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Mephorios
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Posted - 2003.10.10 23:45:00 -
[1]
I've heard mention mobile refineries in other threads on the boards? How do they operate, and where does one acquire one? Or are they even implemented yet? Do they have a cargo hold built into them to store the refined product? Any and all information would be valuable, thanks.
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Helison
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Posted - 2003.10.11 11:06:00 -
[2]
They aren¦t in the game yet, but they are already tested on Chaos. You have to transport them using an Indy (or BS with big cargo). Then you launch and anchor them like a secure container, but you need the mobile refinery skill. To refine your ore you put it into the cargohold of the refinery and then refine it. In the moment you get only about 10% of the normal minerals, but I think, that this is just a bug.
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Krashtest
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Posted - 2003.10.20 11:24:00 -
[3]
The 10% yield is not a bug, using a mobile refinery does give yo ua lot less minerals than refining at a station. It is a limitation placed on them so not everyone uses them, thus putting stations out of business. Once player run stations come into the game, the yield in them mwill be equal to an NPC station.
Your Mega Afocal Pulse Maser I perfectly strikes Asteroid (Veldspar) [R0ME], wrecking for 798.3 damage.
Your 425mm Railgun I perfectly strikes Guardian Captain, wrecking for 685.9 damage.
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Shock
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Posted - 2003.10.20 14:01:00 -
[4]
10% of no skill refine is just ridiculous.
I think it's enough when you can't use normal refining skills on it.
--- soonÖ |

James Baker
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Posted - 2003.10.20 22:21:00 -
[5]
Edited by: James Baker on 20/10/2003 22:22:41 Let's clear a few things up: 
The mobile refinery yields 7.8% (Which suggests standard is 8%) of what a station refinery yields when refining scordite.
But more importantly, it DOES take refining skill into account. I have Refining 4, and a corp mate has Refining Efficiency 4, and we both got exactly 7.8% of what a station refinery would have given us, but of course he got more as per his skill.
There's a thread about it in the patch review forum with some very valid points, and of course it seems common consensus that 7.8% is far too little, but there's a good discussion as to how much the max yield percentage should be and how skills could/should increase that. It's a good read 
Edit:
There's also the point to note, that it does not have a very large hold, so you can't get the benefits of mass refining.
James Baker
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Mephorios
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Posted - 2003.10.24 01:23:00 -
[6]
The small hold issue seems easy enought to fix; just take a bunch of giant secure containers with you and pepper the are around the refiniery with them. That was a valid point about not wanting to put stations out of commision. I'd rather see smaller returns than never a station touched. I bet what we'll see is people taking an indy out to a point in a 0.0 system, cutting warp, and littering the area around that with the secure containers. Kinda a supply depot, but only for the larger corps :( The 7.8 or 8 percent is a quite a bit too low to be really worth it. Unless they make the roids containing mega and zyd more prelevent. Anywho, I's be dun, mm hmm.
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Bon3s
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Posted - 2003.10.24 10:44:00 -
[7]
Quote: The 10% yield is not a bug, using a mobile refinery does give yo ua lot less minerals than refining at a station.
Well, here goes my mobile refine. Loosing 90% of my minerals ? Sorry, i haul that back to a station.
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Falnaerith
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Posted - 2003.10.26 04:32:00 -
[8]
That's why it's still on chaos. Another thing i noticed about them: They have much armor. When you deploy them and target, they seem almost dead, but you can sit there for half an hour nailing em and they won't die.
That can be good or bad considering defense of it from npc or pc pirates. ------------------- Basic truths? Idiots make us rich. - Some people are only alive because it is illegal to kill them. |

Draka
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Posted - 2003.10.26 16:08:00 -
[9]
Edited by: Draka on 26/10/2003 16:10:35 The small hold combined with the minimal return will basically kill the concept of outer Region mining.
Mass refine refers to the Economy of Scale: when you do a very large amount at the same time, you lose fewer minerals than if you broke it up and did many smaller refines.
Try ten refines of 30K Scordite, then do a single refine of 300K and compare the final results. You will have a significant gain in output by doing the single large refine. A small Cargo Hold in the Mobile Refinery forces the less efficient smaller refines.
Now lose 90% of the final result for a Mobile Refinery. Basically you are being screwed over twice - more wastage, then highly inefficient.
Not gonna happen.
CEO The Cinnaban Order "Dedicated to a Free Minmatar Republic" |

Kalast Raven
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Posted - 2003.10.26 22:04:00 -
[10]
In the chaos server - what is the price on these mobile refineries? -------
K. Raven
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Ends
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Posted - 2003.10.27 22:57:00 -
[11]
They could be holding the percentages down on chaos specifically so that no one knows how to plan for their deployment.
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Jonaaz Dsz
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Posted - 2003.10.28 10:44:00 -
[12]
The 10% is a conservative testing basis. It will probably be changed.
I would expect somewhere near or around 65%-74% effectiveness. Compared to the stations 75% + skills, ending at 99.9% effectiveness.
"magnibit lenibit ulteribit" Oberon Inc, incl Oberon Tech II sales |

Deloup Drakar
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Posted - 2003.10.28 13:26:00 -
[13]
What does the mobile refinery skill itself do? Does that decrease the waste by say...10%/level? If so that would be livable then, you could then max out at a 82% reclaim if you have Mobile Refinery 5 and Refinery Efficiency 5.
/shrug, just my guess on how they might implement it
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Ends
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Posted - 2003.10.28 21:28:00 -
[14]
I really think we are not intended to know. For the purposes of testing they need only confirm the equasions for refining work and then they can punch in new variables. If they let everyone know just how it works then a few people on test are going to get an edge. I think they are avoiding that. Basically what I am saying is there is a lack of info on purpose. So answering your question about the mobile refinery skill can only be approched in the most rudimentary fashion. You can probably plan on needing it to run a refinery and you can probably plan on regular refining eff skills helping too. So you might take your refining eff character and max it if you have it, mabey even run up some corp mgnt skills and some anchoring skills on it. All guess work though.
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