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Resgo
Sniggerdly Pandemic Legion
51
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Posted - 2014.07.25 15:15:00 -
[1] - Quote
Consider adding wormhole effects to some K-space systems. These could have interesting impacts on various existing metas.
Consider adding solar systems with multiple stars.
Consider adding other stellar objects like nebulas which might impact various game mechanics and might be in starless systems. Possibly add NPC stations to them. |

Fer'isam K'ahn
None Of One
236
|
Posted - 2014.07.25 15:20:00 -
[2] - Quote
Not sure about the K-space, but to the rest, sure 8). But twin suns should be close regarding gravity, well depending on other celestial objects of course ,) Are you sure your issues aren't elsewhere ?! |

Leyete Wulf
Dark Fusion Industries
36
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Posted - 2014.07.25 15:20:00 -
[3] - Quote
Been proposed many times, remains what should be a relatively straightforward and worthwhile change. |

Nevyn Auscent
Broke Sauce
1444
|
Posted - 2014.07.25 15:28:00 -
[4] - Quote
Technically every system in EVE is a double star system, look up the wiki articles on how the gates work. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
170
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Posted - 2014.07.25 19:08:00 -
[5] - Quote
Resgo wrote:Consider adding wormhole effects to some K-space systems.
Your own words provide reasoning against this proposal, namely that if you wish to play in an environment where such effects are found, grab some probes and find a wormhole.
Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Resgo
Sniggerdly Pandemic Legion
51
|
Posted - 2014.07.25 23:04:00 -
[6] - Quote
Actually I don't agree with you at all on that. Wormhole life is very different from k-space.
Adding system effects would be additional things to consider in roaming, PVE (from ratting to FW to Incursions), small gang battles, sovereignty defense and attack strategies as well as capital / super capital fights. It would alter the ability to have one sized fits all fleet metas.
The reason I said consider is the wormhole system effects may be too strong for k-space fights. A 100 % shield buff in a pulsar system would be a bit scary with a Wyvern's existing tank. |

Maldiro Selkurk
CHEMO IMMUNO RESISTANT VIRUS X
172
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Posted - 2014.07.25 23:10:00 -
[7] - Quote
Resgo wrote:Actually I don't agree with you at all on that. Wormhole life is very different from k-space.
Adding system effects would be additional things to consider in roaming, PVE (from ratting to FW to Incursions), small gang battles, sovereignty defense and attack strategies as well as capital / super capital fights. It would alter the ability to have one sized fits all fleet metas.
The reason I said consider is the wormhole system effects may be too strong for k-space fights. A 100 % shield buff in a pulsar system would be a bit scary with a Wyvern's existing tank.
I realize that what you are suggesting is new. What I am saying is let us not homogenize the gaming world of EVE. Let's not make K-space any more like W-space and vice versa. Let us leave them different and you choose which environment you want to play in based on all the relevant factors, including space effects. Yawn,-á I'm right as usual. The predictability kinda gets boring really. |

Bohneik Itohn
Universal Freelance CONSORTIUM UNIVERSALIS
626
|
Posted - 2014.07.25 23:42:00 -
[8] - Quote
Nevyn Auscent wrote:Technically every system in EVE is a double star system, look up the wiki articles on how the gates work.
I see precisely nothing about this on Evelopedia, and only a brief mentioning on a general Wikipedia about jumpgates from a variety of games and TV series. Care to link your source? Wait, CCP kills kittens now too?!-á - Freyya
Are you a forum alt? Have you ever wondered why your experience on the forums is always so frustrating and unrewarding? This may help. |
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