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Nerf Burger
Republic Military School Minmatar Republic
228
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Posted - 2014.07.01 22:12:00 -
[1] - Quote
The entire first thread was locked due to some non-constructive posts from certain prevalent posters, so lets try again.
This is an idea to make suicide gankers desirable targets for bounty hunters. This idea would only pertain to high sec.
Currently many suicide gankers take very little risk and pay very negligible costs for their activities that incur incredible losses upon their victims.
These gankers can accumulate huge bounties that do not get depleted because they only ever lose cheap ships when they die to bounty hunters.
I propose making suicide gankers receive an exponential ISK hit upon death to a bounty hunter and exponentially greater payout to bounty hunters in HS. The system should detect those players who repeatedly die to concord and flag them as suicide gankers, a status which will eventually end with much time. If the cost of the ship a low sec status player loses in high sec does not exceed a TBD percentage of their bounty, ISK will be deducted from that players wallet somewhere on their account in order to pay the bounty. If the ganker tries to cheat the system by having no ISK on his account, skill points will be deducted instead at a TBD rate, in order to pay out the bounty upon their death. Suicide Ganker status will come with notifications telling them how much they risk losing if they should die to another player. Suicide ganker status should also have the penalty of no ship insurance payout to further discourage the practice of cheating the bounty system.
This idea would add some risk to the reward for suicide gankers and make them actually worth going after for bounty hunters. If suicide ganking is someones main activity, it would also force them to take risks, being that they risk losing more than cheap, disposable ships should they die to another player. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2777
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Posted - 2014.07.01 22:14:00 -
[2] - Quote
You flat out refused to answer WHY in the previous thread, I assume you won't do it here either.
Redundant thread reported. |

Nerf Burger
Republic Military School Minmatar Republic
228
|
Posted - 2014.07.01 22:17:00 -
[3] - Quote
Danika Princip wrote:You flat out refused to answer WHY in the previous thread, I assume you won't do it here either.
Redundant thread reported.
This is not a redundant thread. The first thread was locked due to trolling and off topic posts like the one you just made. Please try to stay on topic and discuss the OP or do not post. I think those in the previous thread have already said what they wanted. Lets hear from some other people. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Paranoid Loyd
772
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Posted - 2014.07.01 22:21:00 -
[4] - Quote
Redundant thread reported. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Rowells
Unknown Soldiers Fidelas Constans
875
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Posted - 2014.07.01 22:31:00 -
[5] - Quote
Nerf Burger wrote:Danika Princip wrote:You flat out refused to answer WHY in the previous thread, I assume you won't do it here either.
Redundant thread reported. This is not a redundant thread. The first thread was locked due to trolling and off topic posts like the one you just made. Please try to stay on topic and discuss the OP or do not post. I think those in the previous thread have already said what they wanted. Lets hear from some other people. Doesn't matter why a thread got locked. You can't reopen a locked thread either. |

Sigras
Conglomo
812
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Posted - 2014.07.01 22:34:00 -
[6] - Quote
so to refute your suggestion...
say for instance that I have a suicide ganker alt and he racks up a billion ISK bounty. Concord has a history of him suicide ganking, so they'll release more bounty for each kill, so I get my main to kill him and use the bounty cash to recoup the cost of whatever I lost?
Sounds legit... |

Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2777
|
Posted - 2014.07.01 22:42:00 -
[7] - Quote
Or the tiny little detail that it'd be nigh on impossible to avid SP loss if you managed to annoy someone rich enough.
100% guaranteed SP loss, for no reason whatsoever. Great game design. |

Nerf Burger
Republic Military School Minmatar Republic
228
|
Posted - 2014.07.01 22:46:00 -
[8] - Quote
Sigras wrote:so to refute your suggestion...
say for instance that I have a suicide ganker alt and he racks up a billion ISK bounty. Concord has a history of him suicide ganking, so they'll release more bounty for each kill, so I get my main to kill him and use the bounty cash to recoup the cost of whatever I lost?
Sounds legit...
Thank you for responding to the topic appropriately.
The additional payout from the bounty would come directly from the players ISK pool on his account and would run into SP if they tried to cheat the system, ultimately disabling that characters ability to suicide gank. Ganker status flagged players would also be ineligible to receive insurance payouts. The result is that the suicide ganker is still losing more money than before and taking more risks while making them more desirable targets.
The tremendous losses inflicted by suicide gankers and the profits they gain demand more risk for the activity. More incentive to go after them is also needed. "I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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Danika Princip
Freelance Economics Astrological resources Tactical Narcotics Team
2778
|
Posted - 2014.07.01 22:51:00 -
[9] - Quote
Nerf Burger wrote:Sigras wrote:so to refute your suggestion...
say for instance that I have a suicide ganker alt and he racks up a billion ISK bounty. Concord has a history of him suicide ganking, so they'll release more bounty for each kill, so I get my main to kill him and use the bounty cash to recoup the cost of whatever I lost?
Sounds legit... Thank you for responding to the topic appropriately. The additional payout from the bounty would come directly from the players ISK pool on his account and would run into SP if they tried to cheat the system, ultimately disabling that characters ability to suicide gank. Ganker status flagged players would also be ineligible to receive insurance payouts. The result is that the suicide ganker is still losing more money than before and taking more risks while making them more desirable targets. The tremendous losses inflicted by suicide gankers demand more risk for the activity. More incentive to go after them is also needed.
Okay.
Explain this: Why does suicide ganking require such a cripplingly heavy handed response when it is literally the only risk to AFKing a freighter full of vindicators across highsec? Why should people who flat out refuse to take even the most basic of precautions be completely free to continue to do so, while the people who wish to take advantage of thier idiocy deserve to be driven out of the game?
At NO point have you explained why ganking is such a huge problem, and at NO point have you explained why AFK hauling should be 100% safe. |

Antillie Sa'Kan
Forging Industries Silent Infinity
511
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Posted - 2014.07.01 22:55:00 -
[10] - Quote
Ganking is fine as is. Stop being stupid and learn how to mitigate risk. |

Sigras
Conglomo
814
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Posted - 2014.07.01 23:12:00 -
[11] - Quote
woah, you realize that youve just suggested a way to go from SP to ISK right? and where would this ISK come from? another faucet in the game?
Also I have a TON of alts with nothing to train because theyre useless alts... you mean to tell me that I could turn all of their SP into ISK if I wanted?
broken idea is broken. |

Nerf Burger
Republic Military School Minmatar Republic
228
|
Posted - 2014.07.01 23:32:00 -
[12] - Quote
Sigras wrote:woah, you realize that youve just suggested a way to go from SP to ISK right? and where would this ISK come from? another faucet in the game?
Also I have a TON of alts with nothing to train because theyre useless alts... you mean to tell me that I could turn all of their SP into ISK if I wanted?
broken idea is broken.
Predictably, the SP to ISK ratio should be made to be very undesirable. This is supposed to be the penalty for trying to cheat the system. If you gank enough people that you get a sizable bounty on your head, you will be risking more than a disposable ship should you die to a bounty hunter. The SP will go to pay the bounty untill SP gets very low, at which point no bounty would be able to be collected and the character no more useful than a newly created character. Suicide gankers will be made aware of the costs they will have to pay for their activities, their wallets should be bright red when they do not have enough ISK to cover the ISK they will lose upon death to a bounty hunter.
"I think weGÇÖre just getting closer and closer to a place where the people we lose are people that itGÇÖs okay to lose." -Kristoffer Touborg, Eve lead designer
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