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Thread Statistics | Show CCP posts - 6 post(s) |

Blodhgarm Dethahal
Transcendent Sedition Protean Concept
180
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Posted - 2014.08.03 19:21:00 -
[1] - Quote
While I respect the effort to make WHs more unpredictable and thus dangerous, you need to be careful of the degree of danger you present.
40km jump range possible? no one will risk that at all with heavier ships and fleets, oh sure you will have the few that will risk it, but its a minority, and you can't balance a game around that. Its like saying capitals coming into a cyno will come out somewhere within a 40km radius, do you think you will jump your capital then?
Now 15km range, same as stargates, I wouldn't mind that, but I still feel that it just takes away the distinct WH like feel of the space I've come to love.
I cautiously await your next proposals. -Bl+¦d
http://bloodytravels.blogspot.com/ -á-- My travels through space. |

Blodhgarm Dethahal
Transcendent Sedition Protean Concept
180
|
Posted - 2014.08.04 04:33:00 -
[2] - Quote
Retar Aveymone wrote:unimatrix0030 wrote:Retar Aveymone wrote:The reaction to this change strikes me as the same sort of "who moved my cheese!" reaction industry got: largely people who don't like change protesting that their carefully optimized gameplay has been altered and they'll have to come up with new ways to do things.
That's understandable, but the group of people who like mindlessly following optimized routines are a very vocal minority and the game is just flatly better when things are shaken up a little. This seems like a good change that will cause a lot more interesting choices. No points made why this change would be bether but dozens of reasons why it would be bad . Should be tried on cyno's first to get a bether view of the effects. Maybe it would shake up the blue donut. we in nullsec are always willing to try new game mechanics to shake things up - we are, after all, the adaptable bunch - so i'd be happy to have this implemented with cynos at the same time it is implemented in wormholes
Riiiiiiiight... I'm sure all your wonderful jump freighter pilots will love this change to death then...
inb4 Super Range Tackle Proteus on every station to snatch all your JFs.. or any capital tbh.. -Bl+¦d
http://bloodytravels.blogspot.com/ -á-- My travels through space. |

Blodhgarm Dethahal
Transcendent Sedition Protean Concept
181
|
Posted - 2014.08.04 19:28:00 -
[3] - Quote
unimatrix0030 wrote:Not being able to roll the hole will get small corp out of w-space. Because if there is nothing in the chain you bether log of. I have scanned chains as long as 6 hole from the "home" hole with nothing in it. Not being able to roll will just leave you with one option : log off. I remember the days in a corp where we coudn't roll the hole, it died because people didn't show up because there was never any content. Wich made less people log in wich mean even less people to be able to roll the hole... . Large corp will need to wait untill there are engough people online to be able to roll the hole safely. Even more waiting will mean more people playing world of tanks like you said whinthorp. It will make w-space even more slower then it already is. Now people who wants fast kills left us for low sec. Farmers left us for incursions. We need more reasons for people to go to w-space not less.
http://i.imgur.com/hPQktFT.png plz -Bl+¦d
http://bloodytravels.blogspot.com/ -á-- My travels through space. |
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