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Mythosen
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Posted - 2006.08.05 00:40:00 -
[1]
I'm sure there have been many topics on this so I apologize in advance for not finding them all. However i'm curious as a New Raven Pilot, which is better to equip out for PvP? I've read many setups showing torpedo setups,,yet others swearing by cruise specs.
Could I get some fresh opinions? I notice it will be quicker to get the T2 Torps then the T2 cruise.
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Sin inStyle
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Posted - 2006.08.05 01:57:00 -
[2]
Interested in this very same question. Just the other day I was told of a torp raven with max skills and some painters hitting a frig for 800 dmg with javelin torps. Here I am with max cruise missile skills lucky to see a couple hundread dmg vs a frig. I dont use a painter though so thought maybe this was the missing link. I dont have insane painter skills but so far I dont see enough improvment to even concider 800 dmg a possability.
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welsh wizard
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Posted - 2006.08.05 02:27:00 -
[3]
Edited by: welsh wizard on 05/08/2006 02:28:55 Depends what you want to do.
Since the precision nerf cruise have lost the magic a bit. Javelin torps on the other are ridiculously good and are basically just as good as precision cruise. The sheer damage they do offsets the enemies speed and size and they're down before they know it anyway.
Cruise are still better for killing everything smaller than a battlecruiser but only marginally.
Make sure you train all the sub missile skills up to IV or V though. Contrary to popular belief you do actually need lots of SP in missiles to be truly effective in a pvp role.
So in summary with the game as it is atm, go for tech II torps.
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kessah
Caldari Regeneration Axiom Empire
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Posted - 2006.08.05 04:32:00 -
[4]
Torps were hittin my inty for 66 dmg last nite, which doesnt sound much but 6 of them do for an inty.
this was with out a mwd on and orbitting at 1000m freaking things hurt : / --------------------------------------------------------
Forever Pirate |

Malthros Zenobia
Caldari Independent Navy Reserve Kimotoro Directive
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Posted - 2006.08.05 04:58:00 -
[5]
Originally by: kessah Torps were hittin my inty for 66 dmg last nite, which doesnt sound much but 6 of them do for an inty.
this was with out a mwd on and orbitting at 1000m freaking things hurt : /
What speed were you doing?
Also, at 100m from the target, you're probably stayingin blast range longer.
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DrEiak
Amarr IONSTAR Vox Imperium
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Posted - 2006.08.05 07:30:00 -
[6]
Precision cruise 4tw. Best missles in the game.
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Draugz
Caldari
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Posted - 2006.08.05 08:36:00 -
[7]
Heavy Target Painter drones + T2 Torps.

Please resize image to a maximum of 400 x 120, not exceeding 24000 bytes, ty - Cortes |

Mythosen
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Posted - 2006.08.05 11:01:00 -
[8]
Good information so far, thx for the replies. Probably will go T2 Torps now and then start on the T2 cruise.
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HellsRazor
Caldari FACTA NON VERBA Veritas Immortalis
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Posted - 2006.08.05 11:10:00 -
[9]
cruise for everyday.. torps for specified role.
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Spaced Skunk
Oriundus Cineris
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Posted - 2006.08.05 11:19:00 -
[10]
Torpedos for PVP.
Javelin torps in my opinion are a tad overpowered..
EMP torps were doing 130 a time on my vagabond other day, doesnt sound like much, X 6 = 780 damage. I mean, on a ship with a fairly small sig radius, doing 3200MS (with MWD on yes), I dont think torps should be able to do that.
Nevermind eh, not heard many complaints about them so its just me.
Anyways Javelin torps do same damage mythosen than regular t1 torps, but travel as fast as cruise and I beleive a little further too. As well as (nerf ) doing good damage to cruisers upwards. Oh and also hitting intercepters. And also you have the rage torp option for anti-POS or severly anti-BS when complimented with a target painting ship.
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welsh wizard
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Posted - 2006.08.05 11:23:00 -
[11]
Edited by: welsh wizard on 05/08/2006 11:23:18
Originally by: Spaced Skunk Torpedos for PVP.
Javelin torps in my opinion are a tad overpowered..
EMP torps were doing 130 a time on my vagabond other day, doesnt sound like much, X 6 = 780 damage. I mean, on a ship with a fairly small sig radius, doing 3200MS (with MWD on yes), I dont think torps should be able to do that.
Nevermind eh, not heard many complaints about them so its just me.
Anyways Javelin torps do same damage mythosen than regular t1 torps, but travel as fast as cruise and I beleive a little further too. As well as (nerf ) doing good damage to cruisers upwards. Oh and also hitting intercepters. And also you have the rage torp option for anti-POS or severly anti-BS when complimented with a target painting ship.
I agree tbh, they're ridiculously effective atm, hello btw matey o/
But CCP, nerf Javelin torps and i'll bite your ankles!
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Jenny Spitfire
Caldari LoneStar Industries Veritas Immortalis
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Posted - 2006.08.05 11:24:00 -
[12]
3200 m/s isnt fast for Vaga. Vaga is a cruiser. Try 5600 m/s ... ---------------- Cruelty is God's way of showing kindness.
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Robbie Boozecruise
Caldari Eve Defence Force
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Posted - 2006.08.05 11:30:00 -
[13]
if yu rearly want to do damage fit 3x tartget painter ll and fit rage torps in your launchers and then attack BS's i am yet to find a ship that cvan tank the dmg it does
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Hast
Destructive Influence Band of Brothers
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Posted - 2006.08.05 11:52:00 -
[14]
+re you hunting elephants or mosquitos?
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HellsRazor
Caldari FACTA NON VERBA Veritas Immortalis
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Posted - 2006.08.05 11:55:00 -
[15]
yeah i just get over 1000hp a torp with rage when a BS is painted ALOT. RAGE move like a bs tho ;p
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Ceremony Garp
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Posted - 2006.08.05 15:11:00 -
[16]
Originally by: Hast +re you hunting elephants or mosquitos?
Lmao
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Ceremony Garp
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Posted - 2006.08.05 15:12:00 -
[17]
Originally by: Mythosen I'm sure there have been many topics on this so I apologize in advance for not finding them all. However i'm curious as a New Raven Pilot, which is better to equip out for PvP? I've read many setups showing torpedo setups,,yet others swearing by cruise specs.
Could I get some fresh opinions? I notice it will be quicker to get the T2 Torps then the T2 cruise.
Mythosen,
There is also the 'small' matter of ballistic control systems mate. Add 3 [or two at the very least] of these into the mix and you're hitting a lot harder, a lot faster.
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Capt 69
Caldari Deep Core Mining Inc.
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Posted - 2006.08.05 22:54:00 -
[18]
Been using both lots in pvp (empire wars), i always fly around solo and cruise is def the way to go, still does great vs battleships but you can defend yourself against most ships ingame and do great damage to them.
With torps, even javelin torps you need painters to do the same dmg against cruisers and smaller ships, and you really cant afford to fit painters in a soloing setup, awsome in gangs tho, even without painters since you can pick targets and have backup vs smaller stuff
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welsh wizard
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Posted - 2006.08.06 02:18:00 -
[19]
Originally by: Capt 69 Been using both lots in pvp (empire wars), i always fly around solo and cruise is def the way to go, still does great vs battleships but you can defend yourself against most ships ingame and do great damage to them.
With torps, even javelin torps you need painters to do the same dmg against cruisers and smaller ships, and you really cant afford to fit painters in a soloing setup, awsome in gangs tho, even without painters since you can pick targets and have backup vs smaller stuff
I disagree, unless its frig sized going over 3k/s javelins will smash it.
Cruisers melt, battlecruiser melt just as fast, torps are far better against BS and marginally worse against hacs.
The Vagabond might give you some trouble though.
Drones and nos are your friend, can generally drive anything off with that. Hard to fit a useful tech II siege + heavy nos setup though.
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Capt 69
Caldari Deep Core Mining Inc.
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Posted - 2006.08.06 22:53:00 -
[20]
While they may "melt" cruisers, cruise missiles still hit harder, and you can fit a much more veritile setup, for example i have a couple midslots i like to switch around depending on what im doing, and i demand a t2 x-large booster in my setups... best named just does not cut it in my experiance, drains my cap even faster then an injector tank can handle when fighting high dmg battleships. with torps you can NOT fit all that and still have a midslot setup you can switch around, and you DO lose two heavy nos which is a really big deal, wanna keep em (or one) and youll be sacrificing BCUs which will defeat the purpose of using torps greater dmg.
and with javelins and frigs... i was up against mixed fleets and small frig gangs with friends and solo, and while they could not kill me good enough, neither could i kill them (T2 stuff... intys and afs), theyd just fly away and get out np WITH 5 warriors t2s and all jav torps flying at em.
again this is all solo flying around and a reply to welshs post
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Hellraiza666
Regeneration Axiom Empire
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Posted - 2006.08.06 23:54:00 -
[21]
Originally by: Spaced Skunk Torpedos for PVP.
Javelin torps in my opinion are a tad overpowered..
EMP torps were doing 130 a time on my vagabond other day, doesnt sound like much, X 6 = 780 damage. I mean, on a ship with a fairly small sig radius, doing 3200MS (with MWD on yes), I dont think torps should be able to do that.
Nevermind eh, not heard many complaints about them so its just me.
Anyways Javelin torps do same damage mythosen than regular t1 torps, but travel as fast as cruise and I beleive a little further too. As well as (nerf ) doing good damage to cruisers upwards. Oh and also hitting intercepters. And also you have the rage torp option for anti-POS or severly anti-BS when complimented with a target painting ship.
Well theres your problem then. With MWD on it increases your sig radius.
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