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DubanM
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Posted - 2006.06.01 17:50:00 -
[1]
Disclaimer: all values are indirectly based on the sanctioned selling of time cards, and shouldn't involve any activities that violate the EULA, i dont' think anyways.
A 50 day time card on the EVE shop is worth roughly $30 US at the EVE store. therefore 30 days of EVE would be worth roughly $18. Although in reality smaller values will actually be more expensive, we'll stick with $18 for our purposes. 30 day Timecodes usually sell for 110million isk, so 18/110 means 1m isk is worth roughly .16 cents "rounded down". If one were to gain assets only through the sanctioned selling of time cards, here are the approximate values of the following items in US dollars.
Tier 1 Battleship: $9.60 Tier 2 Battleship: $16.00 Faction Battleship: $168.00 Dreadnaught: $320.00 and you would have to sell roughly $12,800 in time cards just to purchase the materials for a titan. Not to mention the actual cost of the services "POS usage, production time, transporting goods, pruduction of the components themselves" just to produce the titan. Also remember all values are rounded down, and this is a low estimate.
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Samirol
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Posted - 2006.06.01 17:58:00 -
[2]
Isk sells for about 15 USD for 100 mil isk, meaning 15 cents per 1m.
I got
$9 = Tier 1 BS $15 = Tier 2 BS $157.5 = Faction BS $300 = Dreadnought $12,000 = Titan without POS cost
If you buy $12,000 worth of isk, that won't go unnoticed though 
OREMONGERS |

Sergeant Spot
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Posted - 2006.06.01 17:58:00 -
[3]
Eve's core attraction is PAIN.
Folks have a lot of "effort" invested in their stuff. It gives Eve in game struggles more emotional impact. That emotional impact is what sells the game.
It is also Eve's curse.
The pain of losing that stuff makes many folks avoid "serious" PvP.
Serious PvP = Looking for a Challenge
Many so called PvPers are not looking for a challenge, they are looking for "victims".
The intended victims also don't like losing stuff, so they avoid being victims.
etc.....
Eve PvP has impact, but the pain that makes the impact possible also reduces the frequency of high grade PvP. High grade PvP would be more common if it was less painful, but if it was less painful, it would lose its impact.....
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Samirol
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Posted - 2006.06.01 17:59:00 -
[4]
Originally by: Sergeant Spot Eve's core attraction is PAIN.
Folks have a lot of "effort" invested in their stuff. It gives Eve in game struggles more emotional impact. That emotional impact is what sells the game.
It is also Eve's curse.
The pain of losing that stuff makes many folks avoid "serious" PvP.
Serious PvP = Looking for a Challenge
Many so called PvPers are not looking for a challenge, they are looking for "victims".
The intended victims also don't like losing stuff, so they avoid being victims.
etc.....
Eve PvP has impact, but the pain that makes the impact possible also reduces the frequency of high grade PvP. High grade PvP would be more common if it was less painful, but if it was less painful, it would lose its impact.....
umm....wrong thread?
OREMONGERS |

DubanM
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Posted - 2006.06.01 18:00:00 -
[5]
Edited by: DubanM on 01/06/2006 18:00:41 I tried reading your response, but all i could think about was how much it'd suck if you had to explain to your corp how you lost a 12 thousand dollar ship . . .
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Ashvul
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Posted - 2006.06.01 18:24:00 -
[6]
Originally by: DubanM Edited by: DubanM on 01/06/2006 18:00:41 I tried reading your response, but all i could think about was how much it'd suck if you had to explain to your corp how you lost a 12 thousand dollar ship . . .
if they didn't know you lost it, then it's their fault you lost it for not being a support fleet for a TITAN.
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Minsc
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Posted - 2006.06.01 18:45:00 -
[7]
Originally by: Ashvul
Originally by: DubanM Edited by: DubanM on 01/06/2006 18:00:41 I tried reading your response, but all i could think about was how much it'd suck if you had to explain to your corp how you lost a 12 thousand dollar ship . . .
if they didn't know you lost it, then it's their fault you lost it for not being a support fleet for a TITAN.
Especially considering the fact that any cap ship needs at least 1 other person to move around anywhere to begin with. 
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Steppa
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Posted - 2006.06.01 19:31:00 -
[8]
Which is a flawed systme IMHO. It was a nice idea, but in practice all the cap ship pilots have cyno alts and are thus not relying on gangmates flown by other gamers.
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Kylania
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Posted - 2006.06.01 19:40:00 -
[9]
Trying to put real world values to in game items is against the EULA, is stupid and can only lead to the destruction of everything that is good about a game. Stop it.
CCP needs to stop selling time cards for ISK now. It's the gateway these eBay jerks are using to get into EVE and it's the justification players are using to buy things and ruin EVE's economy. -- Lil Miner |

Arkanor
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Posted - 2006.06.01 19:40:00 -
[10]
Originally by: DubanM Edited by: DubanM on 01/06/2006 18:00:41 I tried reading your response, but all i could think about was how much it'd suck if you had to explain to your corp how you lost a 12 thousand dollar ship . . .
That's like...double my car  ________
Originally by: kieron rabble, Rabble, RABBLE, RABBLE RABBLE RABBLE!!!111elevenone
Sig certified HAC proof...terrible I know |

Gindolar Dunblane
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Posted - 2006.06.01 20:35:00 -
[11]
Originally by: Kylania Trying to put real world values to in game items is against the EULA, is stupid and can only lead to the destruction of everything that is good about a game. Stop it.
CCP needs to stop selling time cards for ISK now. It's the gateway these eBay jerks are using to get into EVE and it's the justification players are using to buy things and ruin EVE's economy.
Considering he was just linking timecard sales to the value, in isk, of items, he hasn't done anything that anyone with a simple calculator (or a pen and paper, for that matter) couldn't do. Nothing to get your panties in a bundle about.
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Sarleena
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Posted - 2006.06.01 21:11:00 -
[12]
Originally by: Arkanor
Originally by: DubanM Edited by: DubanM on 01/06/2006 18:00:41 I tried reading your response, but all i could think about was how much it'd suck if you had to explain to your corp how you lost a 12 thousand dollar ship . . .
That's like...double my car 
o.o
that's around 6x the value of mine. Life should NOT be a journey to the grave with the intention of arriving safely in an attractive and well preserved body, but rather to skid in sideways, champagne in one hand, strawberries in the oth |

Kel Shek
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Posted - 2006.06.01 21:27:00 -
[13]
Quote: WTS: Titan for $$. I need the money 'cause my RL car broke down
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Raven Aure
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Posted - 2006.06.01 21:33:00 -
[14]
Originally by: Sarleena
Originally by: Arkanor
Originally by: DubanM Edited by: DubanM on 01/06/2006 18:00:41 I tried reading your response, but all i could think about was how much it'd suck if you had to explain to your corp how you lost a 12 thousand dollar ship . . .
That's like...double my car 
o.o
that's around 6x the value of mine.
Sadly, I've just spent that on a car... and *then* I had to insure it...
Titan vs Ford Focus.... what would you chose? ______________________ 106 days and still a hijack virgin... Cherry popped! ~kieron
Hadron Enterprises |

Edgars Sults
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Posted - 2006.06.01 22:11:00 -
[15]
Originally by: Gindolar Dunblane
Originally by: Kylania Trying to put real world values to in game items is against the EULA, is stupid and can only lead to the destruction of everything that is good about a game. Stop it.
CCP needs to stop selling time cards for ISK now. It's the gateway these eBay jerks are using to get into EVE and it's the justification players are using to buy things and ruin EVE's economy.
Considering he was just linking timecard sales to the value, in isk, of items, he hasn't done anything that anyone with a simple calculator (or a pen and paper, for that matter) couldn't do. Nothing to get your panties in a bundle about.
exactly. timecodes don't impact the economy in any way. it's an isk sink for people who have spare isk. and we're not selling minerals here, which can change the market, but time for players so they can play more and participate in the market. sorry if I'm not making much sense.
and wow. eve is very expensive if you look at it in real world values. could it be the most expensive mmorpg around?
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CharlieMurphy
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Posted - 2006.06.01 22:18:00 -
[16]
Quote: CCP needs to stop selling time cards for ISK now. It's the gateway these eBay jerks are using to get into EVE and it's the justification players are using to buy things and ruin EVE's economy.
no they dont i am payed up for about the next 6 months,after that i have no way of paying for eve unless its thru timecodes purchased from isk - no way whatsoever
so pls...shut it b4 CCP do decide to ban timecodes for isk and i cant play anymore eves econamy is ruined much more by people that hold t2 bps than it is by time code sellers
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DubanM
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Posted - 2006.06.01 22:40:00 -
[17]
Well my Titan figures were slightly off, i knew the titan was worth roughly 40b in materials, however i thought the blueprint was worth 40b as well, as it turns out the blueprint is worth 60b isk, which would raise the overall price to $15,000 US
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Golden Jenni
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Posted - 2006.06.01 23:19:00 -
[18]
just look at the amount of isk that ascn have tied up in assets. 3x hulk bpo 12 x outpost 4x dread bpo 4x carrier bpo 4x mothership bpo 1(?) titan bpo and about 400 (atleast) tech 2 bpo's
im positive ascn has made atleast $500,000 in the last year and i honestly think that its is way over $1billion
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Malthros Zenobia
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Posted - 2006.06.02 00:57:00 -
[19]
The real values are all: $0
Period
Don't argue with it, you'll just be wasting time being wrong.
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Maestro Ulv
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Posted - 2006.06.02 01:14:00 -
[20]
Originally by: Malthros Zenobia The real values are all: $0
Period
QFT.
Its a game people! Bloody Second Life has a lot to answer for. Ive been playing since beta and I can honestly say that none of my **** is worth a damn in the real world, its bits and bytes and nothing more. http://phaze9.moonmanstudio.com/

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes |

Baldour Ngarr
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Posted - 2006.06.02 01:19:00 -
[21]
Originally by: Malthros Zenobia The real values are all: $0
Period
Don't argue with it, you'll just be wasting time being wrong.
I sell battleship, I buy game time code with the ISK, that saves me a month's subscription. Therefore, a battleship is worth a month's subscription, which is real life money.
So, no, he isn't wrong, you are. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Taketa De
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Posted - 2006.06.02 01:56:00 -
[22]
Originally by: Malthros Zenobia The real values are all: $0
Period
Don't argue with it, you'll just be wasting time being wrong.
Since currency in the real world only has value because of faith and belief...
and the value of things is generally defined as what people are willing to pay for it...
what does that tell you? --- The Advanced Drone Control Panel. |

Danton Marcellus
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Posted - 2006.06.02 02:49:00 -
[23]
Originally by: Baldour Ngarr
Originally by: Malthros Zenobia The real values are all: $0
Period
Don't argue with it, you'll just be wasting time being wrong.
I sell battleship, I buy game time code with the ISK, that saves me a month's subscription. Therefore, a battleship is worth a month's subscription, which is real life money.
So, no, he isn't wrong, you are.
One battleship pays for a full month?
Remind me about The Maze.
I'm Danton Marcellus and I approve of this message. |

Dimitrius Zabelle
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Posted - 2006.06.02 03:53:00 -
[24]
Originally by: Danton Marcellus
Originally by: Baldour Ngarr
Originally by: Malthros Zenobia The real values are all: $0
Period
Don't argue with it, you'll just be wasting time being wrong.
I sell battleship, I buy game time code with the ISK, that saves me a month's subscription. Therefore, a battleship is worth a month's subscription, which is real life money.
So, no, he isn't wrong, you are.
One battleship pays for a full month?
If you include t2 and named/faction mods then, yes
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Duradam
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Posted - 2006.06.02 05:30:00 -
[25]
Depends on the BS. 105-115mil for a 1 month card. I've seen Megathrons go for that, w/o mods.
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Kel Shek
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Posted - 2006.06.02 05:40:00 -
[26]
honestly, saying its all worth nothing, is silly.
it obviously IS worth something. if I can sell x value of in game loot/merchandise/whatever that I've aquired in one way or another, and that pay for a subscription instead of paying with real money... that is definitionally "worth" the equivalent real money.
thats pretty fundamental...
the question is not on wether its worth anything, but if it CHANGES anything, for it to have a identifiable RL value.
does it make you act any different in your ship, to know it has that theoretical value? or treat it any different?
since its not readily avaliable to turn assets/currency into real money, in any signifigant volume, (other than paying subscriptions) IMO its not that signifigant.
~~~~~ To see a World in a Grain of Sand And Heaven in a Wild Flower Hold Infinity in the palm of your hand And Eternity in an hour ~~William Blake |

Shadrin
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Posted - 2006.06.02 17:12:00 -
[27]
These guys are ignoring the simple fact that TIME = MONEY ------------------------------------ Shadrin Apocalypse Enterprises
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Monash
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Posted - 2006.06.02 17:22:00 -
[28]
Since CCP actually own all this and we just rent it with our subscriptions.
I wish CCP were market valued according to their in game value and that I had shares in CCP 
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Drizit
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Posted - 2006.06.02 18:27:00 -
[29]
Originally by: Shadrin These guys are ignoring the simple fact that TIME = MONEY
Hey, that means I must be a multi billionaire... The fact I am not belies that quote.
It's a fallacy put out by people who want you to pay for their time and nothing else. Time is valued at how it is used and not at a rate per hour overall otherwise my boss would have to pay me for being at home asleep every night. He would also have to pay me to travel to work since, from the time I leave home to go to work to the time I get home again, I am doing it for his financial gain.
The only ones who charge for "time" are the likes of plumbers who call around and tell you the boiler has to be replaced at a cost of 800 bucks which they know you won't accept. Charge you a fee of 50 bucks for their time and leave, 15 minutes of travel for 50 bucks is a pretty good income and they have not lifted a finger as far a work is concerned. Do it 4 times every day and they never need to work because they can get 200 bucks for one hour every day.
Action is money. Time is just a product that is used up by action.
--
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Jenny Spitfire
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Posted - 2006.06.02 18:33:00 -
[30]
Originally by: Sergeant Spot Eve's core attraction is PAIN.
Eve PvP has impact, but the pain that makes the impact possible also reduces the frequency of high grade PvP. High grade PvP would be more common if it was less painful, but if it was less painful, it would lose its impact.....
^^ not my alt but has seen the light.  ---------------- RecruitMe@NOINT!
Originally by: Jenny Spitfire EvE is ecstatically malevolent.
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Baldour Ngarr
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Posted - 2006.06.02 20:41:00 -
[31]
Originally by: Drizit
Originally by: Shadrin These guys are ignoring the simple fact that TIME = MONEY
Hey, that means I must be a multi billionaire
No it doesn't. You don't have an infinite supply of time, and the mere fact that it's worth money doesn't mean it's worth LOTS of money.
Quote: ... The fact I am not belies that quote.
Which makes this statement look kinda stupid.
How much your time is worth is dependent on how much money you could earn by doing something else with it - eg. working two hours' overtime instead of playing EVE, and then using the money from that overtime to pay for ISK (via game time cards) might leave you with more total ISK than playing the game would. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Havelcek
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Posted - 2006.06.02 20:49:00 -
[32]
The main difference here is that your EVE items only have value for as long as CCP decides to keep the servers running. On the other hand, your dollars have full value for as long as the US government is still around, which you would think would be quite a bit longer. So trying to compare one to another is not really accurate, and if you choose to invest 12K US dollars into EVE items then you really need to have your head examined.
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