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Psuedo Angel
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Posted - 2003.10.08 06:46:00 -
[1]
Cmon!
everyday people are bolting mega-beams and tachyons on to there Gallante bships cause the guns they get bonus's for are hopeless in a PVP situation
give blasters 10-15km optimal range with 10km falloff base
give 425s mm railguns are 3.0 base dmg mod!
you can do get your a$$ into it
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Bobby Wilson
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Posted - 2003.10.08 15:43:00 -
[2]
...And/or fix their tracking.
It's pathetic, not just L but also M hybrids. I was mining in 0.0 Serpentis space the other day in my Dominix, and these hybrid-only (no missiles) cruiser rats were spawning and firing on me for a few minutes before I even bothered to launch the Heavy Drones to kill them. They were *missing* me 90% of the time until they got within 2 KM range, when they went to hitting me 50% of the time, never for more than 20 or 30 damage (and I was fully stopped, just mining in a Dominix, not a hard target....)
It is pathetic, a 5K frigate does more damage ATM than a 40K cruiser because of the (accidental I think) nerfage of M and L hybrids. If it wasn't for increases to missiles Guristas would likely be just as bad too...
And it's true, I'm one of the ones who is training up from zero energy weapon skills to put Thachyons on my Domi (2 days left :). I don't want to, but L Hybrids are a joke even with ship-based damage enhancement. The only other option is to give up on Gallente battleships, which I would hate to do with my drones skills and BPs.
BW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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Psuedo Angel
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Posted - 2003.10.09 03:09:00 -
[3]
yeah, cmon tomb reply plz
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Thelaina
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Posted - 2003.10.09 08:50:00 -
[4]
Yep, I agree. Large Hybrids just aren't worth it. Every Gallente pilot I know has or is switching to Energy turrets.
The 425's definately need some luvin' or a new hybrid equivalent of the Tachyon needs to be introduced. "http://simple.ronacorp.com/sigs/ThelainaSig.jpg" http://www.ronacorp.com |

SkyQuake
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Posted - 2003.10.09 11:08:00 -
[5]
Im at a crossroad. With megathron-shipbonuses and level 3 large hybrid skill i do the samme dammage with a tachyon laser with no bonus and only large laser turret level 1.
I have also tested the large projectile-guns, but they fire so slow i got bored before finishing the test.
But right now im sticking with lasers. The 425's are only used for scareing roids.
Im just happy sentryguns arent using hybrids or empire space wuld be crawling with pirates 
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ga'ia
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Posted - 2003.10.09 11:16:00 -
[6]
Quote: Cmon!
everyday people are bolting mega-beams and tachyons on to there Gallante bships cause the guns they get bonus's for are hopeless in a PVP situation
give blasters 10-15km optimal range with 10km falloff base
give 425s mm railguns are 3.0 base dmg mod!
you can do get your a$$ into it
well blaster should be reset to there prevoius range stats ;P, but not otimal at 15km, thats just crazy, everyone would use blasters then. The only real problem i see is that ion blasters grid increase was really without a reason(?) and aswell their cap increase compare to there damage output. DonŠt know very much about the 425, thought it had 3 base already? __________________________________________________________ |

Deneba Zaavi
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Posted - 2003.10.09 13:23:00 -
[7]
The problem with the hybrid seem to reside on the tracking speed/mechanics.
With large hybrids, your enemy has to stand still for you to hope to make an average hit damage. It misses a lot. And the damage is nothing to write home about either. Dunno what could be listed as the prominent problem with Hybrids, but they really seem to be the weaker thing to use now.
I can list one exception though. My medium Neutron blasters makes me happy.:) WHEN they hit, they seem to hit hard.
Hopefully Caldari ships have they missiles now. But i really feel for all the gallente BS. Almost no launchers and turret slots that if filled with proj or beam weapons do not give any bonus. This is a eavily unbalanced situation that has to be sorted out fast.
Besides, as soon as you see almost all the Scorpions pilots going around with Tachyon... well, something is OBVIOUSLY broken here.
Please Devs, look into the hybrid turrets. Deneba Zaavi
"The world is perfect as it is: a complete mess" - Joseph Campbell |

Spaja Saist
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Posted - 2003.10.09 18:47:00 -
[8]
I couldn't agree more. Large hybrids are the worse guns in the game. I tried using 425s but could never hit the broad side of an asteroid and when I did hit the damage amount was all over the place. I finally got fed up and trained my energy skills up. I now use Large energy weapons on my Dominix and do way better average damage. Not to mention the visual and sound effects on lasers are the coolest in the game. I've become a traitor to my own race.
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Novo DuPont
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Posted - 2003.10.09 21:10:00 -
[9]
Edited by: Novo DuPont on 09/10/2003 21:10:48 Guys hybrids seem to work better now ,,,, is it possible someone went and tweaked their settings during down time   
Ohh and btw it is not to hard to fit 6 or even 7 425 mm on a Megathron or Dominx ..... so even though they do less damage per shot than a Tach when you add them up they do much more ... since most people cant really fit more than 3 tachs and not run their cap dry very fast.
425 mm use same power as a Med turret HVY BEAM .... plus better range with high end ammo than lasers.
What really NEDDS to be done is LARGE AMMO SIZE!!!!!!!!
If I can fit 6000 round of small ammo in a frigate ..... 6000 rounds of med ammo in a cruiser THAN WHY THE HELL cant we hold 6000 rounds of large ammo in a BS    
Reduce LARGE ammo size to .1 ... that still makes it 10 times larger than small ammo and twice as large as med ammo.
"To succeed greatly one must sacrifice greatly"
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Bobby Wilson
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Posted - 2003.10.10 19:53:00 -
[10]
Edited by: Bobby Wilson on 10/10/2003 19:55:10
Quote: Edited by: Novo DuPont on 09/10/2003 21:10:48 Guys hybrids seem to work better now ,,,, is it possible someone went and tweaked their settings during down time   
Are you sure you haven't just mounted a tracking computer or something?
Anyone else getting suddenly better results with your 425s? I really would like to use 'em....
Quote: The 425's definately need some luvin' or a new hybrid equivalent of the Tachyon needs to be introduced. [/emote]
Mmmmmm *wipes drool off chin*. 500 MM rails with the same tracking as a Tach....
BW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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Amrone
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Posted - 2003.10.10 21:11:00 -
[11]
earlyer today i was using 425mm Rails on my Megathron doing S**T damage, So i swiched over to lasers to test thm out and straight away i was doing 919.3 damage with a Tachyon Modulated beam so .. yes Hybrid guns suck atm
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Ortt
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Posted - 2003.10.11 18:13:00 -
[12]
dooohh!....
I don't see hybrid gettin better, but i'm sure tach's will get nerfed..
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Hippey
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Posted - 2003.10.11 20:03:00 -
[13]
Those tachs damn well better. When you have 50% EM resistance and 60% thermal resistance and you still get shot for 400+ damage from ONE tachyon.. well.. something is SERIOUSLY wrong.
Nerf that damn gun THREE fold! ------------------------------------------- If you kill them, they will die!
Sport the war, war support The sport is war, total war When victory's really a massacre. The final swing is not a drill It's how many people I can kill! |

Boneca
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Posted - 2003.10.12 11:12:00 -
[14]
The amusing thing is , weapons where recently "balanced". The problem seems to me to be that lasers where balanced taking into account that ppl where tanking their shields, something NPC's don't. This seems to have been done with shield hardeners at 70% then shield hardeners got nerfed to 50% and lasers stayed as they where, and are thus vastly overpowered for PvE situations. the whole "everybody must use a shield hardener for PvP" cos em resistance to shields is lo seems to have completely forgotten the option of bolstering your armour. And also that 99.9% of fighting in EVE is PvE, look at the number of faction ships killed per day on map compared to player ships.
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Lartfor
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Posted - 2003.10.13 05:20:00 -
[15]
Guys i think its just safe to say that CCP loves lasers 
But hell im all for the beefing of the 425mm to a dmg mod of 3.0 and a tracking maybee 20% better. Also the adition of a 500mm rail with a dmg mod of like 3.75 and tracking about same as tach with about 11 ROF would sure as hell be a sight for sore eyes.
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Bobby Wilson
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Posted - 2003.10.17 17:44:00 -
[16]
Quote: The amusing thing is , weapons where recently "balanced".
Threads started at the time of that "balancing" indicated that many users of M and L hybrids found that rather than promised improvements, they actually found changes for the worse (maybe a confusion between +/-?). Anyone curious to see the practical difference between hybrids and lasers, pick a fight with a Sansha 30K (love those lasers). Then, once you've got out of the repair shop, go out and pick a fight with a Serpentis 50K (Thorax, hybrid only no missiles). Leave your ship there for a few minutes. Get a tin of lager from the fridge. Maybe see how the missus is doing. Use the bathroom if you need to. THEN go back to your computer and kill the 50K, which I'm sure won't have much more than *started* doing armour damage to you.
It is frightening the difference in a setting where "skills" and "custom loadout" are non-issues. Hybrids are worse than they ever have been.
BW
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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Troezar
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Posted - 2003.10.18 00:15:00 -
[17]
I have good skills and large hybrids are still very poor. Damn should have got a Tempest :(
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Raven DeBlade
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Posted - 2003.10.18 16:44:00 -
[18]
Yes hybrids are the worst of 2 worlds... not the best of 2 worlds. They use cap and ammo but do less damage than anything else!
"To hunt pirates you need time and patience, because even monkeys fall from the trees"
"Any statements made above this line are my persona" |

Bobby Wilson
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Posted - 2003.10.21 14:33:00 -
[19]
*bump*
Originally by: Selim
Cool, congrats.
Oh, stupid idea by the way.
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Kalki Nibiru
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Posted - 2003.10.23 00:12:00 -
[20]
*Bump*
Taken from the May 29th 2003 Devchat at EveGate . <Muaddid> Q: When will sentry gun and station and similar construction pods be introduced on the market? <Hellmar> we have various player owned entities already implemented. Sentry guns, power/shield generators, field repair mini-stations, mobile refineries. We are still working out the last tidbits of how they can be over taken, what is the penalty of having a sentry gun kill a n00b etc. and we have been a bit busy with plugging the holes that people have found.I would say that you'd start to see these items on the market in about 2-3 weeks, very expensive to begin with |

Kublai Khan
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Posted - 2003.10.23 01:33:00 -
[21]
Edited by: Kublai Khan on 23/10/2003 01:35:47 avg shot with a modal light neutron blaster (note that these are *small* weapons) on chaos, with small hyb at lvl 4 and one mag vortex, on a rifter - 50~ per shot (every 2.7 sec or something iirc)
avg shot with a dual 250mm railgun (large waepon o_O), using one mag vortex, 1 optical tracking enhancer, with large hybrid 4, gallente bs 4, and using a megathron - 70 per shot (every 3.2sec)
now, i know the weapons are different (close range/long range etc). i was using AM in both at the time. i was in my optimal both times. hell, it was almost exactly the same test situations with both weapons.
something. is. seriously. wrong. here. ---
Follow me if I advance, Kill me if i retreat, Avenge me if i fall. |

Traveler
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Posted - 2003.10.23 07:36:00 -
[22]
Closed because of bumping.
Traveler Polaris Bug Hunter Lead |
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