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Eltigre
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Posted - 2006.07.09 20:13:00 -
[1]
Anyone thinking a about doing L4 kill missions in low-sec space solo had better give this more thought lest you be attacked my player pirates with covert ops rigs as I was recently.
Stay in high spec space when doing high level kill missions. Apparently this is what CCP wants you to do anyway due to current game mechanics that favor covert ops equip'd player pirates. |

Father Weebles
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Posted - 2006.07.09 20:49:00 -
[2]
that is lame but unfortunately it happens....do what i do and mission run in a semi quiet dead end low sec space...and always be aligned to a station
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Undo Control
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Posted - 2006.07.09 21:55:00 -
[3]
just worrying that some wierd and complety unpredicteble npc behavior will get you killed is not enough :D
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Aramendel
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Posted - 2006.07.09 22:41:00 -
[4]
Watch local and stop doing stuff while they are there. Just the normal low sec behaviour.
Which mission was it, btw? You *can* be found in any mission, but the only one where this can happen relatively easy is "the blockade". For others it's usually simply not worth the time. Well, unless you know your target is probably a faction fitted raven or such.
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mrg29
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Posted - 2006.07.09 23:02:00 -
[5]
i've been doing lvl4s in low sec for over a year now and find that the extra 40-50% u get from rewards and lps to be more than worth the risk from player pirates.
in all that time i have not lost a ship yet to a player although have came close a couple of times.
playing "dodge the pirate" can add to the fun.
in real terms u would have to lose a ship around once every two weeks for you to be worse off and if u manage to do that then u doing something very wrong. -
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Funkcikle
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Posted - 2006.07.10 00:13:00 -
[6]
I Find it easiest to simply kill all the pirate's
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Deja Thoris
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Posted - 2006.07.10 01:28:00 -
[7]
I've also yet to lose a ship to players missioning in lowsec.
I'm sure it will happen but like mrg said, the rewards more than compensate.
I've had a couple of players try and they were the ones who ended up dieing (alts ftw) It adds to the fun imo.
You don't seem like you are tempramentally suited to lowsec.
I hope you shut up soon with the trolling rubbish you have been posting in every section of the forums. So you died, get over it.
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franny
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Posted - 2006.07.10 04:52:00 -
[8]
I lose more ships to sentry guns , than probing pirates
the game is not ment to be played afk, your ment to pay attention to local, mission, etc.
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Lorette
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Posted - 2006.07.10 06:22:00 -
[9]
Edited by: Lorette on 10/07/2006 06:22:42 Well it doesnt help when theres a pirate corp that lives in the system with at least 3-5 players online for almost the whole day. And if you look at it theres only really 2 systems per race that have good low-sec agents in them so pirates have an easy time finding targets...they never have to move around.
Would be nice if low sec agents werent so consentrated so systems couldnt be camped as easily. I agree with the OP theres not really a reason to run missions anywhere but high-sec, the benefits just dont come anywhere close to the extra risks.
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Darineah Charach
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Posted - 2006.07.10 06:25:00 -
[10]
Originally by: Eltigre Anyone thinking a about doing L4 kill missions in low-sec space solo had better give this more thought lest you be attacked my player pirates with covert ops rigs as I was recently.
Stay in high spec space when doing high level kill missions. Apparently this is what CCP wants you to do anyway due to current game mechanics that favor covert ops equip'd player pirates.
You are absolutely right. Current game mechanics in this PVP oriented game favor PVP...funny that.
I run missions in low sec and i get as much fun and feeling of accomplishment by escaping or evading the marauders as they probably would if they caught me. Frankly, the only way to get caught is by not paying attention or not taking the necessary precautions.
The mission system is NOT what EVE is based around. This is NOT the reason EVE exists. EVE is a PVP game, sooner you get this sorted out the better off you will be. If you don't want to get pirated, do your mission running in hi-sec. It's less reward, because it's less risk. This is NOT a game for solo players, so stop complaining already. You stuffed up, you got popped.
-------
Boxing Kangaroo
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Infinity Ziona
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Posted - 2006.07.10 06:43:00 -
[11]
Edited by: Infinity Ziona on 10/07/2006 06:43:39
Originally by: Darineah Charach
Originally by: Eltigre Anyone thinking a about doing L4 kill missions in low-sec space solo had better give this more thought lest you be attacked my player pirates with covert ops rigs as I was recently.
Stay in high spec space when doing high level kill missions. Apparently this is what CCP wants you to do anyway due to current game mechanics that favor covert ops equip'd player pirates.
You are absolutely right. Current game mechanics in this PVP oriented game favor PVP...funny that.
I run missions in low sec and i get as much fun and feeling of accomplishment by escaping or evading the marauders as they probably would if they caught me. Frankly, the only way to get caught is by not paying attention or not taking the necessary precautions.
The mission system is NOT what EVE is based around. This is NOT the reason EVE exists. EVE is a PVP game, sooner you get this sorted out the better off you will be. If you don't want to get pirated, do your mission running in hi-sec. It's less reward, because it's less risk. This is NOT a game for solo players, so stop complaining already. You stuffed up, you got popped.
Not true. EvE is both a PvP game and a consentual PvP game and a No PvP game. The developers have provided the opportunity and the resources for all 3 game play types (0.0, 0.1 - 0.4, 0.5 - 1.0, and NPC corporations) and I am quite certain that if all the Non-PvP people left EvE would be a much smaller game in terms of playerbase.
Just because Oveur thinks PvP'rs are the 'True Heroes' of EvE doesnt mean they can afford to force everyone to be a PvP'r or make the game PvP only.
Cause they cant and they wont.
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Celeste Storm
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Posted - 2006.07.10 07:52:00 -
[12]
Originally by: Infinity Ziona EvE is both a PvP game and a consentual PvP game and a No PvP game. The developers have provided the opportunity and the resources for all 3 game play types (0.0, 0.1 - 0.4, 0.5 - 1.0, and NPC corporations) and I am quite certain that if all the Non-PvP people left EvE would be a much smaller game in terms of playerbase.
100% agree!!
Originally by: Infinity Ziona Just because Oveur thinks PvP'rs are the 'True Heroes' of EvE doesnt mean they can afford to force everyone to be a PvP'r or make the game PvP only.
120% agree!!
I'm still hoping for some enlightment for the poor wtfIpwnedYou1337-pirate-super-heros.  
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Matsuo Masato
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Posted - 2006.07.10 09:15:00 -
[13]
hah ive done missions in amamake for months now i have never been attacked by pirates
dont nerf this one its only 20kb |

Deja Thoris
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Posted - 2006.07.10 11:18:00 -
[14]
Originally by: Celeste Storm
Originally by: Infinity Ziona Just because Oveur thinks PvP'rs are the 'True Heroes' of EvE doesnt mean they can afford to force everyone to be a PvP'r or make the game PvP only.
120% agree!!
I'm still hoping for some enlightment for the poor wtfIpwnedYou1337-pirate-super-heros.  
I'm just curious, how do you agree 120% with a statement?
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MrRookie
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Posted - 2006.07.10 11:35:00 -
[15]
Originally by: Deja Thoris
Originally by: Celeste Storm
Originally by: Infinity Ziona Just because Oveur thinks PvP'rs are the 'True Heroes' of EvE doesnt mean they can afford to force everyone to be a PvP'r or make the game PvP only.
120% agree!!
I'm still hoping for some enlightment for the poor wtfIpwnedYou1337-pirate-super-heros.  
I'm just curious, how do you agree 120% with a statement?
Just agree, and then... agree some more  ________________________________________________
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Lifeguard Hoff
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Posted - 2006.07.10 12:03:00 -
[16]
Have you checked Eltigres 3-4 topics in the crime & punishment section? Read them for humour that will make you cry and laugh at the same time ;) Just giving a free tip this time..... ..
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Timaios
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Posted - 2006.07.10 12:25:00 -
[17]
Edited by: Timaios on 10/07/2006 12:32:41 Edited by: Timaios on 10/07/2006 12:32:01
Originally by: Infinity Ziona Not true. EvE is both a PvP game and a consentual PvP game and a No PvP game. The developers have provided the opportunity and the resources for all 3 game play types (0.0, 0.1 - 0.4, 0.5 - 1.0, and NPC corporations) and I am quite certain that if all the Non-PvP people left EvE would be a much smaller game in terms of playerbase.
Just because Oveur thinks PvP'rs are the 'True Heroes' of EvE doesnt mean they can afford to force everyone to be a PvP'r or make the game PvP only.
Cause they cant and they wont.
Actually, your statement is incorrect.
EVE is very much a PvP game. There are no game mechanics which prevent you from engaging an another player anywhere in space (like there are in, for example, WoW in a non-PvP server when a player hasn't got a PvP tag active). There are simple consequences to each action: in this case, Concord will destroy the offenders' ship but this does not prevent him from attacking another player in the first place.
If this is a definition of a PvP game, then surely EVE must be a PvP game. Thus, what every player should take into account is that they are never safe, no matter how they decide to play the game. In some cases players are unlikely to get attacked, but if they have something an another player wants very badly, that player can attempt to get it from them. Actions just have consequences and in high-sec PvP consequences are steep enough so that such behaviour is not encouraged.
That's what I'd call excellent game design.
"Le coeur a ses raisons que la raison ne connaet point." -Blaise Pascal, PensTes, 4, 277 |

Infinity Ziona
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Posted - 2006.07.11 04:09:00 -
[18]
Originally by: Timaios Edited by: Timaios on 10/07/2006 12:32:41 Edited by: Timaios on 10/07/2006 12:32:01
Originally by: Infinity Ziona Not true. EvE is both a PvP game and a consentual PvP game and a No PvP game. The developers have provided the opportunity and the resources for all 3 game play types (0.0, 0.1 - 0.4, 0.5 - 1.0, and NPC corporations) and I am quite certain that if all the Non-PvP people left EvE would be a much smaller game in terms of playerbase.
Just because Oveur thinks PvP'rs are the 'True Heroes' of EvE doesnt mean they can afford to force everyone to be a PvP'r or make the game PvP only.
Cause they cant and they wont.
Actually, your statement is incorrect.
EVE is very much a PvP game. There are no game mechanics which prevent you from engaging an another player anywhere in space (like there are in, for example, WoW in a non-PvP server when a player hasn't got a PvP tag active). There are simple consequences to each action: in this case, Concord will destroy the offenders' ship but this does not prevent him from attacking another player in the first place.
If this is a definition of a PvP game, then surely EVE must be a PvP game. Thus, what every player should take into account is that they are never safe, no matter how they decide to play the game. In some cases players are unlikely to get attacked, but if they have something an another player wants very badly, that player can attempt to get it from them. Actions just have consequences and in high-sec PvP consequences are steep enough so that such behaviour is not encouraged.
That's what I'd call excellent game design.
Thats true Timaios but its very rare that you will be pked in this way in Empire in anything but a T1 hauler and even then its still rare. I know people who have never been attacked in empire in their 2 - 3 years of carebearing in NPC corps.
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Crap Shoot
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Posted - 2006.07.13 07:49:00 -
[19]
I know this is off topic strictly speaking but the other day I was running a hac to 0.4 space for a friend, in a hauler and I got ganked by 2 BOB Absolutions. I not only lost my best named cargo expanders adding up to 90 mil but lost the HAC aswell 120 mil. i did not get up set over it as it is part of the game. I knew the risk I was taking by flying to 0.4 space . I have been tripping around through most of the systems from Scoluzer to the Amar home systems and even if there are low sec areas I have either avoided them or run for the gates. I enjoy this game alot and think that there is room for all types of players in it.
High-sec missions may not pay aswell as Low-sec but the chance of being podded is less so stay in High-sec if you want.
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Aramendel
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Posted - 2006.07.13 08:59:00 -
[20]
Not really, it is *only* a matter of preperation.
If you want to be safe in lowsec use instas. If you are too lazy to make them the only person you can blame if you loose a ship is yourself. Add to this a few WCS and the *only* thing which can kill you is overhelming force, meaning they kill you before you warp away after arriving in a new system.
Which is actually not that hard with a t1 indy (but for this there are t2 ones), but vs a cruiser or bigger needs a few alert ships.
If you have a decent travel setup the only way where you can be killed will be in the missions themselves. But there you are relatively hard to find and only few pirates make this effort. And even there you can play safe if you are smart and move 20+ km away from the spot you warped into the deadspace pocket, because if pirates arrive they will arrive there.
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Linh Ywang
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Posted - 2006.07.13 13:00:00 -
[21]
Missions in lowsec shouldn't be a walk in the park. If you dont like it move too empire and do missions there. Nothing wrong with lowsec missions grounds as it is. Pirates are damn right too kill mission runners, phat loot  _________________________ HC MasiEEE for PRESIDENT Official Election Manager
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Ian Novarider
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Posted - 2006.07.13 13:09:00 -
[22]
Doing missions in low sec space has almost no risk IF AND WHEN the mission runner takes 2 hours of his busy schedule to get some bookmarks(insta gate jump, insta station dock, safe spot, undock-warp-straight-ahead BM). With 2 hours invested he can then run missions for months with almost no risk involved.
If he declines ONE mission type (the one where you are forced to kill rats near a gate) he is home free.
If the mission runner does not invest this necessary time, he deserves everything that happens to him.
Have fun
Ian Novarider

Quote: Know thy enemy and know thyself and thou will be victorious in all thy battles.
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Soln
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Posted - 2006.07.13 14:01:00 -
[23]
yup, but sort of a no brainer -- If Low then expect trouble. FWIW, the first ever ship I lost in PvP (if I can call it that) was getting ganked leaving a starbase in a 0.3 system near Neesher on a simple FedEx mission. 4 guys on 1 kestrel. I was lucky, I was able to get my pod back inside in time. But yeah, my anxiety level goes way up anytime I have to even run a delivery into low-spec let alone try a L4.
My Playerep Profile
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Punch Drunk
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Posted - 2006.07.14 07:25:00 -
[24]
You could always bring some friends along to protect you from pirates while you run your mission in low sec.
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Ulric Denrai
Amarr
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Posted - 2006.07.14 15:47:00 -
[25]
Originally by: Punch Drunk You could always bring some friends along to protect you from pirates while you run your mission in low sec.null[/i]
If you need protection in low space missions ,you better go to high space with you friends then you all can do missions,more profit for all then . When low space paid 10k lp for a mission it also takes 2 times longer to do them because you need to look at local every time you have to jump in your pvp ship when there are BOBS in local and so on .
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Christopher Dalran
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Posted - 2006.07.15 00:07:00 -
[26]
Yes covert ops frigs are a little favored and the most common problem you will run into when doing lvl4's are solo covert ops frigs ambushing you. There is a way to beat them however,
Fit a medium Nosferatu (or a med energy neutralizer, it uses your cap yes but its extremely easy to fit and will knock a frig dry in about only 2 hits) and no more frigate problem.
If your being shot at by NPC's at the moment just warp out as soon as the frigate runs out of juice for the warp scrambler.
Yes you have to use a high gun slot to do this but here is where you have to make a decision, Are you willing to risk getting ambushed by a covert ops frig?
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Durindana
Gallente
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Posted - 2006.07.15 21:34:00 -
[27]
Quote:
Just because Oveur thinks PvP'rs are the 'True Heroes' of EvE doesnt mean they can afford to force everyone to be a PvP'r or make the game PvP only.
Cause they cant and they wont.
... unfortunately
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