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Maya Rkell
Sebiestor tribe
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Posted - 2006.08.17 22:03:00 -
[121]
Completely different.
For starters, the team strategies in the tourny were based arround repair drones. A solo ship does not have this option.
You're trying to force "teams", when this just destroys their value compared to any number of other activities which become more profitable, and further ONE person only gets the standing increase. It's not a viable change except to remove their usefulness.
The is a difference between "missions are a little too profitable and should be moved down security levels", and "missions should require you organise 3 other people to do them at all and give 25% of the current profit".
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Tarron Sarek
Gallente
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Posted - 2006.08.17 22:08:00 -
[122]
You're doing solo lvl 4 mission in a Raven, right?
________________________ -Don't try to enforce your opinion by usage of multiple exclamation marks, question marks, CAPS or swear words. It doesn't work- |

Maya Rkell
Sebiestor tribe
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Posted - 2006.08.17 22:10:00 -
[123]
Edited by: Maya Rkell on 17/08/2006 22:10:12 Nope. I've tried L4's twice. They're boring.
What NPCing I have done in the last year+ is COSMOS. The days when I DID run normal agents were well before L4s even existed.
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Lala Ru
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Posted - 2006.08.18 01:03:00 -
[124]
Originally by: Maya Rkell No, Lala Ru, ONE number change which I said some time before because the data I was given was incorrectly sorted.
Riiiight. I humbly decline your invitation to join your hallucination.
Originally by: Maya Rkell You are trying to claim that I can somehow keep a ship there for vastly greater periods of time. That is very unlikely to happen, the ENTIRE reason a Claw kills right now is when a pilot realises things are going wrong, it's too late to escape, Even WITH damage mods, this is unlikely. Without them, I am forced to drop the web for a scrambler, and that will make me *lose* a good number of fights I would otherwise have won. Catch-22 for the Claw.
And what does this have to do with the new system? If a claw needed damage mods then why didn't you include them in the original post. If your setup was unworkable before, then it won't magically become workable with the change. It's like arguing my change sucks because now a Tristan can't solo a Megathron. That may be true, but if the Tristan couldn't solo the Megathron anyway, then what's the point?
My argument is that when a smaller ship fights a bigger ship with the "half tank double damage" system, the smaller ship will be at an increased advantage relative to the current system. I have provided mathmatical proof on why I am correct.
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