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Zara Arran
Aperture Harmonics No Holes Barred
94
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Posted - 2014.08.03 10:52:00 -
[1] - Quote
I experience since Crius that overheating causes way more damage than before the expansion (like double). The module you overheat itself, but also the surrounding modules get damage faster. Something changed with Crius.
This was noticed in not just wormholes (different WH effects), but also in nullsec. Is anyone else experiencing this? |

Jack Miton
Isogen 5
3560
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Posted - 2014.08.03 11:21:00 -
[2] - Quote
you just have that effect on things around you Zara ;)
PS: No have not noticed any difference Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/ |

Amak Boma
Dragon Factory
13
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Posted - 2014.08.03 12:39:00 -
[3] - Quote
overheating one gun cause damage to all guns .. that was before update too so i dont see difference |

Zraqu Cirta
eXceed Inc. No Holes Barred
5
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Posted - 2014.08.03 15:11:00 -
[4] - Quote
Amak, that isn't what Zara is getting at I believe.
Done a few tests just now, and compared against EFT values. (So EFT says I should have 3 mins, whereas in game I'm burning out in around 1min-1min 30sec). Also noticed an inordinate amount of damage on mods along side it.
Then on the flip side, tested an invuln, and the damn thing would not take damage, then out of no where, the shield booster next to it (not being overheated) jumped from 2% to 90% damage.
Just seems a bit inconsistent currently. Will try to do some more testing later on today. Few members in fleet did notice it as well during a recent fight, expecting to be able to overheat neuts / hardeners for longer than they actually managed.
I am fully aware that heating mods damages the ones alongside it, and if heating both they take more damage etc etc. I walk on the red carpet of the Universe To converse between time and space, Looking for a place to be free, a place that I see, what separates you from me.
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Peter Moonlight
Suddenly Carebears
58
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Posted - 2014.08.03 16:46:00 -
[5] - Quote
Zraqu Cirta wrote:Amak, that isn't what Zara is getting at I believe.
Done a few tests just now, and compared against EFT values. (So EFT says I should have 3 mins, whereas in game I'm burning out in around 1min-1min 30sec). Also noticed an inordinate amount of damage on mods along side it.
Then on the flip side, tested an invuln, and the damn thing would not take damage, then out of no where, the shield booster next to it (not being overheated) jumped from 2% to 90% damage.
Just seems a bit inconsistent currently. Will try to do some more testing later on today. Few members in fleet did notice it as well during a recent fight, expecting to be able to overheat neuts / hardeners for longer than they actually managed.
I am fully aware that heating mods damages the ones alongside it, and if heating both they take more damage etc etc. The thing with shield booster happened to me as well on a dread was over heating invul 2 slots next to booster and he went from no damage to 68% damage toooo fast.
@Zara: I thought it's just me thinking about more damage, but what also happened was me overheating HAM's, then not using them for 3-4 minutes but i kept the pre-heat option ON incase i find something to shoot at, and my heat bar was up to the 80% heat when i was *pre-heating* but not actually using the module, and when i was turning pre-heat off it is cooling down, but at really slow rate.. Not saying it is something about HAM's but that's the only weapon that made me have that problem. |

Kynric
Sky Fighters
143
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Posted - 2014.08.03 17:37:00 -
[6] - Quote
I saw something similar with overheating a web. The Web did not take any heat damage at all but the adjacent modules were well cooked. |

Rroff
Questionable Ethics. Ministry of Inappropriate Footwork
683
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Posted - 2014.08.03 20:58:00 -
[7] - Quote
I've never found overheating very reliable before crius let alone after (not really played enough recently to know if anything has changed) - had the ping of a module burning out (along with the module burning out) happen way too many times 1-3 cycles of non-heat later after I've stopped overheating it atleast 2 cycles short of burning it out. |

Ab'del Abu
Atlantis Ascendant
66
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Posted - 2014.08.03 22:20:00 -
[8] - Quote
Confirming something's fishy |

Meytal
School of Applied Knowledge Caldari State
502
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Posted - 2014.08.03 23:49:00 -
[9] - Quote
So far, I've tested an Ishtar and a Legion, both in Hisec and in C2 W-space (no effect), on TQ. The Ishtar came up about 30 seconds short of what EFT says I should be, both in W-space and in Hisec:
Ishtar: Expected 2m 8s (10MN Afterburner II, midslot 1) - W-space: 1m 38s - Hisec: 1m 37s
The Legion was only off by around 10 seconds: Expected 2m 16s (10MN Afterburner II, midslot 1) - W-Space: 2m 1s - W-Space: 2m 10s *Note: My hisec test was skewed because I forgot to wait for things to cool down.
(Yeah, my overheating skills aren't that great)
I've heard of issues with pirate cruisers, but haven't had a chance to do any further testing. From the sound of things so far in this thread, I would try to test the theory that overheating gets better as the Techlevel increases.
If anyone with a ship could test a little bit and get your numbers to Corbexx, he could take them to CCP and see what they broke. |

Winthorp
2454
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Posted - 2014.08.04 00:58:00 -
[10] - Quote
I welcome this change also, please fix more of WH space like this CCP i like the way it is headed.  |
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Andrew Jester
Origin. Black Legion.
546
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Posted - 2014.08.04 13:16:00 -
[11] - Quote
Winthorp wrote:I welcome this change also, please fix more of WH space like this CCP i like the way it is headed. 
Once they totally **** it up, there's nowhere to go but up, right ? If thuggin' was a category I'd win a Grammy |

Jack Miton
Isogen 5
3578
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Posted - 2014.08.04 23:25:00 -
[12] - Quote
you guys DO realize heat damage is chance based..... right? you need much more than 1 sample case to draw a relevant conclusion. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/ Down the Pipe:-á http://downthepipe-wh.com/ |

Zara Arran
Aperture Harmonics No Holes Barred
103
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Posted - 2014.08.06 10:02:00 -
[13] - Quote
Jack Miton wrote:you guys DO realize heat damage is chance based..... right? you need much more than 1 sample case to draw a relevant conclusion.
Also makes it hard to prove...
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