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Thread Statistics | Show CCP posts - 25 post(s) |

Gallowmere Rorschach
The Scope Gallente Federation
371
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Posted - 2014.07.02 00:31:00 -
[1] - Quote
baltec1 wrote:Gavin Dax wrote:
Believe it or not, many people find ganking boring af. Doesn't mean it's balanced.
A few dosen die out of millions of trips and you think the ganking is out of control and unbalanced? Inb4 "no one should be able to gank in high sec". |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
378
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Posted - 2014.07.09 11:22:00 -
[2] - Quote
Aralyn Cormallen wrote:Dally Lama wrote:
Even worse for Malak, considering this is a coalition mate. If I were Mittens I'd slap you silly for being such a git.
 I don't feel loved unless someone from Goonwaffe is suggesting WIdot should be kicked at least once a day. In that case, I always feel the love. We even have a station for said love: UJY |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
381
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Posted - 2014.07.10 12:42:00 -
[3] - Quote
Grog Aftermath wrote:baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. If that's about right, then I don't see what all the fuss is about. All of the fuss is because there are few things more loud than a carebear who just got his stuff exploded. Then, as soon as one cranks up, these threads begin to act as an echo chamber. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
385
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Posted - 2014.07.10 13:52:00 -
[4] - Quote
Organic Lager wrote:baltec1 wrote:Grog Aftermath wrote:
Would be interesting to see what percentage of freighters get ganked, although it's area specific no doubt.
An average of about 6 a day out of tens of thousands of trips. Is this actually out of line? Do you have proof of tens of thousands per day? How many tens? Freighter hull 1.3b Cargo 15b Price per jump 500m per 1b worth of cargo, based off standard delivery from push industries. For a fully loaded charon assuming 50000m3 = 1b then the max trip would be 15b in the hold and the pilot is looking at 7.5m per jump. 16.3b / 7.5m = 2170 successful jumps to pay off 1 gank 2170 jumps * 6 ganks = 13,000 successful jumps per day Now add in room for profit, as any business major will tell you that should be 5x cost minimum. 13,000 x 5 = tens of thousands This of course assumes the shipper doesn't ever have to make a jump out of his way to pick up / drop off additional cargo. Right, now you need to adjust your numbers for the fact that it's only 6 ganks out of how many active freighters? For those six pilots, it's "omg, I'm screwed". For the others who didn't get ganked, it's just another day being an oversized gopher. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
389
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Posted - 2014.07.10 15:06:00 -
[5] - Quote
Lady Areola Fappington wrote:Yes, people throw ISK at us for our shenanigans! People with very deep pockets. They like the content we provide, they send us (lots and lots) of ISK, we generate more content.
Now that PLEX prices are where they are, I can afford to give you guys ISK to blap ze bears. <3 The wonders of benefiting from two things that make shitheels cry, at the same time. Thanks Eve, and CODE. \o/ |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
410
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Posted - 2014.07.15 04:49:00 -
[6] - Quote
Charles Ofdensen wrote:Kaarous Aldurald wrote:Charles Ofdensen wrote:Nice of CCP staff to pop in and derail in CODE's favor. Suicide ganking is intended gameplay, after all. I would hardly call it a derailment. Everyone knows CCP is biased in favor of the entities that suicide gank in highsec. CCP actually financially benefits from it, so they do everything they can to ensure the status quo in highsec endures. Whether or not this is good for the game is another question entirely! Sooo, let's see if I am following you here. It makes them money...which then allows them to reinvest into development...which gives us more reason to stick around and keep blowing up your stuff...which makes them more money...which...yeah, looks like the only one losing here is you. Why are you still here? |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
424
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Posted - 2014.07.15 16:11:00 -
[7] - Quote
Kal Murmur wrote: This would certainly explain events like this very 99 page thread where everyone's complaining about how rare suicide ganking is. Oh wait..
Roughly 85 of these 99 pages are little more than two and three parties tossing "no u!" with some extra words thrown around it back and forth. What's your point?
Amusingly enough, since it's such a huge problem for the people getting ganked, I would expect a higher percentage of them to be wailing in this thread.
Nothing is so amusing (or pathetic) as those who get offended on the behalf of another. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
430
|
Posted - 2014.07.15 19:41:00 -
[8] - Quote
Jonah Gravenstein wrote:B Scripts wrote:So after 100 pages of 'discussion', the question seems to be "is it the gankers who drive people away, or the people who can't stop bitching about the gankers?".
Seems to me if there's so few ganks in the grand scheme of things, maybe if the people crying about it would STFU/HTFU, more people might be inclined to try Eve. The people who do the bitching won't be happy until there is a zero suicide gank rate, because they think highsec should be a fluffy place, with no sharp objects or risk. Well, if that's the case then, we need to remove all security missions as well. Though the risk is low to anyone who knows what they are doing, there's always that chance that your last drone could die, while frigates you can't track keep you scrammed as the BS rats chew you up, after you accidentally pop one trigger too many. No wormholes allowed to spawn in highsec either, because wormholes lead to the dreaded land of doom. Also, all chats disabled, so their feels don't get hurt.
Yes...that's what they need...a highsec that is literally nothing but mining, hauling, industry and market pvp. Let them have that for two months, and let's see how the subs do. I won't pretend to be a psychic, but I have a feeling that it won't be pretty. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
430
|
Posted - 2014.07.15 20:31:00 -
[9] - Quote
Mr Epeen wrote:My guess is that CCP would double it's subscriber base in the first month. I personally hate the thought of a change like that, but it's gold to a game company (in the short term) when they make a fluffy little play area for people to use as a chat room with space ships as a background. Mr Epeen  I honestly don't think so. The reason for my doubt is that an "instant gratification with no risk of severe loss" place already exists. It's called Singularity, and we've all seen how little it's used. I am honestly starting to come to the conclusion that people ***** about this particular topic just for the sake of bitching.
I am almost to the point of supporting something like Mittens' noob zone idea, but one that allows everyone in. Once you're in fluffy bear land, you and your assets cease to exist to the rest of New Eden, and any skill training that occurs or assets acquired in there are lost upon leaving. They want a single player game? Let them have it, at least long enough to realize just how boring and miserable and experience it would be. By single player, I mean truly single player. No one to buy the crap that they are uselessly farming for, no one to gank them, no one to "grief" them, etc. I feel like they may need this kind of system shock to realize that the future they are aiming for is complete ****. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
430
|
Posted - 2014.07.15 21:15:00 -
[10] - Quote
Kaarous Aldurald wrote:Kal Murmur wrote: The part you guys keep ignoring though is most of us don't want suicide ganking banned, we just want the people doing it to show a little restraint and be the clever bandits they used to be, instead of this ridiculous new(ish) thing of popping any miner they catch in a belt, or any empty freighter that doesn't have a fleet accompanying it.
The part you keep ignoring is that we do things like that because you lot have irrevocably pissed us off by constantly crying to nerf us. It's not going to stop now, we have a point to make. Pretty much this. It's the equivalent of kicking a hornet's nest, then being confused as to why you're suddenly rolling on the ground, screaming, drenched in venomous hellfire. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
432
|
Posted - 2014.07.15 22:11:00 -
[11] - Quote
Sibyyl wrote:Lady Areola Fappington wrote:That would be quite the interesting idea, honestly. Give the "PVE at any cost" people a little flag they can set. In exchange for setting the flag, everything about that account just stops. No ISK generation, no SP, no seeing other ships in space, no chat (or maybe just one huge global room), nothing. They can just get an arbitrary "score", rather than ISK or SP. They can use the "score" to buy pretend ammo, equipment, and stuff from NPC vendors. NPC sold items, of course, costing more than what they buy the items back for.
Then, the PVE at any cost get their wish, they can't interact with EVE in any way shape or form. Still pay sub fees, of course.
I really wonder just how long they'd last like that. CCP has already implemented this. It's called SiSi. That was basically my point, but since SiSi's usage numbers are almost always quite low, it's obvious that people don't really want what they claim to want. What they really want, is all of the benefits of interacting with the sandbox, with none of the costs, losses, or risks. I just wish they'd grow the satchel to come out and say it.
Come on whining bears, try it with me one time: "I am a risk averse miscreant, and want to alter this sandbox to the point where it's not even the same game anymore, just to suit me."
Now, that wasn't so hard, was it? |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
441
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Posted - 2014.07.16 23:51:00 -
[12] - Quote
PotatoOverdose wrote:Nerf freighter ganking. Free logistics pilots everywhere from the burden of having to fit a tank. You say that as if most of them do so anyway. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
464
|
Posted - 2014.07.18 12:11:00 -
[13] - Quote
Trosh Aumer wrote:While I agree that suicide ganking is lame, I don't really see this as a way to fix it.. You can buy sec tags to increase your sec status fairly easily.. I've just moved most of my time spent in-game out of High-Sec, and hopefully more players will do the same. In low, null or WH you absolutley KNOW if someone is trying to murder you (everyone is) so it's easier to be aware, as opposed to high-sec, where you just have to avoid 3 people out of a local list of like 150. This result would be the ideal, if it were global. Unfortunately, most seem to lack your spirit and ability to adapt, and would rather just train Forum Whining to V. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
469
|
Posted - 2014.07.19 15:24:00 -
[14] - Quote
Pheusia wrote: or "realistic" law enforcement response (they turn up 15-60 minutes after you ask for help, if they come at all, then arrest the nearest Minmatar and go back to the donut bar)
Not gonna lie, this made me lol for real.
|

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
471
|
Posted - 2014.07.19 17:20:00 -
[15] - Quote
admiral root wrote:Ilovetomine wrote:I can't even move around space without someone following me with the intention of ganking me. I can't see a single highsec loss for you on zkillboard so they can't be very good would-be gankers. I'm not sure if his post was a joke, or he's just smoking some really strong **** that causes BAD paranoia. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
474
|
Posted - 2014.07.19 19:51:00 -
[16] - Quote
Bolek Navasia wrote: Believe what you want. It's no coincidence that Eve's declining subscription rate coincides exactly with the implementation of it's current bounty system which reinforces this kind of thing.
It also coincides with everything listed here: http://community.eveonline.com/news/patch-notes/patch-notes-for-odyssey-1.1 and here: http://community.eveonline.com/news/patch-notes/patch-notes-for-rubicon and here: http://community.eveonline.com/news/patch-notes/patch-notes-for-kronos and basically anything else that came since Retribution. Hmm, let me see if I can pick one I don't like and blame it for all of the sub drops.
Wait, I got it. Clearly, everyone has left because of the new jump gate animation that I detest so badly. Get out. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
549
|
Posted - 2014.08.04 15:05:00 -
[17] - Quote
Kaarous Aldurald wrote:Friends don't let friends fly bling. I see this often, but rarely do I see it defined. What would you call bling? I avoid officer mods like the plague, but some deadspace mods just give incredible benefits for their relatively low cost, depending upon the setup. Personally, I'm not a fan of investing more than 100% of a hull's cost into it's fit, unless we're talking frigates obviously (because then you'd just be rolling around with meta1 damnneareverything). |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
552
|
Posted - 2014.08.04 18:17:00 -
[18] - Quote
Kaarous Aldurald wrote:Gallowmere Rorschach wrote: What would you call bling? If someone can reasonably expect to recoup their losses by killing you, then that's too much bling. Note, that it's pretty easy to not do this. You can even use a whole pile of deadspace mods without being profitable to kill. But if you're approaching or exceeding the cost of your hull with one or more modules then it's not "if", but "when" you get ganked, unless you are the King of Instas. Fair enough. I expected that to be the case, but as I said, I have seen lots of use of the word, with very little description of substance to support it. As I previously mentioned, I've never been one for "zomg purplez" anyway, but I wanted at least one justification of the term. Thanks for that. o7 |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
677
|
Posted - 2014.08.13 12:34:00 -
[19] - Quote
Nexus Day wrote:Xuixien wrote:The risk:reward of HiSec is broken, and it's a good thing to see players taking this problem into their own hands and ganking everything they can find. So easy to say. And you are right, hi sec should get more rewards for their actions. Still waiting for someone to counter that theory using logic, not "obviously I am taking more risk by living somewhere else than hi sec so I should get more rewards." It doesn't work that way in the real world, and it shouldn't work that way in EvE either. By so many players twisted definition I should pay more for gold that comes from a war torn state in Africa. Guess what, that gold is cheaper. And the more they mine the cheaper it gets. Null sec ratting shouldn't pay bounties. Empire should be glad that rats are in Null sec, why would they pay for their extinction there? Hi priority targets, sure. But I don't remember there being a bounty on every member of a terrorist organization. And where would rats need the best equipment? Most likely hi sec where they face more threats. Logically hi sec drops should be better. But hey, logic doesn't fit into discussions regarding entitlement. You feel you deserve more rewards because you chose to live in a backwater then fine. Everyone is entitled to their opinion. Your attempt at comparing Eve's economy to one rife with state endorsed exploitation falls on it's face from the start. There is a way to make "gold from war torn Africa" out of nullsec exports. All we would need is a population of null dwellers that have no ability to move goods anywhere else, and alliance and coalition level CEOs who skim 90+% of the profits of the labors, when exporting them to market hubs. Eve doesn't have mechanics in place that would create a permanent slave labor force, since any pilot could pick up and move elsewhere, whenever they so desired.
Second, countries with higher levels of security have notoriously high costs of living, compared to those that do not. Seriously, compare price parity between say, Denmark and Chad (since you wanted to bring up Africa). What you can survive off of for a year in Chad, wouldn't feed you for a day in Copenhagen. Again, Eve does not function that way.
And no, logically highsec drops shouldn't be higher. You know why? Imperial powers. Anything worth picking from those criminals would already be taken by the various empires for their own uses. I don't hear of too many RPGs, or SAWs making it from the hands of criminals into the public domain, in civilized society.
So yeah, seriously, stop with the attempts at making real world comparisons. |

Gallowmere Rorschach
Enlightened Industries Goonswarm Federation
683
|
Posted - 2014.08.13 23:16:00 -
[20] - Quote
Vilma Banks wrote:I'd like to see CCP use the Ultima Online stat-loss system where victims of highsec non-wardec kills could flag their murders, and when the criminals die, every single character in their account(s) lose 5% to 25% (depending on notoriety) skill points across all skills. That ought to slow down suicide-gankers. Not sure if trolling, or a complete tard.... |
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