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Thanattos
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Posted - 2006.08.07 12:17:00 -
[1]
I am currently training and building a cyclone for PVP. I would like to hear back from everyone on their cyclone experiences. Also, any setups that you wish to provide would be helpful. My current setup is one from the setups thread with some treaking, untested. I am asking here because I didnt see many PVP setups and would like some more options with an explanation of why that worked good or bad for you.
5 x 425mm AC 3 x NOS
10mn MWD 20km / 7.5km Scrambler Large Shield Booster Invulnerbility Field EM Shield Hardener
1 Gyro 2 PDU 1 WCS
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Fogy
Caldari Euphoria Released Euphoria Unleashed
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Posted - 2006.08.07 12:22:00 -
[2]
i fitt mine like a vaga..
220mm ac¦s 3x nos
10mn mwd 20km scram large shield booster 2x large shield extenders
mix of pdu/gyro/wcs¦s
"From my rotting boddy flowers shall grow and I am in them, and that is eternity"
New Direction New Area New Victims |

Testy Mctest
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Posted - 2006.08.07 12:24:00 -
[3]
My current favourite is Montero's from Scrapheap:
5x220 t2, 3xmed nos mwd t2, L booster t2, 2xinvuln, disruptor 3xlocal nanos, gyro t2
You can read the whole Cyclone thread here.
Scrapheap Challenge Forums |

Jim McGregor
Caldari
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Posted - 2006.08.07 12:39:00 -
[4]
Testy, that site has been unavailable a few times (like now) for the last few days. Just wanted to let you know.
--- Eve Wiki | Eve Tribune | Eve Pirate |

Testy Mctest
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Posted - 2006.08.07 12:51:00 -
[5]
Originally by: Jim McGregor
Testy, that site has been unavailable a few times (like now) for the last few days. Just wanted to let you know.
Your ISP or PC maybe? I havent heard of any issues from anyone else, and I refresh it about once a minute for 16 hours a day :P
Scrapheap Challenge Forums |

Pasanda
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Posted - 2006.08.07 13:04:00 -
[6]
Site was open to me, and very useful. Although it was answered, i still don't see how you can be effective at 20km range with an 8km falloff 220mm T2 A/C.
I'm not very experienced, but have been using 220's on a cyclone for a good few weeks in missions, and they don't really hit anything more than 11km or so away, apart from the odd random strike.
I only ever switch them on for the cruisers and frigs that come < 10km range. Which is a lot, so they are justified.
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Waragha
Art of War
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Posted - 2006.08.07 13:07:00 -
[7]
loose the damn wcs :|
Originally by: Trepkos
...
The only difference between GS and NPC's are that GS respawn quicker.
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Testy Mctest
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Posted - 2006.08.07 14:04:00 -
[8]
Originally by: Pasanda Site was open to me, and very useful. Although it was answered, i still don't see how you can be effective at 20km range with an 8km falloff 220mm T2 A/C.
I'm not very experienced, but have been using 220's on a cyclone for a good few weeks in missions, and they don't really hit anything more than 11km or so away, apart from the odd random strike.
I only ever switch them on for the cruisers and frigs that come < 10km range. Which is a lot, so they are justified.
Barrage Ammo = much increased falloff.
Scrapheap Challenge Forums |

Pasanda
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Posted - 2006.08.07 14:16:00 -
[9]
Nice answer Testy. New stuff to me.
Evemon say: 01/10/06 with nothing else trained. 
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Jim McGregor
Caldari
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Posted - 2006.08.07 14:22:00 -
[10]
Originally by: Pasanda Nice answer Testy. New stuff to me.
Evemon say: 01/10/06 with nothing else trained. 
You dont want to rush into this ship... ive been training related skills for it for months now. Tech 2 guns with good gunnery skills, navigation, shield tanking, tech 2 small drones.. im never satisfied. :)
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