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Shanur
Republic Military School Minmatar Republic
0
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Posted - 2014.07.31 08:23:00 -
[1] - Quote
So, a popular way for pirates to hunt missioners is to probe them down and try to get them to attack. One of the ways they do that is by trying to ruin the mission's objectives, forcing you to fail the mission and incurr a standings loss.
Now suppose you aren't missioning in High sec, but in Low sec, and someone decides to give you enough of their attention that you rather not have them pop up on your overview. If they don't find you at the mission site, they may decide to thrash it as well.
There are plenty of resources available for protecting your ship from mission probers (cloaking and safespots being foremost among them), but what can you do, other than only mission in completely deserted locations, to keep your mission safe enough that you won't be forced to grind courier missions to get your faction standing back to normal each time you stumble across a roamer? |
erg cz
Sliperer
103
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Posted - 2014.07.31 08:32:00 -
[2] - Quote
Stop missioning in low sec.
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Shanur
Republic Military School Minmatar Republic
0
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Posted - 2014.07.31 08:38:00 -
[3] - Quote
erg cz wrote:Stop missioning in low sec.
What if i want to do FW? that requires low sec missioning. |
Derrick Miles
EVENumbers
93
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Posted - 2014.07.31 09:19:00 -
[4] - Quote
Shanur wrote:erg cz wrote:Stop missioning in low sec.
What if i want to do FW? that requires low sec missioning. Your faction standings barely take a hit when you decline or fail a mission in FW. I decline missions regularly to cherry-pick the fastest ones and if someone shows up to rain on my parade I just warp off and head to the next one. |
Velicitia
Arma Artificer
2447
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Posted - 2014.07.31 09:22:00 -
[5] - Quote
Mission in a PVP fit. Yes, it's slower than "anti Serpentis tank with gaping holes in EM/EX" ... but you want to survive when some other player shows up ... so... One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |
erg cz
Sliperer
103
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Posted - 2014.07.31 09:45:00 -
[6] - Quote
Spam your d-scan. You see probes there first. Any probes = cloack if you in Astero or warp out if you are in battleship. Remember, that shield tanked battleship is scanned down much faster, than cruisers like stratios or ishtar. |
Shanur
Republic Military School Minmatar Republic
0
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Posted - 2014.07.31 10:28:00 -
[7] - Quote
erg cz wrote:Spam your d-scan. You see probes there first. Any probes = cloack if you in Astero or warp out if you are in battleship. Remember, that shield tanked battleship is scanned down much faster, than cruisers like stratios or ishtar.
That protects my ship from destruction. That was not what i was asking about. This topic is because i don't know what i can do to prevent the wannabe ganker from subequently thrashing my mission when he arrives and found i went into hiding. There must be something because people DO run missions solo in lowsec and without such countermeasures the risk of standing loss is just too great to warrant the slightly greater reward.
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voetius
BITB Support Services
249
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Posted - 2014.07.31 11:25:00 -
[8] - Quote
I've done missions in low sec as well as high sec and I'd say for the tiny increase in rewards it just isn't worth it if you are day tripping into low sec. If you live there though and it's mostly quiet then fine, mission away, but I wouldn't suggest anyone does this as an alternative to missioning in high sec.
Again, if you are in a low sec based corp then you might be able to run them with a corp mate, gives you a lot more options.
Know your mission and whether there is a mission objective that can be hijacked and ransomed back to you, you can use faction standings to multiple decline these and just take the ones that it doesn't matter if someone comes in to your mission deadspace.
Ideally if you are in low and want to run missions you would find some quiet system, the problem is that anyone in local could be hunting you.
Don't underestimate the capability of some random you see in low sec, I can tell by the wrecks on dscan, usually immediately, whether someone is running a mission, in many cases I can tell you what the mission is. So pop the wrecks as you make them, I would do this even in high sec and the same goes for ratting :)
At one time you used to be able to build an unprobeable T3, this is no longer the case but you can get something close, e.g.
https://forums.eveonline.com/default.aspx?g=posts&m=341072#post341072
you can't make your ship unprobeable but you can make it hard to probe, which gives you a bit of extra time to gtfo and get safe. Mobile depots might be useful as well, so you can swap fits about.
Don't use drones as they make you easier to probe out.
But actually protecting the mission deadspace, there isn't anything you can do about that as the potential hostiles will be scanning your ship down, not the site, or wrecks.
So you can do alot to make it very hard for someone who isn't rocking a full set of virtues but you are never completely safe. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3378
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Posted - 2014.07.31 11:52:00 -
[9] - Quote
Hi firstly, consider yourself Wachlisted, secondly, your in lowsec, kick his arse, if you can't , bring a friend who can (again it's lowsec, no need for aggression management) and have them kick his arse. Don't have a friend? make some. Can't? well then it's Not your site then is it. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |
Shanur
Republic Military School Minmatar Republic
0
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Posted - 2014.07.31 11:56:00 -
[10] - Quote
Ok. So basically, cherry pick the easily blitzable missions or the ones with kill objectives where it doesn't matter what the pirates do when they don't find you in the mission anymore. I guess that makes sense as i agree that the main reason to do FW or low sec missions is for the LP and for LP blitzing is better than farming the wrecks.
Your ability to identify a mission through nothing else than D-scan is... unsettling. I certainly hope that is not the common norm for low sec roamers to be THAT dedicated or skilled.
Thanks for your insights. |
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Daniel Plain
Science and Trade Institute Caldari State
2101
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Posted - 2014.07.31 11:58:00 -
[11] - Quote
Shanur wrote:erg cz wrote:Stop missioning in low sec.
What if i want to do FW? that requires low sec missioning. several points: - FW does not at all require lowsec missioning. i've been joining FW on and off for years and only recently decided to start running FW missions. (they are fun for a while but not quite my taste, so i dropped back out.) - FW missions in particular cannot be disrupted in a meaningful manner, as they are always about killing ships or structures. if someone kills your target for you, the mission is completed, so they would actually help you. (there is one mission that requires looting an item but you should decline it anyway for several reasons.) - if we are not talking FW missions but regular lvl4s, you should either stay in hisec or go to null for the better rewards anyway.
"I don't troll, I just give overly blunt responses that annoy people who are wrong but don't want to admit it. It's not my fault that people have sensitive feelings" -MXZF |
Shanur
Republic Military School Minmatar Republic
0
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Posted - 2014.07.31 12:11:00 -
[12] - Quote
Ralph King-Griffin wrote:Hi firstly, consider yourself Wachlisted,
Your tolerance for people asking legitimate questions in a Q&A forum, trying to become a better player, is admirable. Would you rather i make unreasonable demands of CCP to nerf high sec piracy? Or do you automatically KOS anyone who tries to avoid becoming prey regardless of how they do it?
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3378
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Posted - 2014.07.31 12:36:00 -
[13] - Quote
Shanur wrote:Ralph King-Griffin wrote:Hi firstly, consider yourself Wachlisted,
Your tolerance for people asking legitimate questions in a Q&A forum, trying to become a better player, is admirable. Would you rather i make unreasonable demands of CCP to nerf high sec piracy? Or do you automatically KOS anyone who tries to avoid becoming prey regardless of how they do it? Rather missing the point here,
if you are not willing to defend it, you don't get to keep it.
If I get into your mission, you need to get me out, if you can/will not, then it's my mission.
As stated , you can prevent this from happening fairly well but once you have company you have to do something about it, and that something involve your ship, if you're unwilling to risk the ship, you effectively gave the mission away.
Now I'll apologise for the Wachlisted comment "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |
erg cz
Sliperer
104
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Posted - 2014.07.31 12:53:00 -
[14] - Quote
Shanur wrote:erg cz wrote:Spam your d-scan. You see probes there first. Any probes = cloack if you in Astero or warp out if you are in battleship. Remember, that shield tanked battleship is scanned down much faster, than cruisers like stratios or ishtar. That protects my ship from destruction. That was not what i was asking about. This topic is because i don't know what i can do to prevent the wannabe ganker from subequently thrashing my mission
He can not thrash your mission if he can not locate it. If you warp out before his scan result is 100 % he can not warp to your mission pocket. Remember that your mobile tractor unit IS scannable as well.
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Shanur
Republic Military School Minmatar Republic
0
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Posted - 2014.07.31 13:01:00 -
[15] - Quote
Ralph King-Griffin wrote:Rather missing the point here,
if you are not willing to defend it, you don't get to keep it.
If I get into your mission, you need to get me out, if you can/will not, then it's my mission.
As stated , you can prevent this from happening fairly well but once you have company you have to do something about it, and that something involve your ship, if you're unwilling to risk the ship, you effectively gave the mission away.
Now I'll apologise for the Wachlisted comment
Yes i got that point. TBH it was mostly a thought experiment as i agree that the rewards for LoSec don't compensate for the increased risk that not having CONCORD or a herd of other missioners to hide behind provide. I wanted to know if there was something that could be done to protect both your ship and the mission, other than arranging for an escort (does that actually happen?).
And yes, i only took exception to the watchlist remark. The rest of your post was quite helpful.
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Shanur
Republic Military School Minmatar Republic
1
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Posted - 2014.07.31 13:14:00 -
[16] - Quote
erg cz wrote:Remember that your mobile tractor unit IS scannable as well.
That's an understatement. It's actually a big bright neon sign that makes your mission A LOT easier to scan down. Plus mission flippers delight in suspect flagging themselves by blowing it up. I only had to lose one of those to learn it's better only to deploy it after i'm done with the mission and am cleaning up the wrecks and loot in my Noctis. |
Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3378
|
Posted - 2014.07.31 13:15:00 -
[17] - Quote
Shanur wrote:erg cz wrote:[quote=Shanur][quote=erg cz]Remember that your mobile tractor unit IS scannable as well.
That's an understatement. It's actually a big bright neon sign that makes your mission A LOT easier to scan down. Plus mission flippers delight in suspect flagging themselves by blowing it up. I only had to lose one of those to learn it's better only to deploy it after i'm done with the mission and am cleaning up the wrecks and loot in my Noctis. we just want to see what's inside "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |
Shanur
Republic Military School Minmatar Republic
1
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Posted - 2014.07.31 13:27:00 -
[18] - Quote
Ralph King-Griffin wrote:we just want to see what's inside
I hope you are wearing a blindfold then when engaging it. Don't want to upset the evil Pinata gods!
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Ralph King-Griffin
Lords.Of.Midnight The Devil's Warrior Alliance
3378
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Posted - 2014.07.31 13:31:00 -
[19] - Quote
Shanur wrote:Ralph King-Griffin wrote:we just want to see what's inside I hope you are wearing a blindfold then when engaging it. Don't want to upset the evil Pinata gods! The loot fairy is a fickle mistress.
as far as i know, you would see pairs af pvp fit ships running sites in low, mostly isthars as far as i have seen anyway. "Confirming EVE is hot, batshit crazy, and puts out." -Omar Alharazaad "CAKE CANNOT HOLD UP TO BEING A CHARACTER DAMNIT." --áUnsuccessful At Everything |
Cara Forelli
Green Skull LLC
466
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Posted - 2014.07.31 16:12:00 -
[20] - Quote
I'm not sure how common this problem is, really. As the type of person that would gladly scan down your mission and attack you, if I show up and you aren't there I'll probably just move on. I'm not going to mess around with mission objectives just to get a whack at your stealth bomber; I'll just go look for someone that actually wants to fight.
And I once spent an entire week stalking a Chimera pilot in a C2 so it's not about patience. The reward just doesn't merit the hassle. Unless I was really bored maybe (which to be fair is generally likely).
www.ensignyooch.wordpress.com
New player with questions? Just want to chat? Join my public channel in game:-áHouse Forelli |
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Xercodo
Xovoni Astronautical Manufacturing and Engineering
3652
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Posted - 2014.07.31 17:40:00 -
[21] - Quote
I'd like to point out that OP appears to be making a differentiation between the mission and his ship. But we're missing one kinda obvious thing here (unless I missed it, I skimmed the other replies), if they can't find your ship they can't get into the mission in the first place.
Unless you warp off at the moment they land on grid them finding the mission isn't a problem because they can't find it without finding you. Missions don't create a signature to scan (with exception to a handful of COSMOS missions are are based on scanning out a signatures anyway).
Once they are at the mission location though there's nothing you can do besides run the mission faster or kill them. The Drake is a Lie |
ShahFluffers
Ice Fire Warriors Late Night Alliance
5807
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Posted - 2014.07.31 19:24:00 -
[22] - Quote
Xercodo wrote:I'd like to point out that OP appears to be making a differentiation between the mission and his ship. But we're missing one kinda obvious thing here (unless I missed it, I skimmed the other replies), if they can't find your ship they can't get into the mission in the first place. Thing is... FW missions create a beacon in space that everyone, even non FW players, can warp to (see second point down below).
Regarding the OP...
- As others have said... PvE in PvP fits (or mostly PvP fits).
- The idea of FW is that it is all about PvP and/or content supporting/encouraging PvP. If you think you should be left alone to do missions (especially in low-sec) think again. Even in high-sec you can be suicide ganked by neutrals or just plain ganked by enemy militia that are ballsy enough.
- Running missions in FW is best done using fast ships with high damage dealing ability (tank is, at best, a secondary concern as long as you stay at range) . You don't need to kill anything beyond 3 or 4 "special" NPCs most of the time so anything that can do more is just overkill. I personally use long range Assault Frigates (which can actually defend themselves to a degree) or Stealth Bombers (which excel at getting away).
- Being in roaming mission groups is the most optimal way you can run FW missions. A few people get a bunch of FW missions and you all roam around, quickly completing one mission after another and ganking anyone who gets in your way. You do not have to share LP unless you want to because everyone else should be earning from their own missions.
- There are different types of mobile structures you can place in a mission area, making it difficult for any aggressor to gauge whether he/she is walking into a trap or not. However... you should ideally be done with a FW mission in less than 5-10 minutes making the use of such structures fairly pointless (unless you want the tags from the NPCs).
- As far as rewards go... if you blitz two or three level 4 FW missions per day you can be easily getting 500,000+ Loyalty Points a week. That's a few hundred million ISK right there. Change isn't bad, but it isn't always good. Sometimes, the oldest and most simple of things can be the most elegant and effective.
"How did you veterans start?" |
Xercodo
Xovoni Astronautical Manufacturing and Engineering
3652
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Posted - 2014.07.31 19:53:00 -
[23] - Quote
Ah yes, FW missions are the exception. The Drake is a Lie |
J'Poll
CDG Playgrounds
4235
|
Posted - 2014.07.31 19:59:00 -
[24] - Quote
ShahFluffers wrote:Xercodo wrote:I'd like to point out that OP appears to be making a differentiation between the mission and his ship. But we're missing one kinda obvious thing here (unless I missed it, I skimmed the other replies), if they can't find your ship they can't get into the mission in the first place. Thing is... FW missions create a beacon in space that everyone, even non FW players, can warp to (see second point down below). Regarding the OP... - As others have said... PvE in PvP fits (or mostly PvP fits). - The idea of FW is that it is all about PvP and/or content supporting/encouraging PvP. If you think you should be left alone to do missions (especially in low-sec) think again. Even in high-sec you can be suicide ganked by neutrals or just plain ganked by enemy militia that are ballsy enough. - Running missions in FW is best done using fast ships with high damage dealing ability (tank is, at best, a secondary concern as long as you stay at range) . You don't need to kill anything beyond 3 or 4 "special" NPCs most of the time so anything that can do more is just overkill. I personally use long range Assault Frigates (which can actually defend themselves to a degree) or Stealth Bombers (which excel at getting away). - Being in roaming mission groups is the most optimal way you can run FW missions. A few people get a bunch of FW missions and you all roam around, quickly completing one mission after another and ganking anyone who gets in your way. You do not have to share LP unless you want to because everyone else should be earning from their own missions. - There are different types of mobile structures you can place in a mission area, making it difficult for any aggressor to gauge whether he/she is walking into a trap or not. However... you should ideally be done with a FW mission in less than 5-10 minutes making the use of such structures fairly pointless (unless you want the tags from the NPCs). - As far as rewards go... if you blitz two or three level 4 FW missions per day you can be easily getting 500,000+ Loyalty Points a week. That's a few hundred million ISK right there.
Highlighted the important part.
If you want FW without PvP, you better start looking to find another thing to farm. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |
BeBopAReBop RhubarbPie
Unleashed Pestilence
894
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Posted - 2014.07.31 20:36:00 -
[25] - Quote
Shanur wrote:Or do you automatically KOS anyone who tries to avoid becoming prey regardless of how they do it? Try not to get so worked up. Many people use the forums as a place to find targets. You've essentially told all of these players that you make a decent target because you don't know how to defend yourself yet. That isn't your fault, but you can damn well be sure that players will try to take advantage of it. If anyone actually does come after you (I doubt they will), be thankful for the practice. If they do track you down, grab some friends and blow them up. New player resources: http://wiki.eveuniversity.org/Main_Page - General information http://www.evealtruist.com/p/know-your-enemy.html - Learn to PvP http://belligerentundesirables.com/ - Safaris, Awoxes, Ganking and Griefing-á |
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