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Komaru Kirinashi
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Posted - 2006.07.04 03:48:00 -
[1]
Well, my brother and I are interested in becoming Pirates. THe honourable kind of course. I don't think I'd enjoy just blowing people up without a good conversation...
Anyway, we're KINDA new to EVE, and neither of us have Warp Jammers. Sure we could train it, and we probably will. I don't really have room on my ship (outfit below) and so I was going to have him put it on his. But then I was wondering, is it possible to Pirate without jamming warp capability? Any suggestions for new Pirates are welcome :)
Come to think of it, where the smite SHOULD we look for targets?
I'm currently outfitted with a Tristan (hey, I like it ok?) with the following set-up.
Rocket Launcher I (Phalanx Rockets) Light Ion Blaster I (Iron) MEdium Beam Laser I (Radio S)
1MN Afterburner Hypno ECM Civilian Shield Booster
Yarr!, Komaru Kirinashi
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Epsilon 1
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Posted - 2006.07.04 03:53:00 -
[2]
Die.
Originally by: Steven Gerrard Why do those minmatarians throw their ships together from toilet paper and junk?
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kublai
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Posted - 2006.07.04 04:09:00 -
[3]
alts ftw!
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LittleTerror
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Posted - 2006.07.04 04:18:00 -
[4]
Where to look for targets ? ... humm ah yes Jita is a good place, just lock and shoot, no need to worry about warp jammers. ___________________________________________________ I want your stuff |

Komaru Kirinashi
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Posted - 2006.07.04 04:22:00 -
[5]
Well, we're looking to Ransom a bit, because just blowing people up doesn't seem too fun. Of course, if they don't want to pay a ransom, they can die, their choice. Jita you say? I'll look into that...
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kublai
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Posted - 2006.07.04 04:30:00 -
[6]
Jita is the best, ignore that anti-pirate corp called "concord" thou, they're all talk and no balls.
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Necromancer D
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Posted - 2006.07.04 04:30:00 -
[7]
why does everyone try to shield tank gallente ships when they'er new? anyway, try dropping multi-weapon type setup and go with a couple of lt ion blasters, nosf, and a rocket launcher, in the mids go with a MWD, or AB if you don't have the skills, warp scrambler (7.5km distance type) and stasis web, in the lows, try using an adaptive nano and a small armor rep, last low is up to you.
Side note: you'll NEED a warp scrambler if you expect to ransom ANYONE.
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Komaru Kirinashi
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Posted - 2006.07.04 04:33:00 -
[8]
Edited by: Komaru Kirinashi on 04/07/2006 04:33:48 Well, that's a lot of information, thank you very much. I'm a big fan of long range combat (I play a Tau army in Warhammer 40k) and it's a hard habit to break. But it looks like I'll need to gear up for close combat.
As for the scrambler, my brother is just finishing up the skills for it, he flies an Incursus right now. After we're ready we'll probably head over to Jita or such, and try our luck in the belts.
-Edit- I'm not trying to Shield Tank by the way, just a bit disillusioned with the power of boosters. I'll get over it.
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Necromancer D
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Posted - 2006.07.04 04:34:00 -
[9]
Well, you can replace the ion blasters for 125 rails and use iridium charges. and swap out the rocket launcher for a missile launcher, but you might have problems fitting it all considering you SP count.
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Komaru Kirinashi
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Posted - 2006.07.04 04:36:00 -
[10]
I have the skills and funds for a light missle launcher if it would better suit our purpose. What missiles would you suggest?
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Necromancer D
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Posted - 2006.07.04 04:46:00 -
[11]
depends on the target, but for general purposes, thermal (flameburst, I think) seems to be the ticket for un-hardened/amp'ed t1 targets.
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Mo Steel
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Posted - 2006.07.04 04:46:00 -
[12]
Be sure and FRAPS your pirating in Jita for us. 
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mazzilliu
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Posted - 2006.07.04 04:48:00 -
[13]
the best pirating is when you don't NEED warp jamming.
that said i will have to agree with above posters and say that jita is a great place to start shooting random things, and there is no lag in jita. ---------
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Necromancer D
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Posted - 2006.07.04 04:51:00 -
[14]
Originally by: mazzilliu the best pirating is when you don't NEED warp jamming.
that said i will have to agree with above posters and say that jita is a great place to start shooting random things, and there is no lag in jita.
Yes, and SNIGG has a farm where they grow magical flying unicorns and mine veldspar all day. 
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Kirex
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Posted - 2006.07.04 04:56:00 -
[15]
Jita is a nice place. I got my first kills there and made 91 million isk worth of loot in just that system :).
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Komaru Kirinashi
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Posted - 2006.07.04 04:57:00 -
[16]
Edited by: Komaru Kirinashi on 04/07/2006 04:57:11 You know, I looked at Jita... DOesn't seem like my kind of place. Mostly the 0.9 security rating . I think we'll try somewhere else.
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Sakura Nihil
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Posted - 2006.07.04 05:19:00 -
[17]
Wow y'all were evil telling him that ...
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Komaru Kirinashi
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Posted - 2006.07.04 05:27:00 -
[18]
Yeah, I was kind of miffed, from what I've seen on the forums, this is a pretty cool community. Way to take advantage of a newb 
Sad thing? If my brother hadn't said "Jita? I'm there...and it's 0.9..." I probably would have spent the half hour of warp time to get there just to find out myself. Oh well, lesson learned: "When you're learning from know criminals, be careful what advice you take."
Well, we're probaly going to jet around Placid a bit next I think, at least that's where he is and there's some low sec space available.
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Necromancer D
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Posted - 2006.07.04 05:31:00 -
[19]
Hey, I gave very sound advice 
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Michayel Lyon
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Posted - 2006.07.04 05:39:00 -
[20]
Originally by: Komaru Kirinashi Well, we're probaly going to jet around Placid a bit next I think, at least that's where he is and there's some low sec space available.
w00t! More targets. *sets to KOS and adds to buddy list*
I'm sure we'll fix that pirating urge real quick. 
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Komaru Kirinashi
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Posted - 2006.07.04 05:39:00 -
[21]
Yes, yours was very helpful. I went ratting to test the new setup out and I barely need more than one missile per rat. So thanks, it's really boosted my efficiency. Thanks.
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Kirex
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Posted - 2006.07.04 05:41:00 -
[22]
I heard rens was also very nice...
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Komaru Kirinashi
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Posted - 2006.07.04 05:44:00 -
[23]
Heh, I don't think we have enough loot to be worth your time. My brother just had to refit his ship after a mishap mission. I'm staying in the safe zone for a bit longer I think, until I'm fully outfitted.
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kublai
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Posted - 2006.07.04 06:17:00 -
[24]
Originally by: Komaru Kirinashi Heh, I don't think we have enough loot to be worth your time. My brother just had to refit his ship after a mishap mission. I'm staying in the safe zone for a bit longer I think, until I'm fully outfitted.
lo...loo...you can get stuff from killing people?
I thought that was something you did because..well you were a bastard?
/me goes to read the tutorial again
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Rikkard Strofeldt
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Posted - 2006.07.04 06:29:00 -
[25]
Originally by: Necromancer D
Originally by: mazzilliu the best pirating is when you don't NEED warp jamming.
that said i will have to agree with above posters and say that jita is a great place to start shooting random things, and there is no lag in jita.
Yes, and SNIGG has a farm where they grow magical flying unicorns and mine veldspar all day. 
HEY! Who told you about the unicorns? Mazziiiii....
As for a setup for a Tristan, I went with:
High: 2x rocket launcher (explode), 2x light ion blaster (anitmatter) Mid: monopropellant hydrazine boosters, warp scram (7.5km, 2 point), stasis web. Low: small arour rep, maybe a plate.
Set your default orbit distance to 500m.
When you find your target, hit the burner, wait until you are within 6km, then click the scram button, and click on your target. This will lock and scramble in one movement. start firing when inside 2km, and leave the burner on.
The only things you have to worry about are drones, missles, and smartbombs.
Happy hunting  --
Descending into madness. |

Zoppo Trump
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Posted - 2006.07.04 06:36:00 -
[26]
I would recommend to use no weapons, no scrambler and no afterburner in you setup. And switch that "Yarrr" for a "Pleeeaaaase". Oh, wait, thats not pirating, thats begging, right? But at least it seems to work sometimes even with a setup like yours i have heard...
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LittleTerror
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Posted - 2006.07.04 06:36:00 -
[27]
Edited by: LittleTerror on 04/07/2006 06:37:00

well maybe Jita is not such a good place to pirate in.. well at least not in a tristan 
Tbh i thought you were some guy just taking the **** a good place to start pirating is in the lowsec pockets in the middle of empire space. It is here that people think they are safe ! Just be aware of the local carebear rapid response force comming for you with there pitchforks You can really see them comming a mile away as they do tend to be very loud in local channel. ___________________________________________________ I want your stuff |

Necromancer D
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Posted - 2006.07.04 07:14:00 -
[28]
Originally by: Zoppo Trump I would recommend to use no weapons, no scrambler and no afterburner in you setup. And switch that "Yarrr" for a "Pleeeaaaase". Oh, wait, thats not pirating, thats begging, right? But at least it seems to work sometimes even with a setup like yours i have heard...
forum trolls ftl
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Wild Rho
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Posted - 2006.07.04 07:23:00 -
[29]
1) If you seriously want to ransom targets a warp scrambler (a couple most likely) are essential as they stop the target warping out while you try to conduct the ransom.
2) Train the skill for it up a few levels, it means the scrambler consumes less capacitor while active.
3) Only hunt in the belts of 0.4 systems and below. Anything higher will bring in concord (npc police) who will insta kill you. There is no way to avoid this and if you manage to get away with it you risk a warning or ban for exploiting.
4) When hunting in low sec space do not engage other ships at stations or gates. These locations have sentry guns that will shoot anyone who commit criminal acts. When looking for prey warp around the belts (when you get more experience you can start using the scanner to speed things up).
5) When you commit a criminal act you get criminally flagged. This means that for 15 minutes sentry guns will shoot you down if you warp to stations and gates. If you commit any other acts in that time the timer resets. Personally I think this is a bloody stupid system that only manages to bore people, but you have to live with it.
6) When you commit a criminal act you loose some security status (standing with concord). As this drops your ability to fly in high sec space (0.5 to 1.0) will become limited as concord will begin to shoot you on sight. Below is a basic list of what your sec has to be before you cannot safely enter a high sec system. Your Sec Rating : System Sec Rating -2.0 : Concord will attack in 1.0 systems -2.5 : Concord will attack in 0.9 systems -3.0 : Concord will attack in 0.8 systems -3.5 : Concord will attack in 0.7 systems -4.0 : Concord will attack in 0.6 systems -4.5 : Concord will attack in 0.5 systems -5.0 to -10 : You are now offically an outlaw. Any other pilot can attack you without being criminally flagged. If you fly into any high sec system concord will try to destroy you.
7) If you seriously want to ransom people learn to be patient. You will have good days where it seems people are just running at you to be ransomed and other days where you won't see another pilot for hours.
8) Avoid talking in local. Conduct ransoms through convos and generally don't draw attention to yourself. If people see a pirate they will log off, dock or warp to a safe spot (unless they are terminally stupid - and YES, there are people like that out there).
9) If you want to ransom it's generally a good idea to have one tackler and one EW/damage dealer. The tackler focuses on scrambling the target and staying alive. The damage dealer attempts to target jam the enemy (rendering them more or less harmless) and kills the target if they don't pay up.
There is quite alot to ransoming and a load of different approaches you can take to be successful. Most people simply sit on gates in battleships popping targets, personally I always found it a gutless and boring way to pirate, but each to their own.
A standard tackler will fly a fast frigate fitted with... - 1MN Microwarpdrive This is basically a supercharged afterburner. It consumes alot more cap but gives a much bigger boost in speed. These are often an essential mod for serious tacklers as the extra speed can make the difference between getting in range to tackle or not.
- Warp Scramblers/Disruptors You're not a tackler without these modules. They attempt to jam the warp drive of the target ship and prevent it from warping out. Without it your only option is to kill the target before they warp (not always possible). Warp scramblers and disruptors are countered by fitting warp core stabilisers. These modules are frequently used these days so using just one scambler/disruptor is often not enough.
WE ARE DYSLEXIC OF BORG. Refutance is systile. Your ass will be laminated. - Jennie Marlboro
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mazzilliu
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Posted - 2006.07.04 07:32:00 -
[30]
Originally by: Necromancer D
Originally by: mazzilliu the best pirating is when you don't NEED warp jamming.
that said i will have to agree with above posters and say that jita is a great place to start shooting random things, and there is no lag in jita.
Yes, and SNIGG has a farm where they grow magical flying unicorns and mine veldspar all day. 
yarr snigg is famous for them mining ops. we sit our stabbed ospreys in a circle and sing kumbayah.
as for the unicorns, not my fault he found out, someone must have put a spy camera in the veld roids  ---------
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