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Thread Statistics | Show CCP posts - 5 post(s) |
Imperial Coercion
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Posted - 2006.07.25 19:38:00 -
[1]
Originally by: Wodin Drukvik
Yes, the damage output will be impressive against shields only, unless its a tanked raven. Then it will still be futile
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Imperial Coercion
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Posted - 2006.07.25 19:49:00 -
[2]
Is there only one dev in charge of balancing ships?
If so why?
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Imperial Coercion
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Posted - 2006.07.25 21:30:00 -
[3]
Originally by: Sarmaul
Originally by: Lord Eremet So by the look of it the new amarr battleship will need cap injectors and a cargohold full of cap boosters to actually work or die horribly?
I'm sorry to say but that is an awfully bad design. What will it do when it runs out of boosters in the middle of nowhere (0.0 and low-populated areas with no market / produktion)?
I was hopping for something more innovative then a bastard child of armageddon/apocalypse. I forsee this ship will take the role the typhoon had as crap battleship number 1 and it's bonuses be debated for years to come.
Erem
Omg I have to carry cap boosters around with me too, except I also need to bring at least 4000 rounds of various ammo with me too
Does you carry 80 million worth of ammo in your hold?
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Imperial Coercion
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Posted - 2006.07.25 22:16:00 -
[4]
Originally by: Locke Ateid I hope someone slips poison into Tuxford's morning coffee for what he's doing to Min ships. I'm not a happy camper right now.
You're going to far. Log off and rethink your post.
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Imperial Coercion
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Posted - 2006.07.26 05:34:00 -
[5]
Originally by: Seele011 e
amarr BS Tier 1 -> guns Tier 2 -> guns Tier 3 -> also guns
caldari BS tier 1 -> ew tier 2 -> missiles tier 3 -> guns
that is the only thing to complain about
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Imperial Coercion
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Posted - 2006.07.26 14:22:00 -
[6]
Originally by: Avon
People are trying to discredit ships because they do not do what current ships do, and that deploying them would require new tactics.
what crazy new tactics would the abaddon require then?
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Imperial Coercion
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Posted - 2006.07.26 15:52:00 -
[7]
Originally by: Avon
No idea, but I have a feeling I'll have a few good ones from trying these things out on the test server.
Call me pessimistic, but I fear it will be used as a stabbed up tach platform
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Imperial Coercion
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Posted - 2006.07.26 19:25:00 -
[8]
Originally by: DigitalCommunist Abaddon
You are the closest with this ship, in the sense that it can be made "better" by swapping the ROF bonus with a DMG bonus. Why? Because its clearly oriented towards fleet
No. We want a solo ship for a change.
Or is that asking for too much
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Ideally, you shouldn't be giving the Abaddon ANY damage related bonuses at all. Yes it makes people happy to do 'phat DPS' but you have to remember everyone will get it.
Unlike the Raven, Domi, Tempest, Mega you mean?
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You will be increasing the damage dealt in a fleet battle by an easy 25%. 25% to your resistances WILL NOT counter 25% more damage to the 6587651683 DPS of a fleet.
Ships should never be based on fleet battles. It should be based on overall performance. giving the player the freedom to do with it as he choose.
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Imperial Coercion
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Posted - 2006.07.26 20:13:00 -
[9]
Edited by: Imperial Coercion on 26/07/2006 20:16:18 Edited by: Imperial Coercion on 26/07/2006 20:14:06
Originally by: DigitalCommunist
Are you implying a ship which is good for fleet battle somehow sucks with less people shooting at it?
No, but as you said yourself it was a 'fleet battle ship'. No ship should be based on fleet battles.
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The ships which can't fit a full rack of Tachyon II's, you mean?
You sure Abaddon can? Because no Amarr ship to this date can without rcu II+gimping setup.
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So balancing the ship for best performance under the harshest pvp conditions you can find removes the players freedom?
No. Giving the ship the abilaty to offer various setups would be a start. The abadon is just half better verion of Apoc or geddon. We were all waiting for soemthing NEW. something inventive.
But no, thinking out of the box seams to be something thats rare over at CCP these days.
The other races has options. What does amarr have? Guns and tank. Nothing else.
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Rolling eyes smiley attack!
How bout a blob?
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Imperial Coercion
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Posted - 2006.07.27 13:42:00 -
[10]
Edited by: Imperial Coercion on 27/07/2006 13:43:10
Originally by: Tresh Keen
my answer is 7.5 Mio in Missile
7.5 million in gunnery is considered to be a low amount. And thats with one gunnery type (laser, hybrid etc)
you can do far more damage with 7.5 in missiles than 7.5 in gunnery. Infact your 7.5 will most likely own my 9 mllion in laser skills.
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Imperial Coercion
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Posted - 2006.07.27 19:33:00 -
[11]
Edited by: Imperial Coercion on 27/07/2006 19:33:32 I'd like to thakn CCP for hiring a dev that refuse to reply to anything exept Amarr
Theres a new thread in ships and mosules created today dedicated to whine about Minmatar/Caldari balance where Tuxford has posted several replies, yet in the Abaddon thread or the 1300+ posts amarr thread hes no where to be seen.
Can we please get a dev that knows the meaning of the word balance?
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