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Cartiff
Euphoria Released Euphoria Unleashed
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Posted - 2006.07.29 06:18:00 -
[1]
Goddam they were fun days.
I remember the old fleet battles, none of this warp in, shoot shoot warp out bollox. You'd warp in, and MANOUVER using your speed, no 2 lines of ships neatly shooting each other in their optimal.
You'd fly your ass in there, fly about at mofo speed and have a damn good laugh.
I remember a moo ceptor chasing my rifter, 1 mwd on, fire 2 cruise missiles, then kick in the other mwd and burn away, good fun, surprised the moo guy 
Anyway, bring back dual MWD, them were the days. ----------------------------------- "Uggs386 > omfg i like little boys"
Originally by: Milivikal DeWrar GoonSwarm: powered by static electricty from polysci and law nerds rubbing stubble in thought.
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Scott McClellan
Forum Posters Anonymous
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Posted - 2006.07.29 06:24:00 -
[2]
8 MWD scorp ftw
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Dao 2
Species 5618 Ascendant Frontier
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Posted - 2006.07.29 06:31:00 -
[3]
aye bring em back! ;p ------------------------------------------------ NEWLY ADDED ON 1/19 (though applies to all posts before ;p)
the usual "I don't represent my corp or alliance" and stuffs like that
Also the gal |

Dr Depression
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Posted - 2006.07.29 06:49:00 -
[4]
althought it unable poeple to exploit it a little with concord it th e benifit soo outway the disavantages. Plus you can always jsut add a penalty
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Ernest Graefenberg
Minmatar
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Posted - 2006.07.29 06:52:00 -
[5]
Boost afterburners and reduce MWD capacitor useage/penalty, instead of going back to imbatown. That alone would suffice to make movement have a bigger role again.
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Dr Depression
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Posted - 2006.07.29 07:15:00 -
[6]
how about jsut improve the general speed ofall the ships in the game?
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BlackHawk177
Forsaken Empire
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Posted - 2006.07.29 07:20:00 -
[7]
Originally by: Cartiff bring back dual MWD
yes plz
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Awox
Awox Inc.
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Posted - 2006.07.29 07:47:00 -
[8]
Originally by: Dr Depression how about jsut improve the general speed ofall the ships in the game?
Screw that. Increase all the Minmatar ships base speeds by 10% and you're on to something.  - nerf 0.5+ |

Dr Depression
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Posted - 2006.07.29 08:00:00 -
[9]
Originally by: Awox
Originally by: Dr Depression how about jsut improve the general speed ofall the ships in the game?
Screw that. Increase all the Minmatar ships base speeds by 10% and you're on to something. 
okay I agree on that
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HippoKing
Caldari
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Posted - 2006.07.29 08:22:00 -
[10]
Originally by: Dr Depression althought it unable poeple to exploit it a little with concord it th e benifit soo outway the disavantages. Plus you can always jsut add a penalty
you can avoid concord in a crow. You just get banned for it. Problem solved 
Not dying to concord is an exploit.
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Dr Depression
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Posted - 2006.07.29 08:27:00 -
[11]
Originally by: HippoKing
Originally by: Dr Depression althought it unable poeple to exploit it a little with concord it th e benifit soo outway the disavantages. Plus you can always jsut add a penalty
you can avoid concord in a crow. You just get banned for it. Problem solved 
Not dying to concord is an exploit.
is it not dieign or just not allowing concord to stop you from doing the thing that concord is trign to kill you for. because I bet if you get awya but stop popl noobs ccp will never notice
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HippoKing
Caldari
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Posted - 2006.07.29 08:29:00 -
[12]
Originally by: Dr Depression
Originally by: HippoKing
Originally by: Dr Depression althought it unable poeple to exploit it a little with concord it th e benifit soo outway the disavantages. Plus you can always jsut add a penalty
you can avoid concord in a crow. You just get banned for it. Problem solved 
Not dying to concord is an exploit.
is it not dieign or just not allowing concord to stop you from doing the thing that concord is trign to kill you for. because I bet if you get awya but stop popl noobs ccp will never notice

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Leandro Salazar
Aeon Industries
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Posted - 2006.07.29 08:56:00 -
[13]
Originally by: Dr Depression althought it unable poeple to exploit it a little with concord it th e benifit soo outway the disavantages. Plus you can always jsut add a penalty
is it not dieign or just not allowing concord to stop you from doing the thing that concord is trign to kill you for. because I bet if you get awya but stop popl noobs ccp will never notice
I think what he is trying to say is this: Don't drink and post!  --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Imperial Coercion
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Posted - 2006.07.29 09:06:00 -
[14]
Better increase the tracking and fall off of all gun classes by 500% then
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Nafri
Caldari
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Posted - 2006.07.29 09:39:00 -
[15]
I loved it 
From Dusk till Dawn Sig removed, e-mail us if you'd like to know why. -ReverendM ([email protected]) |

Kazaam
Caldari
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Posted - 2006.07.29 10:08:00 -
[16]
Originally by: Imperial Coercion Better increase the tracking and fall off of all gun classes by 500% then
Or either increase Web stats like range 75km and -99% speed ( for T1 unmodded ofc ) _________________________________________
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Tar om
Minmatar
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Posted - 2006.07.29 10:17:00 -
[17]
Bring back the wideboy rupture with dual 100MN ABs. That was a really fun ship. Its not like it would be uber these days with so many NOS on BS already... -- We are the Octavian Vanguard www.octavianvanguard.net
"The belief in the possibility of a short decisive war appears to be one of the most ancient and dangerous of human illusions." |

Dred 'Morte
Minmatar
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Posted - 2006.07.29 10:24:00 -
[18]
/signed
Signature made by Mr Floppykickners |

mr h4ppy
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Posted - 2006.07.29 14:55:00 -
[19]
Originally by: Dr Depression
Originally by: HippoKing
Originally by: Dr Depression althought it unable poeple to exploit it a little with concord it th e benifit soo outway the disavantages. Plus you can always jsut add a penalty
you can avoid concord in a crow. You just get banned for it. Problem solved 
Not dying to concord is an exploit.
is it not dieign or just not allowing concord to stop you from doing the thing that concord is trign to kill you for. because I bet if you get awya but stop popl noobs ccp will never notice
CCP could just increase the speed of concord inty's etc and give them 50km webbers that reduce speed by 95%. 
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Ithildin
Gallente
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Posted - 2006.07.29 15:06:00 -
[20]
I remember those days. No thanks.
The only ships that could pack a punch were the missile ships, because they staggered their missiles into a lethal alpha strike. Other than that, they were just annoying and impossible to catch.
Yes, those wre the days. When combat was annoying rather than boring. When battleships were faster than interceptors. When fleet combat was still two lines of (or should I write clouds?) battleships pounding each other from the distance. Dark skies torn apart Heavens open before me I, the light of death |

Montero
Black Omega Security E.R.A
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Posted - 2006.07.29 15:06:00 -
[21]
It was 2 years ago. Get the **** over it.
--------- Scrapheap Challenge |

Mangus Thermopyle
Chosen Path Center for Disease Creation
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Posted - 2006.07.29 16:30:00 -
[22]
Fleet battles would definitely be more fun if the tacklers could reach the enemies in a few seconds. As it is now, as soon as one sides tacklers get close, the other side just warp away unless they are clearly outnumbering the enemies.
But instead of allowing dual mwd, I would like to see AB and MWD get a 100% speed increase, but no change in tracking, sig radius, etc (you have to turn off MWD in a timely fashion).
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.07.29 18:19:00 -
[23]
Originally by: Dr Depression
Originally by: HippoKing
Originally by: Dr Depression althought it unable poeple to exploit it a little with concord it th e benifit soo outway the disavantages. Plus you can always jsut add a penalty
you can avoid concord in a crow. You just get banned for it. Problem solved 
Not dying to concord is an exploit.
is it not dieign or just not allowing concord to stop you from doing the thing that concord is trign to kill you for. because I bet if you get awya but stop popl noobs ccp will never notice
If CONCORD is after you and you do not die to them, it's an exploit, because you're NOT suppose to survive them period.
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Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.07.29 18:22:00 -
[24]
Originally by: Mangus Thermopyle Fleet battles would definitely be more fun if the tacklers could reach the enemies in a few seconds. As it is now, as soon as one sides tacklers get close, the other side just warp away unless they are clearly outnumbering the enemies.
But instead of allowing dual mwd, I would like to see AB and MWD get a 100% speed increase, but no change in tracking, sig radius, etc (you have to turn off MWD in a timely fashion).
DOUBLE AB and MWD speed?
No.
While it'd be fun to use a 1mn AB II on my Harpy and go about 1200m/s, just no. I know people hate missiles, but you'd be able to AB a BS and avoid the majority of torp dmg, just as most cruisers would ab and avoid heavy missile dmg.
AB and MWD are fine. We don't need inties going 30km/s, or the average cruiser going inty speed with a mwd.
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Shamis Orzoz
SniggWaffe
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Posted - 2006.07.29 18:44:00 -
[25]
Anything that requires too much real life skill eventually gets removed from eve...and usuaully doesn't come back.
People with lots of skillpoints get really upset when they are limited by their weak minds, and they complain to ccp. CCP then adds in game skills to replace the real life skills.
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Ichabod Crane
Gallente
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Posted - 2006.07.29 18:48:00 -
[26]
A vagabond is fast enough with one MWD kthx   -
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LeviUK
Caldari
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Posted - 2006.07.29 18:59:00 -
[27]
Good lord no, I remember trying to fight CA's dual-mwd Raven fleets and it was just silly - that and trying to catch Ruptures and Thoraxes was like ****ing in the wind unless you had an equally fast ship. -
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Nira Li
Destructive Influence Band of Brothers
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Posted - 2006.07.29 19:32:00 -
[28]
I used a dual web caracal and took out dual mwd cruisers in 2 volleys which was kinda fun but I rather not have dual mwd back 
You Will Cry My Name Funny Guys
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Novarei
Ninth Column
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Posted - 2006.07.29 19:57:00 -
[29]
Bomber ravens and 10km/s punishers, i miss those days.
--------------------
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VonKaplanek III
Confederation of Red Moon Ascendant Frontier
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Posted - 2006.07.29 20:40:00 -
[30]
Edited by: VonKaplanek III on 29/07/2006 20:40:28
Originally by: LeviUK Good lord no, I remember trying to fight CA's dual-mwd Raven fleets and it was just silly - that and trying to catch Ruptures and Thoraxes was like ****ing in the wind unless you had an equally fast ship.
LoL EvilDOomer leading the way in his dual mwd Rupture and 30 dual mwd raven following....Led by Duke... The impass invasions!! and 50 of us huddling/guarding the station... Yeah...those were the days!
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