down the Pipe:-á http://downthepipe-wh.com/ |

Aquila Sagitta
Blue-Fire
302
|
Posted - 2014.05.21 06:13:00 -
[6] - Quote
Greyscale's thought process Blue-Fire Best Fire |

Sith1s Spectre
Rolled Out
1037
|
Posted - 2014.05.21 06:33:00 -
[7] - Quote
corbexx wrote:Sith1s Spectre wrote:Not sure if you guys were aware of this, however it's a pretty big change for residents in C6 space and it's only been brought up in the back end discussion of another thread like the last time they brought up another change in WH space...
From the amount of people who mailed/skyped me alot of people did know. Trinkets friend wrote:There's also a discussion of C4>K and K>C4 connections. I voted no. You may want differently. Yep feed back on that is handy as well.
No probs. I don't understand why they bring up things that can potentially have big changes in threads about other things.
1st it was removing the kill data in a bug/fix thread and now this. Nothing to see here.... Move along
|

Jezza McWaffle
Blackstar Privateers Disavowed.
115
|
Posted - 2014.05.21 07:02:00 -
[8] - Quote
I'm going to guess its because they have no ideal how much of a large impact it will have. C6 Wormhole blog http://holelotofwaffle.wordpress.com/ |

Shilalasar
Dead Sky Inc.
40
|
Posted - 2014.05.21 07:10:00 -
[9] - Quote
If you want to talk about CCP being sneaky about changes have you seen they turned the midslot scanmodules into active ones? |

calaretu
Honestly We didnt know Unsettled.
97
|
Posted - 2014.05.21 07:18:00 -
[10] - Quote
Shilalasar wrote:If you want to talk about CCP being sneaky about changes have you seen they turned the midslot scanmodules into active ones?
Say again? ~Bringer of happiness
http://collapsedbehind.blogspot.no/ |

Hatshepsut IV
Cascading Failure Un.Bound
88
|
Posted - 2014.05.21 07:25:00 -
[11] - Quote
I already made my opinions on the k-space statics known.
But to put it out there, we have a c4 static.
Its pretty obvious to anyone who spends a fair amount of time scanning down c4 chains that a lot of the time they can be ghost towns since it has little reason to live in a c4 rather then a c2/3 or a 5.
What your left with instead is large amounts of "farm" holes where its pretty obvious the group who lives there has no interest in anything beside running their sites with all connections closed.
My hope is that k-space dynamics would open up c4 space a bit more as a potential place of residence for the mid to smaller size corps/alliances that have avoided them.
As it stands currently there's a double whammy of lack of k-space connections causing less traffic to c4 space, which in turn leads to less interest in cruising through them to find targets. This sort of feeds on itself which IMO is part of why its probably the quietest part of w-space.
Yes this will effect the carebears who live there but that's not a reason to not do it.
Being a carebear is very much a valid play style, having a certain play style however is not a valid argument to prevent decent paths of interaction with other play styles. |

Hatshepsut IV
Cascading Failure Un.Bound
88
|
Posted - 2014.05.21 07:28:00 -
[12] - Quote
Shilalasar wrote:If you want to talk about CCP being sneaky about changes have you seen they turned the midslot scanmodules into active ones?
Srsly?
That is moronic, who the hell scans in a uncloaked ship?
I don't care if they give me 1000 percent bonus as a active module it would still be useless to w-space in 99 percent of our daily life in hunting targets. |

calaretu
Honestly We didnt know Unsettled.
97
|
Posted - 2014.05.21 07:30:00 -
[13] - Quote
Sith you can add this to headline and op. Scanning modules are now active modules on testserver: https://forums.eveonline.com/default.aspx?g=posts&t=346048&find=unread
~Bringer of happiness
http://collapsedbehind.blogspot.no/ |

Adriana Nolen
Sama Guild
16
|
Posted - 2014.05.21 09:30:00 -
[14] - Quote
What the ******* hell is going on?
Leave C4 space alone. x infinity on the midslot scanning. Greyscale's undertones in the thread worry me. |

Sith1s Spectre
Rolled Out
1037
|
Posted - 2014.05.21 09:39:00 -
[15] - Quote
Updated the thread title Nothing to see here.... Move along
|

RudinV
Syndicate of Death BLOOD UNION
241
|
Posted - 2014.05.21 11:06:00 -
[16] - Quote
wow another great idea! im glad to see that corbexx was aware of it lol actually Wildstar looks p good atm, gonna check stalker class there. and CCP can change whatever they wanna change, the way they do design decisions is absolutely rudiculous. 3/11 active accounts left, cose of prepaid. they wanna give some plexes for bringing some old buds back? lolwhat, try to keep what u have first |

Winthorp
Rolled Out
1672
|
Posted - 2014.05.21 11:16:00 -
[17] - Quote
Adriana Nolen wrote:What the ******* hell is going on?
Leave C4 space alone. x infinity on the midslot scanning. Greyscale's undertones in the thread worry me.
His undertones? You have to be joking right?
Every single thing CCP has done to WH space of late has made it safer for you and your alts to rat in your C4 with impunity. http://i.imgur.com/crZYiir.jpg |

Lloyd Roses
Blue-Fire
595
|
Posted - 2014.05.21 11:28:00 -
[18] - Quote
Sith1s Spectre wrote:Edit again. Now with active mid slot scanning modules. Wow what the?
'Kay, loading combat probes for default... Let's scan for other scanners in that case. "I honestly thought I was in lowsec"
|

RudinV
Syndicate of Death BLOOD UNION
242
|
Posted - 2014.05.21 11:46:00 -
[19] - Quote
Lloyd Roses wrote:Sith1s Spectre wrote:Edit again. Now with active mid slot scanning modules. Wow what the? 'Kay, loading combat probes for default... Let's scan for other scanners in that case. dont tell me that u use core probes...
|

Nox52
Lycosa Syndicate Surely You're Joking
16
|
Posted - 2014.05.21 11:52:00 -
[20] - Quote
Going to go with Picard facepalm. |

Kalel Nimrott
Rolled Out
1029
|
Posted - 2014.05.21 12:07:00 -
[21] - Quote
RudinV wrote:Lloyd Roses wrote:Sith1s Spectre wrote:Edit again. Now with active mid slot scanning modules. Wow what the? 'Kay, loading combat probes for default... Let's scan for other scanners in that case. dont tell me that u use core probes...
We know you scan with combats, we saw you a couple of daya ago. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

Lloyd Roses
Blue-Fire
595
|
Posted - 2014.05.21 12:10:00 -
[22] - Quote
RudinV wrote:Lloyd Roses wrote:Sith1s Spectre wrote:Edit again. Now with active mid slot scanning modules. Wow what the? 'Kay, loading combat probes for default... Let's scan for other scanners in that case. dont tell me that u use core probes...
Given how slow your tengus' scan anything smaller than a dreadnought in a site, I don't see the issue. Yes, you can scan anything with combats. Is it smart? No. "I honestly thought I was in lowsec"
|

RudinV
Syndicate of Death BLOOD UNION
243
|
Posted - 2014.05.21 12:31:00 -
[23] - Quote
Lloyd Roses wrote:RudinV wrote:Lloyd Roses wrote:Sith1s Spectre wrote:Edit again. Now with active mid slot scanning modules. Wow what the? 'Kay, loading combat probes for default... Let's scan for other scanners in that case. dont tell me that u use core probes... Given how slow your tengus' scan anything smaller than a dreadnought in a site, I don't see the issue. Yes, you can scan anything with combats. Is it smart? No. oh...ok nwm then |

Rek Seven
Probe Patrol Ixtab.
1518
|
Posted - 2014.05.21 12:54:00 -
[24] - Quote
Neither of the links had anything to do with mid slot scanning modules... +1 |

calaretu
Honestly We didnt know Unsettled.
100
|
Posted - 2014.05.21 13:24:00 -
[25] - Quote
Rek Seven wrote:Neither of the links had anything to do with mid slot scanning modules...
https://forums.eveonline.com/default.aspx?g=posts&t=346048&find=unread
Thats the one your looking for.
~Bringer of happiness
http://collapsedbehind.blogspot.no/ |

Rek Seven
Probe Patrol Ixtab.
1518
|
Posted - 2014.05.21 13:52:00 -
[26] - Quote
wow it seems like ccp are getting dumber by the second... +1 |

chris elliot
Yoyodyne corporation Shadow Cartel
360
|
Posted - 2014.05.21 15:02:00 -
[27] - Quote
Corbexx can you confirm/deny that you have shouted at/insulted Fozzie at least once over the scanning module change?? |

Ab'del Abu
Atlantis Ascendant
36
|
Posted - 2014.05.21 15:33:00 -
[28] - Quote
Lloyd Roses wrote:RudinV wrote:Lloyd Roses wrote:Sith1s Spectre wrote:Edit again. Now with active mid slot scanning modules. Wow what the? 'Kay, loading combat probes for default... Let's scan for other scanners in that case. dont tell me that u use core probes... Given how slow your tengus' scan anything smaller than a dreadnought in a site, I don't see the issue. Yes, you can scan anything with combats. Is it smart? No.
Both combat and core probes have the same strength, it only appears to be different because they have different "base scan ranges". You might want to check that out ... |

corbexx
eXceed Inc. No Holes Barred
385
|
Posted - 2014.05.21 16:32:00 -
[29] - Quote
chris elliot wrote:Corbexx can you confirm/deny that you have shouted at/insulted Fozzie at least once over the scanning module change??
I haven't shout, or insulted Fozzie as its counter productive in the long run. I have said no one in w space will scan uncloaked and that if it happens no one in w space will use them.
Ooh its not my idea. Corbexx for CSM 9 - Wormholes deserve better |

Trinkets friend
Sudden Buggery
1455
|
Posted - 2014.05.21 17:03:00 -
[30] - Quote
Next in CCP's basket of bad ideas and ****** surprises:
- cloaks that work only while uncloaked
- probes that only find stargates
- a prop mod that prevents you from getting doubletapped
- micro-micro jump drives (100km drone teleport for Ishtars)
- security status hits for buying something for 50% below market average to balance out market PVP
- Actually policing racist comments in public channels!
- Special pink colourtags on characters owned by IRL womens, so you can all be sexist douches on purpose!
- Brown colourtags for furries, so you know who to primary
- Komodo fighters, that do omni damage, fly faster than other fighters and have an optimal range of, i dunno, 75km and whose statistics are made to be balanced by an as-yet unreleased update. What could go wrong?
- EANM's now an active module!
- The Impel. Nuff said.
- Armour plates auto turn off when you jump through a wormhole
- Some kind of exploration battleship with a wonky-ass mass, carebear-aligned traits, which will cost a bomb and be as useful as ducks with landmines for feet. Owait.
J's before K's. ::brofist:: http://www.localectomy.blogspot.com.au
|

Winthorp
Rolled Out
1675
|
Posted - 2014.05.21 19:34:00 -
[31] - Quote
Trinkets friend wrote:Next in CCP's basket of bad ideas and ****** surprises:
- cloaks that work only while uncloaked
- probes that only find stargates
- a prop mod that prevents you from getting doubletapped
- micro-micro jump drives (100km drone teleport for Ishtars)
- security status hits for buying something for 50% below market average to balance out market PVP
- Actually policing racist comments in public channels!
- Special pink colourtags on characters owned by IRL womens, so you can all be sexist douches on purpose!
- Brown colourtags for furries, so you know who to primary
- Komodo fighters, that do omni damage, fly faster than other fighters and have an optimal range of, i dunno, 75km and whose statistics are made to be balanced by an as-yet unreleased update. What could go wrong?
- EANM's now an active module!
- The Impel. Nuff said.
- Armour plates auto turn off when you jump through a wormhole
- Some kind of exploration battleship with a wonky-ass mass, carebear-aligned traits, which will cost a bomb and be as useful as ducks with landmines for feet. Owait.
I only await the next dev pos that will read "Hey we discovered your local chat appears to be broken, we are insisting it is fixed we will hear you out and then when enough farmers post we will change it." http://i.imgur.com/crZYiir.jpg |

Paikis
Lycosa Syndicate Surely You're Joking
1219
|
Posted - 2014.05.21 20:52:00 -
[32] - Quote
Trinkets friend wrote:Next in CCP's basket of bad ideas and ****** surprises:
- EANM's now an active module!
For the record, I would love the **** out of this change. |

Anhenka
Daktaklakpak. Red Coat Conspiracy
554
|
Posted - 2014.05.21 21:26:00 -
[33] - Quote
Trinkets friend wrote:Next in CCP's basket of bad ideas and ****** surprises:
- Brown colourtags for furries, so you know who to primary
I fully endorse this product.
On a more serious note.... Really CCP? Active scanning modules? Please don't. |

Jack Miton
Rolled Out
3395
|
Posted - 2014.05.21 21:57:00 -
[34] - Quote
Paikis wrote:Trinkets friend wrote:Next in CCP's basket of bad ideas and ****** surprises:
- EANM's now an active module!
For the record, I would love the **** out of this change. yes, I too would like my armour subcaps to be even more better than shield ships. this change would be great for armour caps but would break subcaps something awful. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ Down the Pipe:-á http://downthepipe-wh.com/ |

Dark Armata
Bookmark Both Sides Exit Strategy..
38
|
Posted - 2014.05.21 23:19:00 -
[35] - Quote
Pretty sure he didn't mention active eanms getting a resist buff lol. Well I suppose they would then be called adaptive hardeners.So you would actually be losing out as the compensation skills would no longer affect them. Though you could overheat I suppose. *end troll*
Are the midslot scan modules more effective as an active module on the test server?
You know what they say about assumptions and common sense. |

Lakshata Chawla
Blue-Fire
98
|
Posted - 2014.05.21 23:26:00 -
[36] - Quote
I don't see what the problem is with scanning modules being active, You can scan without them, and Scanners actually dying would be nice.
OH WAIT CONTENT CREATION IS ONLY NICE WHEN IT'S NOT YOU DYING |

Kalel Nimrott
Rolled Out
1030
|
Posted - 2014.05.21 23:39:00 -
[37] - Quote
No, this change would only help people scanning inside their force for the static to close and the sites to run, and it says, with big red letters, **** you to the ones out there creating content.
I wonder how sisipee is going to **** us in the anus with the nrxt micro patch thingy they want to implement. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

Faren Shalni
Future Corps Sleeper Social Club
5
|
Posted - 2014.05.21 23:40:00 -
[38] - Quote
corbexx wrote:chris elliot wrote:Corbexx can you confirm/deny that you have shouted at/insulted Fozzie at least once over the scanning module change?? I haven't shout, or insulted Fozzie as its counter productive in the long run. I have said no one in w space will scan uncloaked and that if it happens no one in w space will use them. Ooh its not my idea.
Can you confirm that the previous csm did support this like fozzie alludes to (by csm i mean the wh csm) considering in conversations with the previous wh csm's this never came up or was mentioned as a problem.
before you say ask them myself its simple, chitsa left ssc, james is a different tz, and both dont want to be bothered with this crap any more
also you are the new wh csm so deal with it :P (hugs really) |

chris elliot
Yoyodyne corporation Shadow Cartel
363
|
Posted - 2014.05.21 23:50:00 -
[39] - Quote
corbexx wrote:chris elliot wrote:Corbexx can you confirm/deny that you have shouted at/insulted Fozzie at least once over the scanning module change?? I haven't shout, or insulted Fozzie as its counter productive in the long run. I have said no one in w space will scan uncloaked and that if it happens no one in w space will use them. Ooh its not my idea.
Works for me. |

corbexx
eXceed Inc. No Holes Barred
391
|
Posted - 2014.05.22 00:56:00 -
[40] - Quote
Faren Shalni wrote:corbexx wrote:chris elliot wrote:Corbexx can you confirm/deny that you have shouted at/insulted Fozzie at least once over the scanning module change?? I haven't shout, or insulted Fozzie as its counter productive in the long run. I have said no one in w space will scan uncloaked and that if it happens no one in w space will use them. Ooh its not my idea. Can you confirm that the previous csm did support this like fozzie alludes to (by csm i mean the wh csm) considering in conversations with the previous wh csm's this never came up or was mentioned as a problem. before you say ask them myself its simple, chitsa left ssc, james is a different tz, and both dont want to be bothered with this crap any more also you are the new wh csm so deal with it :P (hugs really)
Do you guys really think I could have convinced ccp to add in this new thing in a week? we haven't even finished our intro meetings yet. Seriously, think about it for a moment.
Corbexx for CSM 9 - Wormholes deserve better |

Kalel Nimrott
Rolled Out
1030
|
Posted - 2014.05.22 01:25:00 -
[41] - Quote
He was asking about the previous CSM, not you. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

Angsty Teenager
Broski North Black Legion.
412
|
Posted - 2014.05.22 02:45:00 -
[42] - Quote
corbexx wrote:chris elliot wrote:Corbexx can you confirm/deny that you have shouted at/insulted Fozzie at least once over the scanning module change?? I haven't shout, or insulted Fozzie as its counter productive in the long run. I have said no one in w space will scan uncloaked and that if it happens no one in w space will use them. Ooh its not my idea.
Wrong I will use them I don't give a flying **** if you know where I am. |

Angsty Teenager
Broski North Black Legion.
412
|
Posted - 2014.05.22 02:49:00 -
[43] - Quote
Lloyd Roses wrote:RudinV wrote:Lloyd Roses wrote:Sith1s Spectre wrote:Edit again. Now with active mid slot scanning modules. Wow what the? 'Kay, loading combat probes for default... Let's scan for other scanners in that case. dont tell me that u use core probes... Given how slow your tengus' scan anything smaller than a dreadnought in a site, I don't see the issue. Yes, you can scan anything with combats. Is it smart? No.
I hope you realize that combats and cores have the same exact sensor strength. Like, there is no advantage to using cores except that you can go down to 0.25 AU.
Fact is that if you get a sig to 25% at 4 AU with core probes, you will get it to 25% with combats at 4 AU as well. You're dumb as ****. Please don't tell me that cores are better because the in game stat on scan strength shows double that of combats. Because that's the base for core probes, and their base radius is 0.25 AU, while combats have a 0.5 AU base and thus half the scan strength.
I hate all of you retards posting on this forum without knowing **** all. |

Lakshata Chawla
Blue-Fire
98
|
Posted - 2014.05.22 03:02:00 -
[44] - Quote
http://www.reddit.com/r/Eve/comments/263wkb/sisi_mid_slot_scanning_modules_are_now_active/chnkusd |

Bronya Boga
Rolled Out
356
|
Posted - 2014.05.22 03:07:00 -
[45] - Quote
Trinkets friend wrote: ducks with landmines for feet. [/list]
Can you get those at your local store? My Opinions are my own and do not reflect my corp Host of Down The Pipe-á www.downthepipe-wh.com Ingame Channel DTP Podcast |

BayneNothos
United Electro-Magnetic Federation Business Alliance of Manufacturers and Miners
76
|
Posted - 2014.05.22 05:47:00 -
[46] - Quote
Not adverse to the scan modules being active. It's not like they're mandatory and adds a bit of risk reward to scanning.
C6->K is way past late to change that. |

Gosti Kahanid
GANOR Deep Space Explorers GANOR INC.
55
|
Posted - 2014.05.22 09:47:00 -
[47] - Quote
For the last few years I had no problem with combat- and chain-scanning in WHs. Maybe I missed something, but can somebody explain to me how scanning is going to be harder than it was a year ago bevore CCP had the ideotic Idea to boost scanning even more with those modules (as the new much more easy to use interface and scanning-system was not enough)? |

calaretu
Honestly We didnt know Unsettled.
101
|
Posted - 2014.05.22 10:35:00 -
[48] - Quote
CCP say they expect a huge drop in use of this modules so apparently they are too op for widespread use. Better they alter this modules then nerf scanning all over. I'll do fine without them and so will you guys too.
oh and /Signing up for combat probes only club (seriously. if you cant find it with combat probes at 0.5 AU you need to get better at scanning. Even without the mid modules) ~Bringer of happiness
http://collapsedbehind.blogspot.no/ |

Faren Shalni
Future Corps Sleeper Social Club
6
|
Posted - 2014.05.22 12:52:00 -
[49] - Quote
corbexx wrote:Faren Shalni wrote:corbexx wrote:chris elliot wrote:Corbexx can you confirm/deny that you have shouted at/insulted Fozzie at least once over the scanning module change?? I haven't shout, or insulted Fozzie as its counter productive in the long run. I have said no one in w space will scan uncloaked and that if it happens no one in w space will use them. Ooh its not my idea. Can you confirm that the previous csm did support this like fozzie alludes to (by csm i mean the wh csm) considering in conversations with the previous wh csm's this never came up or was mentioned as a problem. before you say ask them myself its simple, chitsa left ssc, james is a different tz, and both dont want to be bothered with this crap any more also you are the new wh csm so deal with it :P (hugs really) Do you guys really think I could have convinced ccp to add in this new thing in a week? we haven't even finished our intro meetings yet. Seriously, think about it for a moment.
Hmm perhaps my phrasing was not clear. I'm just trying to find out if csm8 did suggest/agree with this. Seeing as it wasn't even mentioned as a problem in conversations. I just have a gut feeling that fozzie might be name throwing to deflect blame
|

Rek Seven
Probe Patrol Ixtab.
1536
|
Posted - 2014.05.22 14:49:00 -
[50] - Quote
CCP Fozzie wrote:One thing to note, this change was requested by quite a few wormhole players immediately after Odyssey and was one of the common requests from the wormhole members of CSM 8. They correctly argued that having these modules passive removes any choice or risk around them and skews the balance between midslots and lowslots for probing ships.
I've had this item on my list of CSM requested wormhole improvements for a while.
 +1 |

Kalel Nimrott
Rolled Out
1030
|
Posted - 2014.05.22 14:49:00 -
[51] - Quote
Gosti Kahanid wrote:For the last few years I had no problem with combat- and chain-scanning in WHs. Maybe I missed something, but can somebody explain to me how scanning is going to be harder than it was a year ago bevore CCP had the ideotic Idea to boost scanning even more with those modules (as the new much more easy to use interface and scanning-system was not enough)?
Sisipee nerfed scanning so you now need those mods to have the same results that you had before the mods. Got it? GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

corbexx
eXceed Inc. No Holes Barred
393
|
Posted - 2014.05.22 17:30:00 -
[52] - Quote
Kalel Nimrott wrote:He was asking about the previous CSM, not you.
CCP Fozzie wrote:One thing to note, this change was requested by quite a few wormhole players immediately after Odyssey and was one of the common requests from the wormhole members of CSM 8. They correctly argued that having these modules passive removes any choice or risk around them and skews the balance between midslots and lowslots for probing ships.
I've had this item on my list of CSM requested wormhole improvements for a while.
Hope that answers your question. Corbexx for CSM 9 - Wormholes deserve better |

RudinV
Syndicate of Death BLOOD UNION
248
|
Posted - 2014.05.22 18:10:00 -
[53] - Quote
So for now we have a mithical group of wormhollers, which fly around devs and push the great ideas. I'm rly curious to know the names of this heroes |

Manticore True
Republic Military School Minmatar Republic
0
|
Posted - 2014.05.22 22:43:00 -
[54] - Quote
Don't you dare make wh's more accessible than they already are. Living in them is a privilage not something everybody should have easy access to. Anybody who disagrees hasn't lived in one long enough. More access makes them less exclusive and the'll loose there luster. Maybe introduce some new wh's that give you what you and noobs are looking for. |

Kalel Nimrott
Rolled Out
1030
|
Posted - 2014.05.22 22:51:00 -
[55] - Quote
Your sarcasm is, at best, stupid. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

Paikis
Lycosa Syndicate Surely You're Joking
1220
|
Posted - 2014.05.22 23:28:00 -
[56] - Quote
Angsty Teenager wrote:I hope you realize that combats and cores have the same exact sensor strength. Like, there is no advantage to using cores except that you can go down to 0.25 AU.
Fact is that if you get a sig to 25% at 4 AU with core probes, you will get it to 25% with combats at 4 AU as well. You're dumb as ****. Please don't tell me that cores are better because the in game stat on scan strength shows double that of combats. Because that's the base for core probes, and their base radius is 0.25 AU, while combats have a 0.5 AU base and thus half the scan strength.
I hate all of you retards posting on this forum without knowing **** all.
Confirming this is how they work.
Cores are still useful though, because people have this thing in their heads where they think they're still safe if they see cores. |

Jack Miton
Rolled Out
3395
|
Posted - 2014.05.23 01:23:00 -
[57] - Quote
Using combats for day to day scanning is a REALLY bad habit. Yes they have the same strength as cores but the threat level they represent to others is much much higher (obviously in their mind, not in reality).
The argument is irrelevant until they introduce RSS combat probes anyway so whatever.
Angsty Teenager wrote:I hate all of you retards posting on this forum without knowing **** all. It's ok, we all hate you too. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/ |

Angsty Teenager
Broski North Black Legion.
414
|
Posted - 2014.05.23 02:11:00 -
[58] - Quote
Jack Miton wrote:Using combats for day to day scanning is a REALLY bad habit. Yes they have the same strength as cores but the threat level they represent to others is much much higher (obviously in their mind, not in reality). The argument is irrelevant until they introduce RSS combat probes anyway so whatever. Angsty Teenager wrote:I hate all of you retards posting on this forum without knowing **** all. It's ok, we all hate you too.
Yes RSS probes make using cores better, but it's a really really really small difference (like, unnoticable). Though I am the kind of person who would use them anyway just so I had the absolute best, I use combats because I'm too lazy to relaunch probes if I need to start combat scanning.
Frankly I don't give a **** if people think I'm probing them, if I cared, I wouldn't use core probes either, in both cases you're just revealing yourself, I see no difference. It's personal prefference, I don't care which you use, I only care that morons actually realize that there is no difference in strength between core and combats outside of meta-level differences (i.e. RSS vs sisters vs t1). |

Nutmegpainter
Whale Girth Grand Sky Wizards
69
|
Posted - 2014.05.23 06:19:00 -
[59] - Quote
changing Scanning mods to be active will run them from existence....
Nobody wants to stay uncloaked AND scan...
Back to Virtues it is
:) |

Steven Hackett
Future Corps Sleeper Social Club
31
|
Posted - 2014.05.23 07:07:00 -
[60] - Quote
What happened to the "Scanning is too easy" - "CCP ruined scanning" ?
How about we act happy that CCP is looking at making scanning competitive and "hard" again and help them do that, instead of shooting down that they nerf one of the most useless and irrelevant modules in the game..
Seriously.. if you need those modules, you need to train your astrometrics above level 2 and/or learn to scan. Watch some youtube vids or something.
(No, you are not supposed to be able to scan down the entire world in your un-rigged drake with your t1 probes and probelauncher - scrub :( ) |

RudinV
Syndicate of Death BLOOD UNION
252
|
Posted - 2014.05.23 08:34:00 -
[61] - Quote
Who da fck was using this modules actually? Even my Helios alt has 3 points and web,scaning skills at 4, have no problems with it. The thing is, while CCP show us activity with w-space, in general it's just bllsht. So instead of fixing API and other crap stuff, why don't they do something rly useful for us? Cose for now it looks like they don't wanna fix main issues, and think that if they implement some stuff around it will be fine. It won't be. When I go to fix my tires, I want my tires to be fixed, not the cleaned windows or fuel pressure checked. |

Kalel Nimrott
Rolled Out
1030
|
Posted - 2014.05.23 09:19:00 -
[62] - Quote
The problem is, Rudin, that they are helping out people that don't go out and create content. Where do you think an active module are going to be use? GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

RudinV
Syndicate of Death BLOOD UNION
252
|
Posted - 2014.05.23 10:32:00 -
[63] - Quote
Kalel Nimrott wrote:The problem is, Rudin, that they are helping out people that don't go out and create content. Where do you think an active module are going to be use? i dont think stuff like that can anyhow help this people. the scaning addon was a good move to bring some activity to low/nulls from casuals, few evenings of scanning and u pay for 1-2 months easily+ u have great fun and big bunch of experience of how to avoid camps and nullsec pvpers, who can camp u for hours but the problem is, with all this great content they add some sadistic note, jumping cans, i have no idea what genious implemented this, and what was the motivation, but from psychological point of view that was absolutely wrong move. Moving in hostile space, then finding site, then hack containers was an achievement by itslef-you have to have profit for this, but CCP say NO: after u have to click like crazy to grab your loot, i know that after scan of what inside/some practice that was not big issue, but still, this is quite dumb way to award peeps for moving. I have few guys, they came to eve after i told them how awesome is here, they tried this way, and they were really happy to have this kind of fun and joy, but later on all of them quited from this, just becouse eve is not comfortable to play. Yes this is harsh and dangerous world, but it shouldnt be it only becouse the interface/game mechanics are sooo bad so u cant play what u want without master "how to play eve online" That was acceptable attitude 10 years ago, but now... So my general point is still the same: while CCP fix stuff for people who dont move becouse of something, they waste time. Simply becouse 1) this people will always complain about something and u cant make them happy. 2) its just wasting of time and showing activity, there are some fundamental interface/gameplay issues what should be fixed prior this.
|

Rek Seven
Probe Patrol Ixtab.
1543
|
Posted - 2014.05.23 11:50:00 -
[64] - Quote
Steven Hackett wrote:What happened to the "Scanning is too easy" - "CCP ruined scanning" ?
How about we act happy that CCP is looking at making scanning competitive and "hard" again and help them do that, instead of shooting down that they nerf one of the most useless and irrelevant modules in the game..
Seriously.. if you need those modules, you need to train your astrometrics above level 2 and/or learn to scan. Watch some youtube vids or something.
(No, you are not supposed to be able to scan down the entire world in your un-rigged drake with your t1 probes and probelauncher - scrub :( )
Some people like to use T3s to scan instead of the covert frigs. Removing these modes practically forces people to use the frigates and therefore reduces the competition and diversity between scanning ships.
Challenging gameplay is great but making something difficult for the sake of it does nothing to improve the experience. The challenge of probing is in the processes involved, not the strength of your probes.
+1 |

Kalel Nimrott
Rolled Out
1030
|
Posted - 2014.05.23 17:09:00 -
[65] - Quote
Steven Hackett wrote:What happened to the "Scanning is too easy" - "CCP ruined scanning" ?
How about we act happy that CCP is looking at making scanning competitive and "hard" again and help them do that, instead of shooting down that they nerf one of the most useless and irrelevant modules in the game..
Seriously.. if you need those modules, you need to train your astrometrics above level 2 and/or learn to scan. Watch some youtube vids or something.
(No, you are not supposed to be able to scan down the entire world in your un-rigged drake with your t1 probes and probelauncher - scrub :( )
No, silly, it still going to be easy for risk adverse peoplo who dont leave their force fields. GÇ£Point out to me a person who has been harmed by an AFK cloaker and I will point out a person who has no business playing this game.GÇ¥ - CCP Soundwave |

Gottfryd Macglower
Rolled Out
39
|
Posted - 2014.05.23 17:48:00 -
[66] - Quote
Anhenka wrote:Trinkets friend wrote:Next in CCP's basket of bad ideas and ****** surprises:
- Brown colourtags for furries, so you know who to primary
Can we get one for bronies as well? I'd primary those next. |

forsot
Resurrection Ventures Un.Bound
19
|
Posted - 2014.05.23 18:05:00 -
[67] - Quote
Rek Seven wrote:Steven Hackett wrote:What happened to the "Scanning is too easy" - "CCP ruined scanning" ?
How about we act happy that CCP is looking at making scanning competitive and "hard" again and help them do that, instead of shooting down that they nerf one of the most useless and irrelevant modules in the game..
Seriously.. if you need those modules, you need to train your astrometrics above level 2 and/or learn to scan. Watch some youtube vids or something.
(No, you are not supposed to be able to scan down the entire world in your un-rigged drake with your t1 probes and probelauncher - scrub :( ) Some people like to use T3s to scan instead of the covert frigs. Removing these modes practically forces people to use the frigates and therefore reduces the competition and diversity between scanning ships. Challenging gameplay is great but making something difficult for the sake of it does nothing to improve the experience. The challenge of probing is in the processes involved, not the strength of your probes.
Question how does this force people into cov ops over t3's? t3's get the same ship bonuses as cov ops only difference is you donGÇÖt normally fit 2 t1 scan rigs instead you fit a single t2 scan rig and 2 t1 tank. As far as I know most people who scan with t3's do it for one of two reasons they want the nullifier or they want something that wonGÇÖt die when you drop it on site runners and the sleepers and or target decide to shoot back. Tbh this changes pushes back for general t3 use over cov ops, as most people would just fill mids of cov ops with scan mod+ prop and maybe a point.
I would be curious to know who actually used these mods on a t3 other than one of those pure scan fit tengus with all scanning mids and mobility/stabs in the lows.
I donGÇÖt really see the need for this change myself and it will have some adverse effects from my perspective. It will also make scanning hard to probe link t3GÇÖs even harder along with scanning some things in a wolf ryant is kind of broken with sig reduction in higher classes. |

Steven Hackett
Future Corps Sleeper Social Club
31
|
Posted - 2014.05.24 04:29:00 -
[68] - Quote
I scan from a T3 without scan-rigs, modules or implants..
If you have a problem scanning from your T3 without these modules you need to either train your skills above level 2 or learn how to use the Probe scanner.
I don't think making the modules active is a good fix, I just don't see how people can whine about the modules becoming 'useless' when the community have been whining about how easy scanning was for ages..
You (the people whining) can't both have hard and easy, so man up, train your skills and stop being a whiny *****. |

G0hme
Hoover Inc. Pandemic Legion
209
|
Posted - 2014.05.24 06:57:00 -
[69] - Quote
Steven Hackett wrote:I scan from a T3 without scan-rigs, modules or implants..
If you have a problem scanning from your T3 without these modules you need to either train your skills above level 2 or learn how to use the Probe scanner.
I don't think making the modules active is a good fix, I just don't see how people can whine about the modules becoming 'useless' when the community have been whining about how easy scanning was for ages..
You (the people whining) can't both have hard and easy, so man up, train your skills and stop being a whiny *****.
Haha, you are so right. Look at all these "elite pvpers" being risk adverse carebears all of a sudden. This module change fits perfectly well into CCPs risk vs reward philosophy. If you want those extra bonuses, you have to risk your ship. Its quite simple. Its funny how quickly all of you hardcore elite scanners that whined about it being to easy to scan, instantly started backpeddling as soon as CCP actually listened to you. Shook Eelm's hand at Fanfest 2012 Shook CCP Soundwave's hand at Fanfest 2013
|

Kireitsugu Secheh
Les chips electriques
2
|
Posted - 2014.05.24 07:07:00 -
[70] - Quote
I think the idea behind this was to give an advantage to people scanning from a POS.
Maybe it escalated badly. |

Paikis
Lycosa Syndicate Surely You're Joking
1220
|
Posted - 2014.05.24 07:13:00 -
[71] - Quote
I scan from a Loki with no scan modules, no scan rigs and the web subsystem. I also have Astrometrics IV, and supports at III because I'm a scrub. I have no problem scanning anything down and quickly.
Scanning is about what you do with the probes more than it is about bonuses.
This change literally doesn't affect me. Go practice scanning and it wont affect you either. |

Bleedingthrough
Raptor Navy
36
|
Posted - 2014.05.24 07:32:00 -
[72] - Quote
G0hme wrote:Steven Hackett wrote:I scan from a T3 without scan-rigs, modules or implants..
If you have a problem scanning from your T3 without these modules you need to either train your skills above level 2 or learn how to use the Probe scanner.
I don't think making the modules active is a good fix, I just don't see how people can whine about the modules becoming 'useless' when the community have been whining about how easy scanning was for ages..
You (the people whining) can't both have hard and easy, so man up, train your skills and stop being a whiny *****. Haha, you are so right. Look at all these "elite pvpers" being risk adverse carebears all of a sudden. This module change fits perfectly well into CCPs risk vs reward philosophy. If you want those extra bonuses, you have to risk your ship. Its quite simple. Its funny how quickly all of you hardcore elite scanners that whined about it being to easy to scan, instantly started backpeddling as soon as CCP actually listened to you.
You fail to understand that it is not the fear of losing ships but the fear of losing an opportunity to phew that makes these modules obsolete. Just to make sure you understands this: if this went live and people actually started probing uncloaked (which is silly) WHs would be a much safer place.
|

Angsty Teenager
Broski North Black Legion.
422
|
Posted - 2014.05.24 20:46:00 -
[73] - Quote
Rofl guys comon.
The whining here is too high. This change is irrelevant. In the best case scenario it opens up bad players to get jumped while scanning. The worst case scenario is that the status-quo stays the same. You can argue that this forces more risk averse player, but I ask how? The people who will now scan from their force fields used to scan while cloaked, there is no difference.
They still have to warp to the wormholes to check them out, you can still catch them there. All this means is that people who are not scanning in their home system and want to be risk averse will scan slower. Those who don't care, know how to not die, can use the mods if they wish.
As many people have already said, the mods are completely unnecessary in the first place for anybody who knows how to scan. I like them, and will continue to use them because when you are scanning an entire chain out by yourself, it is helpful to be able to plow through each system in just a few minutes.
Frankly the only thing I can forsee annoying me about this change is it means that terrible wormhole people will not scan even slower than normal. It's so annoying when I'm waiting for them to go somewhere and they take like 10 minutes just to scan down the 3 sigs in their system. Ugh. |
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