| Pages: [1] :: one page |
| Author |
Thread Statistics | Show CCP posts - 0 post(s) |

Iamruss
|
Posted - 2006.07.29 00:42:00 -
[1]
I made another account about 5 months ago. So Far I Maxed the learning skills and trained up to cruiser5 and im able to use amarr hacs.
The problem is I have zilch in gunnery skills. What are the basic support skills needed for guns (I will use Pulse Lasers IIs on my zealot).
i.e. The equivalent of missiles: bombardment, rapid launch, warhead upgrades, guided missile precision, etc.
|

Deitre Cibrus
Beyond Divinity Inc
|
Posted - 2006.07.29 00:55:00 -
[2]
Here are the support gunnery skills out of memory (at work) Gunnery - 2% ROF bonus to turrets Rapid Firing - 4% ROF bonus to turrets Surgical Strike - 3% damage bonus to all turrets Motion Prediction - 5% better tracking Trajectory Analysis - 5% bonus to falloff(Not very needed for amarr) And the skill for 5% bonus to optimal, can't remember name. Hope that helps. -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? |

Iamruss
|
Posted - 2006.07.29 01:13:00 -
[3]
Originally by: Deitre Cibrus Here are the support gunnery skills out of memory (at work) Gunnery - 2% ROF bonus to turrets Rapid Firing - 4% ROF bonus to turrets Surgical Strike - 3% damage bonus to all turrets Motion Prediction - 5% better tracking Trajectory Analysis - 5% bonus to falloff(Not very needed for amarr) And the skill for 5% bonus to optimal, can't remember name. Hope that helps.
Okay thank you sir. Is the last skill Sharpshooter?
|

Deitre Cibrus
Beyond Divinity Inc
|
Posted - 2006.07.29 01:40:00 -
[4]
Edited by: Deitre Cibrus on 29/07/2006 01:40:01
Originally by: Iamruss
Originally by: Deitre Cibrus stuff
Okay thank you sir. Is the last skill Sharpshooter?
Yes, couldn't remember the name for the world.
Edit: Fixed quote tags -----------
Originally by: Santiago Cortes Please don't derail your own thread.
What is this sig missing? |

Janus Ovellian
Minmatar
|
Posted - 2006.07.29 09:53:00 -
[5]
Using lasers you will also find Controlled Bursts very useful - 5% reduction in capacitor need of weapon turrets per skill level.
Not so much use for minmater fighters but for everyone else it's a must have.
Interesting times await... |

Kalixa Hihro
|
Posted - 2006.07.31 04:37:00 -
[6]
Originally by: Janus Ovellian Using lasers you will also find Controlled Bursts very useful - 5% reduction in capacitor need of weapon turrets per skill level.
Not so much use for minmater fighters but for everyone else it's a must have.
It's critical for flying BS's /*----------------------------------------------------------------------------------*/ My opinion in no way represents that of my corp or anyone I am associated with, and is probably entirely wrong. |

Lorette
Gallente
|
Posted - 2006.07.31 11:53:00 -
[7]
Open up the gunnary skills in the market and get every one that is a support skill. They are all very helpfull in their own little ways
|

Kaylee Starforge
Millennium E.R.A
|
Posted - 2006.07.31 13:34:00 -
[8]
Edited by: Kaylee Starforge on 31/07/2006 13:35:07 Since you are Amarr I strongly suggest that you also train Energy Systems Operation and Energy Management to level 4 at least, preferably 5.
Otherwise you will have huge cap problems.
And don't forget Weapon Upgrades and Advanced Weapon Upgrades, they are a blesssing.
|

Vanlade
Amarr
|
Posted - 2006.07.31 20:45:00 -
[9]
Originally by: Iamruss I made another account about 5 months ago. So Far I Maxed the learning skills and trained up to cruiser5 and im able to use amarr hacs.
The problem is I have zilch in gunnery skills. What are the basic support skills needed for guns (I will use Pulse Lasers IIs on my zealot).
i.e. The equivalent of missiles: bombardment, rapid launch, warhead upgrades, guided missile precision, etc.
Have you really 11 skills trained at level V in your learning category?
Advanced to level IV is _not_ maxed.
Quality over Equality
|

Jalia Kovac
Placid Reborn Placid Coalition
|
Posted - 2006.08.01 23:09:00 -
[10]
Originally by: Vanlade Have you really 11 skills trained at level V in your learning category?
Advanced to level IV is _not_ maxed.
True, but it's all he's going to need for some time (if not forever).
► ► Placid Reborn Headquarters ◄ ◄ |
| |
|
| Pages: [1] :: one page |
| First page | Previous page | Next page | Last page |