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Kyrdon
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Posted - 2006.08.12 18:54:00 -
[1]
Backstabbing and betrayal are part of the Eve universe, and I accept that, but as a budding CEO, it seems that con-artists and infiltrators have the advantage due to a lack of surveillance tools in the game.
Many of the tools available to "internal security" are lacking in Corporations. Things like surveillance and wiretapping. If thievery and murder are allowed in-game, then in-game privacy concerns should go out the window too. When you join the Corporation - we own you.
I'd like to propose the idea of the following functions/skill sets for Corporations for use against those we suspect are unfaithul to the Corp:
Surveillance - This skill would be used to log the movements of a suspected traitor. This would log where the character has been over a certain time interval. What systems, what starbases, who he gangs up with. Higher levels of this skill would allow more members to be tracked further away from Corp offices.
Wiretap - This skill is used to listen in on potentially traitorous conversations. Low levels would only allow you to know that the suspect spoke to an entity in a certain corporation (but not exactly who or what was said), with the highest level of skill allowing a complete transcript of the conversation between individuals.
Financial investigation - this skill is used to "follow the money trail". Money and items sent and received by the suspect would be recorded, including that sent to Alternate characters [since that has been legitimized by the Eve developers, despite its use as a rob and disappear tactic]. Low levels would only show the movement of money, high levels would reveal exactly who or what the resources came from or sent to.
The combination of these 3 skills would help paint a picture of potential traitors in the Corporation. As it stands, there is NOTHING really effective that Corporations have for securing their assets and no real way of checking and maintaining the loyalty of their individual contributors.
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Mikal Drey
Brutor tribe
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Posted - 2006.08.13 16:43:00 -
[2]
Edited by: Mikal Drey on 13/08/2006 16:43:57 hey hey
A HUGE NO
the implications on privacy issues alone are screaming at me, as well as various other trust issues. and it still wouldnt change any shenannigans.
"who watches the watchers"
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Lance Hawke
Gallente Beyond Divinity Inc
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Posted - 2006.08.13 17:25:00 -
[3]
Oh yeah, because I'd just love for someone who's spent an hour or two training a skill to be able to read all my private conversations.
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Scetrov
Gallente
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Posted - 2006.08.13 21:01:00 -
[4]
Aside from the ability to "wiretap" other peoples conversations, it would be a useful adition to Locaiton Agents to allow you to track someone from system to system.
As would the ability to track ISK and items from person to person, to trace stolen items and cash. However some serious limitations would have to be applied, for example you could only track money in and out of a member of the corporation you were investigating and only with the permission of the CEO, and possibly by corporate vote (think of the nightmare that would be caused if TornSoul's or Serenity Steel's financial operations were compromised).
There should also be some counter to these skills however, for example if the Surveillance and Financial Investigation skills held a lower chance of being discovered per level there should be some skill such as bribary (bribe ISD CRC \o/) that increased the chance of discovering surveilance is upon you.
It would be great to do a propper write up and post in the Features and Ideas Discussion forum.
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Kyrdon
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Posted - 2006.08.13 22:31:00 -
[5]
Originally by: Mikal Drey Edited by: Mikal Drey on 13/08/2006 16:43:57 hey hey
A HUGE NO
the implications on privacy issues alone are screaming at me, as well as various other trust issues. and it still wouldnt change any shenannigans.
"who watches the watchers"
I was waiting for a response like this. CCP opened the Pandoras box by standing on the "open sandbox" principle and preventing GMs from stopping theft, embezzlement, log-on ambushes, and escrow-scams in game. Entire corporations and individual players have lost many man-years of resources -- all perfectly legal in the game and non-reimbursable by GMs.
I'm curious how far CCP --and the player base-- is willing to follow through on the "open sandbox" principle. Thievery and sellof of Corp property is okay, Escrow scams are okay, non-consentual PvP is okay, hi-sec suicide-kill and loot is okay. Might as well follow through and toss out privacy.
If the GMs won't use their tools to put down con-artists and thieves, then CCP should follow through on their "open-sandbox" principle and give the players the tools fight it ourselves.
If stealing several billion isk built from several man-years of work from my Corporation is okay, what's the hangup in knowing where the in-game charcter's been, who he's been chatting with, or who he's been transferring billions of isk to?
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CaptainSeafort
Gallente Through the Looking Glass
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Posted - 2006.08.14 01:32:00 -
[6]
allowing this would compromise rl privacy, hence ccp wouldny include it in this "open sandbox" you keep talking about.
and this would just make matters more convoluted and underhand tbh =/
"Planets and moons no longer hitch rides on player ships. Their towel privileges have been revoked." HHGG Lives on in EVE! |

Mikal Drey
Brutor tribe
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Posted - 2006.08.14 08:44:00 -
[7]
Kyrdon.
The game is already equiped with security features.
Corp access can be restriced. This includes : base restrictions, View/Take, Container access, division access, Wallet access, POS access . . . .
Corp wallet WILL track who takes isk in and out. everytime a player withdraws isk from a wallet it WILL say [Player] withdrew x isk. I can agree that market transatcions need to show what item was brought sold but even in the current state the log still shows who used the wallet. in addition to this players can add a comment about what they did with the isk in the comments window and this will show in the log too.
If your corp acces/role is security officer it allows you to look into another players hanger as well as place items into it.
Chat Chans are private for a reason and many people talk about things other than eve for anyone to listen in covertly has some very serious implications and could even lead to ingame ones. spying etc.
I would say if you have any trust issues the that player needs to be restricted and/or kicked from the corp.
Remember that trust works both ways and for every corp theft ive heard about ive also heard of CEOS that have done just as much if not worse.
Surveillance/wiretap/financial investigation would all contravene any sort of existing security there is atm as well as privacy. it would not even control theft of loyalty as even a thief could train them.
IF your looking for better corp security then limit what they do. every corp runs differently and members submit to how they are run when they join and if they dont like it then leave.
Ive seen many corps ask for login screens/ wallet shots etc.. but they are very cluless and forget to realise they are all easily doctored and any experienced player can pass those membership interviews.
ive been in 2 corps and 2 alliances im my game lifespan and both have done things very differently and neither could honestly say that they could prevent corp theft of anykind. Both corps have had security procedures in place to help prevent it and thats all they can do. Im not gonna say anything about how you should run your corp but remember that this is a game and not RL and i think that if you looked closer at the ingame mechanics you will find that 90% of the stuff youve mentioned can be tracked and 90% can be prevented.
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