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Thread Statistics | Show CCP posts - 0 post(s) |
wiersma
Pariah Nation The Predictables
6
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Posted - 2014.05.28 08:42:00 -
[1] - Quote
An activate modules button in the fitting window.. no need to explane i think |
Auduin Samson
Do not disturb Sanctuary Pact
206
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Posted - 2014.05.28 09:20:00 -
[2] - Quote
While I always support simple UI changes that make anything easier, I gotta ask, how many modules do you usually keep off-lined? Because if clicking the one or two that most people fit as a backup option is too much work, I don't think the problem is with the game... You just lost your ship The tears will fuel my spaceship Go quit Eve again
-Bane Nucleus-á |
Maximus Aerelius
PROPHET OF ENIGMA
1272
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Posted - 2014.05.28 10:30:00 -
[3] - Quote
Auduin Samson wrote:While I always support simple UI changes that make anything easier, I gotta ask, how many modules do you usually keep off-lined? Because if clicking the one or two that most people fit as a backup option is too much work, I don't think the problem is with the game...
I think the OP means to see your Tank stats while in Hanger like what if the Invul was turned on, DCUII etc.
I currently use EVEHQ Fitting Tool but I know a lot of people use EVEMON.
I can also simulate Overload\Overheat to see stats.
I completely support this idea OP. More IG and less third-party tools to use to do the same job.
+1 Fast Character Switching "XP Stylee" Undocking - More Routes Out of Station Here's my tear jar > |_| < Fill 'er up! |
Velicitia
Arma Artificer
2258
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Posted - 2014.05.28 10:56:00 -
[4] - Quote
Auduin Samson wrote:While I always support simple UI changes that make anything easier, I gotta ask, how many modules do you usually keep off-lined? Because if clicking the one or two that most people fit as a backup option is too much work, I don't think the problem is with the game...
I think the idea is that OP wants to see what happens when he activates a module (e.g. DCU II).
ed -- DAMN beaten to it! Gotta stop getting distracted from srs internet spaceship bsns by "work" One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
wiersma
Pariah Nation The Predictables
7
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Posted - 2014.05.28 11:05:00 -
[5] - Quote
Yep i mean to see what your fitting does when active modules get activated just like you do when your are outside the station
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Jessica Danikov
Clan Shadow Wolf Fatal Ascension
355
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Posted - 2014.05.28 11:31:00 -
[6] - Quote
Yeah, needing to undock to see the in-game take on your stats is silly (whether those stats are misleading or not is something else) |
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