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Brutus Crendraven
Stryker Industries
28
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Posted - 2014.09.28 20:22:00 -
[1] - Quote
Hi,
I guess I need to get trolled and troll CCP.
YOU DO NOT UNDERSTAND WORMHOLE SPACE !!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Ok random danger you try to introduce. THIS ISN'T THE CHANGE YOU ARE LOOKING FOR!!!
Good sign don't show new wormholes until they're activated/time whatever.
BAD Sign frigate wormholes wtf!!! The meta is T3 brawls with the odd cap not stupid little frigates that explode on contact. How many big battles in frigates happen com'n grow a pair. That was stupid, PISH!!!! (scottish for s**t p**s in one). Hi RISK SPACE not low cost frigates and bombers!!!!!!! If we wanted this we would be living in low sec and flying the wolf. (nice ship)
Spawn Distance, I don't know why CCP, you employed a stargate principle in Wormholes. Even HS divers have stopped, why because they could manage their risk before, a little care bearish but hey as a wormhole corp we knew what to do. Bump, web shoot. Covops ships no F*ing chance now!
CCP out of interest are we low on cash income!!!! Because your not developing you are fudging around the corners!!!!!! Changing principle mechanics and describing these as NEW its utter male cow excrement!!!! Everyone applauds the new artwork but really this is just dressing. World of Tanks thats all I hear now on COMMS. Looks nice plays nice.
PLEASE PLEASE PLEASE
Listen to the customer, fix POS mechanics (introduce a new breed of POS not changing the old one, thus over time pilots will buy the new one and move!) Maybe this could mitigate the old code problems.
Random wormhole spawning, insert finger bottom wh and wiggle. So for the past week we've had maybe an extra 1 or two wormholes on average and thus manageble as a small mid size corp. Today we get the swiss cheese effect ! we check each one out for content. 3 x High Sec great they won't come in, a C1 no one home for the last 6 hours. Looking at the sigs they aren't exactly active. Our c3 riddled with sigs and empty chains. A total of 7 Wormholes !!!!!!
This rant could go on but I need to let the uninformed players introduce their irrelevant trolls into the thread.
CCP / CSM / BOB
Please add features not just change existing mechanics. Don't fix what wasn't broken!!! |

Fix Lag
GoonWaffe Goonswarm Federation
805
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Posted - 2014.09.28 21:18:00 -
[2] - Quote
Let me be the first to say, with utmost appreciation of the gravity of CCP's errors:
lol CCP mostly sucks at their job, but Veritas is a pretty cool dude. |

TurboX3
Hax. Northern Coalition.
63
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Posted - 2014.09.28 21:44:00 -
[3] - Quote
Let's just say, only a handful of CCP employees have alts in wormhole space..... No Trolling Please |

Jack Miton
Isogen 5
3807
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Posted - 2014.09.28 21:54:00 -
[4] - Quote
You're a little late to the party no? Stuck In Here With Me:-į http://sihwm.blogspot.com.au/ Down the Pipe:-į http://downthepipe-wh.com/ |

Gunner GzR
Anomalous Existence Low-Class
63
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Posted - 2014.09.28 21:54:00 -
[5] - Quote
i have said everything that i could in other posts.
Offered ideas
talked about how bad 2 of the changes were.
How good the others were.
Others have done the same.
We lost most of our members to other games. Tanks/ Archage/ what ever else
Those of us left in eve are deciding if it is worth continuing to play.I have unsubbed all but 1 account myself and considering just throwing in the towel all together.
Its a Shame to say this But CCP Just dose not care. They made there Changes said
" FU to the wh community We just do not care That most of you don't like it. You can like it or leave"
Its A shame but there forcing Pilots to quit
Change For the Sake of Change is bad Listen to you community CCP We are what make you Money. Remove Local From 0.0 and Low Space Please
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Jez Amatin
Enso Corp
26
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Posted - 2014.09.28 21:55:00 -
[6] - Quote
TurboX3 wrote:Let's just say, only a handful of CCP employees have alts in wormhole space.....
and the rest are playing LoL or WoT. |

RudinV
Deep Core Mining Inc. Caldari State
404
|
Posted - 2014.09.29 00:01:00 -
[7] - Quote
well. besides all this walls of whine, for me was quite funny to know, that descision about cancelling API was made during buddy party at funfest-what level of development u expect from this guys after? small bunch of carebears whined that they cant farm safe and what we have in the end? huge part of ppl quit wh/game |

Verdis deMosays
Alexylva Paradox Low-Class
47
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Posted - 2014.09.29 01:29:00 -
[8] - Quote
Gunner GzR wrote:i have said everything that i could in other posts.
Offered ideas
talked about how bad 2 of the changes were.
How good the others were.
Others have done the same.
We lost most of our members to other games. Tanks/ Archage/ what ever else
Those of us left in eve are deciding if it is worth continuing to play.I have unsubbed all but 1 account myself and considering just throwing in the towel all together.
Its a Shame to say this But CCP Just dose not care. They made there Changes said
" FU to the wh community We just do not care That most of you don't like it. You can like it or leave"
Its A shame but there forcing Pilots to quit
Well put, gunner.
As for CCP and the Devs, I do feel for them a bit, since they had to shoot their game's curb appeal in the foot some to overhaul industry. That was a change that was needed, but it gives them no selling points to get/retain players.
I saw the same thing when Blizzard overhauled questing through the 1-60 zones in the cataclysm expansion of WoW. It needed to be done, but it frustrated current players and left potential ones disinterested at best. Need proof, look at the sub numbers for that era.
I fear that CCP has done the same thing, and with the same level of disinterest in the opinions of current players.
So here's the solution: make something compelling now to bring people back.
My first thought is Sov changes to shake up null and bring people the fights that get the news.
Otherwise, vote Gunner for CSM and let him implement some of his ideas.
*Low-Class Wormholer out*
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Pro TIps
Imperial Academy Amarr Empire
52
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Posted - 2014.09.29 01:37:00 -
[9] - Quote
Brutus, I agree with you, but I don't understand your perspective.
I visited your C2 and observed 10 - 15 online pilots in your corp a couple weeks back. I saw you trying to attract content by putting out a bait venture, but that's really it. You had plenty of guys to roll your static until you found some traffic or anoms, if that's what you wanted.
My question is, if you have that many guys ship-spinning, were you not rolling your hole because you hate the spawn change that much? Did I catch you on a bad day? |

Blake Nosferatu
Phoenix of the Black Sun
4
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Posted - 2014.09.29 02:36:00 -
[10] - Quote
RusomV wrote:. besides all this walls of whine, for me was quite funny to know, that descision about cancelling API was made during buddy party at funfest-what level of development u expect from this guys after? small bunch of carebears whined that they cant farm safe and what we have in the end? huge part of ppl quit wh/game
I thought only the Russians left from that? The issue with wh's atm in my opinion are three fold.
#1: We need some new content to make wh's not so stale same old same old, be it a new type of item to salvage or new rare drops, new sleepers, new wh sites, new ships, ect (not so much the game mechanics reworked. Except for pos' s of course they need to be fixed but yeah...).
#2: Get rid of the jump mass mechanic (It simply annoys large corps/alliances and ruins capital warfare for the most part. It also cripples small corps).
#3: Increase wh income ( More risk was added recently but no increase in profit. You can make more safer elsewhere at the moment. Give people a reason to be running around in ships doing things). |
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Brutus Crendraven
Stryker Industries
28
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Posted - 2014.09.29 04:32:00 -
[11] - Quote
Pro TIps wrote:Brutus, I agree with you, but I don't understand your perspective.
I visited your C2 and observed 10 - 15 online pilots in your corp a couple weeks back. I saw you trying to attract content by putting out a bait venture, but that's really it. You had plenty of guys to roll your static until you found some traffic or anoms, if that's what you wanted.
My question is, if you have that many guys ship-spinning, were you not rolling your hole because you hate the spawn change that much? Did I catch you on a bad day?
We do have a good go at creating content and the guys have done so much chain mapping of late to no avail. Maybe I'm a little jaded on hearing the crys ships on dscan behind a forcefield unpiloted. C3 sites are run as and when but it's not what the pilots are looking for.
2 nights ago we got 8 frigates/bombers 5 deep through a chain (limited by darn frigate wh) to engage a noctis. Best kill for ages lol.
Hole rolling isn't that hard but it only takes a few pilots and the rest are sat idling and any extra time to roll a wh is just waste. We've always tried to get our kills in WHs not in K space. Very rare we will engage in KSpace but this may have to change which is a real sham as we like the mechanics of Jspace.
But Hey CCP have a master plan! |

Brutus Crendraven
Stryker Industries
28
|
Posted - 2014.09.29 04:34:00 -
[12] - Quote
Blake Nosferatu wrote:RusomV wrote:. besides all this walls of whine, for me was quite funny to know, that descision about cancelling API was made during buddy party at funfest-what level of development u expect from this guys after? small bunch of carebears whined that they cant farm safe and what we have in the end? huge part of ppl quit wh/game I thought only the Russians left from that? The issue with wh's atm in my opinion are three fold. #1: We need some new content to make wh's not so stale same old same old, be it a new type of item to salvage or new rare drops, new sleepers, new wh sites, new ships, ect (not so much the game mechanics reworked. Except for pos' s of course they need to be fixed but yeah...). #2: Get rid of the jump mass mechanic (It simply annoys large corps/alliances and ruins capital warfare for the most part. It also cripples small corps). #3: Increase wh income (Mostly for c1 - c4 wh's. More risk was added recently but no increase in profit. You can make more safer elsewhere at the moment. Give people a reason to be running around in ships doing things).
It should be increased risk but I'm not sure people are as active, so it might be good for farmers. Bring back carebears. :)
|

calaretu
Honestly We didnt know Unsettled.
214
|
Posted - 2014.09.29 05:31:00 -
[13] - Quote
We are recruiting :D ~Bringer of happiness
http://collapsedbehind.blogspot.no/ |

Alundil
Isogen 5
677
|
Posted - 2014.09.29 05:47:00 -
[14] - Quote
Jez Amatin wrote:TurboX3 wrote:Let's just say, only a handful of CCP employees have alts in wormhole space..... and the rest are playing LoL or WoT. Correction - the rest are working on LoL
I'm right behind you |

Winthorp
2764
|
Posted - 2014.09.29 06:38:00 -
[15] - Quote
I didn't even bother reading this sperge. My guess, CCP didn't either. |

calaretu
Honestly We didnt know Unsettled.
216
|
Posted - 2014.09.29 10:05:00 -
[16] - Quote
Dear op. A more serious reply. You need to reconsider what static you have. C3-hs is not a place to live for an active corp. Unless you only use it for PI/industry. If you want pvp you need a static c2 or c4 for wormhole pvp or static lowsec/null or c5 for kspace pvp. With 10-15 active people you can easily do a 5-2 or 5-3 or any kind of c4. But dont ruin your corp by living in a c3-hs. ~Bringer of happiness
http://collapsedbehind.blogspot.no/ |

Marox Calendale
Human League
29
|
Posted - 2014.09.29 10:26:00 -
[17] - Quote
calaretu wrote:Dear op. A more serious reply. You need to reconsider what static you have. C3-hs is not a place to live for an active corp. Unless you only use it for PI/industry. If you want pvp you need a static c2 or c4 for wormhole pvp or static lowsec/null or c5 for kspace pvp. With 10-15 active people you can easily do a 5-2 or 5-3 or any kind of c4. But dont ruin your corp by living in a c3-hs. So you will ruin your corp, if you-¦re just doing PvE and Industry? |

calaretu
Honestly We didnt know Unsettled.
216
|
Posted - 2014.09.29 10:31:00 -
[18] - Quote
Marox Calendale wrote:calaretu wrote:Dear op. A more serious reply. You need to reconsider what static you have. C3-hs is not a place to live for an active corp. Unless you only use it for PI/industry. If you want pvp you need a static c2 or c4 for wormhole pvp or static lowsec/null or c5 for kspace pvp. With 10-15 active people you can easily do a 5-2 or 5-3 or any kind of c4. But dont ruin your corp by living in a c3-hs. So you will ruin your corp, if you-¦re just doing PvE and Industry? Not at all. But op is complaining about lack of pvp ~Bringer of happiness
http://collapsedbehind.blogspot.no/ |

Jez Amatin
Enso Corp
26
|
Posted - 2014.09.29 10:46:00 -
[19] - Quote
Marox Calendale wrote:calaretu wrote:Dear op. A more serious reply. You need to reconsider what static you have. C3-hs is not a place to live for an active corp. Unless you only use it for PI/industry. If you want pvp you need a static c2 or c4 for wormhole pvp or static lowsec/null or c5 for kspace pvp. With 10-15 active people you can easily do a 5-2 or 5-3 or any kind of c4. But dont ruin your corp by living in a c3-hs. So you will ruin your corp, if you-¦re just doing PvE and Industry?
No it will make your corp so strong and filthy rich, your potential invaders will tremble at the might of your PVE / hauler fleet.
 |

Ilaister
Task Force Proteus Protean Concept
103
|
Posted - 2014.09.29 11:25:00 -
[20] - Quote
I think OP is right and you need to up sticks and move to a proper system that actually connects to other WHs other than by chance/K162s.
C2 ->High/C4 gave us the right balance when we were your size. Would be even more fun since the changes. |
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Kira Hhallas
Very Drunken Eve Flying Instructors Brotherhood Of Silent Space
403
|
Posted - 2014.09.29 11:42:00 -
[21] - Quote
With 10 -15 Active People a C3 with 00 is a nice Option. ISK Making with 00 fun, pvp fun in the Null and you have more enough HS / LS Connections trough other WH .... And the option of W-space from incoming WHs.
Okay well some points from the OP a true but you have to adapt. The new Frig Holes give us a new tactical Options. We had a noob Frig / Desty Roaming from C3 -> 00 and we got a incoming C4... we had some fun with them because thy couldn't follow ;-)
And the Spawn distance is not every time so bad. because of the fact, the enemy has also this Problems. The only thing is it Slow down the Combat closing of WHs.
the Only thing what realy bad is, is the second static in C4s.... there is no day where we have no C4 to our WH.... Kira Hhallas - Austrian EvE Community - ingame =+ūsterreich= -
Cuiusvis hominis est errare, nullius nisi insipientis in errore perseverare |

MooMooDachshundCow
Incertae Sedis
67
|
Posted - 2014.09.29 21:53:00 -
[22] - Quote
Kira Hhallas wrote:With 10 -15 Active People a C3 with 00 is a nice Option. ISK Making with 00 fun, pvp fun in the Null and you have more enough HS / LS Connections trough other WH .... And the option of W-space from incoming WHs.
Okay well some points from the OP a true but you have to adapt. The new Frig Holes give us a new tactical Options. We had a noob Frig / Desty Roaming from C3 -> 00 and we got a incoming C4... we had some fun with them because thy couldn't follow ;-)
And the Spawn distance is not every time so bad. because of the fact, the enemy has also this Problems. The only thing is it Slow down the Combat closing of WHs.
the Only thing what realy bad is, is the second static in C4s.... there is no day where we have no C4 to our WH....
Last time I lived in a C3>N the respawn rate was so abysmal that it wouldn't support one player, much less an active corp. Of course, with a 3B static you can do quite a bit of ratting, use battleships even if you want, but I see this option as being more of a good option for Null folks looking to transition to WH life, whereas a more established WH corp would make MUCH more money with a C2>5/N, or just something like a C4>3/4.
I'm just saying, a Null static is easy to outgrow, and doesn't encourage real WH exploration. Good stepping stone, but maybe not the best ending point. |

Pro TIps
Imperial Academy Amarr Empire
55
|
Posted - 2014.09.29 22:00:00 -
[23] - Quote
calaretu wrote:Dear op. A more serious reply. You need to reconsider what static you have. C3-hs is not a place to live for an active corp. Unless you only use it for PI/industry. If you want pvp you need a static c2 or c4 for wormhole pvp or static lowsec/null or c5 for kspace pvp. With 10-15 active people you can easily do a 5-2 or 5-3 or any kind of c4. But dont ruin your corp by living in a c3-hs. The original poster and his corp live in a C2 with HS/C3 statics.
Honestly, from having spent several hours watching them in a cloaky a couple weeks ago (coincidental), I think their problem is they are too lazy to roll their hole or map a larger chain than 2j from their home system. I am a carebear industry guy, and I have everything from my home out 5j mapped today because I was in the mood to explore.
With that said, I didn't see any active pilots, having gone that far. I imagine if you want to interact with others, you better be willing to roll your hole until you find someone, put less obvious bait than a ******* venture (go run some C3 anoms FFS), or ship-spin if you can't find anything in your chain. |

Alundil
Isogen 5
679
|
Posted - 2014.09.29 22:14:00 -
[24] - Quote
I wish I had taken a screenie of our chain yesterday. Was literally bananas (but also more fun than I've had in wspace in a few weeks at least).
I'm right behind you |

Verdis deMosays
Alexylva Paradox Low-Class
47
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Posted - 2014.09.30 00:56:00 -
[25] - Quote
Alundil wrote:I wish I had taken a screenie of our chain yesterday. Was literally bananas (but also more fun than I've had in wspace in a few weeks at least).
I thank you for the laugh, as I just had an image of your mapper displaying peanut butter jelly time instead of the rabbit hole.
Literally bananas for the win! |
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ISD Cyberdyne
ISD Community Communications Liaisons
1592

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Posted - 2014.09.30 07:17:00 -
[26] - Quote
Brutus Crendraven wrote:This rant could go on Ranting is prohibited. Thread closed.
Quote:3. Ranting is prohibited.
A rant is a post that is often filled with angry and counterproductive comments. A free exchange of ideas is essential to building a strong sense of community and is helpful in development of the game and community. Rants are disruptive, and incite flaming and trolling. Please post your thoughts in a concise and clear manner while avoiding going off on rambling tangents.
ISD Cyberdyne Lieutenant Community Communication Liaisons (CCLs) Interstellar Services Department |
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