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Shigeru Shibuya
Deadspace Exploration Conglomerates
1
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Posted - 2014.08.20 06:08:00 -
[31] - Quote
Zahara Cody wrote:Can you confirm/deny whether or not they will compensate t2 bpo owners if they so choose to remove them?
CCP has never said they will remove T2 BPOs. They have said they have no plans to remove them in the near future. They have also hinted that they will adjust T2 invention and manufacturing so that T2 BPO owners are at less of an advantage. So far they have nerfed T2 Ship/Module/Large gun BPOs and buffed T2 ammo/small gun/medium gun so that's a mixed bag. Who knows what they will do in the future, but if invention is "fixed" some day I imagine that will remove a lot of the margin the "good" T2 BPOs
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a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.20 19:34:00 -
[32] - Quote
Ahora Velishi, Zahara Cody: CCP has no plans to liquidate T2 BPOs in the foreseeable future.
Shigeru Shibuya: thank you for your thoughts about estimated profit for this BPO but theoretical approach makes you grossly underestimate actual results. exact numbers will be presented here in 3 days, when i'll be able to make all screenshots we need, but for now just a few facts as for my production cost: 1. nobody builds ships at NPC stations after last expantion as i know. POS based advanced ship assembly array activity bonuses are 25% reduction in time and 2% in materials. this way i make 25 ships a month. 2. components are made at the same POS where ships are built. when you have a manufacture alt she has 10 slots as a rule so there is no problem to make components by yourself. bonuses are the same 25% and 2% in time and materials. advanced moonmats purchased in Jita with Sell orders. 3. theoretically if you make copies (at the same POS) before you build ships you can significantly accelerate your production. in 3 days i'll post screenshots illustrating actual job duration. |

Shigeru Shibuya
Deadspace Exploration Conglomerates
1
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Posted - 2014.08.21 00:50:00 -
[33] - Quote
Sure, If you manufacture at a POS (and make your T2 BPO vulnerable to loss) you can make a lot more per month.
New Assumptions * Manufacture in a system with minimum cost activity * Manufacture at a POS * Hire a 5% + 2.5% material reduction team * Max Skills + 4% Speed Implant
You produce 27.57 Units Per month for a yearly profit of 11,200,980,726
That of course does not take into the account of fueling your POS, or the cost of protecting your POS, the cost of hiring the team, or the cost of lost materials when you have to dump a job because you got war deced and want to move your blueprint somewhere safe.
- edit Why do we need screenshots to do math? This is spreadsheets in space . . . |

a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.21 23:38:00 -
[34] - Quote
Shigeru Shibuya wrote:- edit Why do we need screenshots to do math? This is spreadsheets in space . . . ...
did I say anything about theoretic approach? |

a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.22 22:44:00 -
[35] - Quote
up |

I Want ISK
I Want ISK Corp
17
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Posted - 2014.08.22 23:31:00 -
[36] - Quote
80b EVE's only gambling engine IwantISK.com |

I Want ISK
I Want ISK Corp
17
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Posted - 2014.08.22 23:33:00 -
[37] - Quote
Btw I still purchase T2 BPOs as some people do still want them either as collectors items or bragging rights. They are not going to be discontinued, CCP has already made statements on this. EVE's only gambling engine IwantISK.com |

Elysium Mons
Imperial Academy Amarr Empire
3
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Posted - 2014.08.22 23:37:00 -
[38] - Quote
lol who's this guy |

I Want ISK
I Want ISK Corp
17
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Posted - 2014.08.22 23:41:00 -
[39] - Quote
Elysium Mons wrote:lol who's this guy Me? I run Iwantisk.com ;) I usually purchase these so I can put them up as raffles and such. EVE's only gambling engine IwantISK.com |

I Want ISK
I Want ISK Corp
17
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Posted - 2014.08.22 23:44:00 -
[40] - Quote
btw I will only purchase if it is located in Jita 4-4, if not, it could be risky getting it there ;) EVE's only gambling engine IwantISK.com |

a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.23 21:45:00 -
[41] - Quote
I Want ISK, thanks for the bid! sure, BPO will be moved to Jita 4-4 |

I Want ISK
I Want ISK Corp
17
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Posted - 2014.08.24 02:28:00 -
[42] - Quote
Just create a contract and let me know ;) EVE's only gambling engine IwantISK.com |

I Want ISK
I Want ISK Corp
17
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Posted - 2014.08.24 02:47:00 -
[43] - Quote
That is ofc if I win it ;) EVE's only gambling engine IwantISK.com |

a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.25 23:30:00 -
[44] - Quote
so, all the details concerning the BPO: every month you can make 29 (no teams) to 34(max team) copies. cost of copies: 3.67/29=0.161 mil ISP per copy. using 1 BPO copies you can build 29 to 34 ships a month, each job will cost you approx.10 mil ISK plus following components: 1. ecu22.2+1.3=23.5 2. nm55.9+3.2=59.1 3. pt2.9+0.1=3.0 4. lsc7.9+0.2=8.1 5. fccap57.1+4.3=61.4 6. dse14.1+0.3=14.4 7. nru4.1+0.1=4.2 cost of components =173.6 mil 331 construction blocks =2.8 m 265 morphite =1.6m 1 cyclone+21 RAM =36.8 m TOTAL COST: 10+173.6+2.8+1.6+36.8= 224.8 mil/ship
Current price of Claymore (Jita 4-4) =299 mil/ship Profit per ship: 299-224.8=74.2 mil
29 copies * 74.2 = 2151.8 mil ISK/month or 25.8 bil ISK/year or if you use a team it's up to 34 copies * 74.2 = 2522.8 mil ISK/month or 30.3 bil ISK/year
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a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.26 20:21:00 -
[45] - Quote
a few days left |

Shadow Preldent
Deadspace Exploration Conglomerates
2
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Posted - 2014.08.26 23:07:00 -
[46] - Quote
a warm wrote: 29 copies * 74.2 = 2151.8 mil ISK/month or 25.8 bil ISK/year
Of course you could have made 1.160 Billion per month just building/selling the components instead of putting those components into your Claymore.
Don't you think it would be more accurate to say your profit is . . .
992 Million/month Building the Claymore 1160 Million/month Building the components that go into the Claymore
Of course we could play games like saying the minerals I mine and moons materials I react are free so it's more like 85 Billion per year "pure profit"
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a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.27 21:12:00 -
[47] - Quote
Shadow Preldent, you say that like there is a problem to build anything and there is no market in Jita full of competitors selling everything you can made 
Yes, any T2 ship BPO is more than an ordinary blueprint. It's a business which incorporates multiple operations. You copy your BPO, buy or mine minerals, build prototype ship, buy advanced moonmats (harvest and do your chemistry, if you have appropriate moons), manufacture components, sell them to yourself, simultaneously buy and finally construct your ship. After that, when you've done a lot of things which you technically could divide into stages, you receive your final product. Sure you can separate your final product into a number of different parts and actions but if you don't need to sell every part at every stage, if you sell your final product ONCE, this moment you receive all the profits you've made in process before. This way is there any sense to calculate every stage, when you receive summarized profit? Any inner stage included in your process to build your final product, which you sell?
i'd be happy to get a BPO which needs a hundred operations, i'd receive guaranteed profit at least 99 times. sadly but there is no longer chain in EVE than T2 ships construction.
And this highly profitable business is still for sale. |

I Want ISK
I Want ISK Corp
17
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Posted - 2014.08.27 21:51:00 -
[48] - Quote
a warm wrote:Shadow Preldent, you say that like there is a problem to build anything and there is no market in Jita full of competitors selling everything you can made  Yes, any T2 ship BPO is more than an ordinary blueprint. It's a business which incorporates multiple operations. You copy your BPO, buy or mine minerals, build prototype ship, buy advanced moonmats (harvest and do your chemistry, if you have appropriate moons), manufacture components, sell them to yourself, simultaneously buy and finally construct your ship. After that, when you've done a lot of things which you technically could divide into stages, you receive your final product. Sure you can separate your final product into a number of different parts and actions but if you don't need to sell every part at every stage, if you sell your final product ONCE, this moment you receive all the profits you've made in process before. This way is there any sense to calculate every stage, when you receive summarized profit? Any inner stage included in your process to build your final product, which you sell? i'd be happy to get a BPO which needs a hundred operations, i'd receive guaranteed profit at least 99 times. sadly but there is no longer chain in EVE than T2 ships construction. And this highly profitable business is still for sale. p.s. if the buyer demands a full set of perfect component BPOs to build Claymore will be added.
Also, after making a bunch of claymores for a year, you can just sell the t2 bpo and make all of the money from that back. EVE's only gambling engine IwantISK.com |

a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.28 19:42:00 -
[49] - Quote
2014.08.28 |

a warm
Republic Military School Minmatar Republic
0
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Posted - 2014.08.29 22:17:00 -
[50] - Quote
one day till the end of auction highest bid 80b for now |

a warm
Republic Military School Minmatar Republic
0
|
Posted - 2014.08.30 18:10:00 -
[51] - Quote
EVE Time: 2014.08.30 18:10 |

a warm
Republic Military School Minmatar Republic
0
|
Posted - 2014.08.31 11:08:00 -
[52] - Quote
I Want ISK (EVE's only gambling engine IwantISK.com) is the winner, my congratulations! BPO is tranfered, money received, thank you! |
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