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Cyrius Pane
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Posted - 2006.08.14 08:21:00 -
[1]
I recently lost a Raven to being warpscrambled in a level 4 mission. Kill mail said that a Drone Parasite delt the fatal blow, and I can't remember the mission name.
My question is this. Would equipping one warp core stabilizer prevent me from being scrambled in future missions? I am willing to fit 2 if needed, just don't want to lose another Raven anytime soon.
Any help or information on this subject is very much appreciated. Thanks.
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Baldour Ngarr
Artemis Rising
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Posted - 2006.08.14 08:43:00 -
[2]
One WCS will save you some of the time; two will save you most of the time; but even fitting 8 of the things doesn't guarantee you'll get out. Better to use those low slots to improve your firepower and/or tanking abilities, so you don't have to run away in the first place. ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

Cyrius Pane
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Posted - 2006.08.14 08:54:00 -
[3]
I guess I am not as knowledgeable as I should be about warpscrambling. If you are scrambled by multiple ships, these all stack? I didn't realize that. Thanks.
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Buraken v2
Amarr Amarr Defence Initiative
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Posted - 2006.08.14 10:19:00 -
[4]
they say that if you fit ONE wcs it will save you and make it so that you can warp out even if 1000 npc's have warp scrambled you, but dont take my word for it.
Quote: Mail from: Houvire Takaerne
2006.06.06 19:25 Our research has been fruity. If you're interested, I believe I have found what might be a banana in the corner of my office draw.
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Leandro Salazar
Aeon Industries
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Posted - 2006.08.14 11:01:00 -
[5]
Originally by: Buraken v2 they say that if you fit ONE wcs it will save you and make it so that you can warp out even if 1000 npc's have warp scrambled you, but dont take my word for it.
As far as I can tell that is a myth. NPC scrambling is chance based, but also stacks, and some of them have strength 2 scrambling. So with 4 interceptors on you, you have a chance to get out even with no stabs, but you also have a chance to be scrambled even with 7 stabs.
Imho stabs are a waste in any NPCing setup. A better tank and knowledge of the mission help you much more. --------- ZOMG my sig was concordokkened! Link removed due to bad language on remote site. -wystler
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Caletha
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Posted - 2006.08.14 11:09:00 -
[6]
Check on eveinfo.com first which of the rats will scramble, and take those out first if your unsure about your tanking abilities.
I usually do that if I'm unsure, even if I have 6-torpedo setup.
Thats the safest 'warp stab' [;)]
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The RepoMan
Caldari
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Posted - 2006.08.15 20:05:00 -
[7]
As a general guideline :
Blowing up the scrammer > warp stabs Blowing up the missile spammer > defenders Blowing up the jammer > any other jamming counter
There is very little in this game that cant be solved by common sence in blowing up things.
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Ryo Jang
70th Blue Lions
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Posted - 2006.08.15 23:34:00 -
[8]
Originally by: The RepoMan Blowing up the jammer > any other jamming counter
sooo... how do you blow up the jammer if youre jammed?
-------------------------------------------------------lol! |

master bates
Amarr Smoking Hillbillys Interstellar Alcohol Conglomerate
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Posted - 2006.08.16 00:22:00 -
[9]
smartbomb fof missiles if he is closest target, blow him up before he jams, blow him up after his jam cycle is over.
scrams do stack, i found that out in a lvl4 drone mission, take out the scrammers first and make sure you are aligned to warp and you should never lose your ship. the only other way would be to log off before you reach critical, but i dont know if thats an exploit or not, i heard some guy in a local chat one day talking about that being his tactic, logoff, log back on and as soon as you can control ship, warp away, whether this works or not tho i dunno ----------------------------------------------- enjoy this my agent running guide Click here |

Willis Drummond
Lordless Unbrella Alliance
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Posted - 2006.08.16 01:20:00 -
[10]
Originally by: Caletha Check on eveinfo.com first which of the rats will scramble, and take those out first if your unsure about your tanking abilities.
I usually do that if I'm unsure, even if I have 6-torpedo setup.
Thats the safest 'warp stab' [;)]
This is the correct answer. You should be checking http://eveinfo.com/missions/4/ for the mission finding out what sort of damage to tank and do and then also which rats will be scrambling you. If you don't have a great tank those are the rats that are priority #1 to kill with your drones or cruises if you have them.
Awesome Post# 553665 |

Krav
Egad Inc.
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Posted - 2006.08.16 03:40:00 -
[11]
Originally by: master bates i heard some guy in a local chat one day talking about that being his tactic, logoff, log back on and as soon as you can control ship, warp away, whether this works or not tho i dunno
Myth. There is no exploit there. What you are referring to is if you have not aggressed another player within 15 minutes of logging off, your ship will warp away to a random safe spot and then disappear completely, shrouding it from scan probes.
If you have aggressed another player within 15 minutes of logging off, your ship will still warp away to arandom safe spot, but it will stay there, vulnerable to scan probes, until that timer expires.
All this is pointless if you are scambled and log off. Your ship will not warp away, nor will it disappear. When scambled, your only options are to kill the scambler, jam him so he can't lock you, or fight it out until its tankable.
Krav
P.S. Point of interest .... attacking the bs's first is not always the fastest way to reduce the incoming damage/sec you have to tank. If there are battlecruisers, they die REALLY fast and easily, and they have a very high dps. They are the ultimate primary for a battleship in npc missions. Then work on bs/cruisers/frigs.
And like was said, if you don't think you can tank it, then just kill every single possible scambler first. Good luck, sometimes easier said than done (thinking of silence the informant second stage, with like 11 frigs that could scamble!) ===== Close encounter of the Hijack kind? Impossible. Unless it is as bad as I think... And if they were out to get m-- |

Baldour Ngarr
Artemis Rising
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Posted - 2006.08.16 09:10:00 -
[12]
The ultimate solution is to fit a 9km-range officer smartbomb.
Scrambler frigs? What scrambler frigs?  ________________________________________________
"I tried strip mining, but I lost, and it's cold flying around in space naked." |

master bates
Amarr Smoking Hillbillys Interstellar Alcohol Conglomerate
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Posted - 2006.08.16 11:45:00 -
[13]
Originally by: Krav
Originally by: master bates i heard some guy in a local chat one day talking about that being his tactic, logoff, log back on and as soon as you can control ship, warp away, whether this works or not tho i dunno
Myth. There is no exploit there. What you are referring to is if you have not aggressed another player within 15 minutes of logging off, your ship will warp away to a random safe spot and then disappear completely, shrouding it from scan probes.
If you have aggressed another player within 15 minutes of logging off, your ship will still warp away to arandom safe spot, but it will stay there, vulnerable to scan probes, until that timer expires.
All this is pointless if you are scambled and log off. Your ship will not warp away, nor will it disappear. When scambled, your only options are to kill the scambler, jam him so he can't lock you, or fight it out until its tankable.
Krav
P.S. Point of interest .... attacking the bs's first is not always the fastest way to reduce the incoming damage/sec you have to tank. If there are battlecruisers, they die REALLY fast and easily, and they have a very high dps. They are the ultimate primary for a battleship in npc missions. Then work on bs/cruisers/frigs.
And like was said, if you don't think you can tank it, then just kill every single possible scambler first. Good luck, sometimes easier said than done (thinking of silence the informant second stage, with like 11 frigs that could scamble!)
yes i know about the aggressing player situation, but this guy was talking about logging off whilst warp scrammed in a mission, i have actuallly just tested this out on a mission and it does work, logged whilst scrammed from NPC's i logged back on and i was at safespot, still in my ship, auto warped to the mission, but they didnt aggro me again, so i warped away, seemed to work fine. ----------------------------------------------- enjoy this my agent running guide Click here |

Snowpig
United Alliance Nova Republic
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Posted - 2006.08.16 11:52:00 -
[14]
Originally by: Baldour Ngarr The ultimate solution is to fit a 9km-range officer smartbomb.
Scrambler frigs? What scrambler frigs? 
But don't try that in second pocket of Worlds Collide 
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MuffinsRevenger
EmpiresMod
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Posted - 2006.08.16 12:22:00 -
[15]
No webbers or scramblers on entry in the second pocet (guristas side) of worlds collide :D
and if you mean the serpentis, better just kill them using carefully managed drones
Originally by: The Wizz117 jeez those guyz @ ccp talk like sweedish nobody will take u seriouse with that cind of accent.
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