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Deva Blackfire
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Posted - 2006.06.11 21:39:00 -
[1]
Dura-setup cruisers (duramaller/durarax) with long range small guns (dual/medium beams/rails etc). They dont have a chance to kill it fast and you deal enough damage to scare them off/pop them.
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Deva Blackfire
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Posted - 2006.06.12 16:07:00 -
[2]
Mordocik:
if eagle and munnin can hit you it means duramaller will hit you as well.
Hint: Medium Beam Laser is SMALL gun - frig sized. Has way better tracking than all M guns (even on eagle/munnin). Or maybe you were talkign about Beagle and AC munnin (or those 2 HACs using frig sized guns?).
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Deva Blackfire
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Posted - 2006.06.12 16:41:00 -
[3]
Edited by: Deva Blackfire on 12/06/2006 16:42:47 I put that into quickfit:
transversal 4000m/s (17km range), sig 150 (more-less for MWDing crow) Guns: 5x medium beam laser with standard crystals hit ratio: abt 70%
And you have no chance to knock down that ship if there are 2-3 of em.
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Deva Blackfire
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Posted - 2006.06.12 20:54:00 -
[4]
Originally by: Mordocik
Originally by: Deva Blackfire Edited by: Deva Blackfire on 12/06/2006 16:42:47 I put that into quickfit:
transversal 4000m/s (17km range), sig 150 (more-less for MWDing crow) Guns: 5x medium beam laser with standard crystals hit ratio: abt 70%
And you have no chance to knock down that ship if there are 2-3 of em.
Like I said, stop doing some maths and start getting in game and trying it.
For starters your sig radius calc is off, any inty pilot will have considerably lower then 150 with mwd on (note that inty skill reduces size of sig radius on a crow). Secondly check the range on your medium small laser, without good skills (and remember this is what this whole thread is about) you simply don't have the range, ok yes strictly you CAN hit (ie i'm not outside the hard limit of 2x fall off) but i'm so far outside your optimal that any hit will be laughable damage, and again, my experience says that you simply won't hit me. Maths is one thing, but in game experience is another and people on this forum tend to have a habit of blindly trusting math formulas without first confirming that all the relevant formulas are correct, see for example current missile issues with explosion velocity as an example.
Yeah - counted only inty lvl5... next time ill try with lvl6 so maybe you will get lower sig.
As for skills: optimal 15km + 4,5 or sth like that faloff.
Yes it works ingame (tested more than once) - maths was only for outgame stuff. Also its tank is heavy enough to stop all hostile crows for quite a while.
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