Pages: 1 2 :: [one page] |
|
Author |
Thread Statistics | Show CCP posts - 0 post(s) |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.16 23:02:00 -
[1] - Quote
As per the title I am looking at running c4 sites with a Marauder.
Now, I know you can solo C5's with a fairly large amount of ease with Vargurs, but I have not heard much about being able to solo c4's with marauders. A logical person would think "Well if it can do a c5 it should be able to do a c4", but I also know that the mechanics of the sites in c4s differ from the c5s.
With that, I am wondering if anyone has successfully ran c4 sites solo with a Marauder. More specifically, a Palladin. If anyone has fits that would run it well that would be much appreciated.
If running them solo is not feasible, does anyone have some RR fits for a duo/trio of Palladins or possibly even running duo nestors?
Thanks in advance for any help with this. It is much appreciated. |

Keith Planck
Lazerhawks
866
|
Posted - 2014.08.16 23:08:00 -
[2] - Quote
Paladin and golem are better, C4 sites have way more RAAAAAAANGE
You could just bring 1400s in your cargo hold and mobile depot but #shitdps "Jack Miton liked your forum post:" |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.16 23:11:00 -
[3] - Quote
Keith Planck wrote:Paladin and golem are better, C4 sites have way more RAAAAAAANGE
You could just bring 1400s in your cargo hold and mobile depot but #shitdps
Yes, I was aware that c4's usually spawn/orbit around 80k or so.
Basically my corp has made a move into a c4, and we are looking to get advice on running c4's solo/duo with marauders or a nestor/marauder combo. |

Hans Bonderstadt
Codename-47
42
|
Posted - 2014.08.16 23:28:00 -
[4] - Quote
The Dastardly Tuggles wrote:[quote=Keith Planck]Yes, I was aware that c4's usually spawn/orbit around 80k or so.
Basically my corp has made a move into a c4, and we are looking to get advice on running c4's solo/duo with marauders or a nestor/marauder combo. Get 1337 mjd 100km ranges become 0km 80 km ranges become 20km Just gotta blap em before they get too far :) |

Icarus Able
Revenant Tactical
444
|
Posted - 2014.08.16 23:39:00 -
[5] - Quote
The Dastardly Tuggles wrote:
If running them solo is not feasible, does anyone have some RR fits for a duo/trio of Palladins .
Just ******* no. If you are gonna do RR do Domis.
But marauders can easily do them solo. Makes you insane amounts of isk too. |

Jack Miton
Isogen 5
3676
|
Posted - 2014.08.16 23:42:00 -
[6] - Quote
Yeah only issue is going to be range and the paladin doesnt have any problems with that. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/ |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.16 23:53:00 -
[7] - Quote
Jack Miton wrote:Yeah only issue is going to be range and the paladin doesnt have any problems with that.
Would you happen to have a viable fit or two handy?
Thanks in advance. |

Samwise Everquest
Because ISK
53
|
Posted - 2014.08.17 00:49:00 -
[8] - Quote
When you say solo C5, you mean with only one ship or multiboxing? I am assuming boxing but if not damn thats a stronk ass Marauder. |

TomyLobo
U2EZ
136
|
Posted - 2014.08.17 00:53:00 -
[9] - Quote
Pally with pulse is good enough. Bring tachs in hold for lol range and dps. |

Samwise Everquest
Because ISK
53
|
Posted - 2014.08.17 00:59:00 -
[10] - Quote
I guess its possible if you stay out of range but def risky.
Sounds like a WH gankers wet dream in the making. GL. |
|

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.17 01:26:00 -
[11] - Quote
Samwise Everquest wrote:When you say solo C5, you mean with only one ship or multiboxing? I am assuming boxing but if not damn thats a stronk ass Marauder.
Vargurs can burn through c5 sites solo in about 25 minutes or so.
Trying to get a viable pally fit for c4's. |

Rei Moon
Murderous Inc
43
|
Posted - 2014.08.17 02:11:00 -
[12] - Quote
Paladin with mega pulse and mjd. Nightmare is better. |

TomyLobo
U2EZ
136
|
Posted - 2014.08.17 03:22:00 -
[13] - Quote
[Paladin, pally]
4x Mega Pulse Laser II (Scorch L) Bastion Module I
2x Tracking Computer II (Optimal Range Script) Imperial Navy Heavy Capacitor Booster (Navy Cap Booster 800) Cap Recharger II
3x Imperial Navy Heat Sink 2x Imperial Navy Energized Adaptive Nano Membrane 2x Large Armor Repairer II
2x Large Capacitor Control Circuit II
|

Blobskillz McBlub
Manson Family Advent of Fate
14
|
Posted - 2014.08.17 08:42:00 -
[14] - Quote
large imperial navy smartbomb would also be good against those frigates |

Deus Vex
Phantom Psionics
20
|
Posted - 2014.08.17 13:03:00 -
[15] - Quote
I used this solo Paladin in my old C4 Magnetar to good effect.
[Paladin, C4 +Magnetar Bonus] Dark Blood Heat Sink Dark Blood Heat Sink Dark Blood Heat Sink Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Centum B-Type Medium Armor Repairer Centus B-Type Large Armor Repairer
Large Micro Jump Drive Cap Recharger II Sensor Booster II, Targeting Range Script Tracking Computer II, Optimal Range Script
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Bastion Module I Imperial Navy Large EMP Smartbomb Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
The faction smart bomb is priceless for those orbiting frigates, and you won't need the Sensor Booster if you're not in a Magnetar. This has an omnitank of 2000dps and the only time cap stability was a problem was against the 4x Sleepless Safeguards wave in the relic/data sites (just deploy mobile depot and refit for cap injection), otherwise 95% of the time even the NOS's were just slot fillers. The MJD is handy for initial positioning, but after that I found it best to stay put so that the sleepers were always in MTU range when they popped. |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.17 13:16:00 -
[16] - Quote
Deus Vex wrote:I used this solo Paladin in my old C4 Magnetar to good effect.
[Paladin, C4 +Magnetar Bonus] Dark Blood Heat Sink Dark Blood Heat Sink Dark Blood Heat Sink Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Centum B-Type Medium Armor Repairer Centus B-Type Large Armor Repairer
Large Micro Jump Drive Cap Recharger II Sensor Booster II, Targeting Range Script Tracking Computer II, Optimal Range Script
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Bastion Module I Imperial Navy Large EMP Smartbomb Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
The faction smart bomb is priceless for those orbiting frigates, and you won't need the Sensor Booster if you're not in a Magnetar. This has an omnitank of 2000dps and the only time cap stability was a problem was against the 4x Sleepless Safeguards wave in the relic/data sites (just deploy mobile depot and refit for cap injection), otherwise 95% of the time even the NOS's were just slot fillers. The MJD is handy for initial positioning, but after that I found it best to stay put so that the sleepers were always in MTU range when they popped.
I assume this would be viable in a no-effect hole as well? |

Deus Vex
Phantom Psionics
20
|
Posted - 2014.08.17 13:20:00 -
[17] - Quote
The Dastardly Tuggles wrote:
I assume this would be viable in a no-effect hole as well?
Sure, I'd personally just swap the Sensor Booster for another Tracking Computer for no-effect C4s. |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.17 13:37:00 -
[18] - Quote
Deus Vex wrote:The Dastardly Tuggles wrote:
I assume this would be viable in a no-effect hole as well?
Sure, I'd personally just swap the Sensor Booster for another Tracking Computer for no-effect C4s.
If running these sites with duo marauders would you replace a nos with a cap transfer? |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
342
|
Posted - 2014.08.17 13:52:00 -
[19] - Quote
PSST, marauders can solo certain C6 sites. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

Deus Vex
Phantom Psionics
20
|
Posted - 2014.08.17 14:00:00 -
[20] - Quote
The Dastardly Tuggles wrote:
If running these sites with duo marauders would you replace a nos with a cap transfer?
As Bastion mode prevents you from receiving cap transfers (and remote assistance in general) then no. |
|

Icarus Able
Revenant Tactical
444
|
Posted - 2014.08.17 14:02:00 -
[21] - Quote
The Dastardly Tuggles wrote:Deus Vex wrote:The Dastardly Tuggles wrote:
I assume this would be viable in a no-effect hole as well?
Sure, I'd personally just swap the Sensor Booster for another Tracking Computer for no-effect C4s. If running these sites with duo marauders would you replace a nos with a cap transfer?
If you know this little about marauders i think you should stick with rr domis or something |

Erufen Rito
The Dark Space Initiative Scary Wormhole People
342
|
Posted - 2014.08.17 14:03:00 -
[22] - Quote
The Dastardly Tuggles wrote:Deus Vex wrote:The Dastardly Tuggles wrote:
I assume this would be viable in a no-effect hole as well?
Sure, I'd personally just swap the Sensor Booster for another Tracking Computer for no-effect C4s. If running these sites with duo marauders would you replace a nos with a cap transfer? Unless you plan to cap each other while out of bastion, then no. This is as nice as I get. Best quote ever https://forums.eveonline.com/default.aspx?g=posts&m=4137165#post4137165 |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.17 14:07:00 -
[23] - Quote
Lol derp.
To be honest I've not really looked at the bastion mod other than seeing the rep bonuses. Hence my ignorance in the subject.
My bad.
Thanks for the help though guys, and gals. Much appreciated. |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.17 16:38:00 -
[24] - Quote
Deus Vex wrote:I used this solo Paladin in my old C4 Magnetar to good effect.
[Paladin, C4 +Magnetar Bonus] Dark Blood Heat Sink Dark Blood Heat Sink Dark Blood Heat Sink Imperial Navy Energized Adaptive Nano Membrane Imperial Navy Energized Adaptive Nano Membrane Centum B-Type Medium Armor Repairer Centus B-Type Large Armor Repairer
Large Micro Jump Drive Cap Recharger II Sensor Booster II, Targeting Range Script Tracking Computer II, Optimal Range Script
Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Mega Pulse Laser II, Scorch L Bastion Module I Imperial Navy Large EMP Smartbomb Heavy Diminishing Power System Drain I Heavy Diminishing Power System Drain I
Large Capacitor Control Circuit II Large Capacitor Control Circuit II
The faction smart bomb is priceless for those orbiting frigates, and you won't need the Sensor Booster if you're not in a Magnetar. This has an omnitank of 2000dps and the only time cap stability was a problem was against the 4x Sleepless Safeguards wave in the relic/data sites (just deploy mobile depot and refit for cap injection), otherwise 95% of the time even the NOS's were just slot fillers. The MJD is handy for initial positioning, but after that I found it best to stay put so that the sleepers were always in MTU range when they popped.
What kind of DPS do you get out of this fit?
Mine is.... kind of low. |

Jack Miton
Isogen 5
3683
|
Posted - 2014.08.17 21:50:00 -
[25] - Quote
Why the hell is there a medium rep on that fit.... Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/ |

Ab'del Abu
Atlantis Ascendant
74
|
Posted - 2014.08.17 21:58:00 -
[26] - Quote
Jack Miton wrote:Why the hell is there a medium rep on that fit....
Medium armor reps are clearly better at tanking small stuff. Straight forward  |

Jack Miton
Isogen 5
3683
|
Posted - 2014.08.17 22:48:00 -
[27] - Quote
Ab'del Abu wrote:Jack Miton wrote:Why the hell is there a medium rep on that fit.... Medium armor reps are clearly better at tanking small stuff. Straight forward  MY GOD!! why didn't I think of that?!?! Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/ |

The Dastardly Tuggles
Noob Mercs Monkeys with Guns.
0
|
Posted - 2014.08.17 23:14:00 -
[28] - Quote
Lol... so is the medium repper not a good idea? |

Jack Miton
Isogen 5
3683
|
Posted - 2014.08.18 01:44:00 -
[29] - Quote
The Dastardly Tuggles wrote:Lol... so is the medium repper not a good idea? on a battleship? sure. while youre at it, fit 2 medium pulse lasers to hit cruisers better. Stuck In Here With Me:-á http://sihwm.blogspot.com.au/
Down the Pipe:-á http://downthepipe-wh.com/ |

Samwise Everquest
Because ISK
54
|
Posted - 2014.08.18 03:40:00 -
[30] - Quote
The Dastardly Tuggles wrote:Lol... so is the medium repper not a good idea?
I dunno, is slapping a bandaid on a gunshot wound gonna make it all better? |
|

Joraa Starkmanir
Republic Military School Minmatar Republic
25
|
Posted - 2014.08.18 07:52:00 -
[31] - Quote
Jack Miton wrote:Why the hell is there a medium rep on that fit.... Would assume 1 large is not enought, and 2 large is overkill + use more cap.
|

Deus Vex
Phantom Psionics
20
|
Posted - 2014.08.18 20:58:00 -
[32] - Quote
Jack Miton wrote:Why the hell is there a medium rep on that fit....
A few reasons I prefer this combo, first is obviously overall cap stability is improved.
Second, you can match incoming DPS to the appropriate repper, so for lower DPS waves use 1x MAR, medium DPS waves use 1x LAR, and high DPS waves use both. This way you can preserve yet more cap by cutting down on overtanking and not needing to bother pulsing a LAR.
Third is the lower duration on the MAR. Particularly handy when accidentsGäó happen, as the higher DPS waves can put you into structure surprisingly fast, and if you've just turned on 2x slow LARs at the same time then you might have a problem.
Fourth reason, using a MAR and LAR combo leaves you with enough PG possible to fit a Heavy Cap Booster for cap charge guzzling (without having to offline something else). PG% implant required.
Fifth reason, I had the ISK and this tanks just as much in total as 2x T2 LAR and enough for the hardest C4 sites.
Sixth reason, personal preference. I've used MAR + DED Space SAR combos on Cruiser sized hulls in the past where cap / grid were limited and I needed every ounce of sustainable active tank as possible. Each to his own.
The Dastardly Tuggles wrote:
What kind of DPS do you get out of this fit?
Mine is.... kind of low.
I don't doubt it in a non-Magnetar WH. With my implants and skills I was getting 1500 DPS with Scorch in Magnetars, over 2000 DPS with Conflag and mid 1800's DPS with Imp Navy Multi. Don't forget you can throw out a flight of Hobgoblins.
No WH effect and I'd have been looking at ~1000 DPS Scorch, ~1350 DPS Conflag, ~1200 DPS Imp Navy Multi. |
|
|
|
Pages: 1 2 :: [one page] |