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Jake Solnich
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Posted - 2003.10.10 07:42:00 -
[1]
Edited by: Jake Solnich on 10/10/2003 08:23:48 How many of you still have your retail box? If not, can you remember what was on the back of the box and it's description of the game?
How many people feel that CCP's original game desription did not meet their initial expections.
After playing Eve since release I personally feel like Eve has not met my original expecttions.
I imagined a much more imaginative and creative game than the one it is today. I'm sure some will disagree with my opinion, but other people may feel the same way I do.
I realize that CCP had in mind a game where players created their own game content. However, a game that depends on the players for content may suffer due to an inability or unwillingness of the playerbase to create varied and imaginative game content.
I'm not saying that Eve has no game content. What I am saying is that Eve does not have a broad variety of game content to keep players interested. Why is this the case?
I believe what is happening to Eve is a symptom of it's player dependent game content which creates a game based mainly on the struggle for power in a PvP environment.
Many will have no problem with this situation and some will love it. But what about the other players who desire more. Shouldn't their be more to this game than just the blowing other players ships into little pieces?
So, in the end...Eve has become a game which primarily focuses on the aspect of attaining power to kill other players. No doubt this is the way that most players would prefer to play Eve.
I however wish this game had more variety and imagination.
I use to play Earth and Beyond before I started to play Eve. The one thing that I miss about Earth and Beyond is the mystery and intrigue, the number of different things to do and see. Last but not least a storyline that a player could actually engage and interact with.
I like Eve, don't get me wrong. But the longer I play Eve the more I find myself wishing for something more. Earth and Beyond wasn't a great game but it was a good game with some great ideas.
If Eve had the interactive storyline like Earth and Beyond plus the game content variety combined with a PvP environment of Eve, that I believe would make a great game.
As it is now Eve has just become another PvP game set in space with a bunch of people just trying to blow up each others ships.
*Deeply Sighs*
At this point I guess I can do one of two things. Continue playing Eve and hope that it will get better or leave and find a better game to play.
*Daydreams of the perfect game.....*
If only there was a game that combined the interactive storyline and varied content with the awesome graphics and size of the Eve PvP universe. That would be the perfect game for me.
So tell me what you think. Do you think the player dependent game content has left Eve players with a sinking empty feeling? Do you think that Eve could use an interactive storyline and more content? Tell me what you think. Thanks in advanced.
I would rather die a free man than live as a slave. |

Jolo
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Posted - 2003.10.10 08:12:00 -
[2]
There is absolutly not a single tool in this game for us to create content. We can't make up missions with stories, we can't really fight wars becuase there's no point, there's just no content to cause us to do anything imaginative. All CCP had to do was give more control to the player to do it. Now we wait...and wait....for any microscopic ounce of content.
It's great marketing when you make players wait 4 months for a slightly improved mining laser then pass it off as the best thing since sliced bread. They say "Thanks CCP for the hard work!" when all the did was Change "Miner I" to "Miner II" and then change the ore units. You're gonna have to do better than that.
This game has turned into a joke, no one in my corp plays it anymore, they log on to train skills and such, then go afk for while.
Unless CCP has a ton of ideas, story, content ready to pour into this game like a tidal wave, you won't see me posting anymore, because I am not renewing my subscription. And believe me, my corp will follow.
I hear a lot of "It will be introduced with the story" Well it's been months and months and we havn't seen/heard ANYTHING. We were promised a roadmap over a montha go. Still nothing. This game has potential but it's totaly lost.
I had lots of fun. But it's over. Just ran out of things to do. I know a lot of you feel the same. If you have a different opinion, please voice it, i'd be interested to hear it. ---------------------------------------
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FoxDown
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Posted - 2003.10.10 08:20:00 -
[3]
I'll chime in on this one, even though it's benen beaten to death. I have heard a lot of folks who I chat with say they are just waiting things out, waiting for more content.
How about some tougher missions out in 0.0 space? Some big pirate spawns pop up with destroyable spawn points and nice loot. Maybe some battleship pirates. Throw us a bone!
How hard can it be to implement at least some battleship pirates? We'd like some nice loot to hang on our battleships please. Something new and interesting til you get all the 'big picture' things worked on.
Don't get me wrong, I'd still like to see more complex agent missions, cloaking, mobile refineries and some of the other things suggested in the recently released animation. Til then though...
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Nicholas Marshal
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Posted - 2003.10.10 08:21:00 -
[4]
stronger NPCs is a must. There should be NPC spawns that ONLY a group of player Battleships can even think of taking on.
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Jolo
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Posted - 2003.10.10 08:25:00 -
[5]
Quote: stronger NPCs is a must. There should be NPC spawns that ONLY a group of player Battleships can even think of taking on.
No kidding, you know it's jacked up when I can warp into a belt with four 30K pirates and one 50K...wait, get a soda. turn on my shield hardener. let them shoot me a while...then cap each one in 5-15 seconds each. I can easily kill a 30K pirate in 5-10 seconds. and a 50K in 15-20 seconds.
WE NEED SOME NEW STUFF PLEASE. ---------------------------------------
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Babye Cakes
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Posted - 2003.10.10 08:27:00 -
[6]
yup. need more stuff to pose a threat to BS's besides other player BS's
http://www.angelfire.com/ga4/denthoss/WHat.jpg |

The Reclaimer
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Posted - 2003.10.10 08:38:00 -
[7]
I have all the content I can deal with in Curse. Don't afk mine, that will be a start.
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Jake Solnich
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Posted - 2003.10.10 08:44:00 -
[8]
Edited by: Jake Solnich on 10/10/2003 08:44:18
Quote: I have all the content I can deal with in Curse. Don't afk mine, that will be a start.
I don't AFK mine. Just because alot of people AFK mine doesn't mean everybody else does.
For your information I've been playing since release so I'm no noob at this game. I've done just about everything there is to do in Eve which is not much.
Bottom line is there needs to be more content besides the content that is created by the players.
Don't get me wrong, the player created content is good, but it's not enough, at least not for me. As the old saying goes..."Man can not live on bread and water alone."
I would rather die a free man than live as a slave. |

Jake Solnich
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Posted - 2003.10.10 10:56:00 -
[9]
Ok, I couldn't let my post go to the bottom of the pile just yet.
*Shameless Bump*
I would rather die a free man than live as a slave. |

EvilEric
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Posted - 2003.10.10 11:19:00 -
[10]
Jake... Although I whole hearltedly agree with the sentiments of this post. It has been beaten to death on the forums already. We don't seem to get much response from CCP. Panns Last update on the forum was the 21st September.. Not acceptable... But neither is working hard on content when bugs/exploits/crap game mechanics like the one that has effectively driven a hard working corp to the brink are still in effect.
This game was brought out of beta 6 months too early.
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Shock
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Posted - 2003.10.10 11:25:00 -
[11]
Well I'm mainly disappointed by the pathetic excuse for customer services CCP has running. --- soonÖ |

Tharrn
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Posted - 2003.10.10 11:37:00 -
[12]
I still hope for a working, player driven market. Deepcore Mining, Advanced Manufacturing, player owned structures - anything that gives dedicated industrial types an edge above the fighters who can do everything about as good as someone who has honed his industrial skills only.
Alliance functions, the ability to cancel wars with dead corps, player created missions beyond courier missions... stuff like that.
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Rougie
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Posted - 2003.10.10 11:42:00 -
[13]
I'm still waiting for CCP to close the economy 
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Isla
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Posted - 2003.10.10 11:51:00 -
[14]
Yes, deepcore mining will make a difference I think.
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Duke Droklar
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Posted - 2003.10.10 11:53:00 -
[15]
Well regional alliances is a good place to get some content. There are internal and external politics, constant threats large and small and regional wars to contend with.
Yes, many things are long overdue but I doubt it will be much longer until mobiles and station con is ingame. That is going to heat things up far more than anything to date.
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Lola
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Posted - 2003.10.10 11:56:00 -
[16]
I think I made a post like this back when it was the old forums. There definately isn't enough challenge or enough carrots right now. Implants had me going for about a week until all of my character slots had a full set.
The market is fubar. The tiny/giant roids need to be fixed. Combat needs a little more tweaking so it's not gankfest vs. run and log.
Maybe I should run combat classes for n00bs or something  ----------------------------------------- Sig rented by Drethen Nerevitas. |

Fanatique D'Absinthe
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Posted - 2003.10.10 11:57:00 -
[17]
Edited by: Fanatique D'Absinthe on 10/10/2003 12:00:11 Ok gamers, I'm stepping out of my normal roleplaying with this character to post a few of my personal views here. I don't plan on doing this often as I use this particular character for razzing forum trolls. But something needs to be made a bit clearer here, for those of you screaming about in game content.
I've been gaming longer than a great number of you have been around. I started gaming on a Tandy Color Laptop with offline games like "Overlord", "Dune" and "Frontier II Elite" and eventually, when the internet was made available for public use I stepped into the world of internet gaming. Yes, I'm an old fart (if you wanna call 40 old) and computer gaming is my hobby. I've enjoyed it for years now and I look forward to enjoying it for some years to come.
The trend that I (and others) see in online gaming is a disgruntled group of "Generation X" brats with their hands out screaming "GIMME GIMME! I WANT IT ALL AND I WANT IT NOW!" A favorite saying that I heard repeatedly throughout my childhood comes to mind: spit in one hand and want in the other, see which one gets full the quickest. If ANY of you were deluded enough to think that a MMORPG such as EVE-Online was going to satiate your selfish wants for "all of it right now" you need the butt kicking your folks never gave you, and ya need to be sent to bed without any supper! Not to mention the tried and true "DUNCE hat" and "sit in the corner" thing!
EVE-Online has BARELY scratched the surface of the coming content that anyone with half a brain cell can see coming. Granted, a big portion of EVE-Online is to an extent player driven. Some of the content on the other hand is not. Broad variety of game content you say? Open your eyes and look around the universe of EVE. Wars in many sectors waged by sizable alliances of folks who are thorougly enjoying themselves. Yes, it's PvP action but then again, what were you expecting? Tortifrans the Jovian himself to come pinch a giant loaf of Jovian tech into your hanger? What about the market? What about manufacturing and selling what you've made. The constant undercutting of prices to drive another player out of business? What about, what about, what about?
You sound like all you SEE is PvP content. I say that you are too lazy to get up off your butt and LOOK for the friggin' content! EVE-Online isn't JUST about PvP gaming. Of all the space oriented games that I've ever had the pleasure of involving myself with, this one is the icing AND the cherry on the proverbial cake. The depth and magnitude ALONE in the market and trading by FAR surpasses some of the "oldies but goldies" like Niven's "Frontier II Elite", "Privateer II - The Darkening" etc.
You want more content? How about doing something constructive like putting away the whining mentality that so many gamers in EVE-Online have come to embrace, and volunteer your time to the Polaris Event team? If you have some ideas -- join the friggerty team and voice 'em! It would beat listening to this constant stream of inane vociferous tripe about "this game has little to no content, wahhhhhh!"
Like I said before -- get off yer collective boody and LOOK for content because it is THERE! Ain't no one hear gonna wipe yer backsides and change yer diapers for ya kiddies, least of all me!
*winks*
La vie est merde, non? |

F'kinell
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Posted - 2003.10.10 12:07:00 -
[18]
Great Post, Fanatique... although who do you define as a Generation X?
Gen X-ers are all over thirty by now, surely....
~~~~~~~~~~~~~~~~~~ I blame the scapegoats |

Maud Dib
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Posted - 2003.10.10 12:13:00 -
[19]
Quote: I think I made a post like this back when it was the old forums. There definately isn't enough challenge or enough carrots right now. Implants had me going for about a week until all of my character slots had a full set.
The market is fubar. The tiny/giant roids need to be fixed. Combat needs a little more tweaking so it's not gankfest vs. run and log.
Maybe I should run combat classes for n00bs or something 
Hey Lola I would be willing to send my guys to PvP 101. They already have a Phd in lose your ship and pod.
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Danton Marcellus
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Posted - 2003.10.10 12:17:00 -
[20]
Edited by: Danton Marcellus on 10/10/2003 12:19:03 Man did I ever get everything wrong, I had this generation X pegged as the people in the wake of yuppies, wanting nothing, having no vision, no materialistic dreams, the ultimate slackers/nihilists. You learn something new every day.
As for the box I never got a box, it was sold to me in a plastic casing, at first without a CD key...
As for player driven content it would be a big plus if we could use ingame tools to write things, not spamming billboards but storyline for a select few others to see.
Convert Stations
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Boneca
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Posted - 2003.10.10 12:42:00 -
[21]
Quote: Edited by: Fanatique D'Absinthe on 10/10/2003 12:00:11
EVE-Online has BARELY scratched the surface of the coming content that anyone with half a brain cell can see coming.
Thus proving the point of the original poster , how long do we have to wait? We are how many months from release? And ok so we may see it coming , but how fast is it coming?
CCP's communication with it's paying customers is poor, end of story. As is the case shown by a lack of the road map promised several times.
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Verdack
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Posted - 2003.10.10 12:54:00 -
[22]
hey good post fanatique. keep up the good work. always good to see more mature minded players in the forums other than people moaning they cant find anything decent to do.
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Beringe
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Posted - 2003.10.10 13:02:00 -
[23]
The road map is in the "updates" section of the player website. ------------------------------------------- "My main griveance with the Caldari state was that once I had finished my work for them, they wanted me dead."
"No, it's none of your business." |

Jake Solnich
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Posted - 2003.10.10 13:31:00 -
[24]
Edited by: Jake Solnich on 10/10/2003 13:31:33
Quote: hey good post fanatique. keep up the good work. always good to see more mature minded players in the forums other than people moaning they cant find anything decent to do.
Verdack, I don't believe I was moaning. I was simply stating my opinion as you have.
If you don't agree, fine then say so in a manner that doesn't belittle or disrespect a fellow player.
And for everybody's information I am a mature 30 year player who is not a spoiled brat who expects to have everything served on a silver platter.
Disagree if you must...but GET OFF YOUR HIGH HORSE!!!
I would rather die a free man than live as a slave. |

SavageRabbit
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Posted - 2003.10.10 13:40:00 -
[25]
Edited by: SavageRabbit on 10/10/2003 13:45:46
Quote:
You sound like all you SEE is PvP content. I say that you are too lazy to get up off your butt and LOOK for the friggin' content! EVE-Online isn't JUST about PvP gaming. Of all the space oriented games that I've ever had the pleasure of involving myself with, this one is the icing AND the cherry on the proverbial cake. The depth and magnitude ALONE in the market and trading by FAR surpasses some of the "oldies but goldies" like Niven's "Frontier II Elite", "Privateer II - The Darkening" etc.
Although I completely agree with the point you are trying to make I feel that it is slightly misplaced. Comparing Eve to Elite, Privateer (or Hardwar - my fave in the genre) fails because the others are single player. Indeed Privateer II was a highly plot-driven (if I remember correctly) game and therefore didn't need a complex indepth market to achieve its developers' goals.
The difficulty with making a MMOG is that they need to offer the player enough content to maintain interest for an extended period of time if they expect monthly subscriptions to be renewed. I have spent hundreds of hours playing Eve and I am, quite frankly, a little bored now. I can mine solo in any system (not including those owned by an Alliance), take on any set of rats that exist, and do any agent mission that gets sent my way. The only high-end content available to me now is to get involved in PvP.
Is this a failing of the game? Or is it my expectations that are misplaced?
My personal point of view (and I both accept and appreciate that others have a different opinion) is that Eve is a beautiful shell that lacks soul. CCP created a magnificently detailed world (and engine) yet somewhere along the way forgot to give it a "point". I appreciate that this is a MMOG and that the world does not revolve around me like a single player game does - I can live with this. However, only a few aspects of it genuinely interact with me and they do it in the same way every time (market excepting).
Give us agent missions that deviate from the current formula. Give us rats that do things a little differently from those that came before. Open up new areas of space with new life and new items.
And yes - I may be a Generation X brat, but I started gaming when I was 4 (Manic Miner!!!), and now work for a computer game developer so I reckon that I've got at least as much reason to get on my high horse as you. I don't have to have it all and I don't have to have it now, but seriously - this game hasn't added anything of genuine significance since its release (ok - it added clones and insurance - but they SHOULD have been in at release as the game mechanics were unworkable without them).
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Draka
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Posted - 2003.10.10 16:36:00 -
[26]
Yer just a young whippersnapper - I started on Sci-Fi games when they were paper and pencil, with little pieces of cardboard moved on a paper map. (Born 11 Aug 1950 - first wargame, Tactics II from Avalon Hill in 1960)
Content? Bull****. The ORIGINAL game concept had LOTS of it. I expected the retail version to have the faction system in place - ya know, the thing that makes being a Minmatar character not allowed to dock at an Imperial Armaments Assembly Plant? Docking fees based on faction? The galaxy as a large space, with anyone wanting to try out Gallente ships and gear having to actually (Gasp) TRAVEL to Gallente space, or purchase those goods from a merchant willing to brave the risks of such travel at a substantial mark-up?
Read many of the ship descriptions? Ya know, the ones that say ya hafta be a loyal follower of the Emperor before ya get ta purchase, much less USE an Amarr battleship? Content means that to obtain such a ship, ya have done GOOD things for the Amarr - and to get a license to actually obtain a BP to manufacture and sell them damn near unobtainale, and highly monitored as to WHO ya sell them too?
Border patrols that scan fer slaves in ships entering Minmatar and/or Gallente space, with the patrol taking the ship and placing ya in a pod at the nearest station fer the offense? Minmatar Republic Fleet assets visable all over the main areas of the Republic, in such strength that any Player Fleet ain't gonna have the proverbial snowball's chance?
The entire background that EVE enticed us with is not in place. There were and are no controls on the actions of any character in the game from a roleplay perspective - anyone can purchase any race's gear, happily use it anywhere, and can even obtain a BP and manufacture the most powerful ship with any gear they want, and the only response from the local government is a "Who cares"??!!??
Pfft
CEO The Cinnaban Order "Dedicated to a Free Minmatar Republic" |

Rohann
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Posted - 2003.10.10 16:43:00 -
[27]
Yeah I have the box and on the back it says "Warning: This game may be more addictive than your life" True as I seem to play the game more than I live my life. LOL
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Turtle
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Posted - 2003.10.10 16:44:00 -
[28]
Quote: I can mine solo in any system (not including those owned by an Alliance), take on any set of rats that exist, and do any agent mission that gets sent my way. The only high-end content available to me now is to get involved in PvP.
And hearin lies the problem, Everyone is trying to be everything. How many people hire someone to haul, mine, fight. How many people chose a profession and stick with it for any length of time.
Sure I want background, some over arching story line but I no longer want it feed to me ala AC1. There is alot of freedom in this game, infact more than anyother game I have ever seen. We have political intrique, alliance controlled space, trade wars etc. Take the game as a whole and this is alot of content but it is up to each person to find where they fit in.
This does not mean that problems don't exist. For one the market is broken and has been since day one. Anything that is in the loot tables should be able to be put on the market. The trade channel takes away from the emmersion of the game. Scanners need to be much improved. I spent the better part of 2 hours trying to find an abandon space ship the other night to no avail. Along with beeter scanners I feel local chat should be eleminated. I jump into a system and right of the bat know i'm in trouble or not, no suprise.
In the end it is up to the individual to provide content and context for this game. I find it to be very refreshing from the other games out there.
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Totalis Orange
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Posted - 2003.10.10 16:46:00 -
[29]
I think what EVE needs is a political content where everyone can participate.
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IZON
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Posted - 2003.10.10 19:06:00 -
[30]
I really don't play much anymore most of my corp has atrophied. I log on check training and log off. The only satisfaction I get is seeing my skills points growing - 4 million and counting, stupid eh? I can't beleive I'm still paying for this 'pretty code'
Personally there's only one thing that would get me back into Eve and that's
1)A Market that's AI dependent and not player dependent, players basically suck at stimulating market supply and demand.
2)A Market that is user friendly and fully networked, I've been playing since the start and I still don't appreciate how the damn thing works.
Thank God for HW2.
"...master! there's a guy in the south village called IZON, he is a Ninja!" |
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