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Thread Statistics | Show CCP posts - 1 post(s) |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
206
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Posted - 2014.06.04 14:36:00 -
[1] - Quote
DJ FunkyBacon wrote:Hey guys,
My questions for you in this regard are 3:
1: Do you feel this issue is important to you or people you fly with in FW? 2: What do you think is causing the imbalance between the faction missions where some factions can run their missions with SB while others need to bring a "bigger boat." 3: If some balance were to be brought across lvl4 FW missions, should it be geared towards everyone needing a "bigger boat," or everyone being able to run in stealth bombers? /discuss
1. Yes, very. 2. Missiles and types of ewar 3. Please go the bigger boat route. Risk vs Reward
One thing that wasn't mentioned on your question list also has to do with the differences between the layouts of the Gal/Cal and Min/Amarr WZs. Distance to travel to pickup/complete missions, etc.
In addition to your questions I would also like to add that I think Mission payouts should ignore warzone control and be hard set at T2 payouts. BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
209
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Posted - 2014.06.04 15:39:00 -
[2] - Quote
DJ FunkyBacon wrote:Thanatos Marathon wrote:
One thing that wasn't mentioned on your question list also has to do with the differences between the layouts of the Gal/Cal and Min/Amarr WZs. Distance to travel to pickup/complete missions, etc.
Not ignoring the rest of what you said, but I need a little elaboration on this as it's not something I've had waved in my face as of yet. I know gal missions will usually run 10-13 jumps from the agent. Is there a big difference in travel in the other zone? I know it's smaller.
a few things go into it. The general size of the different warzones (you can be sent further away in Gal/Cal), the layout of the warzones (the layout of Gal/Cal makes it harder to control a pipe of systems that are likely to get mission objectives in them) and the location of the agents (how many jumps to collect 10 missions). BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
209
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Posted - 2014.06.05 15:43:00 -
[3] - Quote
I don't have a problem going either way (easy mode/slightly harder mode) as long as the risk/reward is in line, at the moment the risk/reward is out of wack though. BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
212
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Posted - 2014.06.06 14:50:00 -
[4] - Quote
just balance the risk/reward. Which way you go (harder or easier with corresponding risk) will have proponents and opponents. I personally prefer the higher risk/reward end of the spectrum but at the end of the day don't care that much as long as a good risk/reward balance is found. BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
213
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Posted - 2014.06.06 18:31:00 -
[5] - Quote
Mission imbalance between the factions is something that I assume will be hard to sort out.
Quick fix for risk/reward - Tie mission running payouts to Tier2 and have them ignore warzone control.
Then when you have time come back and rework FW missions. BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
258
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Posted - 2014.07.28 16:34:00 -
[6] - Quote
The Gal/Cal war zone is anything but stagnant if you are active in it. BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
258
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Posted - 2014.07.28 17:20:00 -
[7] - Quote
Cearain wrote:Thanatos Marathon wrote:The Gal/Cal war zone is anything but stagnant if you are active in it. Its like arguing whether a mile is a long distance or a short distance. I look at dotlan and see most systems in fw space have had no kills in the last 3 hours. The system with the most kills most often is tama which has a high sec entry that is gatecamped. These kills have little to do with fw.
Maybe your issue is that you are only looking at the past three hours, and you are disregarding fights that include Faction Warfare players (tama/nourv is basically perma camped by Gal Mil pilots if Perunga is online and he isn't involved in something else) if it doesn't occur in a plex.
I would challenge you to find an area in eve outside of Black Rise/Placid that provides more constant PVP (ships exploding) in the last year, let alone one that provides that much pewage and still has tons of solo/micro gang and isn't just station/gate camping. I have to actively force myself to avoid pew pew if I want to do anything else in game, otherwise I would just be constantly flying around and blowing crap up (and getting blown up myself).
Black Rise Placid BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
258
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Posted - 2014.07.29 13:56:00 -
[8] - Quote
Why do you keep posting? BLFOX is currently recruiting |

Thanatos Marathon
Black Fox Marauders Repeat 0ffenders
258
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Posted - 2014.07.29 14:33:00 -
[9] - Quote
Veskrashen wrote:Cearain wrote:I just think that the large amount of lp made from missions effects peoples motivations to plex and gain tiers.
Tiers, in and of themselves, have no impact on warzone control. The one and only reason to push for higher tiers is to increase LP income overall. Fun fact: You can control every single system in the warzone and still be at Tier 1. If Tier was directly related to percentage of total systems held, rather than primarily being determined by how many upgrades your side dumps LP into, then I'd say that it had some connection to plexing and warzone fluidity. But it doesn't. Warzone fluidity is determined by one thing and one thing only: how many folks are willing to push systems to vulnerable and flip them. Farmers don't bash hubs, friends... folks with real ships and real guns do. I will grant that higher tier motivates more plexing, but those who would plex rather than mission will do so regardless of tier. Same for the reverse. Simple fact is that all else being equal, you get about 2x the LP/hour running missions than running plexes... probably more with the respawning rats these days. You'd have to nerf missions to pay less than plexing to cause a significant shift, and doing so would just release the plague of farmers back into plexes - which would basically undo all the good from the Kronos changes.
One of the reasons for the Tier3 push was to counter squid VP numbers (it worked).
BLFOX is currently recruiting |
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