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Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
237
|
Posted - 2014.07.14 23:58:00 -
[1] - Quote
Hey dudes o/
Anybody having issues with probe scanning lately? Most of the time it's only a matter of a few well-placed scans and boom goes the fleet warp. My scans have had problems resolving themselves lately... everything's great until I get to around 8AU ... I place the probe constellation [like a boss] resize the scan range and scan ...... pinngggg pinngggg .... bloop. Nothing. Wtf?! So then I resize the scan bubbles for a larger scan range and yeah dude, plain as day, there goes the offending party, right where I thought they were. vOv
After several cycles of probing large and small only to realize that, yes, the ship is in fact there, but can't be scanned down ... I dunno man, wtf? I've been unable to scan down anything some days despite the system being full of fat-sig stuff... structures, marauders, cruisers etc. No dice.
... human error is certainly a possibility but I don't think that's the case in this instance.
https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Unsuccessful At Everything
The Troll Bridge
15268
|
Posted - 2014.07.15 00:03:00 -
[2] - Quote
Jamwara DelCalicoe Ashley wrote: ...... pinngggg pinngggg .... bloop.
It sounds like your R2 unit has a bad motivator. Since the cessation of their usefulness is imminent, may I appropriate your belongings? |

Rowells
Unknown Soldiers Fidelas Constans
972
|
Posted - 2014.07.15 00:08:00 -
[3] - Quote
Make sure your overview is right? Idk that used to be the problem I hsd |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
237
|
Posted - 2014.07.15 00:11:00 -
[4] - Quote
Unsuccessful At Everything wrote:Jamwara DelCalicoe Ashley wrote: ...... pinngggg pinngggg .... bloop. It sounds like your R2 unit has a bad motivator.
I actually prefer a droid willing to offer candid second opinions. Maybe its Astrogation Buffer cache dumped?
vOv
https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
237
|
Posted - 2014.07.15 00:12:00 -
[5] - Quote
Rowells wrote:Make sure your overview is right? Idk that used to be the problem I hsd
Filters were good-to-go. My overview has also been un-f*cked. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Christina Project
Deeper Feelings Inc.
297
|
Posted - 2014.07.15 00:46:00 -
[6] - Quote
Didn't they make the probing modules you fit in your mid slots active?
If that's the case, did you turn them on? - When there is a mew, there is a way! - |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
237
|
Posted - 2014.07.15 00:58:00 -
[7] - Quote
Christina Project wrote:Didn't they make the probing modules you fit in your mid slots active?
If that's the case, did you turn them on?
My entire fit was online. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Christina Project
Deeper Feelings Inc.
297
|
Posted - 2014.07.15 01:43:00 -
[8] - Quote
Jamwara DelCalicoe Ashley wrote:Christina Project wrote:Didn't they make the probing modules you fit in your mid slots active?
If that's the case, did you turn them on? My entire fit was online. I didn't ask if they were online, but if you activated them.
- When there's a mew, there's a way! - |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
239
|
Posted - 2014.07.15 01:52:00 -
[9] - Quote
Christina Project wrote:Jamwara DelCalicoe Ashley wrote:Christina Project wrote:Didn't they make the probing modules you fit in your mid slots active?
If that's the case, did you turn them on? My entire fit was online. I didn't ask if they were online, but if you activated them.
I have passive modules fitted. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Paranoid Loyd
857
|
Posted - 2014.07.15 01:52:00 -
[10] - Quote
Just tried it, seems to work fine for me. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
239
|
Posted - 2014.07.15 01:53:00 -
[11] - Quote
It's not always an issue... gets buggy for maybe 3-4d and then goes back to normal. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Ocih
Space Mermaids Somethin Awfull Forums
635
|
Posted - 2014.07.15 02:04:00 -
[12] - Quote
Open scanner window Launch probes
Anomaly
Set probes to 8 in Pinpoint Get odd ring thing, move probes, scan again
Get dot, set to 4, scan Get ball or another odd ring, move probes, scan
Get dot set to 2 Scan twice
Set to 1 Scan twice
Set to .5 Scan twice
Set to .25 Scan 3 times, get 100%
Warp to Open code game interface, clear the board,
Open can, get 30K worth of T1 salvage.
Log out in disgust.
Working as intended. |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
239
|
Posted - 2014.07.15 02:07:00 -
[13] - Quote
Ocih wrote:Open scanner window Launch probes
Anomaly
Set probes to 8 in Pinpoint Get odd ring thing, move probes, scan again
Get dot, set to 4, scan Get ball or another odd ring, move probes, scan
Get dot set to 2 Scan twice
Set to 1 Scan twice
Set to .5 Scan twice
Set to .25 Scan 3 times, get 100%
Warp to Open code game interface, clear the board,
Open can, get 30K worth of T1 salvage.
Log out in disgust.
Working as intended.
that sounds kinda awful ... although I'm not getting that far since I can't resolve ships past 8AU [sometimes] https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Ocih
Space Mermaids Somethin Awfull Forums
635
|
Posted - 2014.07.15 02:14:00 -
[14] - Quote
Jamwara DelCalicoe Ashley wrote:
that sounds kinda awful ... although I'm not getting that far since I can't resolve ships past 8AU [sometimes]
Combat probes are different. I can't help there. I haven't used them in a long while but I know they were buggy and certain bonuses would get turned off every so often for random reasons.
You might try docking up, strip your fit and put the modules all back on. I can't promise it will help but it might. |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
239
|
Posted - 2014.07.15 02:17:00 -
[15] - Quote
Ocih wrote:Jamwara DelCalicoe Ashley wrote:
that sounds kinda awful ... although I'm not getting that far since I can't resolve ships past 8AU [sometimes]
Combat probes are different. I can't help there. I haven't used them in a long while but I know they were buggy and certain bonuses would get turned off every so often for random reasons. You might try docking up, strip your fit and put the modules all back on. I can't promise it will help but it might.
I've tried docking, relogging, ... whining ... , filing support tickets etc "submit a bug" says the voice in the sky vOv
Just curious if you guys had ever encountered this, it really is super-noticeable. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Paranoid Loyd
858
|
Posted - 2014.07.15 02:32:00 -
[16] - Quote
Clear cache? "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
240
|
Posted - 2014.07.15 02:36:00 -
[17] - Quote
Paranoid Loyd wrote:Clear cache?
I haven't tried that, thanks. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Chris Winter
Winters Are Coming
470
|
Posted - 2014.07.15 03:28:00 -
[18] - Quote
Are you possibly seeing the "ghost" echoes? If only three probes hit a target, you will have two results. One of them is real and one isn't. The real one is whichever one is farther away from the center of your probe constellation.
Combat probes were working fine for me a couple days ago, although I just started at the 1AU size and didn't need to go through the narrowing-down process.
But really, something disappearing when you get closer is usually a filter issue. |

Kaarous Aldurald
ROC Deep Space The ROC
7891
|
Posted - 2014.07.15 03:58:00 -
[19] - Quote
Hopefully clearing your cache helps the issue. I have to clear mine fairly frequently, it's a great excuse to shoot blues on accident. "Verily, I have often laughed at the weaklings who thought themselves good because they had no claws."
Clean Up Local 2014.-á |

Xercodo
Xovoni Astronautical Manufacturing and Engineering
3600
|
Posted - 2014.07.15 08:36:00 -
[20] - Quote
If it's disappearing after 8 AU and then reappears when larger again it's DEFINITELY a filter issue. Make sure new ship classes such as a prospect (which would be a new entry under "Expedition Frigate") is checked on your filters.
And remember, dscan uses the overview to filter things, but the scan probes don't.
The Drake is a Lie |

Lena Lazair
Khanid Irregulars Khanid's Legion
140
|
Posted - 2014.07.15 09:29:00 -
[21] - Quote
Christina Project wrote:Didn't they make the probing modules you fit in your mid slots active?
If that's the case, did you turn them on?
That doesn't hit live until Crius. |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
240
|
Posted - 2014.07.15 18:19:00 -
[22] - Quote
Chris Winter wrote:Are you possibly seeing the "ghost" echoes? If only three probes hit a target, you will have two results. One of them is real and one isn't. The real one is whichever one is farther away from the center of your probe constellation.
Combat probes were working fine for me a couple days ago, although I just started at the 1AU size and didn't need to go through the narrowing-down process.
But really, something disappearing when you get closer is usually a filter issue.
It's not the echoes issue. If filters have not changed throughout the course of scanning how would they be an issue? https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

William Ruben
The Greater Goon Clockwork Pineapple
24
|
Posted - 2014.07.15 18:27:00 -
[23] - Quote
Jamwara DelCalicoe Ashley wrote:Hey dudes o/
Anybody having issues with probe scanning lately? Most of the time it's only a matter of a few well-placed scans and boom goes the fleet warp. My scans have had problems resolving themselves lately... everything's great until I get to around 8AU ... I place the probe constellation [like a boss] resize the scan range and scan ...... pinngggg pinngggg .... bloop. Nothing. Wtf?! So then I resize the scan bubbles for a larger scan range and yeah dude, plain as day, there goes the offending party, right where I thought they were. vOv
After several cycles of probing large and small only to realize that, yes, the ship is in fact there, but can't be scanned down ... I dunno man, wtf? I've been unable to scan down anything some days despite the system being full of fat-sig stuff... structures, marauders, cruisers etc. No dice.
... human error is certainly a possibility but I don't think that's the case in this instance.
I was also having this issue last night, but my skill training is still fairly low level, and there might have been beer involved |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
241
|
Posted - 2014.07.15 18:30:00 -
[24] - Quote
William Ruben wrote:Jamwara DelCalicoe Ashley wrote:Hey dudes o/
Anybody having issues with probe scanning lately? Most of the time it's only a matter of a few well-placed scans and boom goes the fleet warp. My scans have had problems resolving themselves lately... everything's great until I get to around 8AU ... I place the probe constellation [like a boss] resize the scan range and scan ...... pinngggg pinngggg .... bloop. Nothing. Wtf?! So then I resize the scan bubbles for a larger scan range and yeah dude, plain as day, there goes the offending party, right where I thought they were. vOv
After several cycles of probing large and small only to realize that, yes, the ship is in fact there, but can't be scanned down ... I dunno man, wtf? I've been unable to scan down anything some days despite the system being full of fat-sig stuff... structures, marauders, cruisers etc. No dice.
... human error is certainly a possibility but I don't think that's the case in this instance.
I was also having this issue last night, but my skill training is still fairly low level, and there might have been beer involved
Yah, that's not it either :) https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

CompleteFailure
Killian Industries
170
|
Posted - 2014.07.15 19:12:00 -
[25] - Quote
Xercodo wrote:If it's disappearing after 8 AU and then reappears when larger again it's DEFINITELY a filter issue. Make sure new ship classes such as a prospect (which would be a new entry under "Expedition Frigate") is checked on your filters.
And remember, dscan uses the overview to filter things, but the scan probes don't.
My money's on this one, same thing happened to me when they made the BC changes. You'd get a hit farther out because the scan hadn't yet resolved the ship type. Then it disappears when you get closer in, because at that point it can tell what kind of ship it is, and if your overview doesn't have that type selected, it won't show up. |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
242
|
Posted - 2014.07.15 19:27:00 -
[26] - Quote
Xercodo wrote:If it's disappearing after 8 AU and then reappears when larger again it's DEFINITELY a filter issue. Make sure new ship classes such as a prospect (which would be a new entry under "Expedition Frigate") is checked on your filters.
And remember, dscan uses the overview to filter things, but the scan probes don't.
All of the new ship models are added. My probe scan filters are set appropriately. My Overview settings are also legit. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Chris Winter
Winters Are Coming
471
|
Posted - 2014.07.15 19:27:00 -
[27] - Quote
Jamwara DelCalicoe Ashley wrote:It's not the echoes issue. If filters have not changed throughout the course of scanning how would they be an issue? As an example: Your scan filter setup that you are currently using has all ships shown except "Expedition Frigate."
You scan at 8AU and there's a ship. It shows up in the list as "Ship", and since you have any ships selected in your filter, it shows up in the list.
You scan again at 4AU, and now you can get a good enough hit to determine the type of ship. It's an expedition frigate, and since you've told the game (via filter settings) that you don't want to see expedition frigates, it doesn't show up in the list.
So you go back out to 8AU, and once again your probes are too far out to determine the type of ship, so it shows up in the list as "ship" again. |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
242
|
Posted - 2014.07.15 19:28:00 -
[28] - Quote
CompleteFailure wrote:Xercodo wrote:If it's disappearing after 8 AU and then reappears when larger again it's DEFINITELY a filter issue. Make sure new ship classes such as a prospect (which would be a new entry under "Expedition Frigate") is checked on your filters.
And remember, dscan uses the overview to filter things, but the scan probes don't.
My money's on this one, same thing happened to me when they made the BC changes. You'd get a hit farther out because the scan hadn't yet resolved the ship type. Then it disappears when you get closer in, because at that point it can tell what kind of ship it is, and if your overview doesn't have that type selected, it won't show up.
I mean, I'll double check for sure and get back to ya but I'm 99.98% sure I'm on target with settings.
I hate rabbit-holes. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Jamwara DelCalicoe Ashley
Lords.Of.Midnight The Devil's Warrior Alliance
242
|
Posted - 2014.07.15 19:32:00 -
[29] - Quote
Chris Winter wrote:Jamwara DelCalicoe Ashley wrote:It's not the echoes issue. If filters have not changed throughout the course of scanning how would they be an issue? As an example: Your scan filter setup that you are currently using has all ships shown except "Expedition Frigate." You scan at 8AU and there's a ship. It shows up in the list as "Ship", and since you have any ships selected in your filter, it shows up in the list. You scan again at 4AU, and now you can get a good enough hit to determine the type of ship. It's an expedition frigate, and since you've told the game (via filter settings) that you don't want to see expedition frigates, it doesn't show up in the list. So you go back out to 8AU, and once again your probes are too far out to determine the type of ship, so it shows up in the list as "ship" again.
That makes good sense. I'm not really sold that my issues are related to the way I have things setup at the moment; one day it will be fine and the next it will be utter crap.
It's good to get heads together and ponder the intricacies of this ... madness. https://forums.eveonline.com/default.aspx?g=posts&t=331004 - thank me later |

Starden Arnolles
Phoibe Enterprises
19
|
Posted - 2014.07.15 20:27:00 -
[30] - Quote
No idea if this is related but I scanned a wormhole sig to 100% but could not warp to it today.
Rescanned it and that time it was fine.
It did seem more difficult to scan a couple of those down today than normal, but I am no expert at scanning. I only post this because it sure seemed strange I could scan it to 100% but still could not warp to it. |
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