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Thread Statistics | Show CCP posts - 4 post(s) |

Arthur Aihaken
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3830
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Posted - 2014.10.01 03:51:00 -
[1] - Quote
Constructive feedback. Things I like with the changes to cloaking: GÇó The new cool-down timer (dotted grey line) is an excellent addition, kudos! GÇó The phase-in/out aspect of the new cloaking effect looks slick
Things I neither like nor dislike: GÇó The new cloaking sound
Things I'm not a fan of: GÇó The cloaking effect when fully engaged. Granted, I'm running an older graphics card - but the cloak basically appears as a fixed grid of "u" shaped squares. It wouldn't be that bad if it actually rotated with the ship, but it appears as a flat texture that's just been applied to a 2D object as opposed to wrapped around a 3D object.
Suggestions for improvement: GÇó I like the new "shimmering" phased effect, but I think this should go back to the old (original) semi-translucent cloak when engaged. It certainly looked better from my perspective. And I did mess around with every possible graphics setting - but to no avail. That or this needs to go back for a second pass. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3832
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Posted - 2014.10.01 14:59:00 -
[2] - Quote
Chris Digitalus wrote:No. Video card is less than a year old. It may look great to you, but it looks terrible to us. While I have an older video card, everything runs and looks great on the highest settings - with the exception of the new cloaking effect. I'm Mac-based, and my system is EOL in terms of hardware and software upgrades at this point - and I'm not going to shell out another $1200-$1500 just for the *posibility* that the cloaking effect might improve slightly.
I really feel the new cloaking effect is a step backwards; I much prefer the original semi-transluscent cloaking effect. The new one looks like you're viewing a 3D object through a fixed 2D texture window. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
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3832
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Posted - 2014.10.01 15:25:00 -
[3] - Quote
With the newest patch and Cider updates I haven't noticed any graphic improvements with the cloaking effect, although now instead of these u-shaped boxes it's occasionally interchanged with a mesh of horizontal lines (which I actually prefer). I still have to admit I prefer the (original) cloaking effect - particularly if reports that this adds a few seconds delay when cloaking from a gate are accurate.
The transition times (phase-in/out) need to be sped up by a factor of at least 100%, as they're simply too slow. I am currently away, traveling through time and will be returning last week. |

Arthur Aihaken
X A X
3839
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Posted - 2014.10.03 16:43:00 -
[4] - Quote
To the CCP Graphics team: Kudos on the latest Oceanus patch! This completely fixed the "fuzzy" aspect of the cloaking effect on the Mac client and is literally a night and day transition from the original release. Well done. I am currently away, traveling through time and will be returning last week. |
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