| Pages: [1] 2 :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Locutus Mind
Viziam Amarr Empire
11
|
Posted - 2014.06.30 22:02:00 -
[1] - Quote
looking for best DPs at 100+ km preference will be given to l4 mission fits in amarr space.
no implants everything goes |

Antillie Sa'Kan
Forging Industries Silent Infinity
510
|
Posted - 2014.06.30 22:48:00 -
[2] - Quote
[Golem, Max Damage]
Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System
Large Micro Jump Drive Gist X-Type X-Large Shield Booster Pith X-Type EM Ward Field Pithum A-Type Adaptive Invulnerability Field Pithum A-Type Adaptive Invulnerability Field Draclira's Modified Cap Recharger Draclira's Modified Cap Recharger
Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Bastion Module I Small Tractor Beam II Small Tractor Beam II Salvager II
Large Capacitor Control Circuit II Large Warhead Rigor Catalyst II
Salvage Drone I x5 'Integrated' Hobgoblin x5
Just over 1000 DPS and a 1400 DPS tank vs EM/Thermal rats. MJD for extra safety. |

Ireland VonVicious
Vicious Trading Company
319
|
Posted - 2014.06.30 23:55:00 -
[3] - Quote
Depending if it's real fit or like the guy aboves.
Either way use a RS
Put on T2 Cruise launchers.
Add 2 T2 drone range rigs. (( 100k drone range )) 2 Faction omni's with opt range script.
3 Faction BCU's 3 Faction DDA's.
Use T2 wardens. 99.1 opt with 70k falloff but can only shoot 100k.
You can put out 1443 DPS at 100k.
Fit the rest with tank/MJD as you see fit.
Use officer mods with the same lay out if you are counting BS dream fits.
Can I have my 20 million now?
(( Officer version puts out 1572 DPS at 100k ))
Isk now nom nom nom. |

elitatwo
Congregatio
255
|
Posted - 2014.07.01 00:25:00 -
[4] - Quote
So are we looking at cash or modules or fitted ships? signature |

stoicfaux
5026
|
Posted - 2014.07.01 02:07:00 -
[5] - Quote
Paladin. Guns > missiles, especially at that range. Instant damage, no volley counting, TPs are in falloff, can split guns into two+ groups to kill frigates and minimize DPS loss to overkill, etc.
Pulse: 818 DPS, range: 99km + 21k with Scorch. Tachyon: 970 DPS, range: 73km+51km with MF, or 562 with range 261km+51km ;-) Drop a mobile depot and you can switch "instantly" between the two types of guns.
Tank: 73+% across the board resists, 25m+ of cap with tachyon, cap stable with pulse. The MARII provides 400 to 450 perma-tank in bastion mode.
Throw in a Warden II for grins and giggles (and range.)
[Paladin, Level 4 - Pulse2] Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink Heat Sink II Medium Armor Repairer II Energized Adaptive Nano Membrane II Energized Adaptive Nano Membrane II
Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script Large Micro Jump Drive
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L [empty high slot] [empty high slot] [empty high slot] Bastion Module I
Large Energy Discharge Elutriation I Large Energy Discharge Elutriation I
Warden II x1
[Paladin, Level 4 - Tachyon] As above but with Tachyons with Faction MF ammo. WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

stoicfaux
5026
|
Posted - 2014.07.01 02:10:00 -
[6] - Quote
Rattlesnake only has a 93.75km targeting range. You'll probably want to drop a tank mod for sensor booster since you won't need much tank at 100+km.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Jacob Holland
Weyland-Vulcan Industries
288
|
Posted - 2014.07.01 12:29:00 -
[7] - Quote
The 20mil? Does that refer to SPs, cash available for fittings or cash available for the whole kit and caboodle?
If it's the latter then I cannot think of any ship which would fit the bill, the cost of the hulls which can (consistantly) run L4 security missions is generally higher, even the Ishkur is a little more... Unless it's a misstype (200mil perhaps?)
In the former cases the result will be either the standard Estamel fitting which usually answers these DPS threads or a T2 Paladin fitting... |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
86
|
Posted - 2014.07.01 13:04:00 -
[8] - Quote
Locutus Mind wrote:looking for best DPs at 100+ km preference will be given to l4 mission fits in amarr space.
no implants everything goes
Dominix
Fill mids with Omnis, rigs with Scopes, 3 DLAs in the highslots, lows with DDAs. Snipe with 100km Garde IIs for a cheap price. |

Dato Koppla
Elite Guards
649
|
Posted - 2014.07.01 15:13:00 -
[9] - Quote
Nolak Ataru wrote:Locutus Mind wrote:looking for best DPs at 100+ km preference will be given to l4 mission fits in amarr space.
no implants everything goes Dominix Fill mids with Omnis, rigs with Scopes, 3 DLAs in the highslots, lows with DDAs. Snipe with 100km Garde IIs for a cheap price.
Doesn't work anymore, the no stacking penalty on Gardes thing was a bug and they fixed it, now putting on scope rigs after having 3 Omnis is basically useless. You get like 2km from a scope chip with 3 Omnis w/ range scripts, so gardes are basically Maxed out at around 60km for Domi/Ishtar now. |

Jeanne-Luise Argenau
Suddenly Frigates Reconstructed Criticism
118
|
Posted - 2014.07.01 18:26:00 -
[10] - Quote
Dato Koppla wrote:Nolak Ataru wrote:Locutus Mind wrote:looking for best DPs at 100+ km preference will be given to l4 mission fits in amarr space.
no implants everything goes Dominix Fill mids with Omnis, rigs with Scopes, 3 DLAs in the highslots, lows with DDAs. Snipe with 100km Garde IIs for a cheap price. Doesn't work anymore, the no stacking penalty on Gardes thing was a bug and they fixed it, now putting on scope rigs after having 3 Omnis is basically useless. You get like 2km from a scope chip with 3 Omnis w/ range scripts, so gardes are basically Maxed out at around 60km for Domi/Ishtar now.
This isnt exactly true, a proper domi fit will get around 60k optimal and another 30k falloff on gardes. (3 t2 range scripted omnis no scope) |

Dato Koppla
Elite Guards
650
|
Posted - 2014.07.01 19:29:00 -
[11] - Quote
Jeanne-Luise Argenau wrote:Dato Koppla wrote:Nolak Ataru wrote:Locutus Mind wrote:looking for best DPs at 100+ km preference will be given to l4 mission fits in amarr space.
no implants everything goes Dominix Fill mids with Omnis, rigs with Scopes, 3 DLAs in the highslots, lows with DDAs. Snipe with 100km Garde IIs for a cheap price. Doesn't work anymore, the no stacking penalty on Gardes thing was a bug and they fixed it, now putting on scope rigs after having 3 Omnis is basically useless. You get like 2km from a scope chip with 3 Omnis w/ range scripts, so gardes are basically Maxed out at around 60km for Domi/Ishtar now. This isnt exactly true, a proper domi fit will get around 60k optimal and another 30k falloff on gardes. (3 t2 range scripted omnis no scope)
Yeah I was talking about optimal, previously scope chips could get you 100km optimal on Gardes, now it's pretty much capped at 60km optimal. Even with falloff you're basically doing nothing at 100km, you have to bring other sentries to reliable hit to 100km. |

Locutus Mind
Viziam Amarr Empire
11
|
Posted - 2014.07.02 21:27:00 -
[12] - Quote
rattlesnake is in the lead due to highest DPs output. contest will end this Sunday and a winner will be announced Monday. |

Nolak Ataru
Incursion Osprey Replacement Fund LLC
87
|
Posted - 2014.07.02 21:36:00 -
[13] - Quote
Dato Koppla wrote:Jeanne-Luise Argenau wrote:Dato Koppla wrote:Nolak Ataru wrote:Locutus Mind wrote:looking for best DPs at 100+ km preference will be given to l4 mission fits in amarr space.
no implants everything goes Dominix Fill mids with Omnis, rigs with Scopes, 3 DLAs in the highslots, lows with DDAs. Snipe with 100km Garde IIs for a cheap price. Doesn't work anymore, the no stacking penalty on Gardes thing was a bug and they fixed it, now putting on scope rigs after having 3 Omnis is basically useless. You get like 2km from a scope chip with 3 Omnis w/ range scripts, so gardes are basically Maxed out at around 60km for Domi/Ishtar now. This isnt exactly true, a proper domi fit will get around 60k optimal and another 30k falloff on gardes. (3 t2 range scripted omnis no scope) Yeah I was talking about optimal, previously scope chips could get you 100km optimal on Gardes, now it's pretty much capped at 60km optimal. Even with falloff you're basically doing nothing at 100km, you have to bring other sentries to reliable hit to 100km.
Well that sucks ass. |

IIshira
School of Applied Knowledge Caldari State
984
|
Posted - 2014.07.03 00:34:00 -
[14] - Quote
Antillie Sa'Kan wrote:[Golem, Max Damage]
Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System Thon's Modified Ballistic Control System
Large Micro Jump Drive Gist X-Type X-Large Shield Booster Pith X-Type EM Ward Field Pithum A-Type Adaptive Invulnerability Field Pithum A-Type Adaptive Invulnerability Field Draclira's Modified Cap Recharger Draclira's Modified Cap Recharger
Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Estamel's Modified Cruise Missile Launcher, Caldari Navy Mjolnir Cruise Missile Bastion Module I Small Tractor Beam II Small Tractor Beam II Salvager II
Large Capacitor Control Circuit II Large Warhead Rigor Catalyst II
Salvage Drone I x5 'Integrated' Hobgoblin x5
Just over 1100 DPS and a 1400 DPS tank vs EM/Thermal rats. MJD for extra safety.
This is so funny!.... You'll need more than a MJD for safety. |

Mason Drake
SGK Inc
6
|
Posted - 2014.07.03 01:23:00 -
[15] - Quote
[Paladin, PvE AB Tach] Large Armor Repairer II Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Signal Amplifier II Imperial Navy Heat Sink Imperial Navy Heat Sink Imperial Navy Heat Sink
Large Micro Jump Drive 100MN Afterburner II Tracking Computer II, Optimal Range Script Tracking Computer II, Optimal Range Script
Tachyon Beam Laser II, Imperial Navy Ultraviolet L Tachyon Beam Laser II, Imperial Navy Ultraviolet L Tachyon Beam Laser II, Imperial Navy Ultraviolet L Tachyon Beam Laser II, Imperial Navy Ultraviolet L Small Tractor Beam II Small Tractor Beam II Small Tractor Beam II Bastion Module I
Hobgoblin II x5
For me:
IN UV 771 DPS @ 132km optimal IN MF 996 DPS @ 75km optimal Gleam 1009 DPS @ 38km optimal
Use whatever rigs float you boat. I use one like this except with an MWD so I can only use 1 tractor, but it sure hauls ass gate to gate. |

stoicfaux
5026
|
Posted - 2014.07.03 01:23:00 -
[16] - Quote
Locutus Mind wrote:rattlesnake is in the lead due to highest DPs output. contest will end this Sunday and a winner will be announced Monday. Pffft, if that's your only qualification, then the Typhoon Fleet Issue beats the Rattlesnake.
TFI: 1412 DPS (or 1455 w/o including reloading) * 934 from Cruise (~105km optimal) * 408 from Wardens (106km optimal) * 70 DPS from 1400s (108km optimal with Tremor ammo, 1,296 alpha)
Rattlesnake: 1409 DPS (or 1443 w/o including reloading) * 797 from cruise * 612 from Wardens
Add officer fittings if you really want to go there.
[Typhoon Fleet Issue, New Setup 1] Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Caldari Navy Ballistic Control System Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier Imperial Navy Drone Damage Amplifier
[empty med slot] [empty med slot] [empty med slot] [empty med slot] Sensor Booster II, Targeting Range Script
Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile Cruise Missile Launcher II, Mjolnir Fury Cruise Missile 1400mm Howitzer Artillery II, Tremor L 1400mm Howitzer Artillery II, Tremor L
Large Drone Scope Chip II Large Drone Scope Chip II [empty rig slot]
Warden II x5
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Hakaari Inkuran
State War Academy Caldari State
92
|
Posted - 2014.07.03 01:30:00 -
[17] - Quote
The rattle is supposed to be using scourge or inferno missiles, dunno why your launcher DPS is so low, stoic. My rattle is 918 launcher DPS |

stoicfaux
5026
|
Posted - 2014.07.03 01:40:00 -
[18] - Quote
Hakaari Inkuran wrote:The rattle is supposed to be using scourge or inferno missiles, dunno why your launcher DPS is so low, stoic. My rattle is 918 launcher DPS You're not including reload time and you're using 5% damage and 5% rof implants.
If we include implants, then the TFI pulls ahead a bit more due to the lack of drone damage implants. (1558 v 1530 with 5% missile implants.)
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Ireland VonVicious
Vicious Trading Company
322
|
Posted - 2014.07.03 01:57:00 -
[19] - Quote
I don't see room for the tank/EW to help make that fit actually viable.
You don't have rigs to get the wardens to shoot past 60k Scope chip is not enough. You need 2 T2 Control range augmentors and then 2 omni's in the mids or lose guns for drone control units. Your ship will only have 1 slot for tank or EW and will not function well.
Currently you don't do that kind of DPS at that range with ingame mechanics. |

Ireland VonVicious
Vicious Trading Company
322
|
Posted - 2014.07.03 02:17:00 -
[20] - Quote
Exact fit.
Sentry rig T1 Control range rig T1 EM shield rig T1
5x Cruise launchers T2 1 Black eagle drone link augmentor
2 Invulns T2 up to pith c XL shield booster Best you can afford Sebo 2 Faction drone omni's with range scripts MJD
3 Faction BCU's 3 Faction DDA's
Wardens T2.
Using the faction augmentor allows for the T1 version of control range rig to still equall 100 even and add that em resit.
1460 DPS non-Complex/Officer fit. |

stoicfaux
5032
|
Posted - 2014.07.03 02:27:00 -
[21] - Quote
Ireland VonVicious wrote:I don't see room for the tank/EW to help make that fit actually viable.
You don't have rigs to get the wardens to shoot past 60k Scope chip is not enough. You need 2 T2 Control range augmentors and then 2 omni's in the mids or lose guns for drone control units. Your ship will only have 1 slot for tank or EW and will not function well.
Currently you don't do that kind of DPS at that range with ingame mechanics. You're correct about the drone control range. I realized that just when the baby started crying. I have updated my fit. At 100km, you don't need a lot of tank, plus you can buffer tank as well.
Quote:If going by those standards you can fit a sentry damage mod on the RS and use the extra high for range instead of second control range rig and still have the distance and get 1460 DPS out of the snake. TFI is fail on comparison. Try it. If you include 5% missile implants, then it's a tie between the TFI and the RS at 1508 DPS if you include reload time. If you don't include reload time the TFI wins with 1558 versus 1548.
You can only fit a T1 sentry damage rig and a drone control rig on the Rattlesnake, which is offset by the TFI's 4th BCU, the 1400's and the fact that the missile implants benefit the TFI more because the TFI has more missile DPS.
Anyway, both fits are silly/useless due to a lack of damage application rigs/mods, never mind that the run level 4s at 100km requirement is inefficient.

WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Ireland VonVicious
Vicious Trading Company
323
|
Posted - 2014.07.04 00:27:00 -
[22] - Quote
If the goal is to run at 100k and under check this out! 
Exibit A:
It's my only exibit really, but I think it's a damn good one.
http://eve.battleclinic.com/loadout/70136-Rattlesnake-Kronos-Optimal-L4-Missioner.html
Applied damage insane-O |

stoicfaux
5033
|
Posted - 2014.07.04 01:25:00 -
[23] - Quote
Ireland VonVicious wrote: Nice fit, but it's not all sunshine and lollipops: https://docs.google.com/spreadsheets/d/1fgSbnrcRplfqCPLcmDvaOlVl6AySWIhwGAcqzznsV7E/edit?usp=sharing
The first two columns are the Golem and CNR. The third is the Rattlesnake. The Golem and CNR can one shot non-elite NPC mission cruisers (of which the Seven Bodyguard is probably the hardest to oneshot.) The Rattlesnake's missiles tend to lag behind against battleships, which means it needs the drones to pick up the slack, which implies that the Rattlesnake is losing a large chunk of its DPS advantage over other missile ships. OTOH, the spreadsheet doesn't take NPC shield/armor regen into account, so the numbers aren't a final say.
Long story short, the Rattlesnake's missile DPS is a tad underwhelming which has me concerned that a large chunk of the drone DPS is needed to make up the different which is why I would like to see mission times before passing judgement on the 'snake.
Especially when you take into consideration DPS loss from TP falloff, drone aggro, drone ranges/travel times, volley mis-counting, etc.
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Ireland VonVicious
Vicious Trading Company
323
|
Posted - 2014.07.04 01:28:00 -
[24] - Quote
That factor makes them put out more not less DPS.
Missiles over volley NPC's and lose a % of DPS from it.
Drones don't suffer so hard from such things like missiles. It's the reason many like turrets over missiles.
You use the missiles to soften up BS and BC ships and let drones do the mopping.
It's heavy on the mirco management but it will out perform a straight missile boat on applied DPS. |

stoicfaux
5033
|
Posted - 2014.07.04 02:54:00 -
[25] - Quote
Ireland VonVicious wrote: It's heavy on the mirco management but it will out perform a straight missile boat on applied DPS.
I agree that it *should* (in theory) outperform a straight missile boat, but the real question is "by how much" does it actually outperform a Golem or CNR or TFI? Between the micromanagement and the DPS loss to various vagueries, does the Rattlesnake's "extra" applied DPS actually allow it to out-earn (in terms of level 4 income) a Golem with its ability to loot/salvage on the fly, immunity to ewar, 1 minute MJD, etc.?
And then of course, even if the Rattlesnake is noticeably better than a Golem, is it better than a Vargur/Mach?
WASABI: Warp Acceleration System Ancillary Boost Injected(Gäó)
|

Ireland VonVicious
Vicious Trading Company
323
|
Posted - 2014.07.04 02:59:00 -
[26] - Quote
A lot.
Yes. |

Locutus Mind
Viziam Amarr Empire
11
|
Posted - 2014.07.07 14:15:00 -
[27] - Quote
Ireland VonVicious wrote:
is the winner. isk transfer will commence tonight
|

Antillie Sa'Kan
Forging Industries Silent Infinity
513
|
Posted - 2014.07.07 14:28:00 -
[28] - Quote
Locutus Mind wrote:is the winner. isk transfer will commence tonight Yep, its a winner alright. |

Hakaari Inkuran
State War Academy Caldari State
101
|
Posted - 2014.07.07 15:10:00 -
[29] - Quote
If you define ability to loot and salvage on the fly as part of "performance" then obviously a boat that can do those things is going to rank higher in your personal preferences than one that can't. Obviously. Its kind of a silly discussion to even have. Performance in blowing things up? That's something else. |

Antillie Sa'Kan
Forging Industries Silent Infinity
513
|
Posted - 2014.07.07 16:12:00 -
[30] - Quote
How about performance in getting past a gate with 6 or 7 Tornadoes hanging around? |
| |
|
| Pages: [1] 2 :: one page |
| First page | Previous page | Next page | Last page |