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ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.05 06:22:00 -
[1] - Quote
I get irritated when people don't know this.
1. If you mine every rock in a belt, you will get 1st day rocks in that belt after DT. There will be exactly the same number of rocks, same number of each type, and in exactly the same places, but they will be as small as they can ever get.
2. Small rocks are usually not mining at all if you use Crystals. The crystal takes damage every time the Strip miner is turned on. Small rocks mean the on/off cycle is very short. Lot's of damage mining small rocks.
3. A corollary that took me three years to prove to my satisfaction, is that, If you mine every rock of one ore type, say all of the Veldspar, the next day all of the Veldspar will be 1st day. If no one mines out the other types they will re-spawn normally, either the same size, or larger.
The point I'm trying to make is that you may get some personal satisfaction out of clearing a belt, but if you want to mine that belt again, after DT, it will be a waste of your time, unless you are flying a Venture.
So, if you find a belt that only has a few rocks in it, and none of them are concentrates, I suggest that you look for another belt.
There are 3 rock sizes, 1st day (smallest), 2nd day (medium sized), and 3rd day (full sized).
I am sure that there will be people who dispute these findings, for one reason or another, or just don't care.
All I can tell you is that I have been a successful miner for 5 years, largely because I lived by these rules. The information has proven valuable to my alliance, but I was actually paid to do most of the research.
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

Mr Epeen
It's All About Me
5671
|
Posted - 2014.08.05 15:58:00 -
[2] - Quote
Or you could simply find a system with three or more belts and strip a belt per day. Then you always have a mature belt to clear.
Mr Epeen  There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Death Reign
Control-Space DARKNESS.
27
|
Posted - 2014.08.05 16:08:00 -
[3] - Quote
You are absolutely correct. I have not done definitive research but it is something that I noticed. I have done my fair share of mining both ways. The only belts worth flipping like that are in Null Sec Sov Space. And they require a iHub. |

Velicitia
Arma Artificer
2472
|
Posted - 2014.08.05 16:24:00 -
[4] - Quote
1. Correct. This is working as intended. 2. Correct, assuming the pilot is timing their cycles to maximize ISK / hour. 3. Partially correct. The "leftover" rocks aren't re-spawned as "second day", but rather get however much ore they're supposed to.
For example, if Veldspar spawns in 50,000 units / day, and you leave a rock with 1,000 units, you will end up with a bigger rock having 51,000 units (not 100k, as you seem to be implying).
TBH, daily respawns are one of the things I hate most about the belts ... the twice per week stuff we had back in 07/08 was a nice conflict driver ... (well, for the small hisec corps I was in at the time). One of the bitter points of a good bittervet is the realisation that all those SP don't really do much, and that the newbie is having much more fun with what little he has. - Tippia |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2452
|
Posted - 2014.08.05 16:51:00 -
[5] - Quote
Regardless of how rocks are (re)spawning there's sooooo much ore being basically "wasted" in universe. Nobody mines in lowsec except really really desolated dead end systems where you can secure few gates up the pipe so even if somebody would go there you will know about it soon enough to dock your fleet. Belts in lowsec could be just empty beacons and nobody would even flinch about it. And if you have any illusions about bringing backup crew to secure your op I dare you to fraps it because I don't believe you can grind more then few rocks before OMGWTFBBQ locals will show up on grid. And there's no way they will go away defeated, at best you will be able to retreat your miners to safety but mining op will be finished. Eve Online Overview Wizard: Forum thread Homepage
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Jur Tissant
Unreal Darkness
144
|
Posted - 2014.08.05 18:50:00 -
[6] - Quote
Crystal cost is marginal compared to mining profits, especially if you're just using T1 crystals, so you're not really going to lose much money because you short-cycled. The real profit killer is mining small rocks and not paying attention to your survey scanner.
Also, T2 crystals take damage every time the miner is turned on? No, it's one every five cycles (on average). |

Winter Archipelago
Catastrophic Overview Failure Brave Collective
266
|
Posted - 2014.08.05 20:35:00 -
[7] - Quote
Jur Tissant wrote:Also, T2 crystals take damage every time the miner is turned on? No, it's one every five cycles (on average). It can be every time, if you're unlucky. It's a percent-based chance. You could get 5 damaging cycles in a row, then get 10 that aren't. It may average out, it can definitely be each time on occasion. Ransoms are accepted in Isk, Ships, Mods, and Dolls. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2456
|
Posted - 2014.08.05 20:54:00 -
[8] - Quote
I have no idea what you would have to mine to even consider cost of t2 crystals as a loss. Or where do you buy them so they are not covered by 1 full cycle of a strip miner? Eve Online Overview Wizard: Forum thread Homepage
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Xuixien
The Dark Space Initiative Scary Wormhole People
1362
|
Posted - 2014.08.05 23:09:00 -
[9] - Quote
Even though I've spent a lot of time mining in HiSec (yes, it's true), I never really bothered to pay attention to the mechanics behind spawn rates because they never mattered to me. I was usually in a 0.5 with 20 belts in 2 in Local so it was never exactly relevant to me.
I do think it's high time that HiSec ores became more limited. Maybe not necessarily types, but the amount of rocks and the sizes of those rocks. Would be a good conflict driver with logical lore reasons behind it. Epic Space Cat |

Paranoid Loyd
1154
|
Posted - 2014.08.05 23:13:00 -
[10] - Quote
Yeah, if all you find are small rocks, it's probably a good idea to move further from the trade hubs/highly populated areas.
People tend to not think about their fellow miners, and for good reason, they are the competition. "PvE in EVE is a trap to turn you into PvP content, don't confuse it for actual gameplay." Lipbite |

Xuixien
The Dark Space Initiative Scary Wormhole People
1362
|
Posted - 2014.08.05 23:17:00 -
[11] - Quote
Paranoid Loyd wrote:Yeah, if all you find are small rocks, it's probably a good idea to move further from the trade hubs/highly populated areas.
People tend to not think about their fellow miners, and for good reason, they are the competition.
Need more competition, need more conflict drivers.
Indy guys are already somewhat dispersed from the hubs due to the industry changes... time to shake up mining a bit so people have more reason to conflict with eachother. Epic Space Cat |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.06 01:07:00 -
[12] - Quote
Velicitia wrote:1. Correct. This is working as intended. 2. Correct, assuming the pilot is timing their cycles to maximize ISK / hour. 3. Partially correct. The "leftover" rocks aren't re-spawned as "second day", but rather get however much ore they're supposed to.
For example, if Veldspar spawns in 50,000 units / day, and you leave a rock with 1,000 units, you will end up with a bigger rock having 51,000 units (not 100k, as you seem to be implying).
TBH, daily respawns are one of the things I hate most about the belts ... the twice per week stuff we had back in 07/08 was a nice conflict driver ... (well, for the small hisec corps I was in at the time).
I really don't understand what you are trying to say.
If you leave a few rocks of each type in a belt, the whole belt will re-spawn a 3rd day after DT. Also, rocks can't grow. It's a computing impossibility. Check them out. Each time the reach 3rd day they will be exactly the same size they were the last time you scanned them. Each rock is a different size, but the size is set. On the 3rd day it will never be any bigger than it's set size.
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.06 01:14:00 -
[13] - Quote
Jur Tissant wrote:
Also, T2 crystals take damage every time the miner is turned on? No, it's one every five cycles (on average).
I believe you are mistaken. If what you suggest is true, there would be very little difference in crystal life. Try mining a belt of small rocks and see how long your crystals last. Then try mining a Spodzilla. I've had crystals last more than 3 days when mining Spodzillas.
I only use T2 crystals. I do not use survey scanners because they are a waste of time, an unnecessary complication, and a waste of a mid slot. If I am going to mine a rock, I mine it all. Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.06 01:18:00 -
[14] - Quote
Xuixien wrote:Paranoid Loyd wrote:Yeah, if all you find are small rocks, it's probably a good idea to move further from the trade hubs/highly populated areas.
People tend to not think about their fellow miners, and for good reason, they are the competition. Need more competition, need more conflict drivers. Indy guys are already somewhat dispersed from the hubs due to the industry changes... time to shake up mining a bit so people have more reason to conflict with eachother.
The mindless conflict that goes on now between miners and griefers isn't enough? I guess this is definitely the game for you, and either NO or CODE would love to have you. Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.06 01:51:00 -
[15] - Quote
Paranoid Loyd wrote:Yeah, if all you find are small rocks, it's probably a good idea to move further from the trade hubs/highly populated areas.
People tend to not think about their fellow miners, and for good reason, they are the competition.
Suppose you mine in a system with 9 belts in it, and you mine every day. If you wipe out your own favorite belt, it won't be worth mining the next day. For your competition or for you.
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.06 01:52:00 -
[16] - Quote
Schmata Bastanold wrote:I have no idea what you would have to mine to even consider cost of t2 crystals as a loss. Or where do you buy them so they are not covered by 1 full cycle of a strip miner?
Hi Sec?
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

Xuixien
The Dark Space Initiative Scary Wormhole People
1364
|
Posted - 2014.08.06 02:57:00 -
[17] - Quote
ACY GTMI wrote:Xuixien wrote:Paranoid Loyd wrote:Yeah, if all you find are small rocks, it's probably a good idea to move further from the trade hubs/highly populated areas.
People tend to not think about their fellow miners, and for good reason, they are the competition. Need more competition, need more conflict drivers. Indy guys are already somewhat dispersed from the hubs due to the industry changes... time to shake up mining a bit so people have more reason to conflict with eachother. The mindless conflict that goes on now between miners and griefers isn't enough? I guess this is definitely the game for you, and either NO or CODE would love to have you.
I've done a lot of work for the New Order, but now I'm in retirement. What I want to see conflict between mining corps fighting over scarce resources. Epic Space Cat |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.06 03:08:00 -
[18] - Quote
Xuixien wrote: I've done a lot of work for the New Order, but now I'm in retirement. What I want to see conflict between mining corps fighting over scarce resources.
That explains a lot of things. Guess you never noticed that what you want has been happening for years.
If you are talking about mining corps with PvE branches, that doesn't work. For the miners or the PvErs.
But that is about as far off-topic as it is possible to get. Please keep your fantasies to yourself.
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
93
|
Posted - 2014.08.06 03:25:00 -
[19] - Quote
Mr Epeen wrote:Or you could simply find a system with three or more belts and strip a belt per day. Then you always have a mature belt to clear. Mr Epeen 
Unfortunately, for one miner, a belt lasts about 4 hours and provides about 100 million ISK. Minimum belts required would be 6, and it wouldn't work in a system where there were other miners.
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

Shwartz Aideron
SevenDust Corporation
5
|
Posted - 2014.08.06 04:06:00 -
[20] - Quote
Xuixien wrote:ACY GTMI wrote:Xuixien wrote:Paranoid Loyd wrote:Yeah, if all you find are small rocks, it's probably a good idea to move further from the trade hubs/highly populated areas.
People tend to not think about their fellow miners, and for good reason, they are the competition. Need more competition, need more conflict drivers. Indy guys are already somewhat dispersed from the hubs due to the industry changes... time to shake up mining a bit so people have more reason to conflict with eachother. The mindless conflict that goes on now between miners and griefers isn't enough? I guess this is definitely the game for you, and either NO or CODE would love to have you. I've done a lot of work for the New Order, but now I'm in retirement. What I want to see conflict between mining corps fighting over scarce resources.
While I agree that uncontested mining (and I mean completely uncontested mining) would be aweful for EVE, I would also like to mention that, as of right now, there is a lot of contesting for it. It may not be between two miner factions, but if you try to go into null sec, you get obliterated immediately. If you go into low sec, you have to constantly dodge rats, making it not worth your time. You mine in high sec, you get the worst rock types, and you have to watch out for CODE trying to suicide bomb you.
I kinda feel like it's contested enough... |

ACY GTMI
Veerhouven Group Veerhouven Group Alliance
95
|
Posted - 2014.08.06 05:11:00 -
[21] - Quote
Shwartz Aideron wrote:Xuixien wrote:ACY GTMI wrote:Xuixien wrote:Paranoid Loyd wrote:Yeah, if all you find are small rocks, it's probably a good idea to move further from the trade hubs/highly populated areas.
People tend to not think about their fellow miners, and for good reason, they are the competition. Need more competition, need more conflict drivers. Indy guys are already somewhat dispersed from the hubs due to the industry changes... time to shake up mining a bit so people have more reason to conflict with eachother. The mindless conflict that goes on now between miners and griefers isn't enough? I guess this is definitely the game for you, and either NO or CODE would love to have you. I've done a lot of work for the New Order, but now I'm in retirement. What I want to see conflict between mining corps fighting over scarce resources. While I agree that uncontested mining (and I mean completely uncontested mining) would be aweful for EVE, I would also like to mention that, as of right now, there is a lot of contesting for it. It may not be between two miner factions, but if you try to go into null sec, you get obliterated immediately. If you go into low sec, you have to constantly dodge rats, making it not worth your time. You mine in high sec, you get the worst rock types, and you have to watch out for CODE trying to suicide bomb you. I kinda feel like it's contested enough...
Agreed. Well said.
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2468
|
Posted - 2014.08.06 06:54:00 -
[22] - Quote
ACY GTMI wrote:Schmata Bastanold wrote:I have no idea what you would have to mine to even consider cost of t2 crystals as a loss. Or where do you buy them so they are not covered by 1 full cycle of a strip miner? Hi Sec?
Ehm, I bought my veld t2 crystals for 175k a piece, hauled 2000 of them 4 systems to the left and put 1500 of them on sale at 350k (100 - 150k under lowest sell order in area at that time). And they are selling. My hulk produces 40k+ of veldspar per cycle, at current prices how many crystals this can buy me, 2 - 3?
Counting crystals as significant cost of your mining ops is just as reasonable as counting ammo cost while farminig L4s. Unless of course you have no idea what you are doing. Eve Online Overview Wizard: Forum thread Homepage
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ACY GTMI
Veerhouven Group Veerhouven Group Alliance
95
|
Posted - 2014.08.06 07:31:00 -
[23] - Quote
Schmata Bastanold wrote:ACY GTMI wrote:Schmata Bastanold wrote:I have no idea what you would have to mine to even consider cost of t2 crystals as a loss. Or where do you buy them so they are not covered by 1 full cycle of a strip miner? Hi Sec? Ehm, I bought my veld t2 crystals for 175k a piece, hauled 2000 of them 4 systems to the left and put 1500 of them on sale at 350k (100 - 150k under lowest sell order in area at that time). And they are selling. My hulk produces 40k+ of veldspar per cycle, at current prices how many crystals this can buy me, 2 - 3? Counting crystals as significant cost of your mining ops is just as reasonable as counting ammo cost while farminig L4s. Unless of course you have no idea what you are doing.
There are only a few disconnects here.
I mine. Someone else does the marketing.
My miner has a Specific Yield of 53.7 m3 per second. That's (yield per turret x number of turrets) / cycle time. I seriously doubt that one cycle's yield from one turret would pay for 1 crystal.
Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

Mr Epeen
It's All About Me
5681
|
Posted - 2014.08.06 07:46:00 -
[24] - Quote
ACY GTMI wrote:Mr Epeen wrote:Or you could simply find a system with three or more belts and strip a belt per day. Then you always have a mature belt to clear. Mr Epeen  Unfortunately, for one miner, a belt lasts about 4 hours and provides about 100 million ISK. Minimum belts required would be 6, and it wouldn't work in a system where there were other miners.
God bless you for having the fortitude to mine for 8 hours a day. But I can assure you that you are in the minority. Three belts in an empty backwater system is more then enough for most miners.
Mr Epeen 
There are 86,400 seconds in a day. You just saved one of them by typing 'u' instead of 'you'.-á Congratulations, dumbass! |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2472
|
Posted - 2014.08.06 08:10:00 -
[25] - Quote
ACY GTMI wrote: There are only a few disconnects here.
I mine. Someone else does the marketing.
My miner has a Specific Yield of 53.7 m3 per second. That's (yield per turret x number of turrets) / cycle time. I seriously doubt that one cycle's yield from one turret would pay for 1 crystal.
Ok, I buy my own stuff but I wouldn't call it marketing. And I saw opportunity for trade so I took it. Not exactly trader myself though.
But anyway, even if you would buy t2 crystal for some idiotic price like 1 mil per piece and your hulk needs 3 of them how much time would it take you to mine enough to cover cost of crystals? In my case it's 6 maybe 10 minutes depending on ore (maxed out hulk, almost maxed out orca). And crystals survive at least few hours of really intensive mining because damage is chance based. I had 1 crystal taking significant damage while 2 others were barely scratched. And I watch my scanner and I watch my cycles so there's a lot of start/stop on lazors.
Cost of crystals is not even a factor in calculating profits from mining. Not even in hisec. Sorry, but that's my first hand experience and you cannot convince me otherwise. Eve Online Overview Wizard: Forum thread Homepage
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ACY GTMI
Veerhouven Group Veerhouven Group Alliance
95
|
Posted - 2014.08.06 10:16:00 -
[26] - Quote
Schmata Bastanold wrote:ACY GTMI wrote: There are only a few disconnects here.
I mine. Someone else does the marketing.
My miner has a Specific Yield of 53.7 m3 per second. That's (yield per turret x number of turrets) / cycle time. I seriously doubt that one cycle's yield from one turret would pay for 1 crystal.
Ok, I buy my own stuff but I wouldn't call it marketing. And I saw opportunity for trade so I took it. Not exactly trader myself though. But anyway, even if you would buy t2 crystal for some idiotic price like 1 mil per piece and your hulk needs 3 of them how much time would it take you to mine enough to cover cost of crystals? In my case it's 6 maybe 10 minutes depending on ore (maxed out hulk, almost maxed out orca). And crystals survive at least few hours of really intensive mining because damage is chance based. I had 1 crystal taking significant damage while 2 others were barely scratched. And I watch my scanner and I watch my cycles so there's a lot of start/stop on lazors. Cost of crystals is not even a factor in calculating profits from mining. Not even in hisec. Sorry, but that's my first hand experience and you cannot convince me otherwise.
Very well then. I won't try. I will take another look at laser crystal wear though.
What you say about crystal cost not being a part of profitability, well, I can kind of agree with that. I could always try mining without them and probably save enough ISK to buy the ore I don't mine.
That was meant to be a joke, BTW. :) Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2474
|
Posted - 2014.08.06 10:45:00 -
[27] - Quote
All cool but keep in mind we are posting in newbie forum and we have enough of half-truths and flat out false claims around that newbies have no way of distinguishing from facts, ie: AFK mining can any significant profits. It can't and it doesn't but a lot of people repeat this like some universal truth and newbies believe in it. And then they get bitter because their retriever was hanging in space for minutes or hours before they noticed rock popped or ore hold got full. And what did they make? Jack sh!t. Eve Online Overview Wizard: Forum thread Homepage
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J'Poll
CDG Playgrounds
4304
|
Posted - 2014.08.06 10:47:00 -
[28] - Quote
It can make you rich Schmata.
If you gank said AFK miners, loot and salvage the wrecks and sell it. Personal channel: Crazy Dutch Guy
Ever wanted to PvP but can't find people to fly with. Look no further and this chat: Redemption Road |

Schmata Bastanold
Black Rebel Rifter Club The Devil's Tattoo
2474
|
Posted - 2014.08.06 10:51:00 -
[29] - Quote
That's true :) Eve Online Overview Wizard: Forum thread Homepage
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ACY GTMI
Veerhouven Group Veerhouven Group Alliance
95
|
Posted - 2014.08.06 12:54:00 -
[30] - Quote
Schmata Bastanold wrote:All cool but keep in mind we are posting in newbie forum and we have enough of half-truths and flat out false claims around that newbies have no way of distinguishing from facts, ie: AFK mining can any significant profits. It can't and it doesn't but a lot of people repeat this like some universal truth and newbies believe in it. And then they get bitter because their retriever was hanging in space for minutes or hours before they noticed rock popped or ore hold got full. And what did they make? Jack sh!t.
I don't post things in here unless I have done some research. I still haven't accepted your theory. Like I said. I'll check it out. Location: Currently circling the toilet bowl that is Eve.
-áProud member of the 6%ers. |
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