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Doh Dude
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Posted - 2006.07.18 00:30:00 -
[1]
A long time ago an Iteron 5 of mine fell victim to a suicide caracal attack.
Lesson learned, I bought a Viator, put in passive shield hardeners and trained up all of my shield skills to 4+ including my passive shield skills.
Today, that Viator was taken out by an armageddon while flying in high sec (0.6) space. I checked the combat logs and the armageddon was able to get off 3 full volleys (24 hits) before CONCORD took them out. WTF?
Yes, I've petitioned and the GM's seem to think that as long as the agressor had their ship blown up, everything is ok.
It isn't ok. If CONCORD had done their job, I wouldn't have lost my valuable cargo. Short of everyone flying around empire in freighters, what does CCP expect?
Did the rules change regarding CONCORD? How can this possibly be seen as fair? I was in a transport for christ sake!
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Brisi
Sniggerdly
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Posted - 2006.07.18 00:35:00 -
[2]
Concord response time in 0.6 systems has always been a bit lower than in the higher sec systems (0.8-1.0).
And to be honest, a geddon only needs about 10 seconds to fire 3 rounds (21 shots btw) on you with pulse lasers and lots of heat sinks.
The rules clearly states that as long as the aggressor is destroyed, it's not an exploit. Sorry you got ganked but Empire is supposed to be safer space, not uber safe.
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Nee'kita Frist
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Posted - 2006.07.18 00:35:00 -
[3]
Well if the gate had no concord on it they would have to warp in before they can respond... Pretty much the same as any police force in the world.
High sec does not equal safe space
High sec equals safer space --------------
I'm just bitter |

jellybird
Destructive Influence Band of Brothers
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Posted - 2006.07.18 00:36:00 -
[4]
Try a freighter next time?
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Katrena's Fury
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Posted - 2006.07.18 00:39:00 -
[5]
Edited by: Katrena''s Fury on 18/07/2006 00:39:48 oops
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KenchaSha
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Posted - 2006.07.18 00:42:00 -
[6]
how do you get to a place in the game where you can have a ship like that and apparently not have the foggiest clue how to fit it?
sorry, I just can't help but flame on this, ... I mean you put shield tanking on a ship with a Quote: -5% armor repairer duration, -5% armor repairer cap need
bonus...
honestly I commend the geddon pilot for working it out and planning such a thing, I'm sure they enjoyed it.
theres no way a viator should have been fitted such that 24 shots... especially EM/Therm... should have been able to pop it.
why is it fair? because you fitted the ship *ENTIRELY* wrong.
also, where were your instas? and what were your low slots? all expanders?
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Ras Blumin
Atomic Battle Penguins
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Posted - 2006.07.18 01:34:00 -
[7]
Originally by: KenchaSha ...
Aside from the flames, I somewhat agree. You used a blockade runner where you really needed a tank, and you even tried to shield tank it when it's an armor tanker (about 50% armor hp, bonuses for armor tanking). Had you flown an occator you'd have almost twice as much hp at base, and better resists. As far as I can see, the occator even has grid for an 800mm plate and a 10mn ab.
Ofc, even with a nicely fitted occator, you might go down to 2+ bs, but such is eve.
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Doh Dude
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Posted - 2006.07.18 13:27:00 -
[8]
The issue isn't my choice of ships or how I set it up. The issue isn't about being attacked in higher sec space.
Not being an amarr pilot, I am told it can fit 7 lasers in the high slots.
I am having a problem with the fact that in "safe space" the aggressor got 4 volleys at my ship before being destroyed himself.
Was CONCORD on a doughnut break?
Being an empire dweller, I've been involved in CONCORD action before. Most notably against ore thieves. Every single time, the instant my first volley was off, I was webbed, target jammed, warp scrambled and very quickly thereafter floating in my egg.
How is 4 full volleys by a damage kitted battleship fair?
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Tachy
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Posted - 2006.07.18 13:35:00 -
[9]
It can take up to 30 seconds until Concord appears.
The timestamps in the log used not to be entirely exact, especially when there is a lot of lag around. --*=*=*--
Even with nougat, you can have a perfect moment. |

Buxaroo
The Blackwater Brigade HUZZAH FEDERATION
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Posted - 2006.07.18 13:51:00 -
[10]
Edited by: Buxaroo on 18/07/2006 13:52:11 Well, the viator is worthless really, not much better than a reg industrial. Sure, they get +2 to WCS.But only 3 low slots......occator is the better ship in EVERY situation. Not to mention more armor, shields, and best of all you can fit a cloaking device AND a MWD on it incase you don't have instas. Which btw is kind of lame to be traveling around with expensive cargo and not having instas.
If you were hauling something smallish then I suggest puttign nothing but armor resists and plates. If you have to haul large items or large amounts of mins then by ALL means take the time to make instas to wherever you are going before coming out in your hauler. |

Dark Shikari
Caldari
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Posted - 2006.07.18 13:54:00 -
[11]
Originally by: Buxaroo
Well, the viator is worthless really, not much better than a reg industrial. Sure, they get +2 to WCS.But only 3 low slots......occator is the better ship in EVERY situation.
I'd say the opposite. The occator is far too slow to be effective as an industrial ship, and is only useful when hauling vast amounts of valuable cargo with instas, which almost never happens.
The viator is fast (2500m/s with MWD and nanofibers), can warp as fast as a frigate (inties can have trouble tackling it if it has nanos), and has built-in WCS.
--Proud member of the [23]--
-WTS Heavy Electron II, 100mn AB II, Medium Warp Bubbles- |

Lisento Slaven
Amarr
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Posted - 2006.07.18 13:57:00 -
[12]
Concord doesn't respond as fast in 0.5 - 0.6 compared to 0.9 - 1.0...because it's lower security. They're programmed that way...they weren't on a doughnut break (and considering who runs EVE, they were probably programmed to be at the bar instead ). ---
Lisento Slaven wants to be a Space Whaler in EVE.
Put in space whales!
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Crumplecorn
Gallente
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Posted - 2006.07.18 13:59:00 -
[13]
Originally by: Doh Dude fair
Bad command or file name ----------
Always Up To SomethingÖ One of us is really thick, and I hope its you - Kalaan Oratay |

Kylania
Gallente
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Posted - 2006.07.18 15:46:00 -
[14]
Originally by: Dark Shikari The viator is fast (2500m/s with MWD and nanofibers), can warp as fast as a frigate (inties can have trouble tackling it if it has nanos), and has built-in WCS.
This is a very good point. I can easily see CONCORD taking 20 to 30 seconds to respond, but I can't see why a Viator would be in the same place for that long. After the first volley why hadn't you MWD'd well out of range? -- Lil Miner Newbie Skills Roadmap | Visual Building Guide (Both work in game too!) |

KenchaSha
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Posted - 2006.07.18 16:11:00 -
[15]
Originally by: Doh Dude The issue isn't my choice of ships or how I set it up. The issue isn't about being attacked in higher sec space.
yes it is?
you used a ship designed for high defense, assuming you'd be safe. which you should have been, except you used the tool wrong.
are you not noticing the trend here? nobody seems all that shocked thta it took 30 seconds for concord to take them down, but almost unilaterally shocked that, even taking that long, you had fitted the ship badly enough that they could take you down in that time.
I've read that these transport ships can tank multiple battleships for long enough to slowboat to the gate, when fitted right with good skills....
(also, sorry for needing moderating there... )
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Mtthias Clemi
Gallente
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Posted - 2006.07.18 16:26:00 -
[16]
Edited by: Mtthias Clemi on 18/07/2006 16:26:21 Im curios, if you thought that concord reaction times were equal in all high sec systems... what did you think the security rating system was for? 
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Joerd Toastius
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Posted - 2006.07.18 16:28:00 -
[17]
CONCORD responses are punishment, not protection. They're not supposed to save you, they're just supposed to blow up the person breaking the rules.
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Kurren
Farscape Mining
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Posted - 2006.07.18 16:34:00 -
[18]
Originally by: KenchaSha
Originally by: Doh Dude The issue isn't my choice of ships or how I set it up. The issue isn't about being attacked in higher sec space.
yes it is?
you used a ship designed for high defense, assuming you'd be safe. which you should have been, except you used the tool wrong.
are you not noticing the trend here? nobody seems all that shocked thta it took 30 seconds for concord to take them down, but almost unilaterally shocked that, even taking that long, you had fitted the ship badly enough that they could take you down in that time.
I've read that these transport ships can tank multiple battleships for long enough to slowboat to the gate, when fitted right with good skills....
(also, sorry for needing moderating there... )
Yeah... I'm in agreeance.
You don't use a hammer to fix your toilet. Why would you use a blockade runner for anything other than running a blockade? It doesn't even sound like a blockade. It sounds like one guy managed to kill you. And, unless I'm mistaken (because I don't have all the facts) he was probably far out of range to scramble you. I believe the farthest he can be is 20km out. Even if he DID manage to get some scramblers on you, you're in a blockade runner. This is not an industrial ship. This ship is used for RUNNING... AWAY. Cargo expanders are fine. But, those low-slots should have at least 1 decent WCS equiped, if not two. Also, read up on your ship. You don't shield tank with an armor tank. You can, but you've just experienced what will usually happen.
0.6 systems are pretty damned close to low-sec. If you thought the CONCORD response was bad in 0.6... don't haul through 0.5... and stay the hell out of 0.4-. Actually... bring all your valuables there!  --- --- --- ---
SobaKai.com
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Vetur
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Posted - 2006.07.18 16:39:00 -
[19]
Originally by: Doh Dude It isn't ok. If CONCORD had done their job, I wouldn't have lost my valuable cargo.
And ye gods, don't police forces around the world hear THIS a lot... "I pay your wages!"
CONCORD did do their job. It's just that, in EVE, their job is to punish the offender, not to prevent the crime. |
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