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          digitalwanderer 
           
          
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        Posted - 2006.06.18 02:40:00 -
          [1] 
          
           
          Edited by: digitalwanderer on 18/06/2006 02:41:45
  According to a freind of mine who owns a carrier,and given that i'm also in training to fly my own within the next month or so,seems that a major issue has come to my attention,and that it's simply impossible for carriers to deploy fighters in 0.1 to 0.4 systems,which is strange to say the least,since fighters are the main weapon of carriers and the ships themselves are allowed in 0.0 and all the way up to 0.4 systems...
 
  So the question is...When is that going to get fixed,as i was planning on using it 0.1 to 0.4 systems too. 
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          General Pucket 
           
          
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        Posted - 2006.06.18 02:43:00 -
          [2] 
          
           
          YOU MESSED MY AMARR MESSAGE UP
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          Dahak2150 
           
          
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        Posted - 2006.06.18 02:44:00 -
          [3] 
          
           
          Edited by: Dahak2150 on 18/06/2006 02:44:54
   Originally by: General Pucket YOU MESSED MY AMARR MESSAGE UP
 
 
  BOO-F*CKING-HOO.
  Get a life.
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          digitalwanderer 
           
          
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        Posted - 2006.06.18 02:47:00 -
          [4] 
          
           
            Originally by: General Pucket YOU MESSED MY AMARR MESSAGE UP
 
 
 
  Who released this nut case out of his cage ....
 
  And more to the point,you're screwing with a thread in wich i and more carrier pilots want answers to that problem...
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          Dark Shikari 
           
          
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        Posted - 2006.06.18 02:50:00 -
          [5] 
          
           
            Originally by: General Pucket YOU MESSED MY AMARR MESSAGE UP
 
 
     
  --Proud member of the [23]--
  -WTB Platinum Technite, WTS Nanotransistors, Heavy Electron II, 100mn AB II- | 
      
      
      
          
          Dahak2150 
           
          
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        Posted - 2006.06.18 02:55:00 -
          [6] 
          
           
            Originally by: digitalwanderer
   Originally by: General Pucket YOU MESSED MY AMARR MESSAGE UP
 
 
 
  Who released this nut case out of his cage ....
 
  And more to the point,you're screwing with a thread in wich i and more carrier pilots want answers to that problem...
 
 
  Sorry, never flown a combat ship larger than my prophecy, hope you get your answers soon. But it was fun to take a shot at the spammer.
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          digitalwanderer 
           
          
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        Posted - 2006.06.18 02:55:00 -
          [7] 
          
           
            Originally by: Dark Shikari
   Originally by: General Pucket YOU MESSED MY AMARR MESSAGE UP
 
 
     
 
 
  Honestly though,i'd really like to have an answer from a dev regarding this problem,as it's basically like saying that dreads are allowed in 0.1 to 0.4 systems,but they aren't allowed to fire their turrets there....   .
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          General Pucket 
           
          
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        Posted - 2006.06.18 02:57:00 -
          [8] 
          
           
          Has CCP stated that this is indeed a bug or was it designed this way....they might only be allowed in .1-.4 for travel purposes to new 0.0 systems.
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          Beovvulf 
           
          
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        Posted - 2006.06.18 03:08:00 -
          [9] 
          
           
          Fighters can be launched in low sec, but they can only be assigned to other players in 0.0.
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          digitalwanderer 
           
          
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        Posted - 2006.06.18 03:08:00 -
          [10] 
          
           
          Edited by: digitalwanderer on 18/06/2006 03:10:11
   Originally by: General Pucket Has CCP stated that this is indeed a bug or was it designed this way....they might only be allowed in .1-.4 for travel purposes to new 0.0 systems.
 
 
 
  Given that the idea behind the smaller carriers was to allow small and medium corps the ability to wage war with a capital ship,i find it not terribly smart if that limitation of not having the ability to use their main weapon in 0.1 to 0.4 was not,at the very least,documented when they were first released months ago,instead of finding out the hard way... 
 
  And the point stands that you can use dreads to their full capabilities in systems up to 0.4,so why not carriers?....
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          digitalwanderer 
           
          
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        Posted - 2006.06.18 03:10:00 -
          [11] 
          
           
            Originally by: Beovvulf Fighters can be launched in low sec, but they can only be assigned to other players in 0.0.
 
 
 
  You sure?...Because my carrier freind pilot says he couldn't do it at all....He could only launch regular drones.
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          Kaylana Syi 
           
          
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        Posted - 2006.06.18 03:13:00 -
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          Well I think its stupid that they cannot use fighters in 0.4. I don't care if sentries cannot shoot fighters... I cannot believe people would be allowed to tank sentries in scorpions with 2mil SP ( empire pirates are such arses ) while any small number of BSs could take out the carrier because it can't defend itself or leave.
  Carriers should be immune to ewar or fighters should be 0.4 usable. As it is... any lucky set of noobs can take down a carrier in empire if they are at the right place at the right time.
 
   Originally by: "Oveur" I don't react to threats any better than you do
 
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          Convulge 
           
          
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        Posted - 2006.06.18 03:15:00 -
          [13] 
          
           
          Refer to this thread
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          digitalwanderer 
           
          
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        Posted - 2006.06.18 03:20:00 -
          [14] 
          
           
          Edited by: digitalwanderer on 18/06/2006 03:20:12
   Originally by: Convulge Refer to this thread
 
 
 
  So they can be deployed and to a lesser extent,assigned to corp mates in systems up to 0.3?,but not in 0.4 systems at all?(deployed and assigned)...
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          KilROCK 
           
          
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        Posted - 2006.06.18 03:23:00 -
          [15] 
          
           
          You can't assign them in 0.4, you can launch them anywhere. Infact, you can have carriers in 0.6.. POS in empire and carrier building is just nice... 
  You can assign fighters to gang members in 0.3 and under.
  Whine whine whine, sigs | 
      
      
      
          
          digitalwanderer 
           
          
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        Posted - 2006.06.18 03:50:00 -
          [16] 
          
           
            Originally by: KilROCK You can't assign them in 0.4, you can launch them anywhere. Infact, you can have carriers in 0.6.. POS in empire and carrier building is just nice... 
  You can assign fighters to gang members in 0.3 and under.
 
 
 
  Thanks for the info... 
  I know you can set up POS's in fairly high security systems if your standing towards that faction is high enough,but don't carriers/dreads still require capital ship maintenance arrays to store and capital shipyard arrays to build?....Or can the large versions still handle the smaller carriers and dread production?
 
 
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          KilROCK 
           
          
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        Posted - 2006.06.18 04:16:00 -
          [17] 
          
           
          Dreadnought and Carrier production works without Capital array. Motherships don't fit tho. 
  And you need alot of 'sexy' arrays :)
  Whine whine whine, sigs | 
      
      
      
          
          Malthros Zenobia 
           
          
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        Posted - 2006.06.18 05:31:00 -
          [18] 
          
           
            Originally by: General Pucket YOU MESSED MY AMARR MESSAGE UP
 
 
 
  As opposed to the people who posted in the spam threads at random times? 
 
 
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          digitalwanderer 
           
          
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        Posted - 2006.06.18 20:51:00 -
          [19] 
          
           
          K,there seems there's a lot of conflicting info regarding this issue...
  Seems that the fighters themselves can be launched into space in 0.4 systems,but refuse orders to either attack targets or be assigned to corp mates at all....I have 2 carrier pilots stating the same thing and it was attempted just a few days ago.
  Others have had no problems in 0.3 and lower systems regarding that....
 
  So i'd love confirmation if this is intentional BY a DEV,or another bug,perhaps intermittant,that needs taking care of regarding carrier operation?....
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          Ithildin 
           
          
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        Posted - 2006.06.18 21:00:00 -
          [20] 
          
           
            Originally by: KilROCK You can't assign them in 0.4, you can launch them anywhere. Infact, you can have carriers in 0.6.. POS in empire and carrier building is just nice... 
  You can assign fighters to gang members in 0.3 and under.
 
  Only problem is that you can't anchor and online the structures needed to assemble the Carriers in high-sec, but... New sig coming soonÖ Tuxford's good for EVE. | 
      
      
      
          
          El Yatta 
           
          
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        Posted - 2006.06.18 21:13:00 -
          [21] 
          
           
            Originally by: Ithildin
   Originally by: KilROCK You can't assign them in 0.4, you can launch them anywhere. Infact, you can have carriers in 0.6.. POS in empire and carrier building is just nice... 
  You can assign fighters to gang members in 0.3 and under.
 
  Only problem is that you can't anchor and online the structures needed to assemble the Carriers in high-sec, but...
 
 
  Carriers/dreads can be built in a large assembly array, not capital - capital only builds motherships and titans, and needs sov. If its empty, you can squeeze a carrier/dread into a normal ship maintainance array as well, so you can easily do it. ---:::---
 
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