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Thread Statistics | Show CCP posts - 13 post(s) |

Johnishor
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Posted - 2006.07.25 20:27:00 -
[1]
Anybody else seen cap problems on Sisi. I put 5 tach I's on a geddon and it says that it has run out of cap at 41 percent. Setup: 5 tach I's, nothing else. I've already bug reported a few days ago, but it still happens in the updated version as well. |

DrMod
Black Knight Buccaneers
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Posted - 2006.07.25 21:17:00 -
[2]
Take the time to fill in a bug report on the subject Johnishor. Hopefully it will get the problem fixed finally ( Well, we can all hope ) _________________________________________
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Saerid
Amarr
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Posted - 2006.07.26 03:22:00 -
[3]
And don't forget to check your computer clock is on time. Seems like that being off messes up the displays sometimes if the client and server disagree on what time it is.
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Arcadia1701
Gallente
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Posted - 2006.07.26 04:06:00 -
[4]
iv never EVER had a cap bug in 2 years of eve, till now with this client. It seems to be worse on the smaller ships, in a dread the cap seems to work as normal. But be broken on a cruiser.
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Rashi Nerha
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Posted - 2006.07.26 11:12:00 -
[5]
Got the same...
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Karach
Minmatar
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Posted - 2006.07.26 11:53:00 -
[6]
same problem here
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Schmitt
Amarr
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Posted - 2006.07.26 12:21:00 -
[7]
I had the same bug but I never fell bellow 93%. I had all equipment on shooting at a Quafe station in 0.0. I also noticed my shields never fell bellow 12% even though my armor was flying up and down with the reps. This is the setup I was using.
Apoc Hi: 8x Mega Pulse I with Multifreqs Mid: 4x Cap Recharger II Low 2x Large Armor Rep II 4x N-Type Hardeners 1x Cap Power Relay I
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Arnold Swartzenegger
Gallente
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Posted - 2006.07.26 13:22:00 -
[8]
its not the client, the server is screwed up. read the sticky
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Karach
Minmatar
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Posted - 2006.07.26 17:56:00 -
[9]
logged today when it went up and cap is working correctly
i have still problems to see my ship after i enter in a jumpgate but i have to update dx9 drivers and will try again later.
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Sharkbait

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Posted - 2006.07.27 06:55:00 -
[10]
we think the problems are caused by the server not talking to the client correctly. we are looking into them
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Ronny Hendriks
Gallente
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Posted - 2006.07.27 11:38:00 -
[11]
thanks for the heads up sharkbait! :)
hope it's fixed so *fingers crossed* -------------------------------------------------------------------------------------
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