| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Blitz Apollo
Hedion University Amarr Empire
3
|
Posted - 2014.05.25 19:42:00 -
[1] - Quote
Hey folks,
Always led towards missile boats during training and such and curious as to what is currently the best missile boat around, application being the main feature?
I would assume the Golem is purely for its application. In that respect I was wondering what would come close or match it in terms of performance?
Looking to run L4's in Amarr space. Currently have a Rattlesnake and I know they are getting buffed, just the lack of application bonuses really lets them down.
Cheers,
BA |

unidenify
Caldari Provisions Caldari State
82
|
Posted - 2014.05.25 19:48:00 -
[2] - Quote
Rattlesnake with buff is workable with Cruise Missile.
SNI is one of viable L4 missile boat that have no damage application bonus (only bonus was RoF) which strength was its tank over other missile boat.
Rattlesnake will easily outperform SNI due to hero drone, plus much stronger tanks. Missile dps from Rattlesnake probably will be lower than SNI, but overall dps will push it ahead of pack.
but if you question is any missile boat that is close to Golem in Damage application performance. I said none as Golem are strongest sub-capital Missile boat in damage performance. |

kurage87
EVE University Ivy League
33
|
Posted - 2014.05.25 19:50:00 -
[3] - Quote
The Rattlesnake is a Drone boat.
The Golem is the best, the Raven Navy Issue is what you use until you get into your missile marauder. (Missile BS)
But the Typhoon and Typhoon Fleet Issue are great too, though slanted more towards PvP than PvE. And you need many more skills to make these ships shine. |

0rch1d
Aggressive Salvage Services LLC
1
|
Posted - 2014.05.25 19:57:00 -
[4] - Quote
Next step down is usually a Navy Raven.
This might interest you, though:
https://forums.eveonline.com/default.aspx?g=posts&m=3109611 |

IIshira
School of Applied Knowledge Caldari State
869
|
Posted - 2014.05.25 22:40:00 -
[5] - Quote
kurage87 wrote:The Rattlesnake is a Drone boat.
The Rattlesnake is a drone boat now... It's going to be a missile and drone boat after the faction battleship change.
The Navy Raven is very nice at the moment though |

stoicfaux
4885
|
Posted - 2014.05.25 23:50:00 -
[6] - Quote
Golem/CNR can be equal for level 4s in terms of applied missile damage. Golem is easier/cheaper to fit though (4 TPs go a long way.) See the fits in the link.
However, if you include drone DPS, e.g. the Navy Typhoon, the Kronos Rattlesnake, and the CNR, then those should be faster/better. But the Navy Typhoon and Rattlesnake are light on tank and/or tight on fitting (specifically CPU.)
The ships with a RoF bonus (SNI, Raven, Typhoon) and/or without some kind of missile damage application bonus tend to be "second" rate performers since they cannot one volley non-elite NPC cruises.
Personally, I wouldn't spend too much time obsessing over a missile hull, unless you find obsessing over the numbers to be more fun than running level 4s. (Which it is.)
tl;dr - Casual, Easy to Play Perfection = Golem. Casual, Expensive/Hard to Fit, Perfection = CNR. Multi-tasking Uber DPS with a Don't Drop Connection Because your Tank is Crazy Weak = Navy Typhoon. Casual Missiles + Drones and Decent Tank == Kronos Rattlesnake.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Jazmyn Stone
KIRSTONE ALLIANCE
161
|
Posted - 2014.05.26 00:27:00 -
[7] - Quote
It's pecular, but all the Caldari BSs put out the same dps, but they have different volleys, and targeting ranges.
This is what I get out of mine:
Raven: 964dps with 6060 volley, targets at 93km.
Navy Scorp: 964dps with 6060 volley, targets at 112km.
CNR: 964dps with 8080 volley, targets at 93km.
Golem: 964dps with 8080 volley, targets at 118km.
Those are my stats with my skills, implants, and using Fury cruise missiles.
For damage application, you can use rigors to reduce the explosion radius.
-Jaz Always remember Tovil-Toba, and what was done there. |

Barton Breau
University of Caille Gallente Federation
44
|
Posted - 2014.05.26 03:26:00 -
[8] - Quote
Jazmyn Stone wrote:It's pecular, but all the Caldari BSs put out the same dps, but they have different volleys, and targeting ranges.
This is what I get out of mine:
Raven: 964dps with 6060 volley, targets at 93km.
Navy Scorp: 964dps with 6060 volley, targets at 112km.
CNR: 964dps with 8080 volley, targets at 93km.
Golem: 964dps with 8080 volley, targets at 118km.
Those are my stats with my skills, implants, and using Fury cruise missiles.
For damage application, you can use rigors to reduce the explosion radius.
-Jaz
What is with the newest fad to incorporate "targeting range" when talking about weapons?
|

unidenify
Caldari Provisions Caldari State
83
|
Posted - 2014.05.26 03:38:00 -
[9] - Quote
Barton Breau wrote:Jazmyn Stone wrote:It's pecular, but all the Caldari BSs put out the same dps, but they have different volleys, and targeting ranges.
This is what I get out of mine:
Raven: 964dps with 6060 volley, targets at 93km.
Navy Scorp: 964dps with 6060 volley, targets at 112km.
CNR: 964dps with 8080 volley, targets at 93km.
Golem: 964dps with 8080 volley, targets at 118km.
Those are my stats with my skills, implants, and using Fury cruise missiles.
For damage application, you can use rigors to reduce the explosion radius.
-Jaz What is with the newest fad to incorporate "targeting range" when talking about weapons? MJD |

Barton Breau
University of Caille Gallente Federation
44
|
Posted - 2014.05.26 04:02:00 -
[10] - Quote
unidenify wrote:Barton Breau wrote:Jazmyn Stone wrote:It's pecular, but all the Caldari BSs put out the same dps, but they have different volleys, and targeting ranges.
This is what I get out of mine:
Raven: 964dps with 6060 volley, targets at 93km.
Navy Scorp: 964dps with 6060 volley, targets at 112km.
CNR: 964dps with 8080 volley, targets at 93km.
Golem: 964dps with 8080 volley, targets at 118km.
Those are my stats with my skills, implants, and using Fury cruise missiles.
For damage application, you can use rigors to reduce the explosion radius.
-Jaz What is with the newest fad to incorporate "targeting range" when talking about weapons? MJD
Well, all of those are low for mjd, maybe golem. |

Chessur
Pod Liberation Authority HYDRA RELOADED
352
|
Posted - 2014.05.26 04:12:00 -
[11] - Quote
Best missile battle ship by far is the nano cruise typhoon. It far and away outstripps other missile bs when it comes to speed and actuall damage application on target. |

Izo Alabaster
Viziam Amarr Empire
4
|
Posted - 2014.05.26 05:12:00 -
[12] - Quote
Golem pretty much trivializes lvl 4 missions.
Golem Tankypants |

0rch1d
Aggressive Salvage Services LLC
2
|
Posted - 2014.05.26 11:46:00 -
[13] - Quote
But training for Marauders, tho...
 |

Marc Callan
Nuclear Manhattan Limited
448
|
Posted - 2014.05.26 12:42:00 -
[14] - Quote
Whoa whoa whoa whoa whoa ... Rattlesnake? Light on tank? I'll grant that it's tight on CPU, but as far as shield tanking goes, it's a tungsten brick now, and I don't see that changing with Kronos... "We are what we pretend to be, so we must be careful about what we pretend to be." - Kurt Vonnegurt |

stoicfaux
4890
|
Posted - 2014.05.26 13:34:00 -
[15] - Quote
Marc Callan wrote:Whoa whoa whoa whoa whoa ... Rattlesnake? Light on tank? I'll grant that it's tight on CPU, but as far as shield tanking goes, it's a tungsten brick now, and I don't see that changing with Kronos... Lows full of damage mods, and mids with Omnis, TPs, prop mod. Rigors/Flare for rigs. Which leaves you a three slot tank, IIRC.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

0rch1d
Aggressive Salvage Services LLC
2
|
Posted - 2014.05.26 14:32:00 -
[16] - Quote
I'm tempted to make a "best missile boat for the money/best value" comment, but in EVE this assessment is about as relative as you can possibly get. If you've got billions then a CNR or Golem won't really break the bank.
But on average (for a mission-running BS), for what you're getting in terms of growth potential and capability for the money, the standard Raven (especially post Odyssey) is looking better than ever. Comfortably around 180 million, which leaves plenty to spend on fittings. You're getting a helluva lot for a non-Navy hull. |

IIshira
School of Applied Knowledge Caldari State
869
|
Posted - 2014.05.26 16:06:00 -
[17] - Quote
Only one target painter, way overtanked with dual ASB, no rigor rigs, a DC instead of a 4th BCS... Is this some kind of PVP fit? |

Jazmyn Stone
KIRSTONE ALLIANCE
161
|
Posted - 2014.05.26 17:38:00 -
[18] - Quote
-that is way too much tank! Simply not needed. (but to each his own)
-newest fad to incorporate "targeting range"? new fad? ... Really?
Guess I'm just a trend setter. (just wanted to show some differences in the BSs.) (and thanks for the defense, but I don't use a MJD)
-Jaz Always remember Tovil-Toba, and what was done there. |

IIshira
School of Applied Knowledge Caldari State
869
|
Posted - 2014.05.26 17:49:00 -
[19] - Quote
Jazmyn Stone wrote:-that is way too much tank! Simply not needed. (but to each his own) -newest fad to incorporate "targeting range"? new fad? ... Really? Guess I'm just a trend setter. (just wanted to show some differences in the BSs.) (and thanks for the defense, but I don't use a MJD) -Jaz
You did a good job showing the differences. Absolutely nothing wrong with that.
Without a MJD the only mission I remember that targeting rage helps is Worlds Collide. Not saying there isn't another but I can't think of it.
What you should have added to explain the differences between the ships is their bonuses. That by far sets them apart. Without listing that one might think they're all about the same but nothing could be further from the truth.
|

afkalt
Republic Military School Minmatar Republic
81
|
Posted - 2014.05.26 18:43:00 -
[20] - Quote
stoicfaux wrote:Marc Callan wrote:Whoa whoa whoa whoa whoa ... Rattlesnake? Light on tank? I'll grant that it's tight on CPU, but as far as shield tanking goes, it's a tungsten brick now, and I don't see that changing with Kronos... Lows full of damage mods, and mids with Omnis, TPs, prop mod. Rigors/Flare for rigs. Which leaves you a three slot tank, IIRC.
Yup. Though still twice as much as it needs.  |

Cipher Jones
The Thomas Edwards Taco Tuesday All Stars
1143
|
Posted - 2014.05.26 19:16:00 -
[21] - Quote
Golem is great. It puts the damage right where you need it. Dual painters and a web with precision missiles smashes all small targets, Furies take care of everything else.
RS is a beast if you have good skills and money, it might be a drone boat but the missiles add significant damage. Haven't checked out the new iteration, don't know if its on the test server yet.
And out of anything that fires missiles, the Typhoon fleet is sick. You have to spend some money on the tank, and need as much SP as the RS to fly it well. It drops a shitload of DPS at far ranges, its a regular mission melter.
[Typhoon Fleet Issue, TFI Damsel]
Photonic CPU Enhancer I Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Drone Damage Amplifier II Drone Damage Amplifier II Drone Damage Amplifier II
Shadow Serpentis Stasis Webifier Phased Weapon Navigation Array Generation Extron Gist B-Type X-Large Shield Booster Gist C-Type Thermic Dissipation Field Dread Guristas Adaptive Invulnerability Field
Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Cruise Missile Launcher II, Scourge Fury Cruise Missile Drone Link Augmentor I Heavy Diminishing Power System Drain I
Large Anti-Kinetic Screen Reinforcer I Large Warhead Rigor Catalyst I Large Anti-Thermal Screen Reinforcer I
Warrior II x10 Hobgoblin II x5 Garde II x5 Accounts may not be used for business purposes. Access to the System and playing EVE is intended for your personal entertainment, enjoyment and recreation, and not for corporate, business, commercial or income-seeking activities.-á |

Blitz Apollo
Hedion University Amarr Empire
4
|
Posted - 2014.05.27 09:32:00 -
[22] - Quote
Cheers folks,
Very tempted by the TFI to be honest, just for the pure damage output. The new model also looks very smooth on SiSi. |

Ralph King-Griffin
Var Foundation inc.
1585
|
Posted - 2014.05.27 09:43:00 -
[23] - Quote
0rch1d wrote:But training for Marauders, tho...  is well worth it if you're into Battleships.
"CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT."
Unsuccessful At Everything |

Jazmyn Stone
KIRSTONE ALLIANCE
163
|
Posted - 2014.05.27 23:27:00 -
[24] - Quote
IIshira wrote:
You did a good job showing the differences. Absolutely nothing wrong with that.
Without a MJD the only mission I remember that targeting rage helps is Worlds Collide. Not saying there isn't another but I can't think of it.
What you should have added to explain the differences between the ships is their bonuses. That by far sets them apart. Without listing that one might think they're all about the same but nothing could be further from the truth.
Thanks, good point, I"ll remember that.
-Jaz
Always remember Tovil-Toba, and what was done there. |

Barton Breau
University of Caille Gallente Federation
46
|
Posted - 2014.05.28 02:48:00 -
[25] - Quote
Jazmyn Stone wrote: -newest fad to incorporate "targeting range"? new fad? ... Really?
You would be surprised how many people write "my targeting range is 80km with blasters", i was just surprised you would mention targeting range, that is probably only important as far as making you use or not use 1 slot for sensor stuff if you are using furys, and not application bonus of the hull, where the damage difference can be as big as 30% outside a application focused fit.
|

Luwc
Biohazard. WINMATAR.
135
|
Posted - 2014.05.28 06:59:00 -
[26] - Quote
ALL HAIL TYPHOON http://hugelolcdn.com/i/267520.gif |

Jazmyn Stone
KIRSTONE ALLIANCE
163
|
Posted - 2014.05.28 19:40:00 -
[27] - Quote
Barton Breau wrote:Jazmyn Stone wrote: -newest fad to incorporate "targeting range"? new fad? ... Really?
You would be surprised how many people write "my targeting range is 80km with blasters", i was just surprised you would mention targeting range, that is probably only important as far as making you use or not use 1 slot for sensor stuff if you are using furys, and not application bonus of the hull, where the damage difference can be as big as 30% outside a application focused fit.
Good point.
-Jaz
(glad you were surprised)
Always remember Tovil-Toba, and what was done there. |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |