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MatrixICE
M. Corp
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Posted - 2006.07.27 17:06:00 -
[1]
When EVE frist came out and the major Alliances rules the 0.0 regions everything was determined by the force you could mount and the tatics in which you used to capture a region the whole Sov issue has sent many of the older players running back into empire to live because you no longer have to fight to claim a region now you just need to sneak your self in and plop down some POS's so if you can affor it you have your region.
It has totally shamed the way the game was born, the days of fleet control are gone now its the industrial age where as long as you can afford the pos's you can take space it is very shameful to see this, the whole thing is utterly sickening.
Before POS's you needed to have a fleet large enough to fight the enemy in the system and be able to secure it while you take a station,ANd keep the lockdown inplace after the station is your to maintain that blockage thus causing the enemy to either fight,or negotiate in order to remove there things, after woards you would need to populate the region with people i your alliance to maintain security. which required manpower, thus making allaince important now a guy with enough acconts and isk could take a system with no fighting.
Even more so that is true now with the major alliance seperated by Timezones all you need to o it spot your enemies weakest time and go in during that time and you have pretty much freedom of rule. and for those 0.0 regions which have npc sov have small once a year RP events in wich dev could mass a priate fleet and arrange fleet battle with the alliance that occpying that region thus keeping them from running back to just the npc region and fortify them sevels there, even in the old days you couuld still gain control of that npc region by camping stations maintaing fleets in these systems with npc stations.
I am not totaly against all that has changed i do quite enjoy the new techlevels and with warp bubbles makes gate camping easiier, it is still boring as F*** but still it is somthing that most would be willing to do.
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Crotch Cricket
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Posted - 2006.07.27 17:22:00 -
[2]
And if you have sov in 0.0 shouldn't you have a fleet as well + some dreads and be able to reclaim sov in that system those guys snuck into?
I'm sorry but if anyone 'sneaks' into a system with a fleet and a couple freighters and starts putting together POS's its the problem of the alliances who had interest vested in the sov of that system. Wouldn't you notice that there were 30ppl in that system?
These big alliances you speak of... Don't you think with hundreds or thousands of people that they could bridge the timezone gap? I think they could.
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Imperial Coercion
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Posted - 2006.07.27 17:34:00 -
[3]
Red Alliance?
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Imperial Coercion
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Posted - 2006.07.27 17:35:00 -
[4]
Edited by: Imperial Coercion on 27/07/2006 17:35:10
Originally by: Crotch Cricket
I'm sorry but if anyone 'sneaks' into a system with a fleet and a couple freighters and starts putting together POS's its the problem of the alliances who had interest vested in the sov of that system.
Are you a complete n00b or are you just pretending? you could easily carry a pos in a tier1 hauler. 
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LUGAL MOP'N'GLO
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Posted - 2006.07.27 18:10:00 -
[5]
Edited by: LUGAL MOP''N''GLO on 27/07/2006 18:10:05
Originally by: Imperial Coercion Edited by: Imperial Coercion on 27/07/2006 17:35:10
Originally by: Crotch Cricket
I'm sorry but if anyone 'sneaks' into a system with a fleet and a couple freighters and starts putting together POS's its the problem of the alliances who had interest vested in the sov of that system.
Are you a complete n00b or are you just pretending? you could easily carry a pos in a tier1 hauler. 
I think it was an overstatement because he was talking about multiplt POS's. Yes you could carry the tower in a Tier1 hauler, but you need a T2 hauler for some of the arrays. Try a ship assembly array on for size 
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Imperial Coercion
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Posted - 2006.07.27 20:24:00 -
[6]
Originally by: LUGAL MOP'N'GLO
I think it was an overstatement because he was talking about multiplt POS's. Yes you could carry the tower in a Tier1 hauler, but you need a T2 hauler for some of the arrays. Try a ship assembly array on for size 
Do you know how to read? Pos war = sneaking in pos before downtime.
It doesnt matter what you put on it as longas its a fully operational controll tower
You dont need arrays to pos war 
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Novarei
Ninth Column
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Posted - 2006.07.27 20:56:00 -
[7]
Sov made eve ***.
POS' are the root of all evil.
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Sebastien LeReparteur
Minmatar
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Posted - 2006.07.27 22:03:00 -
[8]
Yup and with capital jumping things get even faster.
Jump dread or carrier put up POS then jump out.
POS goes online jump in again fit POS for fight...
With Aliances that have 5 or 6 dread/carrier/mothership this can take 1 hour...
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MatrixICE
M. Corp
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Posted - 2006.07.27 22:28:00 -
[9]
Originally by: Novarei Sov made eve ***.
POS' are the root of all evil.
you said it all bud i sould have just said that!!!
It really dose sicken mosat of the old players, i was talking the other day to my office guys t 5pm we use to all clock out and start eve while we were still in the office and we all played for different alliance it made eve fun and intersiting, i loved having braging rights over friends at the office and the entire office was just waiting for 500pm to play eve now i am the last one there that still plays. when i made this post and sent the link to a few of them eve became the talk of the office again, and yet i beleiev it will die out again as they dont like thet way it has become and will prob never rejoin.
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Radioactive Babe
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Posted - 2006.07.27 23:00:00 -
[10]
I agree 100%, POS's have too many exploits/exploiters (not that CCP calls them exploits)... large POS with multiple large projectile guns = dead fleet ... that large POS can be refueled by using a carrier to jump in right beside the POS ... it is literally fool proof, you could take Sov without firing a shot, just find a system that does not have >50% moons with POS's and spam POS's just before DT
This POS spam = 'I win' ... also 100% range bonus ammo and this are two of the crappiest features in EVE atm ... |

Tas Devil
JUDGE DREAD Inc. Forces of Freedom
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Posted - 2006.07.27 23:44:00 -
[11]
Originally by: Radioactive Babe I agree 100%, POS's have too many exploits/exploiters (not that CCP calls them exploits)... large POS with multiple large projectile guns = dead fleet ... that large POS can be refueled by using a carrier to jump in right beside the POS ... it is literally fool proof, you could take Sov without firing a shot, just find a system that does not have >50% moons with POS's and spam POS's just before DT
This POS spam = 'I win' ... also 100% range bonus ammo and this are two of the crappiest features in EVE atm ...
You get the idiotic comment of the night award...but carry on ...in your warped world POS probably have a lot more exploits to really make eve unbalanced... at least you are amusing in your ignorance...
The best Laugh ever ... Credit goes to Killer8 for this ! Oh and apparently the mods tell me there is bad language on his site so beware kids :) |

Nebuli
Caldari
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Posted - 2006.07.28 00:25:00 -
[12]
Couldnt agree more tbh, I'm also a 2003 player and cant stand POS warfare, its boring as hell and one bloke with a carrier and an alt can pretty much take an entire region if he has enough isk and time to invest.
CEO - Art of War
Best idea ever |
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