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Yolan
Stupid People Always Need Killing E N I G M A
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Posted - 2006.07.22 13:28:00 -
[1]
Im looking for some help setting up a Cerberus for lvl4 missions. Any suggestions would be helpful.
I can use virtually all t2 items but I dont want to fit it with faction mods as I'm skint hence the reason I am doing missions and not back home in syndicate chasing goons.
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Waagaa Ktlehr
Amarr
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Posted - 2006.07.22 15:47:00 -
[2]
Edited by: Waagaa Ktlehr on 22/07/2006 15:48:17 Probably something to start from, I haven't a ton of experience with running level 4's in this, but it works fine for hard level 3s:
Hi 5x Heavy Launcher II 1x Tractor Beam
Med Large Shield Booster II 3x Rat-specific hardeners (3x Invul II will fit) 1x Target Painter II (Or a PWNAGE)
Low 4x Power Diagnostics System II
This is with All fitting skill at level 5 though, I don't know how your's are :) (AWU 5 / Eng 5 / Elec 5 / WeapUpg 5, etc) ------------------------------------------ A lapdance is always better when the exotic dancer is crying.. |

Abyss Jack
Spaeher Syndikat
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Posted - 2006.07.22 16:10:00 -
[3]
doing lvl4 in cerberus huh? here is teh win-setup:
5x HML t2 3x Large shield extander t2 2x invus or 2 race specific hardeners 2x BCU t2 2x PDU t2
note: you cant do the mission "Vengence" so cancel it or fit t2 missiles for the boss 
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Ooger Rubicon
Weekend Warriors Inc
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Posted - 2006.07.22 17:48:00 -
[4]
Not enough damage on earlier posts. This has been discussed before: Linkage
Have since that post bought one DG BCS wich allows med to put on a NOS too, an e50.
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Ooger Rubicon
Weekend Warriors Inc
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Posted - 2006.07.22 17:55:00 -
[5]
Hmm....sorry, didn't read your post carefully enough. You don't want any faction stuff on? Sorry, can't help ya! :)
Serouisly though. If you can afford a Gistii A-type, buy one, it's amazing for a Cerb.
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Villaney
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Posted - 2006.07.22 23:49:00 -
[6]
Go with Jacks setup until you can afford the Gisti SB. That makes the Cerb the almost invulnerable
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Yolan
Stupid People Always Need Killing E N I G M A
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Posted - 2006.07.23 07:41:00 -
[7]
Thanks for the advice guys, in the end I decided that if im gonna use a cerberus I may as well splash out on it.
The setup I am going to try initially is
5 t2 Heavy Launchers 1 Gistii A-Type Small SB 1 Shield Amp 1 t2 invul field 2 Dread Guristas Passive hardners (rat specific) 4 t2 BCU
see how I get on with it. The one thought I did have is maybe fitting Arb heavy launchers which would then leave me enough CPU to fit a heavy dimishing med noss, although according to quickfit I my cap should last almost indefinately without the noss.
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Miss Overlord
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Posted - 2006.07.23 07:55:00 -
[8]
sounds like a good setup
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Yolan
Stupid People Always Need Killing E N I G M A
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Posted - 2006.07.23 09:10:00 -
[9]
Wooah, cerburus is insane for mission running.
I am NEVER going back to a raven, hell you can almost do missions afk in this thing
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Miss Overlord
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Posted - 2006.07.23 09:33:00 -
[10]
just waiting for a nerf now
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Anasur
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Posted - 2006.07.24 05:52:00 -
[11]
You know, the 4th BCUII only increases your damage about 5% compared to having three.
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Arrak1s
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Posted - 2006.07.24 07:46:00 -
[12]
Originally by: Anasur You know, the 4th BCUII only increases your damage about 5% compared to having three.
I was just about to say that, I'd ditch the 4th BCU and fit a PDU II.
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Brannor McThife
Caldari
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Posted - 2006.07.24 08:00:00 -
[13]
Hi there,
I did some calcs of using non-T2 hardeners, and honestly, on ships like the Cerb, you're spending what, 50+ mil on hardeners that give you 1-2% more resists.
E.g. with 2 x T2 Kinetic hardeners, I get 92.95% resist. With 2 x Gist X-Type, I get 94.68%, not that much for something like 200mil extra.
I currently have this setup (using it in World's Collide to tank all stages):
5 x T2 Heavy 1 x E50 Prototype Energy Vampire 2 x T2 Ballistic Deflection Fields 1 x T2 Sensor Booster 1 x Gistii A-Type Small Shield Booster 1 x T2 10MN AB
With my lows, I'm currently using 3 x T2 BCS and 1 x T2 PDS, though with my skills, this can't run forever without using the NOS. If I dropped a BCS for a second PDS, I could run this forever without the NOS.
I tend to always keep the Sensor Booster, since the Cerb was designed to hit from 140km+.
Of course, Faction EM hardners are perhaps worth it for the Cerb. But other than that, the only thing worth fitting if you're doing mission running and don't have tons of cash to splurge, is the Gistii A-Type.
-G Absolution: 150% damage of Zealot Astarte: 140% damage of Deimos Sleipnir: 140% damage of Vagabond Nighthawk: 90% damage of Cerberus |

Quillan Rage
E X O D U S Imperial Republic Of the North
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Posted - 2006.08.01 08:32:00 -
[14]
Edited by: Quillan Rage on 01/08/2006 08:32:34 5x T2 Heavy Launchers, 1x Tractor Beam 1x 10mn Afterburner 2, 1x Large Sheild Extender 2, 2X Rat Specific Sheild Hardener 2's, 1x Small Gistii Sheild Booster (essential) 3x BCU2, 1XPDU2
Keep you distance when agressing huge numbers of Non-Guristas (Can Aggress all rats in each level of the Extravaganza and tank to give you an idea of tank) - for others just get distance by pulling away.
Only thing it struggles on is the part 2 of rogue slave trader due to the 2xCruise Missile Batteries, 4Xheavy Missile Batteries, 2xStasis Webbing towers and loads of close range frigates. I jump in in my Raven and knock out all the missile batteries then clean up with the cerb.
Kittens in Tinfoil Hats |

El Sid
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Posted - 2006.08.01 09:37:00 -
[15]
Edited by: El Sid on 01/08/2006 09:37:23 Lost my Cerberus on COSMOS mission so back to Raven  Cerberus immensly more poverful for lvl4 compared to Raven there are only few missions like Vengence where it takes some time to break shield of the main mofo.
Anyway with such setup i was able to do any lvl4 except Vengence without any effort
Highs:5 Heavies II, 1 Nosf Meds: AB, small Gistii shield booster, Large Shield Extender, 2 hardeners(specific) or hardener + shield boost amplifier Lows: 2 BCU II, 2 PDS II
You can turn on booster + ab and will still have more then 50% of capaciator available 
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Mr Sir
Amarr
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Posted - 2006.08.01 10:55:00 -
[16]
Originally by: El Sid Edited by: El Sid on 01/08/2006 09:37:23 Lost my Cerberus on COSMOS mission so back to Raven  Cerberus immensly more poverful for lvl4 compared to Raven there are only few missions like Vengence where it takes some time to break shield of the main mofo.
Anyway with such setup i was able to do any lvl4 except Vengence without any effort
Highs:5 Heavies II, 1 Nosf Meds: AB, small Gistii shield booster, Large Shield Extender, 2 hardeners(specific) or hardener + shield boost amplifier Lows: 2 BCU II, 2 PDS II
You can turn on booster + ab and will still have more then 50% of capaciator available 
ok..havin never really been into the missions part of the game.. how much would that tank? all of the spawns..half?
cheers for any replys for god sake isnt it annoying when you cant tell people sigs from the post |

Grim Peeper
Shiva Morsus Mihi
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Posted - 2006.08.01 16:36:00 -
[17]
^^alts 4tl  and 1 more thing. Do you know what really gets on my nerves? When you cant tell a sig from a post. |

Macel
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Posted - 2006.08.01 19:06:00 -
[18]
... Should also add that if you are just looking for the best money over time, don't even bother w/ lvl 4s... Lvl 3s are better LP over time.
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Tresh Keen
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Posted - 2006.08.01 21:05:00 -
[19]
Originally by: El Sid Edited by: El Sid on 01/08/2006 09:37:23 Lost my Cerberus on COSMOS mission so back to Raven 
I just was thinking if i should skill for the cerberus to do some COSMOS Missions. I cant use the CNR there. But your loss make me a little....
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War Drumb
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Posted - 2006.08.01 21:19:00 -
[20]
Originally by: Macel ... Should also add that if you are just looking for the best money over time, don't even bother w/ lvl 4s... Lvl 3s are better LP over time.
Hmm some how I just dont buy that. Ive done both 3s and 4s and the navy ship offers come so much faster doing Lev 4 IMHO
Don't fret precious I'm here, step away from the window... Go back to sleep... Lay your head down child I won't let the boogeyman come, Counting bodies like sheep To the rhythm of the war drums |

El Sid
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Posted - 2006.08.02 04:57:00 -
[21]
Originally by: Mr Sir
Originally by: El Sid Edited by: El Sid on 01/08/2006 09:37:23 Lost my Cerberus on COSMOS mission so back to Raven  Cerberus immensly more poverful for lvl4 compared to Raven there are only few missions like Vengence where it takes some time to break shield of the main mofo.
Anyway with such setup i was able to do any lvl4 except Vengence without any effort
Highs:5 Heavies II, 1 Nosf Meds: AB, small Gistii shield booster, Large Shield Extender, 2 hardeners(specific) or hardener + shield boost amplifier Lows: 2 BCU II, 2 PDS II
You can turn on booster + ab and will still have more then 50% of capaciator available 
ok..havin never really been into the missions part of the game.. how much would that tank? all of the spawns..half?
cheers for any replys
Just an example i was able to tank Right hand of Zazzmataz indefinitly, that's impossible to do in a Raven.
The added bonus of Cerberus is that you are able to keep your optimal distance in this ship, it's a LOT faster then Raven.
As for COSMOS HACs are miles ahead of BSs in them, esp. given the fact that most of the time you can't use a BS  From the other hand sometimes you'll be thrown to the missions where you got instantly webbed/scrambled after warp out and entire enemy fleet is on your heels, for such missions smartbombing BSs are the best.
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Grim Peeper
Caldari Provisions
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Posted - 2006.08.02 13:33:00 -
[22]
Originally by: Abyss Jack doing lvl4 in cerberus huh? here is teh win-setup:
5x HML t2 3x Large shield extander t2 2x invus or 2 race specific hardeners 2x BCU t2 2x PDU t2
note: you cant do the mission "Vengence" so cancel it or fit t2 missiles for the boss 
may i ask how you fit that? and 1 more thing. Do you know what really gets on my nerves? When you cant tell a sig from a post. |

Chayenne Orta
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Posted - 2006.08.05 22:29:00 -
[23]
Originally by: Yolan
5 t2 Heavy Launchers 1 Gistii A-Type Small SB 1 Shield Amp 1 t2 invul field 2 Dread Guristas Passive hardners (rat specific) 4 t2 BCU
can you use that setup against sansha lvl4 when fitting 2 passiv dg em amps ?
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Quillan Rage
E X O D U S Imperial Republic Of the North
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Posted - 2006.08.07 11:21:00 -
[24]
Edited by: Quillan Rage on 07/08/2006 11:21:34 The thing about the Cerb is to keep at distance - On half of the missions I run I don't even need to turn the hardeners on, as I keep the enemies at 90+ km and drop at distance. (Generally Sansha, Blood and etc)
For Guristas, you can pretty much tank everything as with hardeners for Kinetic and Thermal you attain mad resistances.
Will be interesting to see if over the next few months the Nighthawk replaces the Cerberus as the ship of choice for level 4's, what with its superior tank/resistances and extra launcher slot!
Kittens in Tinfoil Hats |

Sammiel
Ars Caelestis Ascendant Frontier
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Posted - 2006.08.07 14:21:00 -
[25]
Nighthawk won't without a revamp I don't think. It is actually considerably worse than a cerb. Extra launcher, but no ROF bonus, so the cerb's 5 launchers effectively becomes 6.25 at HAC level 4. It has better base EM and EX resists and slightly better KI resists than a cerb for sure, but it actually has slightly worse Thermal. Cerb 80%, Nighthawk is 70% base + another 7.5 from its BC bonus. Also, it has over twice the sig radius of a cerb, which I think outweighs its slight overall resistance boost. So overall I think the nighthawk would be a smidge worse, while taking even more skills.
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Shadarle
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Posted - 2006.08.09 00:20:00 -
[26]
"I did some calcs of using non-T2 hardeners, and honestly, on ships like the Cerb, you're spending what, 50+ mil on hardeners that give you 1-2% more resists.
E.g. with 2 x T2 Kinetic hardeners, I get 92.95% resist. With 2 x Gist X-Type, I get 94.68%, not that much for something like 200mil extra."
It may only seem like you're getting 1.73% more resist for all that money, which is true if you look at the whole picture. But you have to look at how much damage mitigation that actually is.
Previously you were taking 7.05% of the damage, with the better mods you'd take 5.32%. That's just about a 25% damage reduction. So if you were taking 100 damage per second before, you'd only take 75 damage per second with the better hardeners. That is a substantial tanking boost. 25% is more than you'd get out of most mods by themselves, let alone upgrades from one mod to another :)
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