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Gor Yo
State War Academy Caldari State
20
|
Posted - 2014.07.11 11:18:00 -
[1] - Quote
I've set up a planet for production only, no extraction. I set up the production chain, routed all produced materials, checked and double-checked that every is routed and going where it is needed. I bought enough P1 for a whole number of final product. and here is what happens. sometimes when all materials are consumed, I have one less final product than expected. lets say I bought enough P1 for exactly 10 P4, yet at the end I have 9 P4 in the launchpad, and some factories will have some materials in them, but not enough for the last 10th P4. as if somehow some original materials just vanished! what is happening? the very first time it happened, I thought I messed up, so I have been extra careful. but it happened a few times more already and losing the final product like that is not making me happy at all.
production on all factories starts almost at the same time - I deliver all material at the same time (if I just set up a new production line, I route all P1 from launch pads and press accept when all lines are finished) or within a few seconds (if the production chain is established and I just need to bring new materials from customs office to 2 launchpads), so there should be no bottleneck anywhere and products should nicely flow from one factory to another. |

Derath Ellecon
Washburne Holdings Situation: Normal
2281
|
Posted - 2014.07.11 12:15:00 -
[2] - Quote
Gor Yo wrote:I've set up a planet for production only, no extraction. I set up the production chain, routed all produced materials, checked and double-checked that every is routed and going where it is needed. I bought enough P1 for a whole number of final product. and here is what happens. sometimes when all materials are consumed, I have one less final product than expected. lets say I bought enough P1 for exactly 10 P4, yet at the end I have 9 P4 in the launchpad, and some factories will have some materials in them, but not enough for the last 10th P4. as if somehow some original materials just vanished! what is happening? the very first time it happened, I thought I messed up, so I have been extra careful. but it happened a few times more already and losing the final product like that is not making me happy at all.
production on all factories starts almost at the same time - I deliver all material at the same time (if I just set up a new production line, I route all P1 from launch pads and press accept when all lines are finished) or within a few seconds (if the production chain is established and I just need to bring new materials from customs office to 2 launchpads), so there should be no bottleneck anywhere and products should nicely flow from one factory to another.
The only thing I could think to check is storage. If at any point your storage facility does not have sufficient space, anything attempting to be store simply vanish. |

Gor Yo
State War Academy Caldari State
20
|
Posted - 2014.07.11 13:20:00 -
[3] - Quote
Derath Ellecon wrote: The only thing I could think to check is storage. If at any point your storage facility does not have sufficient space, anything attempting to be store simply vanish.
nothing goes to storage except the final P4 product, and volume reduction from 1920 P1 to a single P4 is substantial. I was thinking, that maybe somehow there is a big lag in production, and e.g. a camera drones producing factory has 10 silicate glass and only 5 rocket fuel, and when 5 more silicate glass comes in, then it is lost. however that would require a very big lag between silicate glass and rocket fuel producing factories, more than 1 hour. however like I said the whole production starts almost simultaneously on all P2 producing factories. |

Aerie Evingod
Midwest Miners LLC
52
|
Posted - 2014.07.11 16:30:00 -
[4] - Quote
If you have multiple factories the raw materials could be split across multiple factories. That is to say if you have two factories making P2 items for example, one raw material can get sent to one factory and the other could be sent to the other. Thus you would have enough materials, but no single factory has all the required materials. |

Aerie Evingod
Midwest Miners LLC
52
|
Posted - 2014.07.11 16:33:00 -
[5] - Quote
Another thought, are you doing: P1 -> factory -> storage -> factory (etc)
Or
P1 -> factory -> factory (etc) ? |

Nalelmir Ahashion
Omegon 42nd Core
467
|
Posted - 2014.07.11 16:48:00 -
[6] - Quote
PI factories love to split the materials between them. make sure your P1 aren't spread 50% needed amount across your factories. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Zaxix
Long Jump.
388
|
Posted - 2014.07.11 17:11:00 -
[7] - Quote
Gor Yo wrote:Derath Ellecon wrote: The only thing I could think to check is storage. If at any point your storage facility does not have sufficient space, anything attempting to be store simply vanish.
nothing goes to storage except the final P4 product If nothing goes to storage on the way from P1 to P4, then something isn't quite synched up in your factories. One of them is producing something before the next factory in line is ready. Since it's not going to storage and the next factory is still occupied, its just lost. Everything should be output to a storage area, even if it is immediately used.
Or it's like the poster above mentions. If you are producing 7 end items using 6 factories, all 6 are going to try to pull in materials after they finish the previous run. That will split the input like he mentions. Bokononist
-á |

Proselytos
The Ascended Fleet Intrepid Crossing
3
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Posted - 2014.07.11 20:05:00 -
[8] - Quote
Since I got some militants and dropped them into the storage... nothing got stolen any more. |

Gor Yo
State War Academy Caldari State
20
|
Posted - 2014.07.12 02:35:00 -
[9] - Quote
Aerie Evingod wrote:If you have multiple factories the raw materials could be split across multiple factories. That is to say if you have two factories making P2 items for example, one raw material can get sent to one factory and the other could be sent to the other. Thus you would have enough materials, but no single factory has all the required materials.
Nalelmir Ahashion wrote:PI factories love to split the materials between them. make sure your P1 aren't spread 50% needed amount across your factories.
I dump enough materials for dozens on final P4 project, so there is enough material to fill all factories. and if there is a problem, I can see it way before the last P4 item is produced. |

Gor Yo
State War Academy Caldari State
20
|
Posted - 2014.07.12 02:39:00 -
[10] - Quote
Zaxix wrote:Gor Yo wrote:Derath Ellecon wrote: The only thing I could think to check is storage. If at any point your storage facility does not have sufficient space, anything attempting to be store simply vanish.
nothing goes to storage except the final P4 product If nothing goes to storage on the way from P1 to P4, then something isn't quite synched up in your factories. One of them is producing something before the next factory in line is ready. Since it's not going to storage and the next factory is still occupied, its just lost. Everything should be output to a storage area, even if it is immediately used. Or it's like the poster above mentions. If you are producing 7 end items using 6 factories, all 6 are going to try to pull in materials after they finish the previous run. That will split the input like he mentions.
the production on all factories start either simultaneously (if it is a setup for new P4 product, I can do the last routing from storage to P2 only when I imported P1 into storage, and I press submit after ALL routing is finished), or with a few seconds delay (if the routing is established, there is a short delay between importing materials to different launchpads). the production cycle is 1 hour, and the delay would have to be more than that in order for materials to get lost. |
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Gor Yo
State War Academy Caldari State
20
|
Posted - 2014.07.12 02:46:00 -
[11] - Quote
Aerie Evingod wrote:Another thought, are you doing: P1 -> factory -> storage -> factory (etc)
Or
P1 -> factory -> factory (etc) ?
it is launchpad->P2->P3->P4->launchpad. it is the same for each P2 and P3. I guess I will setup factory-launchpad-factory-etc. now. it is kind of annoying that I have to wait 1 hour before I can route P2 (after it appears in storage already) and then another hour to route P3 (after it has been manufactured and appears in storage). I just dont understand how it could happen... I guess I will just chalk it up to being a bug... |

Derath Ellecon
Washburne Holdings Situation: Normal
2281
|
Posted - 2014.07.12 02:54:00 -
[12] - Quote
Gor Yo wrote:Zaxix wrote:Gor Yo wrote:Derath Ellecon wrote: The only thing I could think to check is storage. If at any point your storage facility does not have sufficient space, anything attempting to be store simply vanish.
nothing goes to storage except the final P4 product If nothing goes to storage on the way from P1 to P4, then something isn't quite synched up in your factories. One of them is producing something before the next factory in line is ready. Since it's not going to storage and the next factory is still occupied, its just lost. Everything should be output to a storage area, even if it is immediately used. Or it's like the poster above mentions. If you are producing 7 end items using 6 factories, all 6 are going to try to pull in materials after they finish the previous run. That will split the input like he mentions. the production on all factories start either simultaneously (if it is a setup for new P4 product, I can do the last routing from storage to P2 only when I imported P1 into storage, and I press submit after ALL routing is finished), or with a few seconds delay (if the routing is established, there is a short delay between importing materials to different launchpads). the production cycle is 1 hour, and the delay would have to be more than that in order for materials to get lost.
Except that it isn't simultaneous. You don't have to be off by an hour. Having it be off by one server tick can be enough to lose materials.
I'd bet isk this is exactly what is happening. There is a reason most people recommend routing your PI through some sort of buffer storage as it goes through its stages. |

Tau Cabalander
Retirement Retreat Working Stiffs
3860
|
Posted - 2014.07.12 03:43:00 -
[13] - Quote
You MUST buffer every route. Every route must begin or end on storage.
Never route from factory to factory directly (nor extractor to factory).
Example: * #1: Material A + Material B -> Material C * #2: Material C + Material D -> Material E If #1 is processed first, #2 overflows and materials are lost.
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