
Grog Aftermath
Need more grog
29
|
Posted - 2014.08.04 15:14:00 -
[1] - Quote
Chewytowel Haklar wrote: I have a passion, a truly great passion deep inside me, and that passion feels deadened by the need to 'work' at something meant to be enjoyed. I feel that it is disturbing when others feel they have to earn their game time just so they can do what they want to do. I get that it is cool to be able to forgo having to pay and therefore play the game free for a set time. However, what is the true cost that is involved when forgoing paying the $15 a month fee to play EVE and build content that will inspire others to just play. The very thought of having to grind to earn Isk and waste away time doing things which are boring sucks to me. Aren't we the game? Aren't the people what make the experience noteworthy and worth it to bother to log in every day? I see you people grinding out missions and carrying out tasks just like you might in real life and seemingly lacking the ability to just let go. What happens in a game when we emulate life inside of it letting it be nothing more then a sheer reflection of who we are as a people? Everyone seeming to run around and do errands as the new player logs in looking for others to play with that are too busy to care.
One person's fun is another person's work.
It's a sandbox if they play in such a way that it resembles a job, that's up to them. As far as playing to earn enough to be able to buy PLEX to fund the account, that's their choice as nobody is forcing them.
Biggest anti-fun factors in this game is the long training times and the high cost of dying especially if you make a habit of it.
RL emulation, not surprising as it's a sandbox where people make up a lot of the content one way or another. But it's the same in other MMOs, real people play and a lot of them bring all their old baggage with them.
A lot of those people running around doing errands and not grouping are people that don't want to group, which is the same in most MMOs (if not all). Eve also has a reputation for not trusting other players as well which adds to the not wanting to group mind-set. |