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Nurkinn
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Posted - 2006.06.07 01:02:00 -
[1]
Edited by: Nurkinn on 07/06/2006 01:03:17 ___________________________________________________________
i`ve commited a sin and gone for a weird blaster setup but with slightley over 920 Dps i`m not complaining too hard :)
7x neutron II
1x sensor booster II 1x 100mm AB II 1x 90% webber 1x cap booster
1x med rep II 1x 1600mm tungsten plate 2x adaptive nano's 3x Mag Stabs
Hits for alot of damage, I tested on the following ships:
2x Different Nos domi's - ripped them apart
1x Ganka geddon - Ripped it apart unless we started 20km +
2x Raven- 1 with cruise II the other with siege II ripped them apart
1x 800m II gank style temepst - Range was the determining factor here, at 15km and below I won and higher and he would win.
So although unconventional this setup seems to work well and its a cheap setup so no faction gear needed.
Tell me what you think.
___________________________________________________________
This was taken from the MegaT Setup post, and i asked my question there, but received no Responses. So now ill ask my question to the general public.
This from how the person said, seemed to work well for him
But my question is the tanking abilities. As a blaster set up, i believe that if your close range, you should be able to tank well. How will it manage with only having the T2 Med Repper? It has the 1600 plate which lets it take good hits, but if its a long fight, will the medium repair system cut it? also, I am not in favor of Neutron Cannons... nor can i use T2, does any one suggest a Modified version for this? Maybe a Named Particle cannon? Any help would be appreciated since im looking for a Blaster MegaT setup and i am wondering if this will be my golden child.
---Nurk
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Hey You
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Posted - 2006.06.07 01:21:00 -
[2]
Might need a scram. << ------------------------------
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Kyguard
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Posted - 2006.06.07 01:25:00 -
[3]
Looks good apart from the lack of a scrambler. I'd use an MWD though instead of an AB.. but each their own. ===
God is on the side with the best arti |

Beowulf Scheafer
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Posted - 2006.06.07 01:54:00 -
[4]
Edited by: Beowulf Scheafer on 07/06/2006 01:54:07 i'm pretty sure the MWD won't fit in this, neutrons are a pain to fit. what really would worry me is the lack of a cap injector. i always need one to have at least a chance against several ships, mostly against thoose having one on their own and nos-drone-ecm-i-win-buttons :)
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Harper04
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Posted - 2006.06.07 04:26:00 -
[5]
Originally by: Beowulf Scheafer Edited by: Beowulf Scheafer on 07/06/2006 01:54:07 i'm pretty sure the MWD won't fit in this, neutrons are a pain to fit. what really would worry me is the lack of a cap injector. i always need one to have at least a chance against several ships, mostly against thoose having one on their own and nos-drone-ecm-i-win-buttons :)
tbh you're not gonna beat one of those types of ships with only a med repper...setup doesn't look bad for small gangs though 
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Haniblecter Teg
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Posted - 2006.06.07 04:28:00 -
[6]
As everyone has said, small gangs it looks good. You may be primary.
But if you're going solo or with a tackler, you'll need a large rep and a cap injector. MWD is a near must, since 15km effective range BLOWS. ---------------------------------------- Friends Forever
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Nurk
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Posted - 2006.06.07 05:37:00 -
[7]
Edited by: Nurk on 07/06/2006 05:38:03 Edited by: Nurk on 07/06/2006 05:37:40 Thank you all for the helpful suggestions, as i said before, i believe it is a good set up, and it seems the poster i copied the set up from did well with it as well... the question remains, does any one have a suggestion for replacing the T2 Neutrons?
i will be just entering the Large Weapon field shortly, But will be no where near T2 for a tad bit ;), does any one have some named counter parts (Anode Mega Ion Cannon) and some such weapons like that, that they believe would work out just as well? i would deeply appreciate it.
****ALT****
---Nurk
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Taira Reikon
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Posted - 2006.06.07 06:23:00 -
[8]
The problem is that it relies on being realtively cheap and insanely damaging, allowing you to get lots of kills and not care too much if you die. If you go replacing the t2 guns with high-end named ones, the price will skyrocket and your damage will also drop, making it a bit.....meh
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Nurkinn
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Posted - 2006.06.07 07:15:00 -
[9]
*_*_* Bump...
Also, if this would be a set up that is cost effective, and i go and butcher that by buying expensive weapons for it, that that wont work for me.... so im left with two choices, finding a Rail gun set up to keep my snug and cozy, or see'n how much the damage gets butched if i use T1's instead of T2's.
Any more commends are greatly appreciated.
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wierchas noobhunter
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Posted - 2006.06.07 08:05:00 -
[10]
well realy not 1x1 cos ecm ship will rip u apart in gangs looks good
join soar angelic
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Sandra Tseng
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Posted - 2006.06.07 08:24:00 -
[11]
1) Comment to OP: Drop Sensorbooster and fit Warp Scrambler 2) Comment to other posters: when he says "Cap booster" I think he means "cap injector"
Looks good - I have never tried relying on a medium repper though. To me it seemes like the Med repper and the tungsten plates togeather creates the effect of a LAR2. Only difference is a LAR2 would free up another low slot.
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Asurix
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Posted - 2006.06.07 08:30:00 -
[12]
I'm sure it's a great ship for 1v1 consensual combat on the test server. btw i think this should do more then 920 DPS since i get 870 DPS with 7 electron II's and 3 mag stab II's
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Kye Kenshin
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Posted - 2006.06.07 08:52:00 -
[13]
I regularly fly passive "Neuthrons" in small gangs and i love it.
My gang setup is
7 x Anode Neutrons Heavy 'knave' Nos
Quad lif MWD X5 web 2 x Eutectic cap rechargers
1600mm steel plate II 2 x EANII Emergency damage control I 3 x Mag Stab II
But if i was really pushed to use a solo setup it would be
7 x Anode Neutrons Heavy 'knave' Nos
Quad lif MWD X5 web 7.5km scram Eutectic cap recharger
1600mm steel plate II EANII Emergency damage control I 3 x Mag Stab II Med rep II
Dropping one EANII for a Damage control and one Eutectic for a 7.5km scram.
I really like dont like Ion dual rep setups, they feel too weak and a BS with 2 heavy Nos or more (Raven, Tempest, Domi) will make sure that even with an injector you wont have enough cap to sustain the dual reps.
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Paull90
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Posted - 2006.06.07 09:12:00 -
[14]
TBH by fitting Neutrons you are limiting the rest of your setup.
I would fit 5x T2 Ions (or Modal Mega if you can't fit t2) 2x Heavy Diminishing Nos
1x MWD (named or T2) 1x Web Jammer 1x Sensor Booster II 1x Eutecic Cap recharger
1x Large T2 Rep 3x Active Hardener (Explosive, Kinetic and Thermal)Just run the ones you need depending on the ship type you are fighting 3x Mag Stabs II
I have not suggested a webber becuase if you are fighting BS v BS you don't need one and against crusiers etc you would use your drones.
The problem you will always have with a blasterthron is against EW or against other BS when the fight starts at a distance.
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Deathbarrage
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Posted - 2006.06.07 09:27:00 -
[15]
best setup imo
7x Electron Blaster Cannon II 1x Heavy 'Diminishing' Noseratu I
1x Heavy 'Electrochemical' Cap Injector I 1x Fleeting Propulsion Inhibitor I 1x Faint Epsilon Warp Prohibitor I 1x Quad LIF Fueled Booster Rockets
2x Large 'Accomodation' Armor Repairer I 1x Corpum A-type Energized Reactive Membrane 1x Energized Adaptive Nano Membrane II 1x Best DCU around 2x Magnetic Field Stabilizer II
you can prolly change to LAR II's after the blaster patch
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menace ace
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Posted - 2006.06.07 09:40:00 -
[16]
Just to share my t2 neutron blaster setup that works well for me.
Hi Slots 6 x t2 Neutron Blaster Cannons 2 x t2 medium Nos
Med Slots
1 x Quad Li Fueld 1 x 20km scram 1 x web 1 x cap injector
Low Slots
1 x large armor Rep t2 3 x t2 hardeners or Good named 2 x Mag Stab t2 1 x quantum co-pro
Ammo
Null L Void L
Drones
4 x heavy of ur choise 5 x t2 small ( For ceptors )
Works for me .. We Live to PLay ! |

Lucian Alucard
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Posted - 2006.06.07 09:42:00 -
[17]
Edited by: Lucian Alucard on 07/06/2006 09:44:08 Heres what I use on my alt
6 t2 Ions 2 Heavy Diminishing nos
Quad Lif mwd Heavy Electrochem Cap Booster X5 Prototype Engine 1 Enervator Named 7.5km warp scram
Rcu 2 1600MM Rolled Tungsten Armor Plate T2 Large Armor Rep Energised Adaptive Nano II Shadow Serpentis Explosive Armor Hardener I 2x Magnetic Stabilizer IIs
drones: Hold full of medium Ecm drones
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Kaleeb
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Posted - 2006.06.07 10:09:00 -
[18]
Thats my setup from an old post. Yes it did work well in gang situations where i didnt need a scram.
THIS WAS HOWEVER PRE PATCH.
If u wanted to you can now fit:
7x Neutron II
1x 100mn AB II 1x 20k scram 1x 90% webber 1x cap booster II
1x med rep II 1x 1600mm tungsten plate 1x EANM II 1x internal force dmg control 3x Mag stab II
As a general setup I use
7x Ion II
Standard mid slots
1x Large rep II 1x 1600mm tungsten plate 2x EANM II 1x Dmg control 2x Mag stabs
or...
7x Electron II 1x Heavy diminishing nos
Standard meds
2x Large acoms 3x EANM II 1x Dmg control 1x Mag stab II
Might be able to swap a large acom for a tech II one cant remember off hand.
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DeadRow
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Posted - 2006.06.07 10:09:00 -
[19]
Originally by: Lucian Alucard Edited by: Lucian Alucard on 07/06/2006 09:44:08 Heres what I use on my alt
6 t2 Ions 2 Heavy Diminishing nos
Quad Lif mwd Heavy Electrochem Cap Booster X5 Prototype Engine 1 Enervator Named 7.5km warp scram
Rcu 2 1600MM Rolled Tungsten Armor Plate T2 Large Armor Rep Energised Adaptive Nano II Shadow Serpentis Explosive Armor Hardener I 2x Magnetic Stabilizer IIs
drones: Hold full of medium Ecm drones
looks like a pretty decent setup, but why dont you use 5 Heavy ECM drones instead of having Medium ECMs?
Originally by: Kaleigh Doyle
Originally by: Russo Erection contest? I am in!!
Funny, I couldn't tell. 
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Heikki
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Posted - 2006.06.07 10:11:00 -
[20]
In my (Tranq) experience, slow Neuthrons have their place. That is, if you get to choose the range (warping to mate, sitting at gate), the setup is superior to MWD Mega.
Unless you always have a tackler, should fit disruptor (instead of booster or AB). Also, for staying power with med repper, Damage Control might be better then the 2nd adaptive.
Might need some more calculations whether it would make sense to switch large.injector+med.rep to med.injector+large.rep..
Don't forget to include your heavy t2 drones.
-Lasse
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Kaleeb
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Posted - 2006.06.07 10:21:00 -
[21]
Originally by: Heikki In my (Tranq) experience, slow Neuthrons have their place. That is, if you get to choose the range (warping to mate, sitting at gate), the setup is superior to MWD Mega.
Unless you always have a tackler, should fit disruptor (instead of booster or AB). Also, for staying power with med repper, Damage Control might be better then the 2nd adaptive.
Might need some more calculations whether it would make sense to switch large.injector+med.rep to med.injector+large.rep..
Don't forget to include your heavy t2 drones.
-Lasse
Yeah I agree, although I dont bother saying what drones I use on posts, imo it should always be berserkers (as a general setup) sometimes I fit 2x heavy webber drones to slow the target down further.
Yes my AB setup is useless unless u can guarantee starting with 10-15km but damage in v.nice
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Kaleeb
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Posted - 2006.06.07 10:23:00 -
[22]
My spelling is crap today, must appologise especially as i`m too lazy to go back and edit 
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Corrado McFredric
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Posted - 2006.06.07 10:24:00 -
[23]
With OK skills... How fast will a MWDd mega go? If you come out of warp 45 km from a non-mwd caracal, will you manage to scram it before it runs?

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Kaleeb
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Posted - 2006.06.07 10:30:00 -
[24]
Originally by: Corrado McFredric With OK skills... How fast will a MWDd mega go? If you come out of warp 45 km from a non-mwd caracal, will you manage to scram it before it runs?

Unlikely as the mwd mega tops just over 1k with pretty decent skills so caracal has at least 25 secs to warp. You also need to factor the fact that the mega accelerates like 1.1 fiesta climbing up a steep hill.
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Nurkinn
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Posted - 2006.06.07 20:11:00 -
[25]
Originally by: Kye Kenshin I regularly fly passive "Neuthrons" in small gangs and i love it.
My gang setup is
7 x Anode Neutrons Heavy 'knave' Nos
Quad lif MWD X5 web 2 x Eutectic cap rechargers
1600mm steel plate II 2 x EANII Emergency damage control I 3 x Mag Stab II
But if i was really pushed to use a solo setup it would be
7 x Anode Neutrons Heavy 'knave' Nos
Quad lif MWD X5 web 7.5km scram Eutectic cap recharger
1600mm steel plate II EANII Emergency damage control I 3 x Mag Stab II Med rep II
Dropping one EANII for a Damage control and one Eutectic for a 7.5km scram.
I really like dont like Ion dual rep setups, they feel too weak and a BS with 2 heavy Nos or more (Raven, Tempest, Domi) will make sure that even with an injector you wont have enough cap to sustain the dual reps.
Your Gang set up sounds one that would fit me and my skills best i believe. Did this set up work well for you? also, What would this set up be specifically for? Would this manage as a PVP / Complex set up ;)? heh heh, those are the two things i do most and would be great if a set up had both capabilities...
Two other questions, would i be able to switch any of the med slots out for a T2 AB? If so which one would be best to switch out. and Also, what does EAN stand for? just for curiosities sake.
---Nurk
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Kaleeb
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Posted - 2006.06.07 20:44:00 -
[26]
U cant run a blaster setup with med without a cap booster
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Nurkinn
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Posted - 2006.06.08 04:27:00 -
[27]
Small Bump... along with wishing for some answers that is in my reply 2 posts up please ;) thanks.
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lmaolmaoatyou
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Posted - 2006.06.08 04:50:00 -
[28]
Originally by: Nurkinn Small Bump... along with wishing for some answers that is in my reply 2 posts up please ;) thanks.
whats the point in having that muchcap recharge when you are not even running a repper o_0
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Letifer Deus
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Posted - 2006.06.08 05:56:00 -
[29]
Tanking a blasterthron is, in my experience, foolish. Also, a medium rep 2, while good at helping you rep after a fight without docking, is mostly just a waste. Also, as far as your dislike for neutrons, yes, they take up a lot of cpu/pg, but if you switch to ions or electrons, you will find (as I did) that even though your DPS will not drop significantly, your ability to break heavy tanks will. You can go ahead and try some heavy tank with ion setups, but I am confident you will come to the same decision. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Letifer Deus
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Posted - 2006.06.08 06:10:00 -
[30]
Originally by: Nurkinn
Originally by: Kye Kenshin I regularly fly passive "Neuthrons" in small gangs and i love it.
My gang setup is
7 x Anode Neutrons Heavy 'knave' Nos
Quad lif MWD X5 web 2 x Eutectic cap rechargers
1600mm steel plate II 2 x EANII Emergency damage control I 3 x Mag Stab II
But if i was really pushed to use a solo setup it would be
7 x Anode Neutrons Heavy 'knave' Nos
Quad lif MWD X5 web 7.5km scram Eutectic cap recharger
1600mm steel plate II EANII Emergency damage control I 3 x Mag Stab II Med rep II
Dropping one EANII for a Damage control and one Eutectic for a 7.5km scram.
I really like dont like Ion dual rep setups, they feel too weak and a BS with 2 heavy Nos or more (Raven, Tempest, Domi) will make sure that even with an injector you wont have enough cap to sustain the dual reps.
Your Gang set up sounds one that would fit me and my skills best i believe. Did this set up work well for you? also, What would this set up be specifically for? Would this manage as a PVP / Complex set up ;)? heh heh, those are the two things i do most and would be great if a set up had both capabilities...
Two other questions, would i be able to switch any of the med slots out for a T2 AB? If so which one would be best to switch out. and Also, what does EAN stand for? just for curiosities sake.
---Nurk
A setup for complexes should be much, much different than a PvP setup. First: that setup will not survive in a complex, as it has no repper. You will need a strong tank to do complexes.
Now, that setup posted by Kye is, sorry to say, not that good. Here are a few reasons:
1) the two eutectics are basically a waste of space, (you really need a large cap booster if you want to hold cap with a MWD blasterthron).
2) Why a steel plate II? Tungsten uses less cpu, less cap, and has a lower mass penalty for a similar price.
3) Medium rep 2 is, as I said before, pretty much useless in a fight, and really only is useful for reping armor at a safe or otherwise out of combat.
I have other things I would change, but, well, one has to leave some mistery. =)
One thing I will definately agree with Kye on, ion & duel-rep setups are crap.
Oh, and EAN = Energized Adaptive Nano ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Letifer Deus
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Posted - 2006.06.08 06:14:00 -
[31]
Edited by: Letifer Deus on 08/06/2006 06:17:55
Originally by: Deathbarrage best setup imo
7x Electron Blaster Cannon II 1x Heavy 'Diminishing' Noseratu I
1x Heavy 'Electrochemical' Cap Injector I 1x Fleeting Propulsion Inhibitor I 1x Faint Epsilon Warp Prohibitor I 1x Quad LIF Fueled Booster Rockets
2x Large 'Accomodation' Armor Repairer I 1x Corpum A-type Energized Reactive Membrane 1x Energized Adaptive Nano Membrane II 1x Best DCU around 2x Magnetic Field Stabilizer II
The question is: When I kill your dual rep electron Mega and I am barely into armor, are you going to cry, **** your pants, or drop your jaw?  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ "Brought to you by the letter ARRR!" |

Lucian Alucard
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Posted - 2006.06.08 10:13:00 -
[32]
Originally by: DeadRow
Originally by: Lucian Alucard Edited by: Lucian Alucard on 07/06/2006 09:44:08 Heres what I use on my alt
6 t2 Ions 2 Heavy Diminishing nos
Quad Lif mwd Heavy Electrochem Cap Booster X5 Prototype Engine 1 Enervator Named 7.5km warp scram
Rcu 2 1600MM Rolled Tungsten Armor Plate T2 Large Armor Rep Energised Adaptive Nano II Shadow Serpentis Explosive Armor Hardener I 2x Magnetic Stabilizer IIs
drones: Hold full of medium Ecm drones
looks like a pretty decent setup, but why dont you use 5 Heavy ECM drones instead of having Medium ECMs?
I am poor with the worst drone skills you can find in a two year old player.
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