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vacillis
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Posted - 2006.06.26 07:00:00 -
[1]
i was hunting 0.4 rats last night when a pirate in a merlin started orbiting me and generally actind odd. after a couple of minutes he asked me if i wanted to play, i said'not really' and went to warp out as i was starting to suspect something. next thing i know a blackbird appears next to him and hits me with a nosferatu and a targetting disruptor and disrupts my warp core, so i could not warp. by the time i had stopped panicking almost all my amrmour had gone and i had sod all power left in my core...needless to say my vexor went byebye. this comes in a week when i have also lost a hoarder and a celestis to pirate attacks. next time i go into combat i really need to remember to fit a warp core stabiliser and a tracking disruptor but i keep on forgetting.
might go back to mining for a bit or just go back with the brutix.
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Fuujin
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Posted - 2006.06.26 07:03:00 -
[2]
Letting him get close enough to orbit you would have been the first mistake. _______________
The sword has to be more than a simple weapon; it has to be an answer to life's questions
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Darwinia
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Posted - 2006.06.26 07:08:00 -
[3]
Next time an unknown ship in low sec gets close to you... kill it.
It's a very simple rule to remember, really. ------------------------ I don't believe in sigs. |

Novarei
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Posted - 2006.06.26 07:09:00 -
[4]
Tip: Dont be the prey.
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HippoKing
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Posted - 2006.06.26 07:17:00 -
[5]
Remember, in 0.4, people are ebil. Don't trust them 
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Edhel
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Posted - 2006.06.26 07:22:00 -
[6]
not what you expected in a response but i'm very happy to see that there are still newer players belt pirating in low-sec.
however a few noobie tips for you:
- keep local chat in a seperate window from your other chat windows. Check for players
- set your overview to see only players and npcs if you need it.
- Use your scanner and if you don't know how to use it, learn how to use it. (overview needs to be set correctly before you can use it effectively)
- make safespots in the systems you use (more than one and moon/planet is not a safespot)
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Skawl
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Posted - 2006.06.26 07:26:00 -
[7]
Edited by: Skawl on 26/06/2006 07:26:34
Originally by: vacillis i was hunting 0.4 rats last night
Tip #1 Wannabe pirates hunt in low sec, 0.4 being a favourite as it's generally the lowbies first step into low sec space. Try hunting in 0.3 or lower or, even better 0.0. Not only are the bounties higher but theres less people about.
When I was still hunting nr empire I'd find a 0.0 system with no station and no people. If anyone who I wasn't 100% sure of came in the system I'd safe spot or at least align for warp until they're gone.
Originally by: vacillis after a couple of minutes he asked me if i wanted to play
Tip #2 Assume everyone is hostile. If you make visual contact, warp.
OK, so I'm happy to admit I'm paranoid but I've never lost a ship in a fight except when i've (admitedly badly) made the decision to engage.
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Niccolado Starwalker
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Posted - 2006.06.26 07:32:00 -
[8]
Ok, my advice to you is really something most of the people on these forums would not call advice at all, but idiocy, but i will give it anyway.
Unless you love deepspace and have fetishes about dealing and receiving pain: stay out of lowsec at least for 6-9 months. I did. I do. And now, I have a little by little got
a.) better skills to deal with at least 50% of the piwates down there b.) money to cope with LOTS of losses (yes im a fatalist) c.) experience about this bloodthirsty game, so I dont loose my morale of getting podded d.) I still have lot of fun in empire doing agents, which do give decent ammount of money at level 3. E. you play this to have fun. If you time after time get podded in deepspace because you are not skilled enough, not settled in a good enough corporation/alliance etc. Its better to stay out of it, just to keep the fun in the game. Im sorry, but I decided it was better for me to stay in empire and have FUN for a year, then diving headfirst into pain and destruction.
IM sorry. This game IS dam fantastic! The best I have ever played!! but it require LOT of patience! And unless you are lucky to join a large corporation/alliance wich takes really good care of their players in Deep Space, these are the advices I would give.
I now plan to put my carebear status on the shelf. It have been bloody fun running agents in empire, but now I want to POD people! I got lot of experience, if not experience from deep space. But in general, I now start to feel prepared.
Countdown : 3 weeks! (my summer vacation!) 
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Crumplecorn
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Posted - 2006.06.26 07:41:00 -
[9]
Edited by: Crumplecorn on 26/06/2006 07:43:17
Originally by: Niccolado Starwalker Ok, my advice to you is really something most of the people on these forums would not call advice at all, but idiocy, but i will give it anyway.
Unless you love deepspace and have fetishes about dealing and receiving pain: stay out of lowsec at least for 6-9 months.
I wouldn't call that idiocy. I'd call it insanity.
Also, @OP: They were already orbiting you when you got suspicious?  ---------- Throwing ships away doing stupid things since April '06 |

Frakri Hogsto
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Posted - 2006.06.26 07:43:00 -
[10]
and loose your brutix 2?
-------------------------------------- What you gonna do, when I come for yoU?! --------------------------------------
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Malachon Draco
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Posted - 2006.06.26 07:54:00 -
[11]
Stay out of 0.0 for 6-9 months? O.o
Stop scaring people away from 0.0, its not that dangerous if you're alert.
I started ratting in lowsec 0.2-0.3 space in an uninsured ferox afer a month and a half. Just make sure you check where potential pirates hang out by checking the map regularly and checking local all the time. Look for a system that is as remote as possible and go rat there, safespot if anyone enters local.
In a month I only got into combat once, which I handily won and drove my attacker off. After 3 months you should be ready to move to 0.0 permanently with a bit of luck if you find a good corp/alliance to join.
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HippoKing
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Posted - 2006.06.26 07:57:00 -
[12]
Originally by: Niccolado Starwalker Ok, my advice to you is really something most of the people on these forums would not call advice at all, but idiocy, but i will give it anyway.
Unless you love deepspace and have fetishes about dealing and receiving pain: stay out of lowsec at least for 6-9 months.
Advice like that is why people say "omg I can't compete. Low sec is too dangerous unless you started in 2004. I QUIT!".
@OP, ignore him
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Jim McGregor
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Posted - 2006.06.26 08:02:00 -
[13]
Edited by: Jim McGregor on 26/06/2006 08:04:12
Originally by: vacillis i was hunting 0.4 rats last night when a pirate in a merlin started orbiting me and generally actind odd. after a couple of minutes he asked me if i wanted to play, i said'not really' and went to warp out as i was starting to suspect something. next thing i know a blackbird appears next to him and hits me with a nosferatu and a targetting disruptor and disrupts my warp core, so i could not warp. by the time i had stopped panicking almost all my amrmour had gone and i had sod all power left in my core...needless to say my vexor went byebye. this comes in a week when i have also lost a hoarder and a celestis to pirate attacks. next time i go into combat i really need to remember to fit a warp core stabiliser and a tracking disruptor but i keep on forgetting.
might go back to mining for a bit or just go back with the brutix.
Admit its pretty cool to really panic from a game though. 
You know what i would do if I were you? Ambush. Bring 5-6 newbie friends to the same system... do some ratting or whatever alone. As soon as you get attacked by a pirate, everybody warp to the guy being attacked. Ransom the pirate and make him pay you lots of iskies to live...
Dont avoid lowsec. Learn how to survive instead. If you are solo, you really should have some wcs....
--- The Eve Wiki Community Portal | Eve Tribune |

Hehulk
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Posted - 2006.06.26 08:10:00 -
[14]
Originally by: Malachon Draco Stay out of 0.0 for 6-9 months? O.o
Stop scaring people away from 0.0, its not that dangerous if you're alert.
I have to agree with Malachon here. I moved into low sec on my second day in-game and 0.0 after about 2 months. And do you know what, I've never regreted it, not once. And I wasn't one of those fortunate people who's corp holds your hand every step of the way and does most of the work for you. I learnt the hard way at the hands of NPCs, gankers and later proper pvpers.
Don't let this one incident keep you out of low-sec. Low-sec and 0.0 is where the games at, and if you want anymore advice, poke me in-game. I train new players as a habbit  ---------- Please choose one signature image, as per the forum rules. - Teblin |

Niccolado Starwalker
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Posted - 2006.06.26 08:12:00 -
[15]
Edited by: Niccolado Starwalker on 26/06/2006 08:13:56
Originally by: HippoKing
Originally by: Niccolado Starwalker Ok, my advice to you is really something most of the people on these forums would not call advice at all, but idiocy, but i will give it anyway.
Unless you love deepspace and have fetishes about dealing and receiving pain: stay out of lowsec at least for 6-9 months.
Advice like that is why people say "omg I can't compete. Low sec is too dangerous unless you started in 2004. I QUIT!".
@OP, ignore him
Why?
I have plenty of FUN and have never a second been thinking of OMG! I Quit!! tought!
I have got lot of cash. My skills are growing. So is my store of weapons and ships.
I have seen players come and go. They did not need me to be scared away from the game. They followed advice to jump into deepspace. from people like you. only to find out they where NOT PREPARED! In preparation i Mean: Good corp. Good enough skills and good enough money to cope with losses and to get a start in the game.
I HAVE LOST TRACK ON HOW MANY TIMES i HAVE BAILED OUT PEOPLE BECAUSE THEY LOST EVERYTHING TO DEEP SPACE! Many people I know have quit too, because its in deep space its fun!
Also. I do not advice people to stay out of there forever!! I just advice people to go down there when they feel they are ready! Besides, its not much help to get from you guys on the forums either. Its not a day that passes without I see someone come to these forums whining about how dangerous deep space is to them! They just followed your advice to plunge into it, and found themselves owned and pwned within minutes. loosing everything they got. Then they come to forums - only to be shot down as whiners and with stupid answers like "can I have your stuff"...
I just want people to use their bloody head!
If they dont feel they are ready! Stay out of it till you are ready!
Im sorry if you guys and gals dont agree, but its over this I think EVE are loosing most of their players: due to people going to deep space before they are ready! If you take your time, you will keep your fun. And believe me, you will be in deep space soon enough and get podded!
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Thomas Torquemada
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Posted - 2006.06.26 08:24:00 -
[16]
0.4 system, u let him orbit you, and to top it off, you say "After a few minutes..." i stopped reading here, your own fault your dead, lesson learned tbh.
UPC - PVP'ers Good and Bad, How Do You Want Peace? Through Talk Or In A Casket? We Decide!
Peace My Brothers... |

Jim McGregor
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Posted - 2006.06.26 08:27:00 -
[17]
Edited by: Jim McGregor on 26/06/2006 08:27:58
Originally by: Hehulk
Don't let this one incident keep you out of low-sec. Low-sec and 0.0 is where the games at, and if you want anymore advice, poke me in-game. I train new players as a habbit 
Being in 0.0 is not a problem. But travelling there can sometimes be. Bubbles are ebil...and sometimes not having stations around can be a real problem.
--- The Eve Wiki Community Portal | Eve Tribune |

Ombey
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Posted - 2006.06.26 08:30:00 -
[18]
@OP- seriously, even if someone jumps into the same belt as you when in lowsec, get out. Unless you feel you can beat them should they attack you.
Even before, keep one eye permanently on Local channel. When someone jumps in, start looking at their info. If the pirate is good with the scanner (and most of them will be very adept), you don't have long to safespot. --
ombeve |

Gariuys
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Posted - 2006.06.26 09:11:00 -
[19]
1. Watch local ( in some low sec systems harder then it sounds... too many people :-( ) But still watch local!!! 2. Do not continue what you're doing when someone not blue warps into your belt, maintain range. Warp out. OR when it looks/behaves hostile. Blow it up. 3. Read 1 and 2 again.
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Le Cardinal
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Posted - 2006.06.26 09:17:00 -
[20]
You could fit for pvp, sit in the belt and wait for them. Thats fun too :)
http://www.ecp-rogues.co.uk/kills |
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Arianne Lost
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Posted - 2006.06.26 09:31:00 -
[21]
Edited by: Arianne Lost on 26/06/2006 09:32:15 Ooh Le Cardinal, that annoys me!
OP: Stepping into 0.4 space is basically the equivalent of turning your PVP flag on. Once there treat everyone as hostile unless you know otherwise for certain. Some tips for avoiding people like me.
The usual as others have mentioned...
*do <show info> on everyone who enters the system, if they look dodgy - safespot until they go or go somewhere else.
*If someone warps to the same belt as you safespot. Wait a few moments if you must, but if they start moving towards you, yup warp.
*try not to be at the 15km warp point. I've warped in to 15k before and landed withi a few hundred meters of them.
*try to be in a quiet system to make it easier to scan local
*try to rat in a system with a lot of belts. This can make it more of a challenge to pinpoint you on the scanner quickly.
Signature removed. Please review the forum rules or e-mail us with any questions. You can view you signature here - Petwraith
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Lorette
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Posted - 2006.06.26 09:43:00 -
[22]
I had fun today, a cov-op's warped into my worlds collide and warp scramed me....before i could get lock on him 5 mates warped and and targeted me.
was what i was thinking at the time, still i let loose 5x hobies and shot at the cov-ops apparently they thought just that ship as a scrambler would work so when he warped of in structure i was able to warp off with 30% armor 
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Jim McGregor
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Posted - 2006.06.26 09:52:00 -
[23]
Originally by: Lorette I had fun today, a cov-op's warped into my worlds collide and warp scramed me....before i could get lock on him 5 mates warped and and targeted me.
was what i was thinking at the time, still i let loose 5x hobies and shot at the cov-ops apparently they thought just that ship as a scrambler would work so when he warped of in structure i was able to warp off with 30% armor 
Hehe, you were lucky. Next time those pirates will have learned their lesson.  --- The Eve Wiki Community Portal | Eve Tribune |

Fly Catcher
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Posted - 2006.06.26 09:55:00 -
[24]
Originally by: Niccolado Starwalker
Unless you love deepspace and have fetishes about dealing and receiving pain: stay out of lowsec at least for 6-9 months. I did. I do. And now, I have a little by little got
Don't agree at all, when I was a noob I went into low sec all the time, I died sometimes but what did it matter? I had my mighty bantam with 2 mining lasers on it to replace my losses !!
I go low sec much less now, my implants, my clone, my expensive ships and mods - plus I'm very happy doing lvl 4's in high sec than you very much I don't need to.
Get into low sec while you still can, you'll only get more excuses the longer you 'skill up'.
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HippoKing
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Posted - 2006.06.26 09:56:00 -
[25]
Originally by: Lorette I had fun today, a cov-op's warped into my worlds collide and warp scramed me....before i could get lock on him 5 mates warped and and targeted me.
was what i was thinking at the time, still i let loose 5x hobies and shot at the cov-ops apparently they thought just that ship as a scrambler would work so when he warped of in structure i was able to warp off with 30% armor 
urgh theyll have learnt.
My covops has 4 strength scrambling, but only uncloaks if its really needed. Most people should have their own scrams: dedicated tacklers are nice to hold them while the damage dealers lock, but once they have, they should be scramming too. Having one man forced off and then having the target leave is pathetic
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Scots Crusader
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Posted - 2006.06.26 10:17:00 -
[26]
As you have been told. use local. It will reveal a lot of dangers. If in doubt, warp out. Another thing to use is the map, it is your friend. If a system has 20 ships lost in the last hour there is a good chance there are Yarrs running around. people always seem to forget the map options available and loose ships for that reason.
I have sat in the system next to Amamake, with the map showing 48 ships lost in the last hour, typing in local not to jump through there is a gate camp other side and almost all still jumped and lost thier ships and moaned about it!!!
As for 0.0, the choice is yours. there is no right or wrong. if you fancy trying it, then go for it, but it is equally not wrong to sit and wait till you are more skilled and in ISK terms sufficient. it just depends on how you feel about it and how you want to play EVE. -----------------------------------------------
O wad some power, the giftie gie us, To see oursels as ithers see us!
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Jim McGregor
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Posted - 2006.06.26 10:20:00 -
[27]
Originally by: Scots Crusader
I have sat in the system next to Amamake, with the map showing 48 ships lost in the last hour, typing in local not to jump through there is a gate camp other side and almost all still jumped and lost thier ships and moaned about it!!!
It really is amazing that people dont check local. Ive done it from day 1.
--- The Eve Wiki Community Portal | Eve Tribune |

Sonlatur
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Posted - 2006.06.26 10:23:00 -
[28]
Originally by: vacillis i was hunting 0.4 rats last night when a pirate in a merlin started orbiting me and generally actind odd. after a couple of minutes he asked me if i wanted to play, i said'not really' and went to warp out as i was starting to suspect something. next thing i know a blackbird appears next to him
I dont really understand the "warp out" part but i guess the Merlin acted as a warp-in point for the Blackbird (he did warp to gang mate).
To put it simple: If you're in a lowsec belt and someone warps in, you warp out.
Btw, with a cruiser you should be able to hunt better rats than those in .4.
-- "Greetings fellow pod pilot. I am Sonlatur of the Sebiestor tribe and you have become a target in my war against the Evil Amarr Empire. Ransom negotiations are possible." |

Kuolematon
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Posted - 2006.06.26 10:29:00 -
[29]
I agree, game should be like a work. Nothing makes me more relaxed when I come from my REAL work avg. 9 hours per day and log on EVE to RELAX, I have even more fun WORKING avg. 4 hours per day!
You have to WORK to play EVE. You have to take 1000x different precautions to play.. err WORK on EVE and be sure to WORK also for your missions and ratting. WORKING for PvP is also good because you need to join CORPORATION where you have to WORK for them. Multiple mega fun work! 
Unnerf Amarr! "Just because you can utterly ruin another player's game doesn't mean that you must."
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Jenny Spitfire
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Posted - 2006.06.26 11:11:00 -
[30]
To OP.
Dont worry. With every death, sadness and painful experience, you will become stronger.
/me remembered watching my ship went from full shield to empty hull for the first time. Couldnt do anything except sat there and watch it getting popped.  ---------------- RecruitMe@NOINT!
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