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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1550
|
Posted - 2015.04.21 02:35:09 -
[91] - Quote
Lesson 48: Time away really does dull your edge. Fortunately, this dulled edge has only cost me missed opportunities, not lost ships.
So far....
Lesson 49: Dual-boxing two ships actively fighting is a lot harder than it looks, especially with the aforementioned dull edge of Lesson 48. I was hanging out in a favorite losec system in my favorite VNI when my scout found a Myrmidon sitting in a belt. It had been there way too long to be 'ratting which usually only means one thing: bait. I fired up another character on another account and got a neut-heavy 'Geddon in-system; the belt was 50+ AU from gates, so I figured I'd have time to gank the Myrmi and get out. After some dancing, I get the Myrmidon tackled, neuted, and start applying DPS with both my VNI and my 'Geddon.
This is where thing start getting ugly. First, I notice that the Myrmi switched DPS from my 'Geddon, which had been tanking nicely, to my VNI, which was very quickly dropping. I didn't notice this right away because I had been watching the active tank and cap booster on my 'Geddon. I also noticed that the Myrmi had managed to keep tackle on my VNI despite the neut pressure. Just as I start maneuvering my VNI to get away, I notice that local has surged. It was a trap after all, but what I hadn't counted on was that the reinforcements were coming from a nearby wormhole. Almost as soon as I notice local surging, a Garmur lands on grid and tackles my VNI, which is now perilously close to death. I manage to get my 'Geddon's neuts on the Garmur just as the Myrmi explodes and make good my escape with both ships as the rest of the hostiles land on grid; my VNI at 16% structure, my 'Geddon at nearly full armor.
I lost a handful of drones, and the illusion that dual-boxing was as easy as I had expected, but it was a good fight all around.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
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Lyric Masters
KarmaFleet Goonswarm Federation
3
|
Posted - 2015.04.21 14:17:43 -
[92] - Quote
I've just recently started posting on the forums and reading your posts is always a highlight of my experience. Have you considered or do you already have a blog that people can go to to read more about what you do? Thank you for posting - your posts and your attitude are refreshing in this amazing game.
(Edit: I tend to ignore signatures. I'll be a new reader as soon as I return to my home device.)
(Double edit: it links to this thread. If you start a blog I'll be your first reader!) |

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1553
|
Posted - 2015.04.21 14:35:54 -
[93] - Quote
Lyric Masters wrote:I've just recently started posting on the forums and reading your posts is always a highlight of my experience. Have you considered or do you already have a blog that people can go to to read more about what you do? Thank you for posting - your posts and your attitude are refreshing in this amazing game.
(Edit: I tend to ignore signatures. I'll be a new reader as soon as I return to my home device.) I've considered it, but then it would become more like work, whereas the occasional forum post is just me sharing fun stories. Couple that with the large, pre-formed audience that the forums have and the cost/benefit analysis just doesn't support me starting a 'blog.
Thanks for the feedback. EvE is a game, and I play it to have fun. For me, part of that fun is in telling stories about it.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
|

Lyric Masters
KarmaFleet Goonswarm Federation
5
|
Posted - 2015.04.21 14:57:55 -
[94] - Quote
Bronson Hughes wrote:Lyric Masters wrote:I've just recently started posting on the forums and reading your posts is always a highlight of my experience. Have you considered or do you already have a blog that people can go to to read more about what you do? Thank you for posting - your posts and your attitude are refreshing in this amazing game.
(Edit: I tend to ignore signatures. I'll be a new reader as soon as I return to my home device.) I've considered it, but then it would become more like work, whereas the occasional forum post is just me sharing fun stories. Couple that with the large, pre-formed audience that the forums have and the cost/benefit analysis just doesn't support me starting a 'blog. Thanks for the feedback. EvE is a game, and I play it to have fun. For me, part of that fun is in telling stories about it.
I just figured as often as you post it might be a valuable (and free) tool to expand on your stories. Regardless, it is highly enjoyable and please keep up the quality posting. True pleasure to read the words of the mature and gentlemanly. |

Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
1118
|
Posted - 2015.04.21 17:20:23 -
[95] - Quote
Bronson Hughes wrote:Lesson 48: Time away really does dull your edge. Fortunately, this dulled edge has only cost me missed opportunities, not lost ships. So far.... Lesson 49: Dual-boxing two ships actively fighting is a lot harder than it looks, especially with the aforementioned dull edge of Lesson 48. I was hanging out in a favorite losec system in my favorite VNI when my scout found a Myrmidon sitting in a belt. It had been there way too long to be 'ratting which usually only means one thing: bait. I fired up another character on another account and got a neut-heavy 'Geddon in-system; the belt was 50+ AU from gates, so I figured I'd have time to gank the Myrmi and get out. After some dancing, I get the Myrmidon tackled, neuted, and start applying DPS with both my VNI and my 'Geddon. This is where thing start getting ugly. First, I notice that the Myrmi switched DPS from my 'Geddon, which had been tanking nicely, to my VNI, which was very quickly dropping. I didn't notice this right away because I had been watching the active tank and cap booster on my 'Geddon. I also noticed that the Myrmi had managed to keep tackle on my VNI despite the neut pressure. Just as I start maneuvering my VNI to get away, I notice that local has surged. It was a trap after all, but what I hadn't counted on was that the reinforcements were coming from a nearby wormhole. Almost as soon as I notice local surging, a Garmur lands on grid and tackles my VNI, which is now perilously close to death. I manage to get my 'Geddon's neuts on the Garmur just as the Myrmi explodes and make good my escape with both ships as the rest of the hostiles land on grid; my VNI at 16% structure, my 'Geddon at nearly full armor. I lost a handful of drones, and the illusion that dual-boxing was as easy as I had expected, but it was a good fight all around.
Is boxer with overlays can help with that. Should look into it. It's pretty handy.
I do know what you mean with the dual boxing being hard though, it really is. Most definitely not as good as two separate pilots.
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1555
|
Posted - 2015.04.21 17:53:02 -
[96] - Quote
Tengu Grib wrote:I do know what you mean with the dual boxing being hard though, it really is. Most definitely not as good as two separate pilots. I've dual-boxed frigates (usually one 'ceptor and one 'bomber) against easy targets (usually mining barges) quite a few times before. But those engagements were so short, the tactics so straightforward, the cap management so non-existent, and the builds so simple, they were far easier to manage than this one. Active tanks and/or full racks of neuts, not to mention drones, take a lot more brainpower than lock, orbit, point, and shoot.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
|

Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
1118
|
Posted - 2015.04.21 17:56:15 -
[97] - Quote
Bronson Hughes wrote:Tengu Grib wrote:I do know what you mean with the dual boxing being hard though, it really is. Most definitely not as good as two separate pilots. I've dual-boxed frigates (usually one 'ceptor and one 'bomber) against easy targets (usually mining barges) quite a few times before. But those engagements were so short, the tactics so straightforward, the cap management so non-existent, and the builds so simple, they were far easier to manage than this one. Active tanks and/or full racks of neuts, not to mention drones, take a lot more brainpower than lock, orbit, point, and shoot.
Absolutely. I did a couple fights with Ishkur and Ashimmu. It was interesting. I lost the Ishkur but traded it for a Rook so I was happy.
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1658
|
Posted - 2015.05.21 12:43:50 -
[98] - Quote
Tengu Grib wrote:Absolutely. I did a couple fights with Ishkur and Ashimmu. It was interesting. I lost the Ishkur but traded it for a Rook so I was happy.
I'd have taken that trade too.
My Many Misadventures
Reading Comprehension: so important it deserves it's own skillbook.
I seek to create content, not become content.
|

Tengu Grib
Glorious Revolutionary Armed Forces of Highsec CODE.
1167
|
Posted - 2015.05.21 16:39:01 -
[99] - Quote
Bronson Hughes wrote:Tengu Grib wrote:Absolutely. I did a couple fights with Ishkur and Ashimmu. It was interesting. I lost the Ishkur but traded it for a Rook so I was happy.
I'd have taken that trade too.
Unfortunately though the only reason the Ishkur died was because I stuck around to try and scoop the fed navy drones that got left behind by the Ashimmu when Tengu warped away on fire. Just as I was getting to the drones a stabber jumped through the gate. Turns out Ishkurs don't fare well against autocannon stabber with a web. |

Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1715
|
Posted - 2015.06.08 17:56:20 -
[100] - Quote
Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy.
Here's a video of it from my opponent's viewpoint.
You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about.
When you need to go the distance, an active tank is the way to go.
My Many Misadventures
I seek to create content, not become content.
Inaugural C&P Thunderdome Champion
|

Demerius Xenocratus
Federal Defense Union Gallente Federation
416
|
Posted - 2015.06.08 19:40:29 -
[101] - Quote
Bronson Hughes wrote:Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy. Here's a video of it from my opponent's viewpoint.You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about. When you need to go the distance, an active tank is the way to go.
I wonder what a neuting VNI would have done to that Sac. |

Noragen Neirfallas
Cheeki Breeki Corp Meet The Bandits.
902
|
Posted - 2015.06.08 20:02:36 -
[102] - Quote
Demerius Xenocratus wrote:Bronson Hughes wrote:Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy. Here's a video of it from my opponent's viewpoint.You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about. When you need to go the distance, an active tank is the way to go. I wonder what a neuting VNI would have done to that Sac. It would likely have been over in 30 seconds  Then again if it was a heavy missile kiting sac it'd likely have won against said vni
BTW Bronson this is a nice thread. Never took the time to notice before. That and its not been all that active in my ship toasting career 
 
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1716
|
Posted - 2015.06.08 20:05:18 -
[103] - Quote
Demerius Xenocratus wrote:Bronson Hughes wrote:Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy. Here's a video of it from my opponent's viewpoint.You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about. When you need to go the distance, an active tank is the way to go. I wonder what a neuting VNI would have done to that Sac. This is what happens when a neuting VNI takes on an active-tanked Sac. Granted, I wasn't fit for long-term neuting (i.e. no cap booster), but I think the outcome would have been the same even if I was.
EDIT: Note that in my VNI loss above, I took 17k total damage. In terms of EHP, I think my fit was pushing 40k. When I beat Badman in the video I linked above, he took 57k total damage. That's before resists. Yeah. As long as you have enough buffer to survive an alpha strike and soak up damage while your cap boosters/tank are reloading, active is the way to go.
My Many Misadventures
I seek to create content, not become content.
Inaugural C&P Thunderdome Champion
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McChicken Combo HalfMayo
The Happy Meal
752
|
Posted - 2015.06.08 23:54:08 -
[104] - Quote
Bronson Hughes wrote:Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy. Here's a video of it from my opponent's viewpoint.You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about. When you need to go the distance, an active tank is the way to go. That was intense. I like how you kept trying to pull range on his missiles half way through with your drones still applying their DPS. Didn't work out but good thinking 
There are all our dominion
Gate camps: "Its like the lowsec watercooler, just with explosions and boose" - Ralph King-Griffin
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1716
|
Posted - 2015.06.09 00:37:35 -
[105] - Quote
McChicken Combo HalfMayo wrote:That was intense. I like how you kept trying to pull range on his missiles half way through with your drones still applying their DPS. Didn't work out but good thinking  I think that Gilas and Sacs are relatively well matched in terms of speed and maneuverability, but he could keep his MWD running far longer than I could, so he managed to dictate range for most of the fight. And he did so to very good effect.
Most of the time I was just trying to slingshot him into NOS range, but not really focusing on it. I didn't really need the cap but I could tell he was running dual reps so any cap warfare would have hurt him. The one time I really needed to pull range to reload my ASB with low shields, I overheated my MWD and burned straight away from him. I managed to get about 30 seconds of respite which is all I needed. If I hadn't gotten away at that point, the match may have gone the other way.
Before the final "death plunge", he also pulled range out to 70km to cap up and try killing my drones.
My Many Misadventures
I seek to create content, not become content.
Inaugural C&P Thunderdome Champion
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1872
|
Posted - 2015.06.09 07:15:45 -
[106] - Quote
The Sac can be a cap hungry *****, but I love it despite that. I'll admit I was on the edge of my seat the whole time watching that video. It was an educational experience watching how someone else flies one of my favorite ships, and in this case it was two of my favorite ships duking it out. In Badman's place I would have had a very hard time resisting the urge to try to eliminate the Gila's drones, but that's also due to conditioning that Feyd and Jam drilled into me. Break the swords, one by one. If you can withstand it you win once they're gone. Don't know if it would have been all that practical in this situation though, as there's some fancy footwork you need to do with your drones defensively in order to keep a single flight alive while cracking tough nuts like those... on top of trying not to explode and managing your cap simultaneously.
Come hell or high water, this sick world will know I was here.
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1718
|
Posted - 2015.06.09 12:21:47 -
[107] - Quote
The decision for me in the Gila to kill the Sac's drones was a no-brainer, but, yeah, for the Sac pilot it's less clear. It seems that going for a Gila's drones would only work in a long-range fight where the drone travel time is significant, but in a brawl or near-brawl like this was, I could just scoop them before they take any armor damage and deploy fresh ones right away. You'd practically have to be able to alpha them for it to work. Tough call.
I did come up with a potential soft-counter that I want to try out in the next Thunderdome round. 
My Many Misadventures
I seek to create content, not become content.
Inaugural C&P Thunderdome Champion
|

Omar Alharazaad
Lords.Of.Midnight The Devil's Warrior Alliance
1880
|
Posted - 2015.06.09 12:40:15 -
[108] - Quote
You get it, I get it. Like I said it's a risky call. By forcing a drone back periodically he can reduce the incoming damage and make it a bit easier on his cap demands.... but yeah, unless you can actually do at least armor damage to the drone before it's scooped you've basically accomplished nothing.
I almost sent a very verbose mail stating my opinion on the matter, then two things happened... I remembered that I was drunk, and that you're no fool.
Like I said, it's risky. If it works you win by attrition, if not it's slow death. There's a very good reason why I don't even try to flip Gilas in my Ishkur. 
Come hell or high water, this sick world will know I was here.
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Demerius Xenocratus
Federal Defense Union Gallente Federation
419
|
Posted - 2015.06.10 17:00:38 -
[109] - Quote
Noragen Neirfallas wrote:Demerius Xenocratus wrote:Bronson Hughes wrote:Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy. Here's a video of it from my opponent's viewpoint.You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about. When you need to go the distance, an active tank is the way to go. I wonder what a neuting VNI would have done to that Sac. It would likely have been over in 30 seconds  Then again if it was a heavy missile kiting sac it'd likely have won against said vni BTW Bronson this is a nice thread. Never took the time to notice before. That and its not been all that active in my ship toasting career   
Noragen, I don't know if you've ever flown an MWD fit hull tanked VNI but that monster is unreasonably fast. Full nav skills I think it's around 2800 m/s with heat. Pretty sure it can still fit a full rack of medium neuts too; might have to downsize one of them.
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Demerius Xenocratus
Federal Defense Union Gallente Federation
419
|
Posted - 2015.06.10 17:07:49 -
[110] - Quote
Omar Alharazaad wrote:You get it, I get it. Like I said it's a risky call. By forcing a drone back periodically he can reduce the incoming damage and make it a bit easier on his cap demands.... but yeah, unless you can actually do at least armor damage to the drone before it's scooped you've basically accomplished nothing. I almost sent a very verbose mail stating my opinion on the matter, then two things happened... I remembered that I was drunk, and that you're no fool. Like I said, it's risky. If it works you win by attrition, if not it's slow death. There's a very good reason why I don't even try to flip Gilas in my Ishkur. 
I was thinking he could have used his augmented drones to harass the gila's drones while applying damage to the gila with missiles; this would 1) force gila pilot to heavily manage his drones and cycle them out over a 20k distance each time one got heavily damaged and 2) badman could keep his augmented drones close where he can instantly pull and redeploy them the moment they get targeted. |

Noragen Neirfallas
Cheeki Breeki Corp Meet The Bandits.
921
|
Posted - 2015.06.10 21:44:55 -
[111] - Quote
Demerius Xenocratus wrote:Noragen Neirfallas wrote:Demerius Xenocratus wrote:Bronson Hughes wrote:Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy. Here's a video of it from my opponent's viewpoint.You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about. When you need to go the distance, an active tank is the way to go. I wonder what a neuting VNI would have done to that Sac. It would likely have been over in 30 seconds  Then again if it was a heavy missile kiting sac it'd likely have won against said vni BTW Bronson this is a nice thread. Never took the time to notice before. That and its not been all that active in my ship toasting career    Noragen, I don't know if you've ever flown an MWD fit hull tanked VNI but that monster is unreasonably fast. Full nav skills I think it's around 2800 m/s with heat. Pretty sure it can still fit a full rack of medium neuts too; might have to downsize one of them. My response was unclear. I believe from the ehp on that sac and the pressure even 3 heated med neuts apply it is screwed if the vni can get on top of it
Member and Judge of the Court of Crime and Punishment
Forum BFFL of Mo
|

Demerius Xenocratus
Federal Defense Union Gallente Federation
420
|
Posted - 2015.06.11 00:34:10 -
[112] - Quote
Noragen Neirfallas wrote:Demerius Xenocratus wrote:Noragen Neirfallas wrote:Demerius Xenocratus wrote:Bronson Hughes wrote:Lesson 50: I have a newfound respect for active tanks. I recently participated in another round of Thunderdome-style one-on-one matches. Although I only ended up actually fighting one match, that one match was a doozy. Here's a video of it from my opponent's viewpoint.You'll notice that it's a long fight. Fifteen minutes long. No amount of buffer shy of a capital ship would have come close to lasting that long given the levels of DPS being flung about. When you need to go the distance, an active tank is the way to go. I wonder what a neuting VNI would have done to that Sac. It would likely have been over in 30 seconds  Then again if it was a heavy missile kiting sac it'd likely have won against said vni BTW Bronson this is a nice thread. Never took the time to notice before. That and its not been all that active in my ship toasting career    Noragen, I don't know if you've ever flown an MWD fit hull tanked VNI but that monster is unreasonably fast. Full nav skills I think it's around 2800 m/s with heat. Pretty sure it can still fit a full rack of medium neuts too; might have to downsize one of them. My response was unclear. I believe from the ehp on that sac and the pressure even 3 heated med neuts apply it is screwed if the vni can get on top of it
Yea I don't know what speeds and MWD sacrilege hits but I was saying that a non-armor buffer VNI is fast enough with heat that I would not like to try and kite one with another cruiser, unless you have links and implants.
I saw Bronson's post too and I am now torn as to how I'd place my bets...Sac has capless weapons and stupid high resists but 3-4 med neuts would AT LEAST kill his tackle mod.
I am afraid the Gallente drone cruisers will have another interview with the nerf bat at some point. It is a sad thought.
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1792
|
Posted - 2015.07.03 17:00:37 -
[113] - Quote
Lesson 51: Battlespace preparation can make or break a fight. While waiting on my next Thunderdome match near Jita, I decided to hang out some at 4-4 for a while and play some station games in spite of my previous experience otherwise. I noticed one -10.0 pilot, Schwein Hosen, hopping around masterfully in a Thrasher avoiding the local authorities and fellow capsuleers yet staying on grid long enough to find a target and engage. Knowing that they would almost certainly be in a cheaply-fit ship, I made it my mission to catch him just once.
At first I tried to snipe him with a Naga, but I quickly realized that I couldn't effectively achieve enough lock range and scan resolution to effectively engage. So I decided to take a different approach.
I hopped into a fast 'ceptor and I just watched him.
Every time he warped to a new spot, I would burn towards it and put a bookmark at roughly 20km off where I last saw him. After a while of doing this, I noticed him starting to show up at the bookmarks I had placed and I knew my time had come. It took me a time or two to catch him, but eventually I did. He was not criminally flagged when he went down and I would have easily solo'd him, but FacPo and other players did assist in the kill.
I got little bounty from it, and virtually no killboard value added, but I did get the satisfaction of a good hunt, which is worth more than either of those in spades.
GF to you Schwein, and thanks for the hunt.
Relatively Notorious By Association
My Many Misadventures
Inaugural C&P Thunderdome Champion
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1931
|
Posted - 2015.07.29 22:55:51 -
[114] - Quote
Lesson 52: Never mistake "anti-ganking" activity with the statement "this pilot stands against hisec suicide ganking." A little over a year ago, I got my start in C&P by moonlighting as a White Knight in order to investigate the whole CODE. phenomenon. I ended up on comms with them, shot them up for their bounties, and generally had a good time. Since then, I have, on occasion, partaken in some good-hearted anti-ganking. In my case, it's not because I oppose CODE., and certainly not in order to protect their targets who are, without exception, flying dangerously; it's because I'm bored, I am fond of my sec status, and I like buggaring around with people.
I 100% support what CODE. does, and view my occasional White Knight sprees as an attempt to alleviate their boredom. I know this puts me into a somewhat unique position and has gotten me blocked by both suicide ganker and white knight alike...but so be it.
Relatively Notorious By Association
My Many Misadventures
Inaugural C&P Thunderdome Champion
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Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
1441
|
Posted - 2015.07.30 11:09:37 -
[115] - Quote
Bronson Hughes wrote:Lesson 52: Never mistake "anti-ganking" activity with the statement "this pilot stands against hisec suicide ganking." A little over a year ago, I got my start in C&P by moonlighting as a White Knight in order to investigate the whole CODE. phenomenon. I ended up on comms with them, shot them up for their bounties, and generally had a good time. Since then, I have, on occasion, partaken in some good-hearted anti-ganking. In my case, it's not because I oppose CODE., and certainly not in order to protect their targets who are, without exception, flying dangerously; it's because I'm bored, I am fond of my sec status, and I like buggaring around with people.
I 100% support what CODE. does, and view my occasional White Knight sprees as an attempt to alleviate their boredom. I know this puts me into a somewhat unique position and has gotten me blocked by both suicide ganker and white knight alike...but so be it. I also like to 'white knight' on occasion. I normally attempt to entice profit when I do it but the main goal is just to mess with people 
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
[s]ISD Dorrim Barstorlode favourite ISD[/s]
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1945
|
Posted - 2015.08.02 15:59:47 -
[116] - Quote
Lesson 53: Few things will make a killmail look weirder than re-shipping into a hauler to scoop loot before the target dies.
Take, for example, my most recent POS kill. I had Jared hop into an Impel to unanchor/scoop the faction defensive mods but since local was active I wanted to minimize the opportunity for others to do the same. In addition to some sweet faction tower mods, I got a good chuckle.
If you can pump out that much damage with an Impel, you are a far better pilot than I am.
Relatively Notorious By Association
My Many Misadventures
Inaugural C&P Thunderdome Champion
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Noragen Neirfallas
Dedicated and Dangerous The Marmite Collective
1467
|
Posted - 2015.08.02 17:37:15 -
[117] - Quote
Bronson Hughes wrote:Lesson 53: Few things will make a killmail look weirder than re-shipping into a hauler to scoop loot before the target dies. Take, for example, my most recent POS kill. I had Jared hop into an Impel to unanchor/scoop the faction defensive mods but since local was active I wanted to minimize the opportunity for others to do the same. In addition to some sweet faction tower mods, I got a good chuckle. If you can pump out that much damage with an Impel, you are a far better pilot than I am. It's a good way to hide your fleet comp from the enemy but to make sure your impel isn't shooting out armageddons you can have it agress with something and that truely hides it. We once hid a Moros in our WH using it for bashes of dead towers and POCO's by doing this until some moron went afk (me) for 2 mins before the POCO popped and the ruse was up.
Member and Judge of the Court of Crime and Punishment
Confirming that we all play in Noragen's eve. - BeBopAReBop RhubarbPie
[s]ISD Dorrim Barstorlode favourite ISD[/s]
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Bronson Hughes
The Knights of the Blessed Mother of Acceleration
1947
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Posted - 2015.08.03 04:32:42 -
[118] - Quote
Noragen Neirfallas wrote:It's a good way to hide your fleet comp from the enemy but to make sure your impel isn't shooting out armageddons you can have it agress with something and that truely hides it. We once hid a Moros in our WH using it for bashes of dead towers and POCO's... You, sir, are an evil genius. That's brilliant.
Relatively Notorious By Association
My Many Misadventures
Inaugural C&P Thunderdome Champion
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Tengu Grib
Black Hydra Consortium. CODE.
1289
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Posted - 2015.08.03 17:31:57 -
[119] - Quote
Bronson Hughes wrote:Noragen Neirfallas wrote:It's a good way to hide your fleet comp from the enemy but to make sure your impel isn't shooting out armageddons you can have it agress with something and that truely hides it. We once hid a Moros in our WH using it for bashes of dead towers and POCO's... You, sir, are an evil genius. That's brilliant.
That is very clever. I feel like it only matters in certain situations though. In a WH bashing POCO hiding that intel is great. If you're burning all the modules on a tower though, switching out for each one would be a pain, but maybe shipping down for the last couple % of the tower itself and staying in that for the mods would work.
For most things HS it wouldn't matter but could be useful for dedicated fleets running specific doctrines with particular weaknesses.
In 0.0 I don't think it would be worth doing at all.
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StonerPhReak> Being an adult sucks.
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voetius
Quiet Days in Clichy
355
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Posted - 2015.08.03 17:44:31 -
[120] - Quote
Bronson Hughes wrote:Lesson 53: Few things will make a killmail look weirder than re-shipping into a hauler to scoop loot before the target dies. Take, for example, my most recent POS kill. I had Jared hop into an Impel to unanchor/scoop the faction defensive mods but since local was active I wanted to minimize the opportunity for others to do the same. In addition to some sweet faction tower mods, I got a good chuckle. If you can pump out that much damage with an Impel, you are a far better pilot than I am.
Nice thread, I need to spend a bit more time reading through it again though.
One question: I tried scooping some pos mods in my Impel maybe 6 months ago and they wouldn't go in the fleet hangar and I had to go and get an Itty V, which disappointed me as I love the DSTs. So has that changed? or perhaps I was doing something wrong to start with ? |
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