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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.14 23:53:00 -
[1]
1/
There was never the ability to "warp anywhere". And fine, now how do I find someone?
2/
"Once you've been within 1km.." So basically, I have to fly round and grind my way to be able to exist properly in a region, probably taking days, THEN I can actually go about my business? Bleh, grinds suck.
Plus limiting it to within 10km max is a PROBLEM for many setups. And you need the instas. So you've just made a LOT of tactice obselete.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 01:13:00 -
[2]
Well, then we're at an impass. Because instas are no form of exploit or form of abuse. They are simply a core mechanism of some years standing, arround which a lot of gameplay and many ships are based.
And no, F11 gave you the same linear vector. You could scan down and kill ships using it quick easily even before scan probes.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 01:27:00 -
[3]
it's not about "fair" or "unfair", it's about what is good for gameplay. And making people grind for the things they NEED to survive in a region are bad. Moreover, inhibiting travel in that way is a further discouragement to to to less secure space.
I'm in favour of being able to carry a limited number of 0km BM's. So if you want to go enemy scpace, you have to drop others for it. It's all a tradeoff. And there are reputable buyers and other ways to acquire BM's. If you're buying blind on escrow you deserve all you get.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 01:40:00 -
[4]
..Maps.
And yes, I agree there should be a tradeoff, which to me means limited 0km warps. Requiring that people spend days warping arround in shuttles to gates IS a grind, yes.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 01:40:00 -
[5]
Edited by: Maya Rkell on 15/07/2006 01:40:32 -dp-
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 01:48:00 -
[6]
Because they need the instas.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 01:57:00 -
[7]
But getting them that way is useless.
You need them before you can BEGIN normal operations. A trader can't have his hauler slowboting to gate after gate, it takes many times that of a dedicated fast ship. A PvPer needs those instas or he can be caught and die in an expensive ship.
If you're defending without instas, then you be caught and killed many times, and not be able to catch an enemy running on instas at other terms. You litterally can't afford NOT to have instas for the ENTIRE area.
Before you start, NOT after. On a comprehensive basis.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 02:14:00 -
[8]
MAPS! People use them TODAY, so they EXACTLY where they're going long before they ever get there. An insta is no more and no less than a map reference.
There is no "only" to grind. It is the anti-fun, and it drives people out of MMOs. Moreover, it's a contuining grind, since people do not in general stay in one place all their Eve career, but move arround.
And then we look at the pirate chokepoints, where trying to make an insta can cost you ship after ship without you ever making it because they're permacamped, not to mention the 0.0 entrance systems, and, and...
It's a HUGE step back, it's introducing an unfun grind, it's drastically increasing the rewards snipers make, it's devaluing player skill in favour of time played it's... and on.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 02:18:00 -
[9]
Heh. My point is that it SHOULD require sacrifice, but not of a grind-sort for non-explorers. Hence...you can carry a *limited* number of 0 km warps...
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 02:34:00 -
[10]
Eh, my idea goes into into BM chips and more...explained it quite a few times now.
It's not supposed to be any sort of idea, it's just supposed to be BETTER than today.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.15 02:50:00 -
[11]
And no more PvP. Whathey!
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.17 17:24:00 -
[12]
Avon, and what does that have to do with Eve? Do you have a Casimir effect warp drive? If so, please share with the public.
This is more akin to knowing where someones room is in an apartment building, and going straight there rather than having to contact and wait for the building caretaker to tell you which one they live in.
Grey Area, er...
So basically, only industrials and certain BS which can fit setups which leave lots of CPU free can ever insta? Ships would have to drop whatever fitting was needed to fit the required instas, period, and thus basically you're robbing large amounts of CPU which selectively nerfs certain ships more than others.
No, it's a measure which shouldn't be used to punish players for a requirement within the game system, but rather a limit designed to make players consider their requirements and get BM's appropriately.
You're RAISING the load they place on the player dramatically.
Moreover, with the lower BM copy priority there is no evidence whatsoever that they cause lag at this time.
SlyPanther, so I need to fly arround 500+ jumps on my own before I can operate in a region. Uhm, grind. And shrug, not much load at all for just 200.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.17 17:35:00 -
[13]
I'd rather have corp bookmarks rather than "tradeable with corpmates", cuts down on the copying.
People in your address book? mm...you can add anyone at any time so eh.
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.17 17:56:00 -
[14]
Right.
Basically, I do not believe that using game mechanics to selectively nerf ships is acceptable. "Some" ships is not good enough, ALL ships which operate in a 0.0 or even lowsec environment realistically need instas.
SO WHAT they were not intended. Reality > intentions, every time. They have been in for YEARS, and are critical to the game now. Many ships are built arround them, warp speeds were differentiated entirely for them and so on.
Making people grind for the ability to do basic game tasks - and insta'ing IS a basic game task is a truly bad idea. I don't CARE about the ISK cost, it's an utter and total incidental compared to the gameplay implications.
(Note that my idea with BM chips would harm BM sellers since you can only copy to a chip, and chips are set..and if you have over the limit of BM's some randonly deactivate...that's a side effect, though).
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Maya Rkell
Corsets and Carebears
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Posted - 2006.07.18 01:16:00 -
[15]
No Avon, I'd rather natural balance dictate, as far as possible, setups. The only place where this breaks down for Eve is the speed mod, but I'd like to hold it there.
Grey Area, no, in YOUR opinion it lets ships opperate in areas "they should not be in". An industrial WILL get nailed by a single BS sniper sitting 200km away from a gate irrespective of escort before it can warp off, so I'm really not convinced.
There's PLENTY of cooperation. Most people are just poor at it. My corp's good, which is why we do things like killing alliances fifteen plus times our size. Shrug, most people simply can't focus that way..
And uhm, 0.0 space, Gray? Guarding a pass? BUBBLE. Don't be lazy, use the tools provided and the cooperation you decry to DO something active to catch. And catching SHOULD be an active, not a passive act.
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