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Defalt AadneZik
School of Applied Knowledge Caldari State
0
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Posted - 2014.07.27 02:56:00 -
[1] - Quote
Have anybody thought about how fun it would be if we could walk on planets, building cities and FPS war? If CCP could create a generator which generate the surface on a planet and saves it each time a guy visits it, then it could turn out very cool! Popular cities, dangerous cities, corp cities, amature cities E.T.C. maybe we need more planets for this or just make that many people can build at same planet. Or if the Price is high, then fewer people would build it and we dosen't NEED more planets!
Gass planets could have like a bobble around the city which blocks the gass out, and lava planets could also have a bobble which could survive that heat. The rest can CCP wounder about themself.
maybe this could take a lot of space on CCP's servers but yea.
I've thought about it for a while and it would be a big step for Eve online if this came true
Quote:"You cant arrest an Ide+í"  |

Daichi Yamato
Xero Security and Technologies
1836
|
Posted - 2014.07.27 03:05:00 -
[2] - Quote
Rocks. U live under them. EVE FAQ "7.2 CAN I AVOID PVP COMPLETELY?No; there are no systems or locations in New Eden where PvP may be completely avoided""So it will be up to a pilot to remain vigilant wherever they may be flying and be ready for anything at any time" |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
44
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Posted - 2014.07.27 07:28:00 -
[3] - Quote
Definitely wont happen anytime soon. Star Citizen will have all of that for sure. The closest that EVE will come to that level of immersion is in separate games like Valkrie and Legion. Closest integration will likely be market and chat. |

Alvatore DiMarco
Capricious Endeavours Ltd
2342
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Posted - 2014.07.27 08:05:00 -
[4] - Quote
Posting to confirm that OP lives under rocks.
Also confirming that it's "etc" and not "E.T.C." |

Sara Tosa
School of Applied Knowledge Caldari State
48
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Posted - 2014.07.27 08:42:00 -
[5] - Quote
Defalt AadneZik wrote:Have anybody thought about how fun it would be if we could walk on planets, building cities and FPS war? its called dust 514 and project legion. |

Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3246
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Posted - 2014.07.27 08:59:00 -
[6] - Quote
Daichi Yamato wrote:Rocks. U live under them. 514 of them "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |

T'aura
Muon Research Limited
2
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Posted - 2014.07.27 09:25:00 -
[7] - Quote
This thread shows CCP marketing is doing its job. |

RAIN Arthie
The Ascended Fleet Intrepid Crossing
347
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Posted - 2014.07.27 11:30:00 -
[8] - Quote
Defalt AadneZik wrote:Have anybody thought about how fun it would be if we could walk on planets, building cities and FPS war? If CCP could create a generator which generate the surface on a planet and saves it each time a guy visits it, then it could turn out very cool! Popular cities, dangerous cities, corp cities, amature cities E.T.C. maybe we need more planets for this or just make that many people can build at same planet. Or if the Price is high, then fewer people would build it and we dosen't NEED more planets! Gass planets could have like a bobble around the city which blocks the gass out, and lava planets could also have a bobble which could survive that heat. The rest can CCP wounder about themself. maybe this could take a lot of space on CCP's servers but yea.I've thought about it for a while and it would be a big step for Eve online if this came true Quote:"You cant arrest an Ide+í" 
To improve on the idea (with respect)
Make that idea a DUST 514 feature. I am also not sure if DUST 514 is actually linked to eve. If not they should be, then incorporate this idea. Have eve players pay DUST mercs to set up the industry on the planet. Heavy combat will ensue, tears will fall from the sky and all will rejoice. |

Defalt AadneZik
School of Applied Knowledge Caldari State
0
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Posted - 2014.07.27 23:57:00 -
[9] - Quote
The Dust 514, is that going to be a part of Eve online or not? like, are we gonna land on planets ON eve online? or is it going to be a whole new edition? |

Defalt AadneZik
School of Applied Knowledge Caldari State
0
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Posted - 2014.07.28 00:03:00 -
[10] - Quote
Alvatore DiMarco wrote:Posting to confirm that OP lives under rocks.
Also confirming that it's "etc" and not "E.T.C."
Dosen't matter, just understand what i'm talking about.. I didn't expect so many people to see this Ide+í anyway.. |
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Alundil
Isogen 5
604
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Posted - 2014.07.28 04:04:00 -
[11] - Quote
Defalt AadneZik wrote:The Dust 514, is that going to be a part of Eve online or not? like, are we gonna land on planets ON eve online? or is it going to be a whole new edition? Dust514 is currently released. It is a PS3 FPS exclusively. There are some ties in EVE (corporation, chatting and orbital bombardment) but not much else. It's never really taken off (cough cough PS3 exclusive 1000s of people predicted this cough cough) but has steadily gotten better, so I am told.
Eve Fan Fest 2014 (CCP's yearly convention in Iceland) dropped a hammer on the Dust community by announcing that Dust514 would be replaced by Project: Legion.....on PC. Time frame for this particular announcement doesn't even have a "Soon (tm)" yet so it's a ways off. In the meantime, Dust514 is still rolling along and receiving updates/content/patches etc.
There are no plans that I am aware of that have planetary/atmospheric flight in the EVE Online engine. This would be a separate thing handled by Project: Legion (and possibly by EVE: Valkyrie - though I don't know if there'll be atmospheric flight there either so don't quote me on that).
As for what CCP's eventual long term plans are for the connection(s) between the 3 pieces that make up the "Eve Universe" no one really knows.
I'm right behind you |

Celthric Kanerian
Ascendance Of New Eden Workers Trade Federation
18
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Posted - 2014.07.28 10:35:00 -
[12] - Quote
Oh god no... |

Debora Tsung
The Investment Bankers Guild
1191
|
Posted - 2014.07.28 10:48:00 -
[13] - Quote
Alvatore DiMarco wrote:Posting to confirm that OP lives under rocks.
Also confirming that it's "etc" and not "E.T.C."
For some reason I thought he was talking about EVE Time Codes...  Stupidity should be a bannable offense.
Also This --> https://forums.eveonline.com/default.aspx?g=posts&t=216699
Please stop making "afk cloak" threads, thanks in advance. |

Fer'isam K'ahn
None Of One
245
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Posted - 2014.07.28 11:54:00 -
[14] - Quote
Why would I want to walk on planets, when I can obliterate whole cities from orbit with one command ?
WiS to make some rediculous emotes like in WoW and dance ? - By the Joves No!
And why would I want FPS integration when I chose to paly a spaceship MMO ?
PS: Nothing against interconnecting Legion with EVE, but please no direct landing/takeoff... well, they can try to take off  Are you sure your issues aren't elsewhere ?! |

Rivr Luzade
Coreli Corporation Ineluctable.
638
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Posted - 2014.07.28 12:10:00 -
[15] - Quote
I want to explore the entire universe. This involves walking on Moons, Planets and in stations as well as relics and ruins in space for exploration (note: Not most ships because capsuleer). I want to build things wherever I want, however I want.
Basically: I want a full universe simulation. |

Madeleine Lemmont
Divide et Impera DE
1
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Posted - 2014.07.28 15:37:00 -
[16] - Quote
I like the idea in general. But in my opinion it's no EvE feature but an additional game or maybe an extented gameplay for Dust.
When I think about cities at planets and moons I more think at "Sierra - Outpost 1" or "SimCity". So I really would like to play a simulation like them at my PC what has a higher influence at EvE gameplay but not all of it's disadvantages for carebears. I need no "FallOut" instead. 
If you manage a city at a planet, there's no need to expand the universe for this game. Planets have a lot of empty space for new cities away from factional homeworlds. A close cooperation between this game and a PI game substitution sounds interesting. So PI could become a lot more...
My idea short: - settling sizes from "small outpost" to "cultural world" depending on population - a high population may assist in PI (if PI not becomes a game in game too), may deliver bonuses and so on - settling temperate planets might be much easier than harsh worlds or moons - moon towns or harsh world towns will consume products like water or air (sink in the EvE market possible) - outpost citizens have not much interest in culture instead of big cities which would like to get supply with luxury goods - planetary industry may produce own stuff using local or might be carried away to other worlds via customs offices and spacelifts (no direct landing with EvE ships) - planetary cities are defended against airstrikes by default (shielded command center) - maybe Dust mercenaries can drop troups to fight for cities, but it should'nt be their daily business - EvE lore planets are not able to be colonized by players - they still are settled by factional NPCs
If you like to have a simple PI in EvE you may use a "macro management system" with only default bonusses and without any detailed planetary management. Such a "macro management system" could have a bit better but not more complex look and feel like PI presently. Chars/Corps could assist PI but it should not be necessary to have planetary and social management additional to common PI. |

Pearl Canopus
29
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Posted - 2014.07.28 16:03:00 -
[17] - Quote
Madeleine Lemmont wrote:When I think about cities at planets and moons I more think at "Sierra - Outpost 1" or "SimCity". So I really would like to play a simulation like them at my PC what has a higher influence at EvE gameplay but not all of it's disadvantages for carebears. I need no "FallOut" instead.  Let me say "I love you."
+1 from me
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Paynus Maiassus
Capital Munitions
58
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Posted - 2014.07.28 17:28:00 -
[18] - Quote
Well, as you can see from the responses to your post that the bitter vets want this game to die. The thing that you missed is that the player base hated even the insertion of the captain's quarters. There was huge backlash against it, and the opinion was conveyed through a mass exodus from the game around the Incarna expansion, that Eve was about spaceships and only that. CCP was stung so hard by this reaction that the company seems to have forevermore disavowed any sort of commitment to avatar play. Now, if you even suggest anything related to avatar based play your post will likely be locked instantly by an ISD or someone as a redundant and useless thread because the issue of avatar play has already been discussed and universally abandoned. I'm surprised yours hasn't been.
On the upside, though, while they won't say it publicly, I do believe there are those at CCP that know that the player base's definition of Eve as spaceships only as dictated by the bitter vets will ultimately prevent new players from joining Eve, especially with competition with the likes of Elite: Dangerous and Star Citizen lurking on the horizon. Obviously the bitter vets will hate anything that moves the game forward, as Crius is showing them, and no matter how cool they make spaceships, the bitter vets will slowly trickle out of the game as the game continues to get cooler. Basically, people just aren't made to play one MMO for 20 years, and soon CCP will figure out that the bitter vets are going to leave no matter what they do, and they will notice that Star Citizen and Elite: Dangerous are attracting all the new players because they are not insisting on defining themselves by an utterly cynical 'spaceships only' definition.
Alongside this, we have Project: Legion, which I believe was developed not only because the marketing on the PS3 side did not hit home with DUST 514 but also because the technical issues involved with integrating with Eve will be much lighter. At Fanfest they did announce that they would move toward a unified login, definitely meaning that you will have one login for DUST, Legion, Valkyrie, and Eve, and possibly also hinting that at some point you may be able to log your Eve character into DUST or Legion or Valkyrie.
Legion has been only lightly hinted at by CCP and the press, but one detail they've made known is that instead of being based on limited terrain engagement zones Legion players will be able to run all around planets creating mayhem. This sort of thing is easy to do as building planets to run around in and even build structures on has been done as far back as Star Wars: Galaxies.
So initially, like another poster said, you probably won't be getting FPS action in Eve, but you'll get it in the companion games that CCP is working on, and it looks like they intend to prioritize integration between the games, so that at first you'll be able to play Legion, then maybe you'll be able to play Legion with your Eve character, and from there the games can expand in tandem and integrate so that quite possibly you may be able to do PI Sim City style on a planet and manufacture houses and cars and all that.
But one thing is for sure, if CCP ever said they were going to put resources into avatar play in Eve they'd be instantly slain by the bitter vets. There is the possibility that they will bring it into Eve 'back door style' through Legion and Valkyrie, though.
Surely, with Elite: Dangerous and Star Citizen coming out, Eve can't just forget about avatar play no matter what the bitter vets say. Ultimately it will make its way to you, but it will be incremental and take years. |

Samantha Floyd
Republic Military School Minmatar Republic
0
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Posted - 2014.07.28 18:15:00 -
[19] - Quote
I want to be Daniel Jackson, give me a stargate that leads to a planet and some ruins to explore please. |

Paynus Maiassus
Capital Munitions
58
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Posted - 2014.07.28 18:21:00 -
[20] - Quote
Notice all the posters in support of this kind of thing are new players, and all the posters laughing at it are vets?
Take notice, CCP. |
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Alundil
Isogen 5
606
|
Posted - 2014.07.28 19:25:00 -
[21] - Quote
Paynus Maiassus wrote:..... You pretty much missed the most salient points of the entire Incarna debacle. Congratulations. If this were a triangle you'd be the obtuse part.
Players (even bittervets for the most part) were not vehemently against WiS; They were against the pitiful attempt at it that Incarna represented (poorly optimized, gfx card/mobo melting code, single interior with absolutely "ZERO" use case) I could go on They were against the redirection of FiS resources when so many aspects of FiS were (and some still are) badly broken and/or half done They were against the very real issue of using EVE Online as a test bed for CCP's ambulation and avatar based engine work meant for WoD (with all of the fail that entails) Lastly (and this was the loudest bittervet complaints iirc), they were against the apparent push towards micro-transactions which were horribly implemented ($1000 jeans, Monocle-gate, etc)
You missed all of the pertinent details. Literally all of them and instead chose to fall back on the 'abloo abloo - those bittervets want eve to diiiiieeeeeee!!!!'
Ridiculous
I'm right behind you |

Paynus Maiassus
Capital Munitions
59
|
Posted - 2014.07.28 19:38:00 -
[22] - Quote
Ok, in my experience the way to get this thread locked is to start arguing over Incarna. So I will just say one thing in response to return the thread to productivity: opinions are like a-holes. I'm glad you have one. Everybody has an opinion on Incarna whether it was micro transactions or WiS or leaked CCP memos or whatever. Results, however, are not like a-holes. The result is that since Incarna avatar play is a dirty word. However, that was years ago and to get new players avatar play needs to not be a dirty word.
Oh, and since you added to your thread by insulting me and calling me obtuse, allow me to retort: you're a f$ckbag.
That said, no more need to talk about Incarna. The OP has been informed that he is continuing a long discussion. Nothing else to add on that front. |

Hakaari Inkuran
State War Academy Caldari State
154
|
Posted - 2014.07.28 19:44:00 -
[23] - Quote
Altirius Saldiaro wrote: Star Citizen will have all of that for sure. Hahahahaha.
Oh man. After how many years they couldn't even get the flight module going without hilarious bugs. Now you think they'll have pervasive cities with player razing? God, you're a riot. |

Altirius Saldiaro
Royal Amarr Institute Amarr Empire
49
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Posted - 2014.07.28 20:00:00 -
[24] - Quote
Hakaari Inkuran wrote:Altirius Saldiaro wrote: Star Citizen will have all of that for sure. Hahahahaha. Oh man. After how many years they couldn't even get the flight module going without hilarious bugs. Now you think they'll have pervasive cities with player razing? God, you're a riot.
Oh, as if EVE doesn't or has never had bugs? I'm looking forward to SC. I am going to have a lot of fun on there, far more fun than I've ever had in EVE. Hate it all you want. Makes no difference to me. Its going to have the 3 elements I've wanted in EVE, but CCP will never be able to accomplish in just one game alone.
1st Person View cockpit flight. 1st Person View ground based inside/outside ship combat. Multi-crewed Ships. pÇè---Those are going to be fun.
And no TiDi is going to be great. |

Alundil
Isogen 5
607
|
Posted - 2014.07.28 20:06:00 -
[25] - Quote
Paynus Maiassus wrote:Ok, in my experience the way to get this thread locked is to start arguing over Incarna. So I will just say one thing in response to return the thread to productivity: opinions are like a-holes. I'm glad you have one. Everybody has an opinion on Incarna whether it was micro transactions or WiS or leaked CCP memos or whatever. Results, however, are not like a-holes. The result is that since Incarna avatar play is a dirty word. However, that was years ago and to get new players avatar play needs to not be a dirty word.
Oh, and since you added to your thread by insulting me and calling me obtuse, allow me to retort: you're a f$ckbag.
That said, no more need to talk about Incarna. The OP has been informed that he is continuing a long discussion. Nothing else to add on that front. LOL - lowbrow....suits you I guess. http://www.memegenerator.es/imagenes/memes/0/1278448.jpg
I'm right behind you |

Hakaari Inkuran
State War Academy Caldari State
154
|
Posted - 2014.07.28 20:09:00 -
[26] - Quote
Altirius Saldiaro wrote:Hakaari Inkuran wrote:Altirius Saldiaro wrote: Star Citizen will have all of that for sure. Hahahahaha. Oh man. After how many years they couldn't even get the flight module going without hilarious bugs. Now you think they'll have pervasive cities with player razing? God, you're a riot. Oh, as if EVE doesn't or has never had bugs? I'm looking forward to SC. I am going to have a lot of fun on there, far more fun than I've ever had in EVE. Hate it all you want. Makes no difference to me. Its going to have the 3 elements I've wanted in EVE, but CCP will never be able to accomplish in just one game alone. 1st Person View cockpit flight. 1st Person View ground based inside/outside ship combat. Multi-crewed Ships. pÇè---Those are going to be fun. And no TiDi is going to be great.
Look bud, maybe my skepticism is too wild but when I saw people hyping the game thinking they could be ship insurance investigators, well, everything SC related is starting to looks like empty hype. Not to mention so many people still think its an MMO, when its shard format is more like DayZ.
Also where's the on-foot combat module footage? Did they even release footage? |

Defalt AadneZik
School of Applied Knowledge Caldari State
0
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Posted - 2014.07.28 23:46:00 -
[27] - Quote
Paynus Maiassus wrote:Notice all the posters in support of this kind of thing are new players, and all the posters laughing at it are vets?
Take notice, CCP.
how can you know how many months i've plaied?? you can't know if i've plaied 1 or 16....
I've got more users than you would think, and this is my steam account which i use now because i want to use money which i can hold and give to gamestop to get more Euro to buy more months on eve online.. hah.. |

Alundil
Isogen 5
607
|
Posted - 2014.07.28 23:58:00 -
[28] - Quote
Paynus Maiassus wrote:Notice all the posters in support of this kind of thing are new players, and all the posters laughing at it are vets?
Take notice, CCP. And by the way.... I guess I'd fall into your category of 'vet'. Didn't like the first attempt at WiS. Lost a video card to its poor optimization. Considered shooting statue (but couldn't because no video card ...... well played CCP, well played).
That said, I wouldn't mind at all if they gave avatar-based gameplay another (GOOD) try. However it would have to be thoroughly tested AND have actual use cases aside from sit in CQ and pretend drink Quafe and change outfits in front of mirror.
I'm right behind you |

Commander A9
The Scope Gallente Federation
617
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Posted - 2014.07.29 01:06:00 -
[29] - Quote
If you speak of colonizing planets, Tyranni added that in 2010.
If you speak of walk-on-planets, that does sound pretty kickass...although the space required for that might be pretty crazy.
But let's get walk-in-stations done first... Recommendations: -enable ships wobbling in hangar view (pre-Captains Quarters) -add more missions (NPC fleet vs. NPC fleets that actually shoot) -less focus on graphics, more on mechanics...and STOP NERFING EVERYTHING! Tune in to NewEdenRadio.com for awesome music! |

Aina Stormborn
Beartours INC.
3
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Posted - 2014.07.30 13:51:00 -
[30] - Quote
Hakaari Inkuran wrote:Altirius Saldiaro wrote:Hakaari Inkuran wrote:Altirius Saldiaro wrote: Star Citizen will have all of that for sure. Hahahahaha. Oh man. After how many years they couldn't even get the flight module going without hilarious bugs. Now you think they'll have pervasive cities with player razing? God, you're a riot. Oh, as if EVE doesn't or has never had bugs? I'm looking forward to SC. I am going to have a lot of fun on there, far more fun than I've ever had in EVE. Hate it all you want. Makes no difference to me. Its going to have the 3 elements I've wanted in EVE, but CCP will never be able to accomplish in just one game alone. 1st Person View cockpit flight. 1st Person View ground based inside/outside ship combat. Multi-crewed Ships. pÇè---Those are going to be fun. And no TiDi is going to be great. Look bud, maybe my skepticism is too wild but when I saw people hyping the game thinking they could be ship insurance investigators, well, everything SC related is starting to looks like empty hype. Not to mention so many people still think its an MMO, when its shard format is more like DayZ. Also where's the on-foot combat module footage? Did they even release footage?
perfectly my opinion, SC is so hyped, I get sick of it. And as you said, it will never be a MMO neither will Elite be. There is no rival to EVE on the horizon. Would WiS improve EVE? Well maybe, but come one, what would it do good except I could show of my fancy new fashion? A corp office would be fun, but yeah, there is so much to do in EVE that is way more needed than WiS. I still use Captains Quarters and it would be nice of the door opens finally, but not sure how often I would stroll through stations and interact with players, when it is so much easier and faster to just do this in a chat window or Teamseak/EveVoice. But that is just me. |
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