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Ilea Celentay
Concealed Judgement
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Posted - 2006.08.01 08:44:00 -
[1]
I have, for the past two weeks now been without a Internet connection at my new home. For the most part I have managed to subside the Eve craving I normally face, that is until this weekend when my skill finished, and everyone I knew was unavailable...
I was desperate not to waste the weekends training until someone would be able to change the skill for me, and so I set about attempting to get access, even over the good old modems...
To my horror, the one and only modem that I own was somewhat disfunctional, and I had to try alternative methods. I then tired my Mobile Phone, but still it would not function as a modem.
I searched around my phone to try to figure out what it would always drop the connection, and with in its mass of documentation, I found that the Mobile Phone tool supplied with my phone could connect to the Internet.
I attempted and things looked good, it connected, but soon I was stopped at a 'You don't have this service' message... I turned to my contract documentation, and found that I needed to purchase an 'add on' to be able to gain access. With this I looked for the best deal. There was a number of limited packages, but the cheapest 'all open' Internet was a mear ú15 for a month... The only problem was its 56MB bandwidth limit...
With that in mind I took to the net and changed my skill... Pleased that I had managed it, I browsed around checking the usual sites that I would normal visit...
An hour had gone by and to my astonishment I had used a little over 15MB already...
The next day I logged back onto eve to chat to my corp and see what had happened during my time away... I was easily distracted and soon was fully playing... 8 Hours soon passed before I logged of to head to bed.
I checked my bandwidth and even more astonished I found that in that 8hrs of Eve I had used LESS bandwidth that the previous 1Hr browsing the 'net...
So that point of all my rambling is to say thank you, and weldone to the CCP people for making this game so Bandwidth friendly in a world where adverts and bat code soak up bandwidth like Bounty Kitchen paper....
Thats all... - "We have big plans. Secret plans, but BIG!"
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Avon
Caldari
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Posted - 2006.08.01 08:53:00 -
[2]
Logging on to Eve can sometimes be quite data hungry, but the game itself has a tiny bandwidth footprint.
The Battleships is not and should not be a solo pwnmobile - Oveur
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Miss Overlord
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Posted - 2006.08.01 09:05:00 -
[3]
this is where some lag problems come in but given 35% approx of CCPs customers are still on dialup then i guess this is a buismness considereation to avoid going to 128k minimum connection speed.
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Ilea Celentay
Concealed Judgement
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Posted - 2006.08.01 09:32:00 -
[4]
Yes I did find that logging in normally used between 500K-1MB, but once in the use is really small.
As for the speed, my Mobile is a Motorola Razor V3x, and I was connected over 3G network, which gave me a connection of 240kb/s to which I was quite impressed... - "We have big plans. Secret plans, but BIG!"
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Avon
Caldari
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Posted - 2006.08.01 09:42:00 -
[5]
Originally by: Miss Overlord this is where some lag problems come in but given 35% approx of CCPs customers are still on dialup then i guess this is a buismness considereation to avoid going to 128k minimum connection speed.

Would you like to explain, in detail, why you think this is true?
The Battleships is not and should not be a solo pwnmobile - Oveur
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spurious signal
Caldari
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Posted - 2006.08.01 10:12:00 -
[6]
Lag is rarely caused by low bandwidth. Far more usual is high latency.
Bandwidth = amount of data that can flow through the pipe in a given time. Latency = Time it takes for a piece of data to get there and back.
Most of the lag experienced in EVE, especially large-fleet battles, is client-side lag related to graphics and memory usage, not related to bandwidth or latency at all.
EVE uses about 3-5k/sec, rarely higher than that, which should work fine on dial-up analogue modems. The issue with dial-up is latency which is generally much higher than for digital/broadband connections but I think EVE is a very dial-up-friendly game generally.
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Hermia
HIVE
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Posted - 2006.08.01 10:25:00 -
[7]
Originally by: spurious signal Lag is rarely caused by low bandwidth. Far more usual is high latency.
Bandwidth = amount of data that can flow through the pipe in a given time. Latency = Time it takes for a piece of data to get there and back.
Most of the lag experienced in EVE, especially large-fleet battles, is client-side lag related to graphics and memory usage, not related to bandwidth or latency at all.
EVE uses about 3-5k/sec, rarely higher than that, which should work fine on dial-up analogue modems. The issue with dial-up is latency which is generally much higher than for digital/broadband connections but I think EVE is a very dial-up-friendly game generally.
In that case things might get better come DX10 when CCP shift resources from CPU's to GPU's. Apparently the EVE client isnt making use of our graphics cards processing - atm.
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Phobos Ra
GoonWaffe GoonSwarm
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Posted - 2006.08.01 16:46:00 -
[8]
Edited by: Phobos Ra on 01/08/2006 16:51:01
Originally by: Avon Logging on to Eve can sometimes be quite data hungry, but the game itself has a tiny bandwidth footprint.
Seconding this. As I just commented on in another thread, I've even been able to use my slow American GPRS cellphone as a modem to play Eve on my busride home. I wouldn't reccomend it for much more than changing skills, and I will note that it takes an upwards of three minutes to log in.
vvv: also that guy is right.
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Locke DieDrake
Port Royal Independent Kontractors Imperial Republic Of the North
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Posted - 2006.08.01 16:50:00 -
[9]
Originally by: Miss Overlord this is where some lag problems come in but given 35% approx of CCPs customers are still on dialup then i guess this is a buismness considereation to avoid going to 128k minimum connection speed.
Lag is not and can not be caused by a low bandwidth user connecting to the server.
Please shush. ___________________________________________ The deeper you stick it in your vein, the deeper the thoughts there's no more pain. ___________________________________________ |

Yolan
20th Legion
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Posted - 2006.08.01 17:41:00 -
[10]
Originally by: spurious signal Lag is rarely caused by low bandwidth. Far more usual is high latency.
Bandwidth = amount of data that can flow through the pipe in a given time. Latency = Time it takes for a piece of data to get there and back.
Most of the lag experienced in EVE, especially large-fleet battles, is client-side lag related to graphics and memory usage, not related to bandwidth or latency at all.
Erm, erm, erm, im not technical boffin but after playing eve for many years now and hear the differing opinions on what causes lag, I beleive your statement is incorrect. I think it has more to do with the load on the system node, but I could be wrong
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Kari Kayira
Amarr
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Posted - 2006.08.01 17:48:00 -
[11]
Originally by: Yolan Erm, erm, erm, im not technical boffin but after playing eve for many years now and hear the differing opinions on what causes lag, I beleive your statement is incorrect. I think it has more to do with the load on the system node, but I could be wrong
Extreme load on a system node could possibly cause an effect, essencially mimicing latency and it's ugly brother, packet-loss.
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RaThlan Naaoor
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Posted - 2006.08.01 17:58:00 -
[12]
Originally by: Ilea Celentay I have, for the past two weeks now been without a Internet connection at my new home. For the most part I have managed to subside the Eve craving I normally face,
Well if it ever totally subsides....can I have your stuff? 
Seriously, I'm glad you could get in on a modem... I'll have to try this sometime.
Maybe through my cell phone as a USB modem thing (razor for the win)
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Reiisha
Frontier Technologies
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Posted - 2006.08.01 20:07:00 -
[13]
Originally by: Hermia
Originally by: spurious signal Lag is rarely caused by low bandwidth. Far more usual is high latency.
Bandwidth = amount of data that can flow through the pipe in a given time. Latency = Time it takes for a piece of data to get there and back.
Most of the lag experienced in EVE, especially large-fleet battles, is client-side lag related to graphics and memory usage, not related to bandwidth or latency at all.
EVE uses about 3-5k/sec, rarely higher than that, which should work fine on dial-up analogue modems. The issue with dial-up is latency which is generally much higher than for digital/broadband connections but I think EVE is a very dial-up-friendly game generally.
In that case things might get better come DX10 when CCP shift resources from CPU's to GPU's. Apparently the EVE client isnt making use of our graphics cards processing - atm.
Bilinear/trilinear/anisotropic filtering is a pure GPU feature, has been since the voodoo1 :P
Software filtering looks a lot different, you'll notice it immediately.
Also, eve uses hardware T&L, and several other gpu features. Other than that, i don't know.
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Commander Kahn'Alzaor
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Posted - 2006.08.01 21:27:00 -
[14]
Originally by: Ilea Celentay ... I checked my bandwidth and even more astonished I found that in that 8hrs of Eve I had used LESS bandwidth that the previous 1Hr browsing the 'net...
So that point of all my rambling is to say thank you, and weldone to the CCP people for making this game so Bandwidth friendly in a world where adverts and bat code soak up bandwidth like Bounty Kitchen paper....
Thats all...
I must agree, i have some freinds who dont want to start because WoW uses too much of his quota. Ingame you can press ctrl+m and bandwidth is listed there. Even as you said after 8 hours or more the use is tiny. Why must wow players be so shortsighted =(
Also Thanks CCP! you have kept me busy for very close to a year now (in 12 days =) ) and im sure you will contiunue. |

Haks'he Lirky
Evolution Band of Brothers
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Posted - 2006.08.01 21:29:00 -
[15]
If you have a 3G capable phone or one with EDGE, couldn't you reach nearly broadband speeds off your mobile, and also Vodaphone UK are doing unlimited internet accsess as a data tariff, ie using your mobile phone as a modem or a data card for 25 pound a month.
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Robbie Boozecruise
Caldari
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Posted - 2006.08.01 22:11:00 -
[16]
i have the MDA pro and play eve on it. i pay 7.50 a month to t-mobile for web & walk (unlimited internet usage) and as i live in a 3G area i get 500kb/sec cant wait till september when the new MDA vario ll comes out and i can get 2MB/sec speeds.
/me loves working for T-mobile and getting free stuff every month. 8 mobile phne contreacts allow me anynew phone that comes out for free since im a T1 customer and they throw things at me to keep me
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Haks'he Lirky
Evolution Band of Brothers
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Posted - 2006.08.01 22:30:00 -
[17]
MDA is just a HTC phone, HTC make phones for 3g.
The new XDA Atom exec, dunno what that is going to be called for T-mobile will be the win.
MDA,XDA exactly the same, o2 version is cooler better colours :)
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Ilea Celentay
Concealed Judgement
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Posted - 2006.08.02 08:09:00 -
[18]
Originally by: Haks'he Lirky If you have a 3G capable phone or one with EDGE, couldn't you reach nearly broadband speeds off your mobile, and also Vodaphone UK are doing unlimited internet accsess as a data tariff, ie using your mobile phone as a modem or a data card for 25 pound a month.
Wow, I didnt know that, thats not that muchj more than the BT Broudband that I have on order... Too late to change now, but will defently look into that!
Originally by: RaThlan Naaoor
Originally by: Ilea Celentay I have, for the past two weeks now been without a Internet connection at my new home. For the most part I have managed to subside the Eve craving I normally face,
Well if it ever totally subsides....can I have your stuff? 
Seriously, I'm glad you could get in on a modem... I'll have to try this sometime.
Maybe through my cell phone as a USB modem thing (razor for the win)
YAY! someone wants my stuff, I feeel so special, but in short, NO! Its mine till the day some dumb piwate blows it all up! hehe. - "We have big plans. Secret plans, but BIG!"
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