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Thread Statistics | Show CCP posts - 8 post(s) |

Conrad Lionhart
12
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Posted - 2014.06.16 14:58:00 -
[1] - Quote
Hey all,
I came back to this game on 6/6/2014, and I thought I lost my armor compensation skills somehow. CCP claims that I injected these skills in 2010 but never trained them. Now I am very confused and I really need someone to clarify something for me.
Before I came back, I last played this game on 10/11/2012. I know that they changed armor compensation skills since then. They changed something like renaming or requirements, but they changed something.
Q1. Now for the people who have played in 10/11/2012, I remember that T2 armor hardeners had such steep skill requirements that I had to use the more expensive faction hardeners that didn't require such high skill requirements, while training the skills needed to use T2 armor hardeners. But I cannot remember what the skill was.
So my question is, what was the skill needed to use T2 armor hardeners back in 10/11/2012? Was it armor compensation skill or something else?
Q2. Were the old armor compensation skills the same as what we have now? Skills for passive tanking and not for active tanking?
Q3. Is there a 3rd party site that tracks my skill learning?
I could have sworn that I had trained these skills to level 5, but now I am not sure. I know I trained something to level 5 because back then I had to squeeze every possible resistance in order to do null sec havens and sanctums. Something increased the resistances for active armor tanking. But I am not sure and I hope someone can shed some light on this. |

Ramona McCandless
The McCandless Clan
5423
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Posted - 2014.06.16 15:02:00 -
[2] - Quote
Hull Upgrades? "If someone doesn't appreciate your presence, make them appreciate your absence." - Anon. "How the **** can you think you are entitled to be such an *******?-áYou're lucky you're ALLOWED to have an opinion ..." - Solecist Project |

Eternus8lux8lucis
Journies End
239
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Posted - 2014.06.16 15:06:00 -
[3] - Quote
Hull upgrades
Yes theyre the same
Evemon is your friend. Strength isnt measured in numbers but in force of will. For if one motived willful individual stands many will fall around him that are weak.
http://tinyurl.com/YarrFace |

Serene Repose
1378
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Posted - 2014.06.16 16:49:00 -
[4] - Quote
iirc there was/is a "compensation" skill that increases armor/shield defense stats for active mods when the things aren't on...if that makes sense. I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

CompleteFailure
Polaris Rising The Bastion
146
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Posted - 2014.06.16 17:15:00 -
[5] - Quote
You need Hull Upgrades 5 for T2 active hardeners, no other skills are needed to use them. When you were still playing in 2012, the armor comp skills (EM/therm/kin/explo) increased resistances provided by passive resist modules, and active resist modules while they were turned off. They changed this since you've been gone, now the armor comp skills only affect passive resist modules. The armor comp skills have absolutely no bearing on whether or not you can use T2 hardeners.
*edited for clarity |

Xercodo
Xovoni Astronautical Manufacturing and Engineering
3572
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Posted - 2014.06.16 17:39:00 -
[6] - Quote
http://eveboard.com/ also helps
but yeah everything you said is correct and Hul Upgrades is your skill for T2 The Drake is a Lie |

James Amril-Kesh
4S Corporation Goonswarm Federation
10469
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Posted - 2014.06.16 21:28:00 -
[7] - Quote
Serene Repose wrote:iirc there was/is a "compensation" skill that increases armor/shield defense stats for active mods when the things aren't on...if that makes sense. Those compensation skills worked for passive hardeners and inactive hardeners. They removed the bonus to inactive hardeners a while back. No, this isn't it at all. Make it more... psssshhhh. |

Serene Repose
1385
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Posted - 2014.06.16 23:46:00 -
[8] - Quote
James Amril-Kesh wrote:Serene Repose wrote:iirc there was/is a "compensation" skill that increases armor/shield defense stats for active mods when the things aren't on...if that makes sense. Those compensation skills worked for passive hardeners and inactive hardeners. They removed the bonus to inactive hardeners a while back. Ah yes. I see. Thanks. I'm Caldari and shield tank with a resultant inexperience with armor.
I have sworn upon the altar of God eternal hostility toward every form of tyranny over the mind of man.-á |

Hasikan Miallok
Republic University Minmatar Republic
836
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Posted - 2014.06.16 23:58:00 -
[9] - Quote
Serene Repose wrote:James Amril-Kesh wrote:Serene Repose wrote:iirc there was/is a "compensation" skill that increases armor/shield defense stats for active mods when the things aren't on...if that makes sense. Those compensation skills worked for passive hardeners and inactive hardeners. They removed the bonus to inactive hardeners a while back. Ah yes. I see. Thanks. I'm Caldari and shield tank with a resultant inexperience with armor.
The main thing the skill does now is increase the resistance of modules like the EANM. Level 5 means an EANM has resistance 25% rather than the standard resist of only 20% . |
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