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Badowsky
Mirai Yume The Dark Nation
0
|
Posted - 2014.07.21 02:54:00 -
[1] - Quote
Hello all o/
So, I recently came back to EVE after a 6-month hiatus, and I had a thought,
CCP has revamped exploration, Pirate NPC's (kinda), and now the entire Industry aspect of EVE.
In any of the upcoming expansions are there plans to possibly revamp missions and the entire missioning system? Possibly making missions more exciting/cinematic/epic? (Pick whichever word you want)
Please don't flame me tooo bad if you think this is a "stupid idea," I'm just wondering if any Devs have anything to say about the topic (a "No" or "maybe" would suffice ) |

Sibyyl
Gallente Federation
3385
|
Posted - 2014.07.21 03:15:00 -
[2] - Quote
CCP may have plans to update and beautify missions, but no one outside of CCP has heard of any plans in that direction. .. when everything else is gone .. |

Jur Tissant
Unreal Darkness
89
|
Posted - 2014.07.21 03:20:00 -
[3] - Quote
Other MMOs handle PvE much, much better than EVE. If they don't want to revamp the entire system they could at least add a ton more epic arcs. |

Nariya Kentaya
Phoenix funds
1466
|
Posted - 2014.07.21 04:28:00 -
[4] - Quote
Jur Tissant wrote:Other MMOs handle PvE much, much better than EVE. If they don't want to revamp the entire system they could at least add a ton more epic arcs.
I've also heard suggestions of how to encourage group play. For example, instead of just splitting the mission reward N ways, have each agent offer a few different missions for solo play, smaller groups, and larger groups. Make the group missions more profitable per individual to encourage fleets. You mean to encourage multiboxing?
The only reason incursions can be ran by multiple players is because all the earnings are distributed to each player evenly upon completion, no squabbling over wrecks. If missions were group-oriented peopel would complain overe who got what and what was REALLY equal value, it would be easier and more profitable to just run a group mission with 5+ accounts, which is what predominantly would happen. another side effect of this is that you also just opened the floodgate on ANOTHER isk faucet, albeit one only maximized by running multiple accounts, reinforcing the false assumption in new players that you need multiple accounts or just leave. |

Bienator II
madmen of the skies
2743
|
Posted - 2014.07.21 04:39:00 -
[5] - Quote
they mentioned several times that they are working on improving their content creation tools. Means once they are done they might put them into use... eve style bounties (done) dust boarding parties imagine there is war and everybody cloaks - join FW |

Red Teufel
Phobia.
381
|
Posted - 2014.07.21 04:47:00 -
[6] - Quote
Actually CCP is, it's called Legion |

Caleb Seremshur
The Atomic Fallout Kids
331
|
Posted - 2014.07.21 05:47:00 -
[7] - Quote
That leaves a lot of ifs and ands to deal with.
Let's see something more concrete first like "we want to do x with missions so that they achieve y instead of just being our equivalent of a daily" before we get our hopes up. For all we know the whole eve project now hinges on players taking their own initiative to "create content" which if you saw my GD thread goes with a lot of definitions and that not everyone believes that ganking is content. https://forums.eveonline.com/default.aspx?g=posts&t=348015 T3 OHing subsystem review and rebalance https://forums.eveonline.com/default.aspx?g=posts&t=290346 LP faction weapon store costs rebalancing
|

Pheusia
Vanishing Point. The Initiative.
101
|
Posted - 2014.07.21 09:42:00 -
[8] - Quote
Badowsky wrote:Hello all o/ So, I recently came back to EVE after a 6-month hiatus, and I had a thought, CCP has revamped exploration, Pirate NPC's (kinda), and now the entire Industry aspect of EVE. In any of the upcoming expansions are there plans to possibly revamp missions and the entire missioning system? Possibly making missions more exciting/cinematic/epic? (Pick whichever word you want) Please don't flame me tooo bad if you think this is a "stupid idea," I'm just wondering if any Devs have anything to say about the topic (a "No" or "maybe" would suffice  )
CCP aren't doing "expansions" any more, per the announcement at fanfest.
Also per the announcement, their develoment priorities for the next :18 months: or so are
1) Rework the Corps & alliances code and the Structures code 2) Once those are more or less done, Sovereignty 3) All that player-built stargates/new space/excitement-adventure-really-wild-things 4) I guess then they might start seriously looking at PvE |

Nalelmir Ahashion
Omegon 42nd Core
554
|
Posted - 2014.07.21 10:09:00 -
[9] - Quote
General rule of a thumb s is ccp going to overhaul and add 10 months training skills to your favorite Experience and activity in the game at some point. "What's worse than a foul-mouthed eight-year-old constantly claiming he's had relations with your mother? A foul-mouthed eight-year-old constantly claiming he's had relations with your mother who thinks he's a gangser, that's what." --áAaron Birch |

Benny Ohu
Chaotic Tranquility
3635
|
Posted - 2014.07.21 10:11:00 -
[10] - Quote
eve desperately wants for more interesting pve. missions, anoms, sites. mining. pve that isn't best done solo. there'll be two advantages
1) eve'll suck less 2) dinsdale'll have a fit |

Victor Andall
628
|
Posted - 2014.07.21 10:51:00 -
[11] - Quote
Loot rolls on wrecks! I just undocked for the first time and someone challenged me to a duel. Wat do? |

Hasikan Miallok
Republic University Minmatar Republic
992
|
Posted - 2014.07.21 10:54:00 -
[12] - Quote
All indications are PvE will be shrinking not expanding. |

Janeway84
Masters Of Destiny Pride Before Fall
84
|
Posted - 2014.07.21 11:05:00 -
[13] - Quote
Would be cool if they added like 10 new missions every expansion to build up the pool  Some more wormhole sites, lowsec complexes , make eve a game where you get to explore new content and not just read things from a wiki or see the layout and know exactly what to shoot and when. |

Yarda Black
Epidemic. Nulli Secunda
274
|
Posted - 2014.07.21 11:13:00 -
[14] - Quote
We should have dungeons. Preferably with a proper que system. I dont understand what CCP is waiting for. |

Sara Tosa
School of Applied Knowledge Caldari State
19
|
Posted - 2014.07.21 11:35:00 -
[15] - Quote
Hasikan Miallok wrote:All indications are PvE will be shrinking not expanding. in a game where around 80% of the playerbase prefer to pve? |

Christina Project
Garoun Investment Bank Gallente Federation
357
|
Posted - 2014.07.21 11:39:00 -
[16] - Quote
Look.
It's inevitable that CCP will eventually introduce random PvE content, because that's just where it's headed. Pre-created content is losing it's touch and procedural generation is will boom rather soon-ish anyway.
It's an economic desicion. Why waste millions for devs who create content, when you case spend only hundreds of thousands for people who add stuff to a pre-existing engine that randomly generates hundreds of thousands of missions easily? (:
So ... just ... wait.
It'll happen. http://residentoutlaw.tumblr.com --áSniping groups of small NPCs and gankers effectively. |

Christina Project
Garoun Investment Bank Gallente Federation
357
|
Posted - 2014.07.21 11:40:00 -
[17] - Quote
Sara Tosa wrote:Hasikan Miallok wrote:All indications are PvE will be shrinking not expanding. in a game where around 80% of the playerbase prefer to pve? Which is not true at all, else the more combat-related expansions wouldn't be booming every time.
Your number is false. Has debunked several times. Wasting time explaining it again and again makes no sense. You can look it up yourself, or just accept that your information is wrong.
Besides ... you're a faceless npc troll alt.
Post with your main, we have no need for the likes of you. http://residentoutlaw.tumblr.com --áSniping groups of small NPCs and gankers effectively. |

Sara Tosa
School of Applied Knowledge Caldari State
19
|
Posted - 2014.07.21 11:45:00 -
[18] - Quote
Christina Project wrote: Besides ... you're a faceless npc troll alt.
Post with your main, we have no need for the likes of you.
or maybe you could switch to decaff? |

Intar Medris
Lords.Of.Midnight The Devil's Warrior Alliance
214
|
Posted - 2014.07.21 11:59:00 -
[19] - Quote
Nariya Kentaya wrote:Jur Tissant wrote:Other MMOs handle PvE much, much better than EVE. If they don't want to revamp the entire system they could at least add a ton more epic arcs.
I've also heard suggestions of how to encourage group play. For example, instead of just splitting the mission reward N ways, have each agent offer a few different missions for solo play, smaller groups, and larger groups. Make the group missions more profitable per individual to encourage fleets. You mean to encourage multiboxing? The only reason incursions can be ran by multiple players is because all the earnings are distributed to each player evenly upon completion, no squabbling over wrecks. If missions were group-oriented peopel would complain overe who got what and what was REALLY equal value, it would be easier and more profitable to just run a group mission with 5+ accounts, which is what predominantly would happen. another side effect of this is that you also just opened the floodgate on ANOTHER isk faucet, albeit one only maximized by running multiple accounts, reinforcing the false assumption in new players that you need multiple accounts or just leave.
CCP could solve the Multiboxing... ahem I mean ISBoxer issue rather easily, and that is by outright banning it. As far as ISK faucets are concerned paying out equally to each participant in a mission is no worse than Incursions.
I try to be nice and mind my business just shooting lasers at rocks. There is just way too many asshats in New Eden for that to happen. |

sci0gon
Kaira Innovations Superior Eve Engineering
25
|
Posted - 2014.07.21 16:51:00 -
[20] - Quote
from looking at this thread https://forums.eveonline.com/default.aspx?g=posts&t=353584 it leads me to believe that they are currently gathering information just for that purpose already while it may not be directed towards PVE as a whole but rather a part of it, it still shows they are interested in doing so.
personally I'd love to see a lot more diversity in pve as a whole and adding in the random factor on missions would be a big bonus to me cos it would force people to think for themselves instead of following a step by step mission walk through and it would also add that freshness feeling to missions instead of being bored due to already knowing what to expect. |

DaReaper
Net 7 The Last Brigade
728
|
Posted - 2014.07.21 16:56:00 -
[21] - Quote
Benny Ohu wrote:eve desperately wants for more interesting pve. missions, anoms, sites. mining. pve that isn't best done solo. there'll be two advantages
1) eve'll suck less 2) dinsdale'll have a fit
+1 for #2 lol In a room full of dumb blondes, EvE is the smart red head on the other side of the room.-á Lots of men like dumb blondes, and not everyone will like the smart red head, but she doesn;t need to change to be a dumb blonde.-á She is perfect how she is.-á Thats EvE vs other mmo's.-á You either like the red head, or you don't. |

Jonah Gravenstein
Machiavellian Space Bastards
19685
|
Posted - 2014.07.21 17:03:00 -
[22] - Quote
Sara Tosa wrote:Christina Project wrote: Besides ... you're a faceless npc troll alt.
Post with your main, we have no need for the likes of you.
or maybe you could switch to decaff? Decaf anything is the chocolate fire-guard of beverages.
Benny Ohu wrote:... 2) dinsdale'll have a fit You have my axe.
Nil mortifi sine lucre |

Felicity Love
2038
|
Posted - 2014.07.21 17:39:00 -
[23] - Quote
If by "PVE" you mean a release/expansion devoted entirely to the ISK-farming renters in the "Slavelands" of Null ? ?
You can all but guarantee that will happen. 
"EVE is dying." -- The Four Forum Trolls of the Apocalypse.-á-á ( Pick four, any four. They all smell. -á)
|

Mara Pahrdi
The Order of Anoyia
770
|
Posted - 2014.07.21 18:50:00 -
[24] - Quote
Badowsky wrote:Possibly making missions more exciting... When they rebalance missions to be more exciting, GD is going to need lots of popcorn with a galactic amount of Pssshhhh. Remove insurance. |

Rena Emishi
The Scope Gallente Federation
36
|
Posted - 2014.07.21 18:57:00 -
[25] - Quote
Hopfully the revamp cripples level 4 mission isk making in high sec to push people to low sec. Or at least give level 4 rats sleeper rat AI to make it challenging |

Badowsky
Mirai Yume The Dark Nation
0
|
Posted - 2014.07.21 19:02:00 -
[26] - Quote
Rena Emishi wrote:Hopfully the revamp cripples level 4 mission isk making in high sec to push people to low sec. Or at least give level 4 rats sleeper rat AI to make it challenging
I'll probably stop paying & playing if this happens. I don't want to be forced to go to lawless space and risk my ship, just to make some decent money. They did however modify the mission AI, they go after drones every now and then, those buggers =P
I'm sure any other casual players, like myself, wouldn't like to be forced to move =P |

Rena Emishi
The Scope Gallente Federation
36
|
Posted - 2014.07.21 19:16:00 -
[27] - Quote
Badowsky wrote:Rena Emishi wrote:Hopfully the revamp cripples level 4 mission isk making in high sec to push people to low sec. Or at least give level 4 rats sleeper rat AI to make it challenging I'll probably stop paying & playing if this happens. I don't want to be forced to go to lawless space and risk my ship, just to make some decent money. They did however modify the mission AI, they go after drones every now and then, those buggers =P I'm sure any other casual players, like myself, wouldn't like to be forced to move =P
Wouldn't be forced to move at all. you could stay in high sec but have to run more missions to earn your money. Eve is meant to mean risk = reward. Stay tutorial space forever if you like, but should not be able to make the amount of safe isk as you do in my opinion. |

Nariya Kentaya
Phoenix funds
1466
|
Posted - 2014.07.21 19:17:00 -
[28] - Quote
Badowsky wrote:Rena Emishi wrote:Hopfully the revamp cripples level 4 mission isk making in high sec to push people to low sec. Or at least give level 4 rats sleeper rat AI to make it challenging I'll probably stop paying & playing if this happens. I don't want to be forced to go to lawless space and risk my ship, just to make some decent money. They did however modify the mission AI, they go after drones every now and then, those buggers =P I'm sure any other casual players, like myself, wouldn't like to be forced to move =P Its not even a "i dotn want to be in lawless space to make money" its a "the second the only decent place to make money is low/null, every gate will be heavily camped for lul-easy kills", because PvE ships cannot PvP. |

Solely Project
Perkone Caldari State
640
|
Posted - 2014.07.21 19:19:00 -
[29] - Quote
Rena Emishi wrote:Badowsky wrote:Rena Emishi wrote:Hopfully the revamp cripples level 4 mission isk making in high sec to push people to low sec. Or at least give level 4 rats sleeper rat AI to make it challenging I'll probably stop paying & playing if this happens. I don't want to be forced to go to lawless space and risk my ship, just to make some decent money. They did however modify the mission AI, they go after drones every now and then, those buggers =P I'm sure any other casual players, like myself, wouldn't like to be forced to move =P Wouldn't be forced to move at all. you could stay in high sec but have to run more missions to earn your money. Eve is meant to mean risk = reward. Stay tutorial space forever if you like, but should not be able to make the amount of safe isk as you do in my opinion. Honey, if you want missions to be challenging ...
... then do them in a non-easymode ship.
So you don't use battleships ... ... and you don't use caldari. (:
Personally, I prefer a high RoF, long range Artillery Hurricane for lvl4s. (:
But seriously, people don't move to lowsec no matter how much they nerf highsec, or buff lowsec mission income. The risk is too high for them, no matter what. It's not a money thing, but an ego thing.
This has been discussed endlessly already, in countless other threads. |

Pheusia
Vanishing Point. The Initiative.
102
|
Posted - 2014.07.21 19:19:00 -
[30] - Quote
Nariya Kentaya wrote:Badowsky wrote:Rena Emishi wrote:Hopfully the revamp cripples level 4 mission isk making in high sec to push people to low sec. Or at least give level 4 rats sleeper rat AI to make it challenging I'll probably stop paying & playing if this happens. I don't want to be forced to go to lawless space and risk my ship, just to make some decent money. They did however modify the mission AI, they go after drones every now and then, those buggers =P I'm sure any other casual players, like myself, wouldn't like to be forced to move =P Its not even a "i dotn want to be in lawless space to make money" its a "the second the only decent place to make money is low/null, every gate will be heavily camped for lul-easy kills", because PvE ships cannot PvP.
And that assumption is what needs to be fixed about PvE first and most urgently of all. When PvE requires PvP fits, that obstacle will vanish. |
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